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	<updated>2026-04-29T15:28:38Z</updated>
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	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=ReleaseAnnounce044&amp;diff=6657</id>
		<title>ReleaseAnnounce044</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=ReleaseAnnounce044&amp;diff=6657"/>
		<updated>2006-06-06T07:15:43Z</updated>

		<summary type="html">&lt;p&gt;Yipdw: /* Inkscape Announces 0.44 Release :: http://www.inkscape.org :: Draw Freely */ - removed duplicate 'adds'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is concept of Release Announcement for 0.44 version&lt;br /&gt;
&lt;br /&gt;
== Inkscape Announces 0.44 Release :: http://www.inkscape.org :: Draw Freely ==&lt;br /&gt;
&lt;br /&gt;
The Inkscape community today officially released the latest version of its vector graphic drawing software.  Inkscape 0.44 fulfils a number of user requests, supports a larger number of SVG features, is translated into more languages, and adds a lot of spit and polish.&lt;br /&gt;
&lt;br /&gt;
Several noticeable changes in the user interface include a layer dialog, docked swatches, a redesigned preferences dialog, a text toolbar, and new icons.  Deeper interface changes include persistent rotation centers, interactive style indication in the toolbar, configurable keyboard shortcuts, improvements in calligraphic pen, and the exciting new &amp;quot;node sculpting&amp;quot; functionality.  PDF export now supports transparency.&lt;br /&gt;
&lt;br /&gt;
For several releases an experimental 'Effects' plug-in system has been provided, but this has always been turned off by default.  With this release, the team feels  this is mature enough, so it has been changed to be on by default.&lt;br /&gt;
&lt;br /&gt;
For highly complex drawings, inkscape now provides an outline mode that will improve performance.  Our SVG compliance has also taken a step forward, with the implementation of the &amp;lt;switch&amp;gt; tag.  ICC color profiles are implemented for images.  And hundreds of other features and bug fixes.&lt;br /&gt;
&lt;br /&gt;
We'd also like to thank Google for their sponsorship of five students to work on several Inkscape development efforts:  SVG Filters, Inkboard protocol spec, PDF export with Cairo, and Memory Optimizations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download Linux, Windows, and Mac OS X packages:&lt;br /&gt;
 &lt;br /&gt;
     http://sourceforge.net/project/showfiles.php?group_id=93438&lt;br /&gt;
&lt;br /&gt;
For many more details, see the complete Release Notes for 0.44:&lt;br /&gt;
 &lt;br /&gt;
     http://www.inkscape.org/cgi-bin/wiki.pl?ReleaseNotes044&lt;br /&gt;
&lt;br /&gt;
Community submitted screenshots:&lt;br /&gt;
 &lt;br /&gt;
     http://www.inkscape.org/screenshots/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
About Inkscape&lt;br /&gt;
&lt;br /&gt;
Inkscape is an open source drawing tool that uses the World Wide Web Consortium's ([[W3C]]) scalable vector graphics format (SVG). Some supported SVG features include basic shapes, paths, text, markers, clones, alpha blending, transforms, gradients, and grouping. In addition, Inkscape supports Creative Commons' metadata, node-editing, layers, complex path operations, text-on-path, text-in-shape, and SVG XML editing. It also imports several formats like EPS, &amp;lt;nowiki&amp;gt;PostScript&amp;lt;/nowiki&amp;gt;, JPEG, PNG, BMP, and TIFF and exports PNG as well as multiple vector-based formats.&lt;br /&gt;
&lt;br /&gt;
Inkscape's main motivation is to provide the Open Source community with a fully [[W3C]] compliant XML, SVG, and CSS2 drawing tool. Additional work includes conversion of the codebase from &amp;lt;nowiki&amp;gt;C/Gtk&amp;lt;/nowiki&amp;gt; to &amp;lt;nowiki&amp;gt;C++/Gtkmm&amp;lt;/nowiki&amp;gt;, emphasizing a lightweight core with powerful features added through an extension mechanism, and the establishment of a friendly, open, community-oriented development process.&lt;/div&gt;</summary>
		<author><name>Yipdw</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=CompilingMacOsX&amp;diff=6655</id>
		<title>CompilingMacOsX</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=CompilingMacOsX&amp;diff=6655"/>
		<updated>2006-06-06T07:01:46Z</updated>

		<summary type="html">&lt;p&gt;Yipdw: /* Easy Compile */ - does -&amp;gt; doesn't&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Compiling on Mac OS X ==&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
To compile Inkscape from source you will need:&lt;br /&gt;
*Mac OS X 10.3 (Power PC) or higher&lt;br /&gt;
*A full [http://fink.sourceforge.net/faq/usage-fink.php?phpLang=en#unstable unstable fink] installation&lt;br /&gt;
*Inkscape's source code. You can get the [http://www.inkscape.org/download.php official release source code], a [http://www.inkscape.org/cvs-snap/ SVN snapshot] or a copy of the [http://www.inkscape.org/svn.php?lang=en SVN repository].&lt;br /&gt;
*A [http://darwinports.opendarwin.org/ DarwinPorts] install if you want to use inkboard.&lt;br /&gt;
*XCode 2.3 on OS X 10.4 (gcc 4.0.1)&lt;br /&gt;
&lt;br /&gt;
You need to install software on which Inkscape depends, using Fink and/or DarwinPorts.&lt;br /&gt;
&lt;br /&gt;
=== Dependencies ===&lt;br /&gt;
&lt;br /&gt;
They are necessary for Inkscape to compile. In a Terminal type:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
fink install \&lt;br /&gt;
        intltool \&lt;br /&gt;
        glib2 glib2-dev glib2-shlibs \&lt;br /&gt;
        gtk+2 gtk+2-shlibs gtk+2-dev \&lt;br /&gt;
        libpng3 libpng3-shlibs \&lt;br /&gt;
        libsigc++2 libsigc++2-shlibs \&lt;br /&gt;
        gtkmm2.4 gtkmm2.4-dev gtkmm2.4-shlibs \&lt;br /&gt;
        libtool14 libtool14-shlibs \&lt;br /&gt;
        libxml2 libxml2-shlibs \&lt;br /&gt;
        popt popt-shlibs \&lt;br /&gt;
        gc gc-shlibs \&lt;br /&gt;
        automake1.8&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You need version 1.8 of automake 1.8 (and not 1.9, the latest in Fink). Fink installs many packages from source so this is usually long.&lt;br /&gt;
&lt;br /&gt;
You may also need to build popt from source (tested on 10.4): &lt;br /&gt;
[ftp://ftp.rpm.org/pub/rpm/dist/rpm-4.1.x/popt-1.7.tar.gz]&lt;br /&gt;
&lt;br /&gt;
(Since May 2006, the version of sigc++ required when using gcc 4 is 2.0.12 or greater.  For a short time, only 2.0.11 was available in Fink.  The latest version of libsigc++2, version 2.0.17, has now been added to fink unstable so everything should compile normally again.)&lt;br /&gt;
&lt;br /&gt;
=== Optional Features ===&lt;br /&gt;
&lt;br /&gt;
To enable some additional functionality in Inkscape you might want to install:&lt;br /&gt;
* &amp;lt;code&amp;gt;lcms&amp;lt;/code&amp;gt; : color management via LittleCMS&lt;br /&gt;
* &amp;lt;code&amp;gt;loudmouth &amp;gt;= 1.0&amp;lt;/code&amp;gt; : collaborative whiteboard (only available in DarwinPorts)&lt;br /&gt;
