Difference between revisions of "Compiling Inkscape"

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Hopefully, Inkscape will compile right out of the box.  If it doesn't, well that's what this page is for.
{{MovedToOtherSite|topic=compiling Inkscape|new_url=https://gitlab.com/inkscape/inkscape/-/blob/master/doc/building/readme.md|new_site=GitLab}}
 
Jot down notes, questions, findings, tips, etc. here on things you run into.  It's a good idea to
make mention of what version of the code you're trying to compile, the distribution you're running,
and other such information that might be pertinent.
 
If legitimate bugs are found or patches developed, please move them to the tracker at Sourceforge
rather than inlining them here. 
 
= Notes =
Inkscape needs automake1.7 or automake1.8 to compile NOT automake1.9 it has a bug ( link: http://sourceforge.net/mailarchive/message.php?msg_id=10288631 ) that prevents compiling of Inkscape. If you have already tried to do a $ make with automake1.9 then $ ./autogen.sh from your inkscape-cvs dir and proceed as normal.
(On the other hand, I've repeatedly built it with automake-1.9.4.  ralf)
 
You may want to also [http://wiki.inkscape.org/wiki/index.php/OtherProjects#Inkscape_Plugins.2C_Scripts.2C_and_Templates add plugins] during or after compiling.
 
= OS & Distribution Specific =
* '''Linux'''
** [[CompilingAutopackage|Autopackage]] (multi-distro)
** [[CompilingFedora|Fedora]]
** [[CompilingGentoo|Gentoo]]
** [[CompilingDebian|Debian]]
** [[CompilingUbuntu|Ubuntu]]
** [[CompilingYellowDog|Yellow Dog]]
** [[CompilingSuse|Suse]]
** [[CompilingSlackware|Slackware]]
** [[CompilingYoper|Yoper]]
** [[CompilingMandrake|Mandrakelinux]]
* [[CompilingMacOsX|Mac OS X]]
* [[Win32Port|Windows]]
* [[CompilingSPARC|SPARC]]
* [[CompilingSunSolaris|Sun Solaris]]
* [[CompilingStatic|Static Compiles]]
 
= Package Config (pkg-config) =
 
If you must compile and install any of these from source, you may find an error like this when trying to
compile them or Inkscape itself:
 
checking for gtk+-2.0 >= 2.0.0  libxml-2.0 >= 2-2.4.24  sigc++-1.2  gtkmm-2.0... Package gtkmm-2.0 was not found in the  pkg-config search path.
Perhaps you should add the directory containing `gtkmm-2.0.pc'
to the PKG_CONFIG_PATH environment variable
No package 'gtkmm-2.0' found
 
A solution is to set the PKG_CONFIG_PATH variable as so:
 
for bash:
    export PKG_CONFIG_PATH=/usr/local/lib/pkgconfig:/usr/lib/pkgconfig
for csh:
    setenv PKG_CONFIG_PATH /usr/local/lib/pkgconfig:/usr/lib/pkgconfig
 
A good place to put this line is in your .bashrc or .cshrc file
 
= Getting and Installing Source packages =
 
If your distro does not have some packages available (like many don't, ie, Fedora Core 2), you must often download
source packages and build and install them yourself.  Actually this is not that hard, and is similar to
doing a Gentoo 'emerge.'
 
* Usually you download a file with a name like somepackage-1.0.tar.gz.  Unpack it with
 
    $ tar zxf somepackage-1.0.tar.gz
    or
    $ tar jxf somepackage-1.0.tar.bz2
 
* Then 'cd' into the new directory.
 
* Configure it with the command:
 
    $ ./configure
 
* Build it with:
 
    $ make
 
* As the 'root' user,  install it with:
 
    # make install
 
== Boehm-GC ==
 
Source: http://www.hpl.hp.com/personal/Hans_Boehm/gc/gc_source
 
*  Download this file:
**  http://www.hpl.hp.com/personal/Hans_Boehm/gc/gc_source/gc6.8.tar.gz
*  Unpack it
**  tar zxf gc6.8.tar.gz
*  Configure and build it
**  cd gc6.8
**  ./configure --disable-shared --enable-static
**  make
*  Install it
**  su    (or however else you become root)
**  make install
 
Binaries:  If searching for a package for GC, the name of it is sometimes:
 
