Embedded Help
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From Colin
- "Writing Context Sensitive Help (coming in GNOME-3.0)"
- I guess we should convince pygmee and Kevin to change their manual so that it fits for that purpose, whatever change is necessary.
- That glossary could be section and subsections of the big manual I'd say.
- see this review from German c't magazine pointing out the need of some embedded documentation/help
Mail from Bob Jamison
- Context-sensitive help is one thing where I think they are spot-on. How hard would it be for us to provide "F1 Help"? If only to pop up a browser on a given html page and #anchor. (http://permalink.gmane.org/gmane.comp.graphics.inkscape.devel/16826)
From matiphas
- kind of 3 levels of needs : instant help (already existing, but not for effects/extensions :( ); than a kind of embedded glossary, and finally a big user manual
- yup, a short explanation text should be integrated in the inx file or the extension code and then displayed (in a tab for a dialog ?) with the effect... I don't know what would be the best display place for it
- ok, got another idea, let's start from the Inkscape terminology page. Filling it might help creating some content for an embedded help
MacOS X
The "User Assistance" technology or environment has evolved through several major stages, but has always been based upon a restricted HTML 3.2 markup and a lightweight "Help Viewer". See Help on Apple Help for a near illegible page that describes the making of the excellent help system for the pixel editor Pixen (not that many Inkscapers use pixel editors). Apple provides a comprehensive account of the Human Interface factors relating to its technology, but this may be just outside what we need to be thinking about for Inkscape right now,
See also
Usable Help A list of just under 250 links to articles on documentation and help systems for software and consumer products.