* &amp;lt;code&amp;gt;boost &amp;gt;= 1.32&amp;lt;/code&amp;gt; : auto-organisation of connectors&lt;br /&gt;
* &amp;lt;code&amp;gt;gnome-vfs&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;gnome-print&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;xft2&amp;lt;/code&amp;gt;&lt;br /&gt;
for each of these you need the developement packages as well (the name ends by &amp;lt;code&amp;gt;-dev&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
=== Easy Compile ===&lt;br /&gt;
&lt;br /&gt;
You can try to download this [http://jo.irisson.free.fr/dropbox/inkscape/makeosx.sh bash script] which automates the processes of updating Inkscape from the svn repository, setting the build environment, building and producing a simple package of Inkscape. Modify it with your favorite text editor in order to set a correct install prefix and to change configuration options.&lt;br /&gt;
&lt;br /&gt;
Check Inkscape source code [http://www.inkscape.org/svn.php?lang=en from svn] and copy the script to the base of your local svn repository. Make it executable:&lt;br /&gt;
&amp;lt;pre&amp;gt;chmod +x makeosx.sh&amp;lt;/pre&amp;gt;&lt;br /&gt;
and then simply run it&lt;br /&gt;
&amp;lt;pre&amp;gt;./makeosx.sh&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If something doesn't run smoothly, refer to the indications underneath.&lt;br /&gt;
&lt;br /&gt;
=== Setting the build environment ===&lt;br /&gt;
&lt;br /&gt;
Fink's hierarchy is not searched for libraries by default. Therefore, before the configuration starts, some environment variables need to be set. The environment variables are presented in bash syntax here. You can create a file named &amp;lt;code&amp;gt;set_env_variables.sh&amp;lt;/code&amp;gt; and copy/paste this inside:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
FINK=&amp;quot;/sw&amp;quot;&lt;br /&gt;
export CFLAGS=&amp;quot;-O3 -Wall&amp;quot;&lt;br /&gt;
export CXXFLAGS=&amp;quot;$CFLAGS&amp;quot;&lt;br /&gt;
export CPPFLAGS=&amp;quot;-I$FINK/include&amp;quot;&lt;br /&gt;
export LDFLAGS=&amp;quot;-L$FINK/lib&amp;quot;&lt;br /&gt;
export CPATH=&amp;quot;$FINK/include&amp;quot;&lt;br /&gt;
export PATH=&amp;quot;/usr/X11R6/bin:$PATH&amp;quot;&lt;br /&gt;
export LIBRARY_PATH=&amp;quot;/usr/X11R6/lib:$FINK/lib&amp;quot;&lt;br /&gt;
export PKG_CONFIG_PATH=&amp;quot;$FINK/lib/pkgconfig&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In addition, you must make sure that Inkscape is compiled with the compiler version that Fink uses, otherwise Inkscape will not link properly. To determine which compiler to use type:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
head -n 5 $FINK/etc/fink.conf | grep &amp;quot;Distribution&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If your fink distribution is 10.4 add:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
export CC=&amp;quot;gcc-4.0&amp;quot;&lt;br /&gt;
export CXX=&amp;quot;g++-4.0&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
to &amp;lt;code&amp;gt;set_env_variables.sh&amp;lt;/code&amp;gt;, else (10.3, 10.4-transitional) add:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
export CC=&amp;quot;gcc-3.3&amp;quot;&lt;br /&gt;
export CXX=&amp;quot;g++-3.3&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also use &amp;lt;code&amp;gt;ccache&amp;lt;/code&amp;gt; (&amp;lt;code&amp;gt;fink install ccache&amp;lt;/code&amp;gt;) to speed up the compilation a bit. To do so, modify the compiler lines accordingly:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
export CC=&amp;quot;ccache gcc-??&amp;quot;&lt;br /&gt;
export CXX=&amp;quot;ccache g++-??&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eventually, open a Terminal and, in the directory where you created the file &amp;lt;code&amp;gt;set_env_variables.sh&amp;lt;/code&amp;gt;, type:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
bash; source set_env_variables.sh&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Configuring ===&lt;br /&gt;
&lt;br /&gt;
You might need to build the configure script first (if you compile Inkscape for the first time). Cd to Inkscape's source directory and run:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
./autogen.sh&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then run the configure script:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
./configure --prefix=/path/to/build/products/ --enable-osxapp&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;--prefix&amp;lt;/code&amp;gt; option sets the directory where the build products are placed. It must be somewhere you have write access to. The option &amp;lt;code&amp;gt;--enable-osxapp&amp;lt;/code&amp;gt; allows you to package Inkscape into an &amp;lt;code&amp;gt;.app&amp;lt;/code&amp;gt; bundle in order to access it like a regular OS X application. Remove this option if you only want to build Inskscape, not to package it afterwards. Of course you can add here classic configuration options such as &amp;lt;code&amp;gt;--enable-lcms&amp;lt;/code&amp;gt; for color management or &amp;lt;code&amp;gt;--enable-inkboard&amp;lt;/code&amp;gt; for whitboard functionality.&lt;br /&gt;
&lt;br /&gt;
=== Starting the Build ===&lt;br /&gt;
&lt;br /&gt;
Piece of cake:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
make&lt;br /&gt;
make install&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Packaging Inkscape into an .app bundle ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Creating the .app and a simple .dmg ===&lt;br /&gt;
&lt;br /&gt;
Assuming that you have used the &amp;lt;code&amp;gt;--enable-osxapp&amp;lt;/code&amp;gt; option during &amp;lt;code&amp;gt;configure&amp;lt;/code&amp;gt;, the process is fully automatized. You just have to open a Terminal, cd to Inkscape's sources directory and type:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
cd packaging&lt;br /&gt;
./osx-app.sh -s /path/to/build/products/bin/inkscape ../Info.plist macosx&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The &amp;lt;code&amp;gt;-s&amp;lt;/code&amp;gt; options produces an app bundle stripped of debugging information (which is therefore smaller). Omit this option if you want to keep debugging info.&lt;br /&gt;
&lt;br /&gt;
Either way, this creates two files in current directory: Inkscape.app that you can copy to your Applications directory and Inkscape.dmg for distribution.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Creating a more complete .dmg ===&lt;br /&gt;
&lt;br /&gt;
Many Mac OS applications are distributed in a dmg with a background picture and some basic installation instructions. In order to distribute Inkscape this way you first need to create an .app bundle of Inkscape as described above. Then you need to create a read-write disc image big enough to contain the app bundle:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
