Working with Bazaar
WARNING: lp:inkscape is currently out of date. Do not use it until the migration to Launchpad is complete.
It is assumed that you are familiar with the basic concepts of version control, like working copy, committing, updating, conflicts. There will be a section that explains the basic functionality soon.
- Branch is a working copy of the project's code. Typically you use one branch per set of related changes, for example a new output extension. Once your work is finished, you merge your branch into a larger project. Initially, there is only one branch, the trunk; all other branches are its (probably indirect) descendants. To create a new branch, you have to copy an existing one.
- Checkout is a copy of code contained in a branch that is not stored on your computer (a remote branch). Committing to a checkout will immediately apply the changes to the remote branch. Commits will not succeed if somebody else
- When branches A and B have a common ancestor branch but each contain changes not present in the other, they have diverged. For example, when you work on an improved rectangle tool in your own branch and at the same time somebody else applies a PDF export bugfix to the trunk, your rectangle tool branch becomes diverged from the trunk.
- Trunk is the main branch, which represents cutting-edge working code. You should start from it when doing any new development.
- Merge is the process of reconciling changes made between two branches since they diverged. This operation is asymmetric. When you merge A into B, all changes made to A since it was branched from B are applied to B. A is not changed. When you work on some feature, you typically work in a branch, periodically merging the trunk into your branch (to sync up with the latest changes), then you merge your work into the trunk. Merging is similar to applying a patch - it only changes your working copy. To apply a merge, you need to commit the changes it introduced. Merging un-diverges branches.
- Repository is a place where branches of a project are stored. Having a shared repository reduces the storage requirements of multiple branches of one project. Instead of O(number of branches) space, they take roughly O(size of changes).
- Bind is the process of converting a non-diverged local branch into a checkout.
- Push is the process of publishing an exact copy (a mirror) of your branch in some other location. The difference between pushing and checkouts is that a checked out remote branch is updated every time you commit, while a pushed remote branch is updated only when you push to it. You can only push to a branch if the mirror has not diverged from your local copy. This can happen if more than 1 person can push to the same location.
- Pull is the process of creating a local exact copy (mirror) of a branch, in principle a reverse of pushing.
First you need to tell Bazaar your name. This will appear on all your commits. You should use your real e-mail, but you can obfuscate it if you are afraid of spam.
Obfuscated e-mail example: bzr whoami "John Q. Public <john dot q dot public at-sign bigmail dot com>"
Unobfuscated e-mail example: bzr whoami "John Q. Public <firstname.lastname@example.org>"
The basic usage:
$ bzr branch lp:inkscape $ cd inkscape $ bzr bind lp:inkscape <do work> $ bzr commit <error, someone else has changed things> $ bzr update <check all is okay> $ bzr commit
Bazaar can be used very much like SVN.
- Get the latest Inkscape code: bzr checkout lp:inkscape
- Make changes to the files. If you add new files, add them to version control with bzr add file. You can recursively add all new files by writing simply bzr add in the top level directory.
- Commit the changes, making them accessible to others: bzr commit
- Receive the most up-to-date version of the code: bzr update
Differences from SVN
- Commits will fail if your checkout is not up to date, even if there would be no conflicts.
- The revision number is an attribute of the working tree, not of individual files. It is not possible to have different portions of the working tree at different revisions.
- bzr commit file works like svn commit file && svn update project-root. After a successful partial commit, the entire tree's revision is increased by 1.
- No special server is needed to publish a branch. You can push branches to anywhere, including simple FTP shares. In our scenario, Launchpad works like a central repository, but it's not required to publish everything there.
- You create branches locally. To simulate creating a SVN-style branch on Launchpad, you need to create a local branch, push it, then bind it to the pushed location.
This will asumme this directory layout:
inkscape +-trunk | +-doc | +-share | +-src | +-po | +-... +-my-branch +-some-other-branch
If you are working on several things at once, it's better to use one branch per feature. Here is how to work with branches.
- Create a shared repository for your branches. This brings significant space savings if you have several branches, but is not mandatory: bzr init-repo --rich-root inkscape. This will create the directory inkscape, which will contain a shared repository used by all branches within it, in the rich root format. This is the format currently used by our Launchpad repository - if you choose another format, you might not be able to push your branches to Launchpad. Enter the directory just created: cd inkscape
- Create a new branch: bzr branch lp:inkscape my-branch. This will retrieve the main branch of Inkscape and put it in the subdirectory my-branch.
- Make changes. Commit them locally using bzr commit. Note that this doesn't touch the trunk on Launchpad; you are only committing to your local repository.
- If somebody else modified the trunk, resync with it: bzr merge (merging will automatically use the parent branch if none is specified)
Publishing branches on Launchpad
To publish branches on Launchpad, you have to add an SSH key to your account. You can generate a key using the program ssh-keygen.
When you added a key to your account, you can now use the Launchpad integration features.
- First you have to log in: bzr launchpad-login launchpad-username. You need to use your username, not your display name.
- Publish your branch on Launchpad: bzr push lp:~launchpad-username/inkscape/my-branch. Of course if you're working with a different project, substitute inkscape with its Launchpad name.
- The push location will be saved. To update the branch on Launchpad, write <ttbzr push after your commits.
- If you want to always commit directly to the remote branch on Launchpad, write bzr bind lp:~launchpad-username/inkscape/my-branch after the initial push. This will convert your local branch into a checkout of the remote branch.
Merging branches into trunk
Way A: commit to a checkout of the trunk. This requires a trunk checkout, but for some people is more logical.
- Navigate to a checkout of the trunk.
- Execute bzr merge branch-url. This will modify the files to receive the changes from the specified branch but will not modify the trunk.
- After verifying the changes (e.g. compile the program and see whether it doesn't crash on startup), execute bzr commit to apply the changes from the merge to the trunk.
Way B: merge from trunk, then push. It doesn't require a trunk checkout, but it may be less obvious what is happening.
- Navigate to the branch you want to merge.
- Execute bzr merge trunk-location, where trunk-location might be your local trunk checkout or lp:inkscape
- Verify the changes, then execute bzr commit.
- Push to trunk: bzr push lp:inkscape
Naturally, all this also works locally. For example, when you're in the inkscape directory, you can write bzr branch trunk export-dialog to create a new branch of the trunk called export-dialog, where you'll work only on improving the export dialog. Similarly, you can merge between local branches.
Best Practicals for Inkscape Project
Launchpad will automatically mark a bug "Fix Available" (rather than "Fix Committed") once somebody commits using the flag --fixes, e.g. (if you fix those two bugs in one commit):
bzr commit --fixes lp:123456 --fixes lp:123457 -m 'patch description'
Then, bugs can be changed automatically from "Fix Available" to "Fix Released"