Difference between revisions of "RendererIssues"

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This is a meta-page for bugs and problems related to the renderer. The ones I found are:
This is a meta-page for bugs and problems related to the renderer. The ones I found are:
* [http://sourceforge.net/tracker/index.php?func=detail&aid=853827&group_id=93438&atid=604306 bug 853827]


* [http://sourceforge.net/tracker/index.php?func=detail&aid=854468&group_id=93438&atid=604306 bug 854468]
* [http://sourceforge.net/tracker/index.php?func=detail&aid=854468&group_id=93438&atid=604306 bug 854468]
* As discussed on Sodipodi list long ago, the maximum zoom is set in desktop.h. I tried
#define SP_DESKTOP_ZOOM_MAX 256.0
:but that revealed many problems with the renderer. For example, on my system at about 70x zoom, lines in paths simply disappear.
My wild guess is that the above problems are related, and that they can be fixed or at least made less nasty by increasing the precision used by the renderer. Does this sound plausible?

Revision as of 00:57, 5 December 2003

This is a meta-page for bugs and problems related to the renderer. The ones I found are:

  • As discussed on Sodipodi list long ago, the maximum zoom is set in desktop.h. I tried
#define SP_DESKTOP_ZOOM_MAX 256.0
but that revealed many problems with the renderer. For example, on my system at about 70x zoom, lines in paths simply disappear.

My wild guess is that the above problems are related, and that they can be fixed or at least made less nasty by increasing the precision used by the renderer. Does this sound plausible?