* gc
* libgc
* gc-devel
* libgc-devel
* boehm-gc  (on Gentoo)
* debian/ubuntu:  sudo apt-get install libgc-dev
 
== libSigc++ ==
 
Source: http://ftp.gnome.org/pub/GNOME/sources/libsigc++/2.2/libsigc++-2.2.3.tar.bz2
 
With this file, and for [[GlibMM]] and [[GtkMM]] below, it is usually desirable for us developers to
build this C++ library statically.  This removes a dependency that might be difficult for an
end-user during installation.  Configure it with:
 
    ./configure --enable-static --disable-shared
 
== [[GlibMM]] ==
Try to match your Glib2 version with GlibMM's version. For example, if your Glib2 is 2.16.6, download glibmm-2.16.4.tar.bz2.
 
Latest source: http://ftp.gnome.org/pub/GNOME/sources/glibmm/
 
== [[GtkMM]] ==
Usually you can try the latest version of GtkMM, but if you get version mismatch errors, try older releases.
 
Source: http://ftp.gnome.org/pub/GNOME/sources/gtkmm/2.12/gtkmm-2.12.7.tar.bz2
 
== cairomm ==
 
if you got prompted about cairomm, try first solve your cairo version, so you can grab [http://www.cairographics.org/releases/ there] a compatible version.
 
 
== Boost ==
 
Many users have reported when building from source that after installing the above dependencies, the configure script still requires a "boost" package. It can be found below, but even after installing, you will need to create a symlink to allow the configure script to find it:
 
'''ln -s /usr/local/include/boost_1_xx_x/boost /usr/local/include/boost'''
 
Source: http://www.boost.org/users/download/
 
== Poppler ==
 
Source: http://poppler.freedesktop.org/
 
Note: there seems to be an incompatibility with recent versions of poppler. See the following bugreport: https://bugs.launchpad.net/inkscape/+bug/254849
 
Also, the <code>-DPOPPLER_NEW_GFXFONT</code> hack does not seem to work with vanilla 0.46, you should obtain a snapshot version instead.
 
One of the mentioned compilation errors is due to a mis-configured Poppler build/install - you will see the following errors:
 
<pre>In file included from extension/internal/pdfinput/svg-builder.cpp:19:
extension/internal/pdfinput/svg-builder.h:32:23: error: CharTypes.h: No such file or directory
...
make[2]: *** [extension/internal/pdfinput/svg-builder.o] Error 1
make[2]: Leaving directory `/tmp/build/inkscape-0.46/src'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/tmp/build/inkscape-0.46'
make: *** [all] Error 2</pre>
 
= Developer Compilation =
 
Plain vanilla compilation is done as documented in INSTALL; ./autogen.sh (optionally); ./configure; make; su && make test; make install (optional).  See INSTALL for more on that.
 
But if you're going to be doing a lot of development, there's some tricks and techniques you should know,
to get best results.
 
#  Turn off optimization
#  Use ccache for faster compilation
#  Set up a separate build directory (nice for testing both gcc and g++, or cross compiling)
#  Use the -j N flag to optimize for the number of processors in your machine, with N = 1 + no. proc's
 
Example:  Setting up both gcc and g++ build environments (in separate tree), and using ccache for faster
compilations on a dual-processor machine, with no optimization, assuming /bin/bash:
 
mkdir build-gcc build-g++
cvs checkout inkscape
cd inkscape
libtoolize --copy --force
./autogen.sh
cd ../build-gcc
CFLAGS='-g -O0 -Wall' CC='ccache gcc' ../inkscape/configure
cd ../build-g++
CXXFLAGS='-g -O0 -Wall' CXX='ccache g++' ../inkscape/configure
cd ../build-gcc && make -j 3
cd ../build-g++ && make -j 3
 
 
Turning off just optimization (which can produce strange results in debuggers):
 
export CXXFLAGS='-g -O0 -Wall'
export CFLAGS='-g -O0 -Wall'
./configure
 
See [[TestingInkscape]] for information on building and executing (unit) tests.
 
[[Category:Developer Documentation]]

Latest revision as of 12:10, 31 May 2025

The Inkscape Wiki is no longer used to host information about compiling Inkscape.

You can now find related information at GitLab.

This page is kept for historical reasons, e.g. to document specific decisions in Inkscape development.