Difference between revisions of "BlueprintRealUnit"

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(New page: == Summary == This blueprint tries to collect all information about how to implement real world units (in, mm) in a standard compliant way. == The problem == == Related bug reports == ...)
 
Line 9: Line 9:
   [http://bugs.launchpad.net/inkscape/+bug/168753 #168753]: SVG defaults to pixels (90dpi) despite default units
   [http://bugs.launchpad.net/inkscape/+bug/168753 #168753]: SVG defaults to pixels (90dpi) despite default units
   Duplicates:  
   Duplicates:  
  [http://bugs.launchpad.net/inkscape/+bug/168516 #168516]: Inkscape doesn't save page size units in plain svg
    [http://bugs.launchpad.net/inkscape/+bug/168516 #168516]: Inkscape doesn't save page size units in plain svg
  [http://bugs.launchpad.net/inkscape/+bug/170738 #170738]: preserve units
    [http://bugs.launchpad.net/inkscape/+bug/170738 #170738]: preserve units




== Related discussions in the past ==
== Related discussions in the past ==

Revision as of 14:55, 6 June 2008

Summary

This blueprint tries to collect all information about how to implement real world units (in, mm) in a standard compliant way.

The problem

Related bug reports

 #168753: SVG defaults to pixels (90dpi) despite default units
 Duplicates: 
   #168516: Inkscape doesn't save page size units in plain svg
   #170738: preserve units


Related discussions in the past