Annoying Crash

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Revision as of 22:33, 11 April 2007 by Fb8I86 (talk | contribs)
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The following is debug data generated after crashing inkscape in the freehand tool on my windows 2000 machine. Machine spec is 2.1Ghz Athlon, 512Mb Win2k. Can also crash it in the node edit and dynamic draw modes. John

inkscape.exe caused an Access Violation at location 0061afd4 in module inkscape.exe Reading from location 03a3c000.

Registers: eax=0022fb80 ebx=0022fb80 ecx=038ea570 edx=00000002 esi=03a3bff8 edi=0399f6e0 eip=0061afd4 esp=0022f9c0 ebp=0022faa8 iopl=0 nv up ei pl nz na pe nc cs=001b ss=0023 ds=0023 es=0023 fs=0038 gs=0000 efl=00200202

Call stack: 0061AFD4 inkscape.exe:0061AFD4 IntLigne::Copy(int, BitLigne**) Ligne.cpp:1597 ... c_full[0]=as[0]->fullB[(i 1-theSt)>>3] | as[0]->partB[(i 1-theSt)>>3]; c_full[1]=as[1]->fullB[(i 1-theSt)>>3] | as[1]->partB[(i 1-theSt)>>3]; > c_full[2]=as[2]->fullB[(i 1-theSt)>>3] | as[2]->partB[(i 1-theSt)>>3]; c_full[3]=as[3]->fullB[(i 1-theSt)>>3] | as[3]->partB[(i 1-theSt)>>3]; } else { ...

0060B5CB inkscape.exe:0060B5CB nr_pixblock_render_bpath_rgba(Shape*, unsigned, NRRectL