Difference between revisions of "CompilingMacOsX"
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= Using MacPorts = | |||
= | <ol> | ||
<li>Install [http://developer.apple.com/tools/xcode/ Xcode tools] from the App Store | |||
<li>Download and install [http://www.macports.org/ MacPorts] | |||
<li>Edit the MacPorts variants config (optional). | |||
<br>Add this line to <code>/opt/local/etc/macports/variants.conf</code> | |||
<pre>-x11 +quartz</pre> | |||
<li>In Terminal (Applications>Utilities>Terminal) type | |||
<syntaxhighlight lang="bash">sudo port selfupdate | |||
sudo port install cairo boehmgc gtkmm intltool libxslt lcms2 popt boost \ | |||
gsl automake adwaita-icon-theme gdl3 gtkmm3 libsoup -x11 +quartz | |||
</syntaxhighlight> | |||
<li>In Terminal, get Inkscape | |||
<syntaxhighlight lang="bash">git clone --recurse-submodules git@gitlab.com:inkscape/inkscape.git</syntaxhighlight> | |||
<li>And build inkscape | |||
<syntaxhighlight lang="bash"> | |||
# use a clean MacPorts environment (optional) | |||
LIBPREFIX="/opt/local" | |||
export PATH="$LIBPREFIX/bin:/usr/bin:/bin:/usr/sbin:/sbin" | |||
# where to build and install | |||
PREFIX="$PWD/install-prefix" | |||
mkdir build | |||
cd build | |||
cmake \ | |||
-DCMAKE_PREFIX_PATH="$LIBPREFIX" \ | |||
-DCMAKE_INSTALL_PREFIX="$PREFIX" \ | |||
-DENABLE_POPPLER:BOOL=OFF \ | |||
-DWITH_OPENMP=OFF \ | |||
.. | |||
make install | |||
< | </syntaxhighlight> | ||
<li>Run Inkscape | |||
<syntaxhighlight lang="bash"> | |||
$PREFIX/bin/inkscape | |||
</syntaxhighlight> | |||
</ol> | |||
{{Needs_update}} | |||
= | = Misc = | ||
== Extension Python modules == | |||
In case you are using a Python version installed through MacPorts do a search for both modules and install the ones suitable for the Python version activated within MacPorts. | In case you are using a Python version installed through MacPorts do a search for both modules and install the ones suitable for the Python version activated within MacPorts. | ||
<pre>port search lxml numpy</pre> | <pre>port search lxml numpy</pre> | ||
For further info refer to the [[GettingEffectsWorking#on_Mac_OS_X|Getting Effects Working]] section of this wiki. | For further info refer to the [[GettingEffectsWorking#on_Mac_OS_X|Getting Effects Working]] section of this wiki. | ||
== | == Speed up Installation == | ||
You can also use <code>[http://en.wikipedia.org/wiki/Ccache ccache]</code> (<code>sudo port install ccache</code>) to speed up the compilation a bit. To do so, add compiler variables: | You can also use <code>[http://en.wikipedia.org/wiki/Ccache ccache]</code> (<code>sudo port install ccache</code>) to speed up the compilation a bit. To do so, add compiler variables: | ||
Line 128: | Line 57: | ||
export CXX="ccache g++"</pre> | export CXX="ccache g++"</pre> | ||
== | == Creating an .app bundle == | ||
TODO | |||
== Creating a disk image to distribute Inkscape == | == Creating a disk image to distribute Inkscape == | ||
TODO | |||
= Links = | = Links = |
Revision as of 14:50, 10 September 2018
Using MacPorts
- Install Xcode tools from the App Store
- Download and install MacPorts
- Edit the MacPorts variants config (optional).
Add this line to/opt/local/etc/macports/variants.conf
-x11 +quartz
- In Terminal (Applications>Utilities>Terminal) type
sudo port selfupdate sudo port install cairo boehmgc gtkmm intltool libxslt lcms2 popt boost \ gsl automake adwaita-icon-theme gdl3 gtkmm3 libsoup -x11 +quartz
- In Terminal, get Inkscape
git clone --recurse-submodules git@gitlab.com:inkscape/inkscape.git
- And build inkscape
# use a clean MacPorts environment (optional) LIBPREFIX="/opt/local" export PATH="$LIBPREFIX/bin:/usr/bin:/bin:/usr/sbin:/sbin" # where to build and install PREFIX="$PWD/install-prefix" mkdir build cd build cmake \ -DCMAKE_PREFIX_PATH="$LIBPREFIX" \ -DCMAKE_INSTALL_PREFIX="$PREFIX" \ -DENABLE_POPPLER:BOOL=OFF \ -DWITH_OPENMP=OFF \ .. make install
- Run Inkscape
$PREFIX/bin/inkscape
This page contains outdated information and needs to be updated.
Misc
Extension Python modules
In case you are using a Python version installed through MacPorts do a search for both modules and install the ones suitable for the Python version activated within MacPorts.
port search lxml numpy
For further info refer to the Getting Effects Working section of this wiki.
Speed up Installation
You can also use ccache
(sudo port install ccache
) to speed up the compilation a bit. To do so, add compiler variables:
export CC="ccache gcc" export CXX="ccache g++"
Creating an .app bundle
TODO
Creating a disk image to distribute Inkscape
TODO
Links
User Examples
- Adam Strzeleki has outlined some improvements to this process on the Inkscape email list. See his screenshot from January 10, 2008 here.
- JiHO has a video of his builds here and here.
- Mac OS X native (aqua), PPC-only, Tiger-only build of 0.47, can be retrieved here: [1]. NOT FOR PRODUCTIVE USE - JUST TESTING! - (Nevertheless I'm doing quite a bit productive work on it… (-;)
Apple Documentation
- Introduction to Runtime Configuration Covers the Info.plist files, Preferences, Environment variables and has a list of the most important Properties that the Property List should contain.
Packaging
- Sveinbjorn Thordarson's Website The author of Platypus, the Script Exec wrapper that launches the Inkscape binary.
- Creating OS X application bundles step by step Covers the bundle concepts, copying libraries into the bundle, editing libraries with the install_name_tool, the Info.plist file and adding an icon.
- Bringing your Java Application to Mac OS X I would regard this a little dated, and the detail is (unsurprisingly) Java-related, but it is a gentle introduction to the role of the .app bundle and give a most clear account of how to create one.
- The Gimp .app Howto This is a very bare document, and would be of little help to you if you were new to making packages. Note that it seems to refer to a more mature Clipboard technique and Online help than we currently have; and we ought to move to parity in these areas.