Difference between revisions of "CMake"
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We have completed the building of the CMakeLists.txt for almost everything needed. | We have completed the building of the CMakeLists.txt for almost everything needed. | ||
We are now working on get the build to compile properly. See below Testing/Using to help. | We are now working on get the build to compile properly. See below Testing/Using to help. | ||
There is a separate [[CMake Tasks]] page with things that are left to do w.r.t. cmake building of Inkscape. | |||
== SIMPLE CmakeLists.txt == | == SIMPLE CmakeLists.txt == |
Revision as of 11:31, 15 April 2016
Work is a on going to get this build system functional!
Cmake is a cross-platform build system know to work on all major platforms we support (*nix, Windows, OSX).
CMake is an extensible, open-source system that has many powerful features. Those features include:
- Supports complex, large build environments. CMake has been proven in several large projects (KDE, ParaView, SecondLife, Scribus)
- Generates native build files (e.g., makefiles on Unix; workspaces/projects on MS Visual C++). Therefore, standard tools can be used on any platform/compiler configuration.
- Powerful system introspection abilities including the ability to find installed include files, libraries and executables. Also the ability to test the compiler for supported features.
- Integrated testing system called CTest.
- Integrated packaging system called CPack.
- Easy integration with CDash and Dart dashboard servers.
- Powerful scripting language with simple syntax.
- Supports in-place and out-of-place builds. Multiple compilation trees are possible from a single source tree.
- Can be easily extended to add new features.
- CMake is open source, under a liberal BSD license.
- CMake operates with a cache designed to be interfaced with a graphical editor. The cache provides optional interaction to conditionally control the build process.
- Ability to create Mac OSX Frameworks and Application Bundles.
- Supports adding complex custom rules to the build.
How you can help
We have completed the building of the CMakeLists.txt for almost everything needed. We are now working on get the build to compile properly. See below Testing/Using to help.
There is a separate CMake Tasks page with things that are left to do w.r.t. cmake building of Inkscape.
SIMPLE CmakeLists.txt
SET(libavoid_SRC connector.cpp geometry.cpp graph.cpp makepath.cpp polyutil.cpp region.cpp router.cpp shape.cpp static.cpp timer.cpp vertices.cpp visibility.cpp )
SIMPLE with single sub-directory Cmakelists.txt
SET(libavoid_SRC connector.cpp geometry.cpp graph.cpp makepath.cpp polyutil.cpp region.cpp router.cpp shape.cpp static.cpp timer.cpp vertices.cpp visibility.cpp #Add our subdirectory sourcelist Var ${libavoid_parameter_SRC} ) # this adds a single sub-directory ADD_SUBDIRECTORY(parameter)
Testing/Using
Experience with Scribus strongly suggests using an "out of source"build arrangement. E.g.
mkdir buildinkscape cd buildinkscape cmake ./path/to/inkscape/sources make
References:
Installing Scribus with Cmake
Installing with CMake on OSX