hdiutil create -size 50m -fs HFS+ -volname &amp;quot;Inkscape&amp;quot; RWinkscape.dmg&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This step has only to be done once. For next builds you will just have to re-attach the image and copy the new Inkscape .app inside it. To attach the disc image, double click the .dmg or use:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
hdiutil attach RWinkscape.dmg &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The second step is to copy everything you need inside the attached disc image (which is available as a white disc icon named &amp;quot;Inskcape&amp;quot; on your Desktop). You need:&lt;br /&gt;
*the .app bundle&lt;br /&gt;
*an alias to the Applications folder (CTRL+click &amp;quot;Applications&amp;quot; and select &amp;quot;Make Alias&amp;quot;)&lt;br /&gt;
*the [http://jo.irisson.free.fr/dropbox/inkscape/background.png background picture]&lt;br /&gt;
 &lt;br /&gt;
Finally you need to improve the appearance of the disc image. &lt;br /&gt;
&lt;br /&gt;
First you need to set the background image:&lt;br /&gt;
#navigate to the attached disc image with the Finder&lt;br /&gt;
#switch the Finder to Icon's view (View &amp;gt; as Icons)&lt;br /&gt;
#open the View Options window (View &amp;gt; Show View Options)&lt;br /&gt;
#check the radio button to select options for &amp;quot;This window only&amp;quot;&lt;br /&gt;
#in the &amp;quot;Background&amp;quot; section, select &amp;quot;Picture&amp;quot; and choose the background picture you just copied in the disc image.&lt;br /&gt;
You may want to make the background image file invisible to have a cleaner aspect:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
/Developer/Tools/SetFile -a V /Volumes/Inkscape/background.png&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The icon of the file should become kind of transparent and you should not see it anymore if you relaunch the Finder.&lt;br /&gt;
&lt;br /&gt;
Then, arrange the Finder window as you want people to see it. You may want to hide the Finder brushed metal skin to have a smaller window (click the elongated transparent button in the top right corner of the Finder window), fit the window to the background image, move Inkscape's icon to be next to the arrow (you may need to deselect some presentation options in View &amp;gt; Show View Options) and center the window in your screen.&lt;br /&gt;
You should end up with a window looking like [http://jo.irisson.free.fr/dropbox/inkscape/inkscape_distrib.png this].&lt;br /&gt;
&lt;br /&gt;
The last step consists in creating a compressed read-only disc image from this read-write disc image:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
hdiutil detach /Volumes/Inkscape&lt;br /&gt;
DATE=`date &amp;quot;+%Y%m%d&amp;quot;`&lt;br /&gt;
hdiutil convert -format UDCO -o Inkscape_$DATE.dmg RWinkscape.dmg &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This creates a smaller disc image with a name like Inkscape_20060424.dmg.&lt;br /&gt;
&lt;br /&gt;
Everything is summarized in a [http://jo.irisson.free.fr/dropbox/inkscape/bundleosx.sh bash script].&lt;br /&gt;
&lt;br /&gt;
== Enabling python effects ==&lt;br /&gt;
&lt;br /&gt;
Many &amp;quot;effects&amp;quot; in the Effect menu of Inkscape use python as a scripting language. Mac OS X ships with python but not with pyXML which is needed by Inkscape effects. &lt;br /&gt;
You can install a binary version downloadable with the developement builds of Inkscape:&lt;br /&gt;
&lt;br /&gt;
:http://inkscape.modevia.com/macosx-snap/?M=D&lt;br /&gt;
&lt;br /&gt;
Or you can install it from source:&lt;br /&gt;
# download the source code from [http://sourceforge.net/project/showfiles.php?group_id=6473 sourceforge]&lt;br /&gt;
# unpack the &amp;lt;code&amp;gt;.tar.gz&amp;lt;/code&amp;gt; file&lt;br /&gt;
# cd into the newly created directory&lt;br /&gt;
# set the variable &amp;lt;code&amp;gt;[[MACOSX_DEPLOYMENT_TARGET]]&amp;lt;/code&amp;gt; to the number of your operating system (10.3 for Panther, 10.4 for Tiger. It probably won't work on previous systems). In bash syntax this means typing:&amp;lt;pre&amp;gt;export MACOSX_DEPLOYMENT_TARGET=10.?&amp;lt;/pre&amp;gt;&lt;br /&gt;
# move the python files and build C extensions&amp;lt;pre&amp;gt;python setup.py build&amp;lt;/pre&amp;gt;&lt;br /&gt;
# install (the install is system wide so you need administrator rights)&amp;lt;pre&amp;gt;sudo python setup.py install&amp;lt;/pre&amp;gt;and type your password.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
=== Apple Documentation ===&lt;br /&gt;
* [http://developer.apple.com/documentation/MacOSX/Conceptual/BPRuntimeConfig/BPRuntimeConfig.html Introduction to Runtime Configuration] Covers the Info.plist files, Preferences, Environment variables and has a list of the most important Properties that the Property List should contain.&lt;br /&gt;
&lt;br /&gt;
=== Packaging ===&lt;br /&gt;
&lt;br /&gt;
* [http://www.sveinbjorn.org/platypus Sveinbjorn Thordarson's Website] The author of Platypus, the Script Exec wrapper that launches the Inkscape binary.&lt;br /&gt;
* [http://freespace.ausgamers.com/2005/02/creating-os-x-application-bundles-step.html  Creating OS X application bundles step by step] Covers the bundle concepts, copying libraries into the bundle, editing libraries with the install_name_tool, the Info.plist file and adding an icon.&lt;br /&gt;
* [http://java.sun.com/developer/technicalArticles/JavaLP/JavaToMac3/ Bringing your Java Application to Mac OS X] I would regard this a little dated, and the detail is (unsurprisingly) Java-related, but it is a gentle introduction to the role of the .app bundle and give a most clear account of how to create one.&lt;br /&gt;
* The [http://gimp-app.sourceforge.net/gimp.app.howto.txt Gimp .app Howto] This is a very bare document, and would be of little help to you if you were new to making packages. Note that it seems to refer to a more mature Clipboard technique and Online help than we currently have; and we ought to move to parity in these areas.&lt;/div&gt;</summary>
		<author><name>Yipdw</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=Google_Summer_of_Code_2006&amp;diff=6234</id>
		<title>Google Summer of Code 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=Google_Summer_of_Code_2006&amp;diff=6234"/>
		<updated>2006-04-25T04:59:39Z</updated>

		<summary type="html">&lt;p&gt;Yipdw: /* SOC 2006 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== SOC 2006 ===&lt;br /&gt;
&lt;br /&gt;
Google has been kind enough to invite Inkscape to participate as a mentoring organization in the Summer of Code 2006.  The students and developers had a lot of fun last year, and resulted in some _great_ additions to the software, so we are very enthused about this year.&lt;br /&gt;
&lt;br /&gt;
Below is a list of ideas that Inkscape developers think might make good projects.  Please do not let this list constrain you; if you have a good idea beyond what is listed we'd love to see it!&lt;br /&gt;
