Difference between revisions of "CompilingMacOsX"

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{{MovedToOtherSite|topic=compiling Inkscape|new_url=https://gitlab.com/inkscape/inkscape/-/blob/master/doc/building/mac.md|new_site=GitLab}}
 
<span style="color:darkred;font-weight:bold">Section about MacPorts IS OUTDATED AND UNMAINTAINED!</span>
<span style="color:darkgreen;font-weight:bold">Section about HomeBrew IS UP TO DATE as of Oct 30, 2024</span>
 
 
<big>'''Do not edit this page anymore. Page is being moved to GitLab, see Merge Request: https://gitlab.com/inkscape/inkscape/-/merge_requests/7237'''</big>
 
= Using MacPorts =
 
If you can build successfully with MacPorts, please update this file and remove above comment.
 
<ol>
<li>Download and install [http://www.macports.org/ MacPorts]
<li>Edit the MacPorts variants config (optional).
<br>Add this line to <code>/opt/local/etc/macports/variants.conf</code>
<pre>-x11 +quartz</pre>
<li>In Terminal (Applications>Utilities>Terminal) type
<syntaxhighlight lang="bash">sudo port install \
    adwaita-icon-theme \
    boehmgc \
    boost \
    cairo \
    ccache \
    cmake \
    double-conversion \
    gdl3 \
    gettext \
    gsl \
    gtkmm3 \
    gtk-osx-application-gtk3 \
    lcms2 \
    libsoup \
    libxslt \
    ninja \
    poppler \
    potrace \
    py-lxml \
    py-numpy \
    -x11 +quartz
</syntaxhighlight>
<li>In Terminal, get Inkscape
<syntaxhighlight lang="bash">git clone --recurse-submodules https://gitlab.com/inkscape/inkscape.git</syntaxhighlight>
<li>And build inkscape
<syntaxhighlight lang="bash">
# use a clean MacPorts environment (optional)
LIBPREFIX="/opt/local"
export PATH="$LIBPREFIX/bin:/usr/bin:/bin:/usr/sbin:/sbin"
 
# where to install
PREFIX="$PWD/install-prefix"
 
# where to build
mkdir build
cd build
 
cmake \
    -G Ninja \
    -DCMAKE_PREFIX_PATH="$LIBPREFIX" \
    -DCMAKE_INSTALL_PREFIX="$PREFIX" \
    -DCMAKE_C_COMPILER_LAUNCHER=ccache \
    -DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
    -DWITH_OPENMP=OFF \
    ../inkscape
 
ninja
ninja install
</syntaxhighlight>
''Note: Using [https://en.wikipedia.org/wiki/Ccache ccache] and [https://ninja-build.org/ ninja] is not required, but very common because it speeds up compilation.''
<li>Run Inkscape
<syntaxhighlight lang="bash">
$PREFIX/bin/inkscape
</syntaxhighlight>
</ol>
 
= Using Homebrew =
 
Prerequisites:
* Xcode (AppStore)
* Xcode command line tools (<code>xcode-select --install</code>)
* HomeBrew
 
If you are using [https://brew.sh/ Homebrew] instead, you can still use the above guidelines with small modifications.
(Make sure you don't have any MacPorts stuff in your PATH.)
 
List of '''packages''' to install with brew
(for Inkscape on master branch using GTK4):
 
<syntaxhighlight lang="bash">
brew install \
    adwaita-icon-theme \
    bdw-gc \
    boost \
    cairomm \
    ccache \
    cmake \
    double-conversion \
    gettext \
    gsl \
    gspell \
    gtkmm4 \
    gtksourceview5 \
    imagemagick \
    intltool \
    lcms2 \
    libomp \
    libsoup@2 \
    libxslt \
    ninja \
    pkg-config \
    poppler \
    potrace
</syntaxhighlight>
 
You may substitute <code>imagemagick</code> with <code>graphicsmagick</code>.
 
If you want to include a spell checker, also install <code>libspelling</code> using brew.
 
