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- * Community development * Website development3 KB (365 words) - 15:00, 24 May 2021
- * Open, community-oriented development processes [[OtherGoals|Other Goals]] - discussion of general project objectives and motivations795 bytes (114 words) - 07:25, 13 July 2016
- This is a freeform area for Inkscape development and discussion. Curious about [[wiki syntax]]? * [[Funded Project System Development]]7 KB (835 words) - 09:04, 24 April 2024
- During a discussion on the Developer's mailing list, it was pointed out that there was a consen ...state, the only practical way of obtaining a suitable Cairo is to use the development sources available from the [http://cairographics.org/download#head-d5e203034 KB (577 words) - 09:20, 24 March 2010
- This page is meant as a proposal and a discussion platform for outlining a "'''quick drawing API'''" in Python. The purpose o ...rface was designed with non-technical users in mind and is currently under discussion on the Inkscape devel list. Feel free to chime in with suggestions.4 KB (574 words) - 16:44, 9 July 2009
- === Initial development === == Discussion ==5 KB (719 words) - 18:52, 1 October 2011
- * Technical Discussion * Development Planning2 KB (288 words) - 12:46, 26 March 2018
- ...tps://chat.inkscape.org/channel/leadership_committee #leadership_committee discussion channel on chat.inkscape.org] to partake in the meeting. * Contract Development Projects ( @joneuhauser )9 KB (1,227 words) - 02:05, 3 December 2023
- Further development could allow direct width reading from a pressure-enabled device. = Discussion at LGM 2010 =6 KB (926 words) - 01:29, 25 January 2021
- == Inkscape Development Roadmap == [[Category:Developer Discussion]]5 KB (751 words) - 15:50, 25 July 2006
- * Constructed a road map for Inkscape development for the next few years focusing on frequent high quality releases. * Planned our move to use the best development tools, programming language features, and software libraries available to p9 KB (1,520 words) - 14:55, 15 June 2016
- ...for order, and it helps to know a bit about what's going on with Inkscape development but that isn't required. ** Move the items that are extremely specific to Inkscape development into it. Don't move everything in the Developer Documentation section, tho7 KB (1,073 words) - 07:40, 13 July 2016
- ...s attached (LGPL). [http://www.lua.org Lua] is being largely used for game development. There are cases from Microsoft and Lucas Arts using it. ...e bindings can grow and grow - but always be useful. I'll start some more discussion on this in [[ModuleFormat]].5 KB (820 words) - 14:53, 26 December 2012
- Feature Development, Tool Development,5 KB (769 words) - 16:46, 2 April 2018
- ...review, as well as help test the new functionality at later stages of the development. == Discussion ==9 KB (1,330 words) - 17:16, 12 June 2022
- ...diaMX (11) is the current version, reflecting a transition to .swf and web development over the program's lifetime. [[Category:Developer Discussion]]4 KB (590 words) - 13:00, 23 July 2013
- == Development == Social media discussion is happening here: https://teams.freecreatives.org/inkscape7 KB (1,151 words) - 01:17, 10 August 2017
- [[Category:Developer Discussion]] * Need to divide 'development' and 'stable'7 KB (1,038 words) - 19:51, 3 February 2023
- ...page represents the current state of our knowledge on how to propose paid development / contract work for '''outside''' contractors as well as find and hire such If an extension of the project is up for discussion - when will this be discussed and who decides?9 KB (1,386 words) - 14:01, 13 March 2023
- ...aunchpad.net/inkscape/+bug/1556400 Bug #1556400] “line height all equal in development version” ...l (and his/her own risk). Thanks to CRogers for contributing ideas to this discussion.6 KB (960 words) - 11:49, 2 August 2017