&lt;br /&gt;
Also, we would strongly encourage students to contact us on the Inkscape developer's list prior to submitting your proposal.  This gives us a chance to get to know you and to give you feedback that will strengthen your proposal.&lt;br /&gt;
&lt;br /&gt;
* http://gould.cx/ted/blog/Google_SoC_2&lt;br /&gt;
&lt;br /&gt;
* http://sourceforge.net/tracker/index.php?func=detail&amp;amp;aid=1457179&amp;amp;group_id=93438&amp;amp;atid=604309&lt;br /&gt;
&lt;br /&gt;
* Debug Inkscape's memory leaks and decrease memory usage&lt;br /&gt;
&lt;br /&gt;
* Implement http://wiki.inkscape.org/wiki/index.php/Required_PDF_Support (I know of UberConverter, but PDF is the most important interchange format so we should better support it natively)&lt;br /&gt;
&lt;br /&gt;
* Implement EPS import by reusing Scribus' EPS import library for Inkscape.&lt;br /&gt;
&lt;br /&gt;
* SVG support in OpenOffice (not exactly Inkscape development, but would allow Inkscape users to paste in art rather than having to export to png and really promote usuage of Inkscape). Not to mention eliminating all those duplicate svg/png image files!&lt;br /&gt;
&lt;br /&gt;
* More potrace/SIOX/etc. style features/development&lt;br /&gt;
&lt;br /&gt;
* Extending the online InkscapeSVG stuff - might be very cool for sharing sketches, etc&lt;br /&gt;
&lt;br /&gt;
* Building a public whiteboard server for Inkscape users, with a web site of its own, user galleries, interest groups, scheduled drawathons, connections to OCAL, etc.&lt;br /&gt;
&lt;br /&gt;
* Make Inkboard work on Windows (may involve [http://svn.sourceforge.net/viewcvs.cgi/inkscape/inkscape/branches/INKBOARD_PEDRO/src/jabber_whiteboard/protocol/ formalizing and extending the Inkboard communication protocol] and [http://svn.sourceforge.net/viewcvs.cgi/inkscape/inkscape/branches/INKBOARD_PEDRO/src/jabber_whiteboard/ working on the INKBOARD_PEDRO branch])&lt;br /&gt;
&lt;br /&gt;
* Develop a prototype for a cross-platform open API to allow vector graphics tools to apply bitmap effects (e.g. from GIMP or ImageMagick) transparently to vector graphics.&lt;br /&gt;
&lt;br /&gt;
* Add new kinds of grid functionality, like perspective grid, hex grid, iso grid, etc.&lt;br /&gt;
&lt;br /&gt;
* Create or enhance converters for file formats like Visio, CorelDraw, etc. etc.&lt;br /&gt;
&lt;br /&gt;
* Skeletal Strokes and Effect Lines - A few links: Our wiki page on Expression [[http://wiki.inkscape.org/wiki/index.php/Expression]], Technical papers on Skeletal Strokes [[http://portal.acm.org/citation.cfm?id=192186]], Examples - [[http://northlite.50megs.com/expr/effectlines.htm]], [[http://www.wa.commufa.jp/~ksg/p_pfwp5_cgf.htm]], [[http://personal-computer-tutor.com/abc4/v36/sara36.htm]].&lt;br /&gt;
&lt;br /&gt;
* Improve the functionality and ease of use of the python effects API (see my proposal in the [[ImprovingPythonExtensionAPI]] page )&lt;br /&gt;
&lt;br /&gt;
=== bbyak projects (mentored by  bulia) ===&lt;br /&gt;
&lt;br /&gt;
* Implement SVG filters, at least Gaussian blur&lt;br /&gt;
&lt;br /&gt;
* Bucket fill tool: http://sourceforge.net/tracker/index.php?func=detail&amp;amp;aid=1123138&amp;amp;group_id=93438&amp;amp;atid=604309&lt;br /&gt;
&lt;br /&gt;
* Color adjust dialog (brightness/contrast, HSL, &amp;quot;colorize&amp;quot;) which would work on any number of vector objects (with flat, gradient, or pattern fill) as well as bitmaps&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== SOC 2005 ===&lt;br /&gt;
* [[SOC Accepted Proposals]]&lt;br /&gt;
* [[SOC Writing Project Proposals]]&lt;br /&gt;
* [[SOC Selection Criteria]]&lt;br /&gt;
* [[SOC Original Project Prompts]]&lt;/div&gt;</summary>
		<author><name>Yipdw</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=Google_Summer_of_Code_2006&amp;diff=6232</id>
		<title>Google Summer of Code 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=Google_Summer_of_Code_2006&amp;diff=6232"/>
		<updated>2006-04-25T04:56:44Z</updated>

		<summary type="html">&lt;p&gt;Yipdw: /* SOC 2006 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== SOC 2006 ===&lt;br /&gt;
&lt;br /&gt;
Google has been kind enough to invite Inkscape to participate as a mentoring organization in the Summer of Code 2006.  The students and developers had a lot of fun last year, and resulted in some _great_ additions to the software, so we are very enthused about this year.&lt;br /&gt;
&lt;br /&gt;
Below is a list of ideas that Inkscape developers think might make good projects.  Please do not let this list constrain you; if you have a good idea beyond what is listed we'd love to see it!&lt;br /&gt;
&lt;br /&gt;
Also, we would strongly encourage students to contact us on the Inkscape developer's list prior to submitting your proposal.  This gives us a chance to get to know you and to give you feedback that will strengthen your proposal.&lt;br /&gt;
&lt;br /&gt;
* http://gould.cx/ted/blog/Google_SoC_2&lt;br /&gt;
&lt;br /&gt;
* http://sourceforge.net/tracker/index.php?func=detail&amp;amp;aid=1457179&amp;amp;group_id=93438&amp;amp;atid=604309&lt;br /&gt;
&lt;br /&gt;
* Debug Inkscape's memory leaks and decrease memory usage&lt;br /&gt;
&lt;br /&gt;
* Implement http://wiki.inkscape.org/wiki/index.php/Required_PDF_Support (I know of UberConverter, but PDF is the most important interchange format so we should better support it natively)&lt;br /&gt;
&lt;br /&gt;
* Implement EPS import by reusing Scribus' EPS import library for Inkscape.&lt;br /&gt;
&lt;br /&gt;
* SVG support in OpenOffice (not exactly Inkscape development, but would allow Inkscape users to paste in art rather than having to export to png and really promote usuage of Inkscape). Not to mention eliminating all those duplicate svg/png image files!&lt;br /&gt;
&lt;br /&gt;
* More potrace/SIOX/etc. style features/development&lt;br /&gt;
&lt;br /&gt;
* Extending the online InkscapeSVG stuff - might be very cool for sharing sketches, etc&lt;br /&gt;
&lt;br /&gt;
* Building a public whiteboard server for Inkscape users, with a web site of its own, user galleries, interest groups, scheduled drawathons, connections to OCAL, etc.&lt;br /&gt;
&lt;br /&gt;
* Make Inkboard work on Windows (may involve [http://svn.sourceforge.net/viewcvs.cgi/inkscape/inkscape/branches/INKBOARD_PEDRO/src/jabber_whiteboard/protocol/ formalizing the Inkboard communication protocol] and [http://svn.sourceforge.net/viewcvs.cgi/inkscape/inkscape/branches/INKBOARD_PEDRO/src/jabber_whiteboard/ working on the INKBOARD_PEDRO branch])&lt;br /&gt;
&lt;br /&gt;
* Develop a prototype for a cross-platform open API to allow vector graphics tools to apply bitmap effects (e.g. from GIMP or ImageMagick) transparently to vector graphics.&lt;br /&gt;
&lt;br /&gt;
* Add new kinds of grid functionality, like perspective grid, hex grid, iso grid, etc.&lt;br /&gt;
