SVG Animation UI
work in progress - ToF
User Interface ideas for SVG Animation
This page gathers some ideas to bind a decent UI to the SMIL animation features of SVG. The bias is toward time-based animation. I believe that frame-based animation can easily be layered on top of that, if one's considers a frame as a snapshot of the continuous animation at a particular point in time.
Editing IPO curves
The idea is to make the edition of interpolation curves as similar as the edition of a standard path as done elsewhere in Inkscape. Some code reuse would be great too.