To build version <code>1.4-x</code> you need <code>gtkmm3</code>, the <code>gtkmm4</code> is used from version <code>1.5</code>
 
Some keg-only libraries need to be added to <code>$PKG_CONFIG_PATH</code>
 
Some libraries can cause trouble if they are picked up from the SDK instead of Homebrew (observed with <code>libxslt</code> and <code>libxml2</code>). Adding them to <code>$PKG_CONFIG_PATH</code> should fix this.
 
Check out the source if you haven't already:
 
<syntaxhighlight lang="bash">git clone --recurse-submodules https://gitlab.com/inkscape/inkscape.git</syntaxhighlight>
 
Then <code>cd inkscape</code> and follow the steps below.
 
Tested with:
* M4 MacBook Air with macOS 15.1.1 and Inkscape 1.5-dev (takes about 7 minutes)
* M1 MacBook Air with macOS 11.6 and Inkscape 1.2-dev
* M2 MacBook Air with macOS 13.0.1 and Inkscape 1.2.1, 1.2.x from git.
* M2 Mac Mini with macOS 14.2 and Inkscape 1.4-dev. (After adding pkg-config.)
* VM with macOS 15.1 and Inkscape 1.5-dev (master branch)
 
<syntaxhighlight lang="bash">
# use a clean Homebrew environment (optional)
LIBPREFIX="/opt/homebrew"
export PATH="$LIBPREFIX/bin:/usr/bin:/bin:/usr/sbin:/sbin"
 
# keg-only libraries
export PKG_CONFIG_PATH="$LIBPREFIX/opt/icu4c/lib/pkgconfig"
export PKG_CONFIG_PATH="$PKG_CONFIG_PATH:$LIBPREFIX/opt/libsoup@2/lib/pkgconfig"
 
# prevent picking up libxslt and libxml2 from the (wrong) SDK
export PKG_CONFIG_PATH="$PKG_CONFIG_PATH:$LIBPREFIX/opt/libxslt/lib/pkgconfig"
export PKG_CONFIG_PATH="$PKG_CONFIG_PATH:$LIBPREFIX/opt/libxml2/lib/pkgconfig"
 
# where to install
PREFIX="$PWD/install-prefix"
 
mkdir -p build
cd build
 
cmake \
    -G Ninja \
    -DCMAKE_SHARED_LINKER_FLAGS="-L$LIBPREFIX/lib" \
    -DCMAKE_EXE_LINKER_FLAGS="-L$LIBPREFIX/lib" \
    -DCMAKE_INSTALL_PREFIX=$PREFIX \
    -DCMAKE_C_COMPILER_LAUNCHER=ccache \
    -DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
    -DWITH_DBUS=OFF \
    ..
 
ninja
ninja install
</syntaxhighlight>
 
=Running=
 
If you encounter the following error (when, eg. going to open file dialog):
<code>
(org.inkscape.Inkscape:91305): GLib-GIO-ERROR **: 11:18:06.449: No GSettings schemas are installed on the system
</code>
 
Then you have to modify the following:
<code>
export XDG_DATA_DIRS=$XDG_DATA_DIRS:/opt/homebrew/share
</code>
 
=Packaging=
 
If <code>$PREFIX/bin/inkscape</code> works when executed and you want to turn it into an app or a DMG, have a look at the files inside the <code>inkscape/packaging/macos</code> directory. More info can be found on upstream mibap:
 
* https://github.com/dehesselle/mibap
 
Follow the steps to install the toolset, package the app, and create a DMG. In case you use upstream mibap, you will get the app under <code>/Users/Shared/work/mibap-*/</code> and you will get a DMG file in the same place you ran <code>./build_inkscape.sh</code>.
 
=See also=
* [[Tracking Dependencies]]
* [[Extension requirements]]
*[[Compiling Inkscape]]
*[[Notes on Packaging for OS X]]
* https://github.com/valerioa/Inkscape-MacOS-Curated-Build
* [https://github.com/ipatch/homebrew-us-05/blob/master/inkscape/inkscape-building-for-macOS.md ipatch's collection of notes] about building Inkscape using Homebrew
 
[[Category:Developer Documentation]]

Latest revision as of 17:53, 14 June 2025

The Inkscape Wiki is no longer used to host information about compiling Inkscape.

You can now find related information at GitLab.

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