Difference between revisions of "Working with Bazaar"

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It is assumed that you are familiar with the basic concepts of version control, like working copy, committing, updating, conflicts. There will be a section that explains the basic functionality soon.
It is assumed that you are familiar with the basic concepts of version control, like working copy, committing, updating, conflicts. There will be a section that explains the basic functionality soon.


* '''Branch''' is a working copy of the project's code. Typically you use one branch per set of related changes, for example a new output extension. Once your work is finished, you ''merge'' your branch into a larger project. Initially, there is only one branch, the trunk; all other branches are its (probably indirect) descendants. To create a new branch, you have to copy an existing one.
; '''Branch'''
* '''Checkout''' is a copy of code contained in a branch that is not stored on your computer (a remote branch). Committing to a checkout will immediately apply the changes to the remote branch. Commits will not succeed if somebody else modified the branch while you were working - you need to have an up-to-date working copy - or when you're offline.
: is a working copy of the project's code. Typically you use one branch per set of related changes, for example a new output extension. Once your work is finished, you ''merge'' your branch into a larger project. Initially, there is only one branch, the trunk; all other branches are its (probably indirect) descendants. To create a new branch, you have to copy an existing one.
* When branches A and B have a common ancestor branch but each contain changes not present in the other, they have '''diverged'''. For example, when you work on an improved rectangle tool in your own branch and at the same time somebody else applies a PDF export bugfix to the trunk, your rectangle tool branch becomes diverged from the trunk.
; '''Checkout'''
* '''Trunk''' is the main branch, which represents cutting-edge working code. You should start from it when doing any new development.
: is a copy of code contained in a branch that is not stored on your computer (a remote branch). Committing to a checkout will immediately apply the changes to the remote branch. Commits will not succeed if somebody else modified the branch while you were working - you need to have an up-to-date working copy - or when you're offline.
* '''Merge''' is the process of reconciling changes made between two branches since they diverged. This operation is asymmetric. When you merge A into B, all changes made to A since it was branched from B are applied to B. A is not changed. When you work on some feature, you typically work in a branch, periodically merging the trunk into your branch (to sync up with the latest changes), then you merge your work into the trunk. Merging is similar to applying a patch - it only changes your working copy. To apply a merge, you need to commit the changes it introduced. Merging un-diverges branches.
:When branches A and B have a common ancestor branch but each contain changes not present in the other, they have '''diverged'''. For example, when you work on an improved rectangle tool in your own branch and at the same time somebody else applies a PDF export bugfix to the trunk, your rectangle tool branch becomes diverged from the trunk.
* '''Repository''' is a place where branches of a project are stored. Having a shared repository reduces the storage requirements of multiple branches of one project. Instead of O(number of branches) space, the Bazaar data takes up O(total size of changes in all branches) space.
; '''Trunk'''
* '''Bind''' is the process of converting a non-diverged local branch into a checkout of the remote branch.
: is the main branch, which represents cutting-edge working code. You should start from it when doing any new development.
* '''Push''' is the process of publishing an exact copy (a mirror) of your branch in some other location. The difference between pushing and checkouts is that a checked out remote branch is updated every time you commit, while a pushed remote branch is updated only when you push to it - you can commit any amount of changes between pushes. You can only push to a branch if the mirror has not diverged from your local copy. This can happen if more than 1 person can push to the same location.
; '''Merge'''
* '''Pull''' is the process of creating a local exact copy (mirror) of a branch, in principle a reverse of pushing.
: is the process of reconciling changes made between two branches since they diverged. This operation is asymmetric. When you merge A into B, all changes made to A since it was branched from B are applied to B. A is not changed. When you work on some feature, you typically work in a branch, periodically merging the trunk into your branch (to sync up with the latest changes), then you merge your work into the trunk. Merging is similar to applying a patch - it only changes your working copy. To apply a merge, you need to commit the changes it introduced. Merging un-diverges branches.
; '''Repository'''
: is a place where branches of a project are stored. Having a shared repository reduces the storage requirements of multiple branches of one project. Instead of O(number of branches) space, the Bazaar data takes up O(total size of changes in all branches) space.
; '''Bind'''
: is the process of converting a non-diverged local branch into a checkout of the remote branch.
; '''Push'''
: is the process of publishing an exact copy (a mirror) of your branch in some other location. The difference between pushing and checkouts is that a checked out remote branch is updated every time you commit, while a pushed remote branch is updated only when you push to it - you can commit any amount of changes between pushes. You can only push to a branch if the mirror has not diverged from your local copy. This can happen if more than 1 person can push to the same location.
; '''Pull'''
: is the process of creating a local exact copy (mirror) of a branch, in principle a reverse of pushing.


==First steps==
==First steps==

Revision as of 12:25, 15 March 2010

Bazaar concepts

It is assumed that you are familiar with the basic concepts of version control, like working copy, committing, updating, conflicts. There will be a section that explains the basic functionality soon.