&lt;br /&gt;
* Create or enhance converters for file formats like Visio, CorelDraw, etc. etc.&lt;br /&gt;
&lt;br /&gt;
* Skeletal Strokes and Effect Lines - A few links: Our wiki page on Expression [[http://wiki.inkscape.org/wiki/index.php/Expression]], Technical papers on Skeletal Strokes [[http://portal.acm.org/citation.cfm?id=192186]], Examples - [[http://northlite.50megs.com/expr/effectlines.htm]], [[http://www.wa.commufa.jp/~ksg/p_pfwp5_cgf.htm]], [[http://personal-computer-tutor.com/abc4/v36/sara36.htm]].&lt;br /&gt;
&lt;br /&gt;
* Improve the functionality and ease of use of the python effects API (see my proposal in the [[ImprovingPythonExtensionAPI]] page )&lt;br /&gt;
&lt;br /&gt;
=== bbyak projects (mentored by  bulia) ===&lt;br /&gt;
&lt;br /&gt;
* Implement SVG filters, at least Gaussian blur&lt;br /&gt;
&lt;br /&gt;
* Bucket fill tool: http://sourceforge.net/tracker/index.php?func=detail&amp;amp;aid=1123138&amp;amp;group_id=93438&amp;amp;atid=604309&lt;br /&gt;
&lt;br /&gt;
* Color adjust dialog (brightness/contrast, HSL, &amp;quot;colorize&amp;quot;) which would work on any number of vector objects (with flat, gradient, or pattern fill) as well as bitmaps&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== SOC 2005 ===&lt;br /&gt;
* [[SOC Accepted Proposals]]&lt;br /&gt;
* [[SOC Writing Project Proposals]]&lt;br /&gt;
* [[SOC Selection Criteria]]&lt;br /&gt;
* [[SOC Original Project Prompts]]&lt;/div&gt;</summary>
		<author><name>Yipdw</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=Google_Summer_of_Code_2006&amp;diff=6231</id>
		<title>Google Summer of Code 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=Google_Summer_of_Code_2006&amp;diff=6231"/>
		<updated>2006-04-25T04:55:52Z</updated>

		<summary type="html">&lt;p&gt;Yipdw: /* SOC 2006 */ - added some clarifications to Inkboard on Windows idea&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== SOC 2006 ===&lt;br /&gt;
&lt;br /&gt;
Google has been kind enough to invite Inkscape to participate as a mentoring organization in the Summer of Code 2006.  The students and developers had a lot of fun last year, and resulted in some _great_ additions to the software, so we are very enthused about this year.&lt;br /&gt;
&lt;br /&gt;
Below is a list of ideas that Inkscape developers think might make good projects.  Please do not let this list constrain you; if you have a good idea beyond what is listed we'd love to see it!&lt;br /&gt;
&lt;br /&gt;
Also, we would strongly encourage students to contact us on the Inkscape developer's list prior to submitting your proposal.  This gives us a chance to get to know you and to give you feedback that will strengthen your proposal.&lt;br /&gt;
&lt;br /&gt;
* http://gould.cx/ted/blog/Google_SoC_2&lt;br /&gt;
&lt;br /&gt;
* http://sourceforge.net/tracker/index.php?func=detail&amp;amp;aid=1457179&amp;amp;group_id=93438&amp;amp;atid=604309&lt;br /&gt;
&lt;br /&gt;
* Debug Inkscape's memory leaks and decrease memory usage&lt;br /&gt;
&lt;br /&gt;
* Implement http://wiki.inkscape.org/wiki/index.php/Required_PDF_Support (I know of UberConverter, but PDF is the most important interchange format so we should better support it natively)&lt;br /&gt;
&lt;br /&gt;
* Implement EPS import by reusing Scribus' EPS import library for Inkscape.&lt;br /&gt;
&lt;br /&gt;
* SVG support in OpenOffice (not exactly Inkscape development, but would allow Inkscape users to paste in art rather than having to export to png and really promote usuage of Inkscape). Not to mention eliminating all those duplicate svg/png image files!&lt;br /&gt;
&lt;br /&gt;
* More potrace/SIOX/etc. style features/development&lt;br /&gt;
&lt;br /&gt;
* Extending the online InkscapeSVG stuff - might be very cool for sharing sketches, etc&lt;br /&gt;
&lt;br /&gt;
* Building a public whiteboard server for Inkscape users, with a web site of its own, user galleries, interest groups, scheduled drawathons, connections to OCAL, etc.&lt;br /&gt;
&lt;br /&gt;
* Make Inkboard work on Windows (may involve formalizing the Inkboard communication protocol and working on the INKBOARD_PEDRO branch)&lt;br /&gt;
&lt;br /&gt;
* Develop a prototype for a cross-platform open API to allow vector graphics tools to apply bitmap effects (e.g. from GIMP or ImageMagick) transparently to vector graphics.&lt;br /&gt;
&lt;br /&gt;
* Add new kinds of grid functionality, like perspective grid, hex grid, iso grid, etc.&lt;br /&gt;
&lt;br /&gt;
* Create or enhance converters for file formats like Visio, CorelDraw, etc. etc.&lt;br /&gt;
&lt;br /&gt;
* Skeletal Strokes and Effect Lines - A few links: Our wiki page on Expression [[http://wiki.inkscape.org/wiki/index.php/Expression]], Technical papers on Skeletal Strokes [[http://portal.acm.org/citation.cfm?id=192186]], Examples - [[http://northlite.50megs.com/expr/effectlines.htm]], [[http://www.wa.commufa.jp/~ksg/p_pfwp5_cgf.htm]], [[http://personal-computer-tutor.com/abc4/v36/sara36.htm]].&lt;br /&gt;
&lt;br /&gt;
* Improve the functionality and ease of use of the python effects API (see my proposal in the [[ImprovingPythonExtensionAPI]] page )&lt;br /&gt;
&lt;br /&gt;
=== bbyak projects (mentored by  bulia) ===&lt;br /&gt;
&lt;br /&gt;
* Implement SVG filters, at least Gaussian blur&lt;br /&gt;
&lt;br /&gt;
* Bucket fill tool: http://sourceforge.net/tracker/index.php?func=detail&amp;amp;aid=1123138&amp;amp;group_id=93438&amp;amp;atid=604309&lt;br /&gt;
&lt;br /&gt;
* Color adjust dialog (brightness/contrast, HSL, &amp;quot;colorize&amp;quot;) which would work on any number of vector objects (with flat, gradient, or pattern fill) as well as bitmaps&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== SOC 2005 ===&lt;br /&gt;
* [[SOC Accepted Proposals]]&lt;br /&gt;
* [[SOC Writing Project Proposals]]&lt;br /&gt;
* [[SOC Selection Criteria]]&lt;br /&gt;
* [[SOC Original Project Prompts]]&lt;/div&gt;</summary>
		<author><name>Yipdw</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=Release_notes/0.44&amp;diff=6182</id>
		<title>Release notes/0.44</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=Release_notes/0.44&amp;diff=6182"/>
		<updated>2006-04-18T19:47:48Z</updated>

		<summary type="html">&lt;p&gt;Yipdw: /* Inkscape Preferences dialog */ - which HIG set? GNOME?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Inkscape 0.44: overview ==&lt;br /&gt;
&lt;br /&gt;
Bigger and better.&lt;br /&gt;
&lt;br /&gt;
* Not directly related to Inkscape, but important nevertheless: since our last release, [http://www.mozilla.com/firefox/ Firefox 1.5] was released with SVG support enabled by default. This means that you can now view any Inkscape document right in your Firefox without any conversion or plugins!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Outline mode =&lt;br /&gt;
&lt;br /&gt;
An Outline (&amp;quot;wireframe&amp;quot;) display mode is implemented. Use the &amp;lt;i&amp;gt;View &amp;gt; Display Mode &amp;gt; Outline&amp;lt;/i&amp;gt; to activate it. In this mode:&lt;br /&gt;
