Difference between revisions of "CMake"

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== Using CMake to run tests ==
== Using CMake to run tests ==


First, install Google Test framework by running download-gtest.sh in root of inkscape source:
First, install Google Test framework by running download-gtest.sh in the main directory of inkscape source:


<pre>
<pre>
cd /path/to/inkscape
cd /path/to/inkscape
./download-gtest.sh
bash download-gtest.sh
</pre>
</pre>


Then, toggle the CMake config var "WITH_GTEST" to ON, e.g. by editing CMakeCache.txt or by using ccmake. Don't forget to re-run cmake after the configuration change:
Then, toggle the CMake config var "WITH_GTEST" to ON, e.g. by editing CMakeCache.txt or by using ccmake or by passing "-DWITH_GTEST=ON" to cmake. Don't forget to re-run cmake after the configuration change:


<pre>
<pre>

Revision as of 16:24, 15 April 2016

Work is a on going to get this build system functional!

Cmake is a cross-platform build system know to work on all major platforms we support (*nix, Windows, OSX).

CMake is an extensible, open-source system that has many powerful features. Those features include:

  • Supports complex, large build environments. CMake has been proven in several large projects (KDE, ParaView, SecondLife, Scribus)
  • Generates native build files (e.g., makefiles on Unix; workspaces/projects on MS Visual C++). Therefore, standard tools can be used on any platform/compiler configuration.
  • Powerful system introspection abilities including the ability to find installed include files, libraries and executables. Also the ability to test the compiler for supported features.
  • Integrated testing system called CTest.
  • Integrated packaging system called CPack.
  • Easy integration with CDash and Dart dashboard servers.
  • Powerful scripting language with simple syntax.
  • Supports in-place and out-of-place builds. Multiple compilation trees are possible from a single source tree.
  • Can be easily extended to add new features.
  • CMake is open source, under a liberal BSD license.
  • CMake operates with a cache designed to be interfaced with a graphical editor. The cache provides optional interaction to conditionally control the build process.
  • Ability to create Mac OSX Frameworks and Application Bundles.
  • Supports adding complex custom rules to the build.

How you can help

We have completed the building of the CMakeLists.txt for almost everything needed. We are now working on get the build to compile properly. See below Testing/Using to help.

There is a separate CMake Tasks page with things that are left to do w.r.t. cmake building of Inkscape.

SIMPLE CmakeLists.txt

   SET(libavoid_SRC
   connector.cpp
   geometry.cpp
   graph.cpp
   makepath.cpp
   polyutil.cpp
   region.cpp
   router.cpp
   shape.cpp
   static.cpp
   timer.cpp
   vertices.cpp
   visibility.cpp
   )

SIMPLE with single sub-directory Cmakelists.txt

   SET(libavoid_SRC
   connector.cpp
   geometry.cpp
   graph.cpp
   makepath.cpp
   polyutil.cpp
   region.cpp
   router.cpp
   shape.cpp
   static.cpp
   timer.cpp
   vertices.cpp
   visibility.cpp
   #Add our subdirectory sourcelist Var
   ${libavoid_parameter_SRC}
   )
   # this adds a single sub-directory
   ADD_SUBDIRECTORY(parameter)

Using CMake to build Inkscape

Experience with Scribus strongly suggests using an "out of source"build arrangement. E.g.

mkdir buildinkscape
cd buildinkscape
cmake ./path/to/inkscape/sources
make

References: Installing Scribus with Cmake
Installing with CMake on OSX

Using CMake to run tests

First, install Google Test framework by running download-gtest.sh in the main directory of inkscape source:

cd /path/to/inkscape
bash download-gtest.sh

Then, toggle the CMake config var "WITH_GTEST" to ON, e.g. by editing CMakeCache.txt or by using ccmake or by passing "-DWITH_GTEST=ON" to cmake. Don't forget to re-run cmake after the configuration change:

cd /path/to/buildinkscape
# modify CMakeCache.txt
cmake ../inkscape

Finally, run "make check" from same directory to run the tests:

make check