Branch
is a working copy of the project's code. Typically you use one branch per set of related changes, for example a new output extension. Once your work is finished, you merge your branch into a larger project. Initially, there is only one branch, the trunk; all other branches are its (probably indirect) descendants. To create a new branch, you have to copy an existing one.
Checkout
is a copy of code contained in a branch that is not stored on your computer (a remote branch). Committing to a checkout will immediately apply the changes to the remote branch. Commits will not succeed if somebody else modified the branch while you were working - you need to have an up-to-date working copy - or when you're offline.
When branches A and B have a common ancestor branch but each contain changes not present in the other, they have diverged. For example, when you work on an improved rectangle tool in your own branch and at the same time somebody else applies a PDF export bugfix to the trunk, your rectangle tool branch becomes diverged from the trunk.
Trunk
is the main branch, which represents cutting-edge working code. You should start from it when doing any new development.
Merge
is the process of reconciling changes made between two branches since they diverged. This operation is asymmetric. When you merge A into B, all changes made to A since it was branched from B are applied to B. A is not changed. When you work on some feature, you typically work in a branch, periodically merging the trunk into your branch (to sync up with the latest changes), then you merge your work into the trunk. Merging is similar to applying a patch - it only changes your working copy. To apply a merge, you need to commit the changes it introduced. Merging un-diverges branches.
Repository
is a place where branches of a project are stored. Having a shared repository reduces the storage requirements of multiple branches of one project. Instead of O(number of branches) space, the Bazaar data takes up O(total size of changes in all branches) space.
Bind
is the process of converting a non-diverged local branch into a checkout of the remote branch.
Push
is the process of publishing an exact copy (a mirror) of your branch in some other location. The difference between pushing and checkouts is that a checked out remote branch is updated every time you commit, while a pushed remote branch is updated only when you push to it - you can commit any amount of changes between pushes. You can only push to a branch if the mirror has not diverged from your local copy. This can happen if more than 1 person can push to the same location.
Pull
is the process of creating a local exact copy (mirror) of a branch, in principle a reverse of pushing.

First steps

First you need to tell Bazaar your name. This will appear on all your commits. You should use your real e-mail, but you can obfuscate it if you are afraid of spam.

Obfuscated e-mail examples:

$ bzr whoami "John Q. Public <john dot q dot public at-sign bigmail dot com>"
$ bzr whoami "John Q. Public <removethis.john.q.public@bigmail.com>"

Unobfuscated e-mail example:

$ bzr whoami "John Q. Public <john.q.public@bigmail.com>"

If you have an account on launchpad and want to commit changes there, you need to specify your launchpad login:

$ bzr launchpad-login johnq

Then fetch Inkscape's trunk

$ bzr branch lp:inkscape

Using a centralized (SVN-like) workflow

In this case, every commit that you make is immediately sent to the central repository. There are two ways of achieving this:

SVN-style checkout

Get the latest Inkscape code as a checkout, rather than a branch:

$ bzr checkout lp:inkscape

Now work as in SVN:

 <do work>
$ bzr commit
 <error, someone else has changed things>
$ bzr update
 <check all is okay>
$ bzr commit

If you add new files, add them to version control with bzr add file. You can recursively add all new files by writing simply bzr add in the top level directory.

Binding a BZR branch

Get Inkscape's code the regular bzr way:

$ bzr branch lp:inkscape

Then transform your banch into a checkout:

$ cd inkscape
$ bzr bind lp:inkscape

Now work as in SVN:

 <do work>
$ bzr commit
 <error, someone else has changed things>
$ bzr update
 <check all is okay>
$ bzr commit


Differences from SVN

  • Commits will fail if your checkout is not up to date, even if there would be no conflicts.
  • The revision number is an attribute of the working tree, not of individual files. It is not possible to have different portions of the working tree at different revisions.
  • bzr commit file works like svn commit file && svn update project-root. After a successful partial commit, the entire tree's revision is increased by 1.
  • No special server is needed to publish a branch. You can push branches to anywhere, including simple FTP shares. In our scenario, Launchpad works like a central repository, but it's not required to publish everything there.
  • You create branches locally. To simulate creating a SVN-style branch on Launchpad, you need to create a local branch, push it, then bind it to the pushed location.

Using a decentralized workflow

In this case you will be working locally until you are ready to publish your changes. The basic idea is to perform the work in a branch of the Inkscape repository, since committing to a branch stores the changes locally in the branch itself. Then, to share the work with the rest of the Inkscape community, the changes in the branch are merged across to a checkout of the Inkscape repository. As the previous centralized workflow section describes, committing to a checkout sends the changes directly to the remote repository, making them part of the official Inkscape codebase.

NOTE: this workflow has been updated to avoid the "other people's commits become subrevisions of your commit" problem.

This will assume this directory layout:

inkscape
 +-trunk
 |  +-doc
 |  +-share
 |  +-src
 |  +-po
 |  +-...
 +-myproject
 +-some-other-branch

In this layout, "trunk" is the checkout used for uploading changes to the central Inkscape repository, while "myproject" and "some-other-branch" are local branches used for working on specific features.