&lt;br /&gt;
* all paths and shapes are rendered as &amp;lt;b&amp;gt;inverse&amp;lt;/b&amp;gt; (black on light background and vice versa) &amp;lt;b&amp;gt;outlines&amp;lt;/b&amp;gt; of constant width (1 screen pixel regardless of zoom), without fill;&lt;br /&gt;
&lt;br /&gt;
* text is painted by inverse fill, without stroke; &lt;br /&gt;
&lt;br /&gt;
* bitmaps are shown as is;&lt;br /&gt;
&lt;br /&gt;
* any opacity and gradients are ignored.&lt;br /&gt;
&lt;br /&gt;
The outline mode is usually not drastically faster than regular mode (usually 10% to 50% faster), and in some special cases it may even be slower. However, the value of the outline mode is not only in its speed; it is a good way to get an idea of the structure and objects of your document, and it is convenient for precision node editing and for finding &amp;quot;stray objects&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
= Selected style indicator =&lt;br /&gt;
&lt;br /&gt;
A new control in the left end of the statusbar lets you quickly view and change the &amp;lt;b&amp;gt;fill and stroke of the selected objects&amp;lt;/b&amp;gt;. When you have a text selection in Text tool or a gradient handle selected in the Gradient tool, this indicator displays and changes the style of the text fragment or gradient stop, instead of the entire object (it's the same behavior as the Fill&amp;amp;amp;Stroke dialog.)&lt;br /&gt;
&lt;br /&gt;
* The two indicators, labelled &amp;lt;b&amp;gt;F:&amp;lt;/b&amp;gt; (top) and &amp;lt;b&amp;gt;S:&amp;lt;/b&amp;gt; (bottom), display fill and stroke of the selected object(s) correspondingly. (For gradient handles, they always display the same style.)&lt;br /&gt;
&lt;br /&gt;
* Each fill/stroke indicator can display either a &amp;lt;b&amp;gt;color+opacity swatch&amp;lt;/b&amp;gt; (the opacity shown here is the fill opacity or stroke opacity, not the master opacity) or a text label specifying &amp;lt;b&amp;gt;N/A&amp;lt;/b&amp;gt; (nothing selected), &amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt; (no fill/stroke), &amp;lt;b&amp;gt;Unset&amp;lt;/b&amp;gt; (unset fill/stroke), &amp;lt;b&amp;gt;L Gradient&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;R Gradient&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Pattern&amp;lt;/b&amp;gt; (corresponding fill/stroke types), or &amp;lt;b&amp;gt;Different&amp;lt;/b&amp;gt; (selected objects have different fill/stroke types).&lt;br /&gt;
&lt;br /&gt;
* Additionally, each indicator may be accompanied by one of two flags, &amp;lt;b&amp;gt;m&amp;lt;/b&amp;gt; (&amp;quot;multiple&amp;quot;, meaning there are two or more objects all with the same fill/stroke) or &amp;lt;b&amp;gt;a&amp;lt;/b&amp;gt; (&amp;quot;averaged&amp;quot;, meaning there are two or more objects with different flat colors in fill/stroke, and the indicator shows the average of these colors).&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Left-click&amp;lt;/b&amp;gt; on an indicator opens or activates the Fill&amp;amp;Stroke dialog with the corresponding tab (Fill or Stroke) active.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Right-click&amp;lt;/b&amp;gt; on an indicator opens a popup menu with the following items:&lt;br /&gt;
** &amp;lt;b&amp;gt;Edit fill/stroke...&amp;lt;/b&amp;gt;: Opens or activates the Fill&amp;amp;Stroke dialog with the corresponding tab selected. (Same as left-click.)&lt;br /&gt;
** &amp;lt;b&amp;gt;Last set color&amp;lt;/b&amp;gt;: Applies to the selected objects the fill/stroke color that was last applied to anythig.&lt;br /&gt;
** &amp;lt;b&amp;gt;Last selected color&amp;lt;/b&amp;gt;: Applies to the selected objects the fill/stroke color that was last displayed in this indicator. (Allows you to easily copy fill/stroke color between objects: select source, select destination, apply &amp;quot;last selected color&amp;quot;.)&lt;br /&gt;
**  &amp;lt;b&amp;gt;Invert&amp;lt;/b&amp;gt;: Sets the fill or stroke to the inverse of the current color (does not affect opacity).&lt;br /&gt;
**  &amp;lt;b&amp;gt;White&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Black&amp;lt;/b&amp;gt;: Sets the fill or stroke to the corresponding color (fully opaque).&lt;br /&gt;
** &amp;lt;b&amp;gt;Copy color&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Paste color&amp;lt;/b&amp;gt;: Copies or pastes the fill or stroke color (when it's color) to/from the system clipboard, as text in the &amp;lt;code&amp;gt;#rrggbb&amp;lt;/code&amp;gt; hex format.&lt;br /&gt;
** &amp;lt;b&amp;gt;Swap fill and stroke&amp;lt;/b&amp;gt;: Exchanges fill and stroke (both their types and colors, if any). &lt;br /&gt;
** &amp;lt;b&amp;gt;Make fill/stroke opaque&amp;lt;/b&amp;gt;: Removes fill or stroke transparency (not master transparency!).&lt;br /&gt;
** &amp;lt;b&amp;gt;Unset fill/stroke&amp;lt;/b&amp;gt;: Unsets fill or stroke from selected objects.&lt;br /&gt;
** &amp;lt;b&amp;gt;Remove fill/stroke&amp;lt;/b&amp;gt;: Removes fill or stroke from the selected objects.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Middle-click&amp;lt;/b&amp;gt; on a fill/stroke indicator removes fill/stroke from selected objects; if it is already removed (i.e. if the indicator displays &amp;quot;None&amp;quot;), it does the same as the &amp;quot;Last set color&amp;quot; command from the popup menu.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Drag and Drop&amp;lt;/b&amp;gt; of colors onto a fil/stroke indicator sets the fill and stroke of the selected object(s) correspondingly.&lt;br /&gt;
&lt;br /&gt;
* The Stroke indicator also displays the &amp;lt;b&amp;gt;stroke width&amp;lt;/b&amp;gt; of selection (averaged if there are multiple objects selected with different stroke widths), located to the right of the stroke color/transparency swatch. Left-clicking on it opens the Fill&amp;amp;Stroke dialog with the Stroke Style tab selected. Right-clicking on it opens a popup menu which allows you to choose the units for displaying the stroke width, as well as choose one of the presets to assign to selection.&lt;br /&gt;
&lt;br /&gt;
* To the right of the fill/stroke indicators, the &amp;lt;b&amp;gt;Opacity&amp;lt;/b&amp;gt; numeric field (labelled &amp;quot;O:&amp;quot;) shows and allows you to change the master opacity of the selected object (or the averaged opacity of several selected objects). &amp;lt;b&amp;gt;Right-clicking &amp;lt;/b&amp;gt; the numeric field opens a popup menu with preset opacity levels. &amp;lt;b&amp;gt;Middle-clicking&amp;lt;/b&amp;gt; on the &amp;quot;O:&amp;quot; label cycles the opacity through the values of 0 (transparent), 0.5, and 1 (opaque).&lt;br /&gt;
&lt;br /&gt;
The zoom field and the cursor coordinates indicator have been rearranged for compactness and moved to the right end of the statusbar. There's also a window resize handle added at the very end of the statusbar.&lt;br /&gt;
