Difference between revisions of "Creating Live Path Effects"
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Instructions for making Live Path Effects | Instructions for making Live Path Effects. | ||
Have a look at the doEffect functions of lpe-slant.cpp and lpe-skeleton.cpp to see what is possible and how to implement something! | |||
Parameter types: | |||
* RealParam: a number of type 'gdouble'. (see lpe-slant.cpp to learn how to use this type) | |||
* PointParam: a parameter that describes a coordinate on the page (see lpe-skeletal.cpp to learn how to use this type) | |||
* PathParam: a parameter that is a path. (see lpe-skeletal.cpp to learn how to use this type) | |||
* EnumParam: a parameter that lets the user choose between a number of options from a dropdown box. (see lpe-skeletal.cpp to learn how to use this type) |
Revision as of 22:54, 17 August 2007
Instructions for making Live Path Effects.
Have a look at the doEffect functions of lpe-slant.cpp and lpe-skeleton.cpp to see what is possible and how to implement something!
Parameter types:
- RealParam: a number of type 'gdouble'. (see lpe-slant.cpp to learn how to use this type)
- PointParam: a parameter that describes a coordinate on the page (see lpe-skeletal.cpp to learn how to use this type)
- PathParam: a parameter that is a path. (see lpe-skeletal.cpp to learn how to use this type)
- EnumParam: a parameter that lets the user choose between a number of options from a dropdown box. (see lpe-skeletal.cpp to learn how to use this type)