Repository setup

To speed things up, it's good to create a local shared repository. This way revision histories will only be stored in one place, instead of in every branch, so local branching will be faster and the branches will take up less space.

Create a shared repository and enter it:

$ bzr init-repo --rich-root inkscape
$ cd inkscape

Working locally

Get Inkscape's code

$ bzr branch lp:inkscape myproject

Now work:

$ cd myproject
  ... work work work ...
$ bzr commit -m "Some changes"
  ... more work work work ...
$ bzr commit -m "More changes"
  ... create new file ...
$ bzr add new-file.c
$ bzr commit -m "Added new file with kittens"

Advanced local features

To undo a commit:

$ bzr uncommit

This will leave your working tree in the state it was just before you wrote "bzr commit". This is useful for example if you forgot to add a file, and want to keep a clean revision history. This will NOT work on a trunk checkout.

Let's say you started from r770 200 local commits, but you decided that what you did since r954 is completely wrong. You want to go back to revision 825 and do it differently. Here's one way to do this. First branch locally to preserve your work (maybe later you'll find out there's some way to save it). Then uncommit everything up to r954 and revert.

$ bzr branch myproject myproject-dead-end
$ cd myproject
$ bzr uncommit -r 954
$ bzr revert

A different scenario: let's say that commit 1524 introduced a bug, but there were 50 other commits since then and you only want to revert the changes introduced by 1524.

$ bzr merge -r1524..1523

Sometimes a big change gets committed while you are working on a feature. If you want to check whether your code still works after the big change, merge from trunk.

$ bzr merge

In this case, you can omit where you are merging from, because the default is to merge from the branch you started from (the parent).

Publishing your work on Launchpad

To publish branches on Launchpad, you have to add an SSH key to your account. If you don't have one yet, generate it:

$ ssh-keygen
  ... follow instructions ...

Once you created the key, go to your Launchpad profile page, edit SSH keys and paste the contents of the key file (by default it's in ~/.ssh/id_rsa or ~/.ssh/id_dsa) into the window. You can now use the Launchpad integration features.

Login to Launchpad, if you didn't do it yet. You only need to do this once on each computer. You need to use your login name, not the display name.

$ bzr launchpad-login johnq

Publish your branch on Launchpad.

$ bzr push lp:~johnq/inkscape/myproject

The push location will be saved. After more commits, you can simply write

$ bzr push

It's sometimes convenient to update the Launchpad copy after each commit. To save on typing, you can bind your working tree to the remote branch. This way every commit will be immediately published on the remote branch. Note that you won't be able to commit while offline.

$ bzr bind :push

Putting your work in the trunk

Once your new killer feature is ready, you need to merge your changes into a checkout of the trunk. If you don't have one, do (in the directory containing myproject):

 $ bzr checkout lp:inkscape trunk
 $ cd trunk

If you already have one on hand, make sure it's up to date:

 $ cd trunk
 $ bzr update

Now that you have a local checkout of the current trunk:

 $ bzr merge ../myproject
 $ bzr commit -m'added my feature'

WARNING: There is an alternative method that consists of merging trunk into your local branch, then pushing the result as trunk. Do not do this! It obfuscates the revision history.

Working with patch files

If you don't have permission to commit to the trunk, you can bundle your branch's changes into a patch instead:

 $ bzr send -o mychanges.patch

To apply patches produced by the above command, just do this:

 $ bzr merge somechanges.patch

Local branching

Naturally, all this also works locally. For example, when you're in the inkscape directory, you can write bzr branch trunk export-dialog to create a new branch of the trunk called export-dialog, where you'll work only on improving the export dialog. Similarly, you can merge between local branches.

Best Practices for Inkscape Project

Registering Bugfixes

Launchpad will automatically mark a bug "Fix Available" (rather than "Fix Committed") once somebody commits using the flag --fixes, e.g. (if you fix those two bugs in one commit):

bzr commit --fixes lp:123456 --fixes lp:123457 -m 'patch description'

Then, bugs can be changed automatically from "Fix Available" to "Fix Released"

Read more: "Changing the state in Launchpad while committing in Bazaar"

Proper way of merging

To repeat, NEVER do something like:

$ bzr branch lp:inkscape myproject
... work ...
$ bzr commit
$ bzr merge               # NOOOO!!! We are doomed!
$ bzr push lp:inkscape

It will obfuscate the revision history: trunk commits that happened between the time you branched and the time you pushed will get grouped into one. Do the merge the other way around:

$ bzr branch lp:inkscape myproject
$ cd myproject
... work ...
$ bzr commit
$ cd ../trunk
$ bzr merge ../myproject  # correct!
$ bzr commit

You'll need a trunk checkout, but the revision history will be much less confusing, and it's useful to have a trunk checkout anyway.

External links