&lt;br /&gt;
= Clipping and masking =&lt;br /&gt;
&lt;br /&gt;
Inkscape now provides some UI for using &amp;lt;b&amp;gt;clipping paths and masks&amp;lt;/b&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* Any object can be non-destructively intersected with a path (called a &amp;lt;i&amp;gt;clipping path&amp;lt;/i&amp;gt;) so that only the intersected portion of the object is visible. &lt;br /&gt;
** &amp;lt;b&amp;gt;To apply clipping&amp;lt;/b&amp;gt;, select the objects to be clipped and the clipping path object, make sure the clipping path is above the other objects in z-order, and do &amp;lt;i&amp;gt;Object &amp;gt; Clip &amp;gt; Set&amp;lt;/i&amp;gt;.&lt;br /&gt;
** You can &amp;lt;b&amp;gt;transform, edit, or style&amp;lt;/b&amp;gt; the clipped objects as usual. The clipping remains applied and transforms together with each clipped object.&lt;br /&gt;
** To &amp;lt;b&amp;gt;remove the clipping&amp;lt;/b&amp;gt;, do &amp;lt;i&amp;gt;Object &amp;gt; Clip &amp;gt; Release&amp;lt;/i&amp;gt;. The clipping path is returned to the drawing as a regular object; it is inserted on top of the unclipped object in z-order. &lt;br /&gt;
&lt;br /&gt;
* Any object can be non-destructively masked by another object (called &amp;lt;i&amp;gt;mask&amp;lt;/i&amp;gt;) so that: the mask's black or transparent areas become fully transparent in the masked object; mask's opaque white areas become fully opaque; and all intermediate colors translate into intermediate levels of opacity in the masked object. This allows you to apply, for example, arbitrary transparency gradients to objects.&lt;br /&gt;
** To &amp;lt;b&amp;gt;apply a mask&amp;lt;/b&amp;gt;, select the objects to be masked and the mask object, make sure the mask is above the other objects in z-order, and do &amp;lt;i&amp;gt;Object &amp;gt; Mask &amp;gt; Set&amp;lt;/i&amp;gt;.&lt;br /&gt;
** You can &amp;lt;b&amp;gt;transform, edit, or style&amp;lt;/b&amp;gt; the masked objects as usual. The mask remains applied and transforms together with each masked object.&lt;br /&gt;
** To &amp;lt;b&amp;gt;remove the masking&amp;lt;/b&amp;gt;, do &amp;lt;i&amp;gt;Object &amp;gt; Mask &amp;gt; Release&amp;lt;/i&amp;gt;. The mask is returned to the drawing as a regular object; it is inserted on top of the unmasked object in z-order. &lt;br /&gt;
&lt;br /&gt;
* Objects with clippath show their bounding box intersected with the bounding box of the clippath, instead of the original unclipped bbox as before. (However, this does not apply to objects without clippath of their own which are clipped by being inside a clipped group.)&lt;br /&gt;
&lt;br /&gt;
* Clipped or masked objects display &amp;quot;&amp;lt;i&amp;gt;clipped&amp;lt;/i&amp;gt;&amp;quot; or &amp;quot;&amp;lt;i&amp;gt;masked&amp;lt;/i&amp;gt;&amp;quot;, correspondingly, in their statusbar descriptions.&lt;br /&gt;
&lt;br /&gt;
* Although Inkscape had render-only support for clipping paths and masks for quite some time, in this release we fixed a number of bugs which may affect the display of your documents using clippaths or masks.&lt;br /&gt;
** Clippaths and masks with objectBoundingBox units are now shown correctly upon loading of the document.&lt;br /&gt;
** Clippaths without fill didn't work, this is now fixed.&lt;br /&gt;
** Objects with clippaths or masks are correctly copied/pasted between documents.&lt;br /&gt;
&lt;br /&gt;
= Color profile support =&lt;br /&gt;
&lt;br /&gt;
Inkscape now includes base ICC profile functionality. If compiled with LittleCMS support, Inkscape passes the [http://www.w3.org/Graphics/SVG/Test/20030813/htmlframe/full-color-prof-01-f.html ICC color profile test] by W3C.&lt;br /&gt;
&lt;br /&gt;
The &amp;amp;lt;color-profile&amp;amp;gt; element has been implemented along with the &amp;quot;color-profile&amp;quot; attribute for &amp;amp;lt;image&amp;amp;gt; elements.&lt;br /&gt;
&lt;br /&gt;
= Docked color palette =&lt;br /&gt;
&lt;br /&gt;
The color swatches palette has had its functionality extended.&lt;br /&gt;
&lt;br /&gt;
* The color swatches palette can be viewed embedded in the main UI.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Drag and Drop&amp;lt;/b&amp;gt; of &amp;lt;b&amp;gt;colors&amp;lt;/b&amp;gt; has been enabled.&lt;br /&gt;
** Dragging colors from a palette now includes UI feedback of the color being dragged.&lt;br /&gt;
** Drag and Drop of colors onto a fil/stroke indicator sets the fill and stroke of the selected object(s) correspondingly.&lt;br /&gt;
** Colors can be &amp;lt;b&amp;gt;dropped&amp;lt;/b&amp;gt; directly on to objects on canvas to set their &amp;lt;b&amp;gt;fill&amp;lt;/b&amp;gt;.&lt;br /&gt;
** Colors can be &amp;lt;b&amp;gt;shift+dropped&amp;lt;/b&amp;gt; on to objects on canvas to set their &amp;lt;b&amp;gt;stroke&amp;lt;/b&amp;gt;.&lt;br /&gt;
** Colors can be dragged to and from other applications.&lt;br /&gt;
&lt;br /&gt;
= Transform dialog =&lt;br /&gt;
&lt;br /&gt;
Fixes and improvements in the Transform dialog (Ctrl+Shift+M):&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Apply to each object separately&amp;lt;/b&amp;gt; checkbox is added, allowing you to scale/rotate/skew each selected object by the same amount, around that object's center. When off (by default), the selection is transformed as a whole. The status of this checkbox is remembered across sessions. (It has no effect on Move and Matrix tabs).&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Clear&amp;lt;/b&amp;gt; button resets the values on the current tab to defaults.&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Scale&amp;lt;/b&amp;gt; tab now allows you to specify horizontal or vertical size increments in percentage or absolute units. Also, there's a &amp;lt;b&amp;gt;Scale proportionally&amp;lt;/b&amp;gt; checkbox which ensures that scaling preserves the width/height ratio. (If you are scaling several objects proportionally with &amp;quot;Apply to each object separately&amp;quot;, you can only use the % unit to specify the scaling; otherwise each object's scale increments will have the width/height ratio of the entire selection, not of that specific object.)&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Skew&amp;lt;/b&amp;gt; tab can now specify the skew as an &amp;lt;b&amp;gt;absolute displacement&amp;lt;/b&amp;gt; (e.g. for horizontal skewing of a rectangle, that means the shift of the top rectangle side relative to the bottom), as &amp;lt;b&amp;gt;percentage displacement&amp;lt;/b&amp;gt; (e.g. a 1% horizontal skew of a rectangle means shifting the top side by 1% of the rectangle height), or as an &amp;lt;b&amp;gt;angle&amp;lt;/b&amp;gt; (e.g. horizontal skew by 15 degrees results in the sides of a rectangle being rotated to that angle, while the top and bottom remain horizontal).&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Matrix&amp;lt;/b&amp;gt; tab (previously called &amp;quot;Transform&amp;quot;) can either edit the current &amp;lt;code&amp;gt;transform=&amp;lt;/code&amp;gt; matrix of an object, or post-multiply the &amp;lt;code&amp;gt;transform=&amp;lt;/code&amp;gt; with the matrix you specify, depending on the &amp;lt;b&amp;gt;Edit current matrix&amp;lt;/b&amp;gt; checkbox. (As it is now redundant, the transformation matrix in the Object Properties dialog is removed.)&lt;br /&gt;
