Difference between revisions of "Xara X"
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* scriptable (almost), extendable | * scriptable (almost), extendable | ||
* live XML tree editor | |||
* live clones, clone tiler (can be used for two-dimensional object scattering with randomization) | * live clones, clone tiler (can be used for two-dimensional object scattering with randomization) |
Revision as of 19:21, 22 December 2004
Please post links to screenshots and/or insights of this vector app. We must learn from others.
Inkscape advantages
- Free
- open, text-based, XML-based standardized format
- scriptable (almost), extendable
- live XML tree editor
- live clones, clone tiler (can be used for two-dimensional object scattering with randomization)
- keys for scrolling, scaling, rotating, letterspacing, linespacing, kerning
- more convenient per-object export hints [Xara has them via the Names gallery, but it's cumbersome]
- export and conversion from command line, including batch export [Xara has batch export via GUI only]
- group transparency (master transparency on groups)
- hierarchical layers, enter group
- pattern fills from arbitrary objects
- transform/not transform switch for patterns and gradients
- switch to preserve rounded rect corners
- different star rounding
- randomized stars
- easy segment and arc from ellipse
- multistage gradients [Xara only has limited "rainbow" options]
- the ability to combine color and transparency in a gradient
- cursor changes over selectable objects
- linked offsets and text-on-path remain freely transformable
- speed-sensitive and direction-sensitive calligraphy pen
- flowing text into arbitrary shapes, chaining, exclusion (just need UI for this)
Xara advantages
- faster renderer
- rich text [we just need UI for this]
- blends
- envelopes (including perspective)
- linked colors
- color swatches and current color widget
- dragging curve in node edit, new node in arbitrary place
- brushes along path (path remains editable), can be used for object scattering with randomization
- dynamic drop shadows
- on-canvas gradient editing
- more gradient types (conic, 4-point etc) [SVG limitation!]
- bevel tool, "nav bar" tool for buttons
- the ability to separate color gradient and transparency gradient [to be implemented via SVG masks]
- gradient profiles [SVG limitation, can be clumsily approximated by multistage gradients]
- different star rounding
- fractal fill (only two preset types)