&lt;br /&gt;
* The dialog now correctly &amp;lt;b&amp;gt;watches selection changes&amp;lt;/b&amp;gt; in the active document window and updates its values accordingly.&lt;br /&gt;
&lt;br /&gt;
* The layout of the dialog is simplified, tooltips and mnemonics added for better usability.&lt;br /&gt;
&lt;br /&gt;
* Many bugs are fixed, especially in value conversions between units.&lt;br /&gt;
&lt;br /&gt;
= Persistent rotation centers =&lt;br /&gt;
&lt;br /&gt;
* The position of the center (axis) of rotation and skewing used by Selector is now &amp;lt;b&amp;gt;remembered&amp;lt;/b&amp;gt; for all objects and restored when you select those objects again (even after saving and reopening the document). When you move or scale an object, its rotation center is moved or scaled too, so its position relative to the object always remains the same unless you move it explicitly.&lt;br /&gt;
&lt;br /&gt;
* When you have several objects selected, they use the rotation center of the &amp;lt;b&amp;gt;first selected object&amp;lt;/b&amp;gt;. If the first object does not have center set (i.e. if it's in a default central position), then several objects will rotate around the geometric center of their common bounding box (as before).&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Shift+click&amp;lt;/b&amp;gt; on the rotation center resets it back to the center of the object's box.&lt;br /&gt;
&lt;br /&gt;
* Consequently, dragging the rotation center is now &amp;lt;b&amp;gt;an undoable action&amp;lt;/b&amp;gt;; you can press Ctrl+Z to undo the drag.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Keyboard rotation&amp;lt;/b&amp;gt; by [, ] keys with various modifiers, as well as the Rotate tab in the &amp;lt;b&amp;gt;Transform dialog&amp;lt;/b&amp;gt;, work around the selected object's rotation center (for multi-object selection, the rotation center of the first selected object).&lt;br /&gt;
&lt;br /&gt;
* Rotation centers are &amp;lt;b&amp;gt;preserved&amp;lt;/b&amp;gt; when duplicating, cloning (including clone tiler), grouping/ungrouping, and converting to path.&lt;br /&gt;
&lt;br /&gt;
[TODO: &lt;br /&gt;
- make it work smartly for groups: if a group has center not set, return the center of the first object inside group with the center set&lt;br /&gt;
&lt;br /&gt;
- a separate tab in the Transform dialog, with 9 buttons in the square grid (for setting it to object's corners, sides, and center) as well as x/y fields for setting center to any position&lt;br /&gt;
&lt;br /&gt;
- make center snap to grid/guides/objects and to other centers&lt;br /&gt;
&lt;br /&gt;
- make objects snap with their center to grid/guides/objects]&lt;br /&gt;
&lt;br /&gt;
= Pasting size =&lt;br /&gt;
&lt;br /&gt;
A number of commands are added to easily scale selected objects to match the size of the object(s) previously copied to the clipboard. They are all in the Paste Size submenu in Edit menu:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Paste Size&amp;lt;/b&amp;gt; scales the whole selection to match the overall size of the clipboard object(s).&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Paste Width&amp;lt;/b&amp;gt;/&amp;lt;b&amp;gt;Paste Height&amp;lt;/b&amp;gt; scale the whole selection horizontally/vertically so that it matches the width/height of the clipboard object(s). These commands honor the scale ratio lock on the Selector controls bar (between W and H fields), so that when that lock is pressed, the other dimension of the selected object is scaled in the same proportion; otherwise the other dimension is unchanged.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Paste Size Separately&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Paste Width Separately&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;Paste Height Separately&amp;lt;/b&amp;gt; work similarly to the above described commands, except that they scale &amp;lt;i&amp;gt;each selected object&amp;lt;/i&amp;gt; separately to make it match the size/width/height of the clipboard object(s).&lt;br /&gt;
&lt;br /&gt;
= Node tool =&lt;br /&gt;
&lt;br /&gt;
* In Node tool, &amp;lt;b&amp;gt;deleting node(s)&amp;lt;/b&amp;gt; by Del/Backspace keys or by Ctrl+Alt+clicking a node now &amp;lt;b&amp;gt;tries to preserve, as much as possible, the current shape of the path&amp;lt;/b&amp;gt;. This means that the nodes adjacent to those being deleted have their handles adjusted to approximate the form that the path had before deletion. For example, if you Ctrl+Alt+click a path twice, once to add a new node and then to delete it, the path will not change at all (or change very slightly). The old deletion behavior without adjusting handles is still available via &amp;lt;b&amp;gt;Ctrl+Del&amp;lt;/b&amp;gt; or &amp;lt;b&amp;gt;Ctrl+Backspace&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* When you &amp;lt;b&amp;gt;switch the type&amp;lt;/b&amp;gt; of the selected node to Smooth or Symmetric by pressing Shift+S/Shift+Y, you can now &amp;lt;b&amp;gt;preserve the position&amp;lt;/b&amp;gt; of one of the two handles by hovering your mouse over it, so that only the other handle is rotated/scaled to match.&lt;br /&gt;
&lt;br /&gt;
* Similarly, when you &amp;lt;b&amp;gt;join endnodes&amp;lt;/b&amp;gt; by pressing Shift+J, you can &amp;lt;b&amp;gt;preserve the position&amp;lt;/b&amp;gt; of one of the two nodes by hovering your mouse over it, so that only the other node is moved. &lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;!&amp;lt;/b&amp;gt; key &amp;lt;b&amp;gt;inverts node selection&amp;lt;/b&amp;gt; in the current subpath(s) (i.e. subpaths with at least one selected node); &amp;lt;b&amp;gt;Alt+!&amp;lt;/b&amp;gt; inverts in the entire path. (This is similar to how these keys work in Selector, with current subpath(s) instead of the current layer.)&lt;br /&gt;
&lt;br /&gt;
= Connectors and automatic layout =&lt;br /&gt;
&lt;br /&gt;
* [automatic diagram layout - ?]&lt;br /&gt;
&lt;br /&gt;
* There is a new &amp;lt;b&amp;gt;Remove Overlaps&amp;lt;/b&amp;gt; button to move the selected objects enough that they don't overlap each other. This should be a significant addition to Inkscape's usability for diagramming. [Consider expanding this, comparing with existing Unclump and Distribute edge-to-edge buttons. - pjrm]&lt;br /&gt;
&lt;br /&gt;
* In Connector tool, the &amp;lt;b&amp;gt;margins around avoided shapes&amp;lt;/b&amp;gt; (used for autorouting connectors) can now be adjusted via the &amp;quot;Spacing&amp;quot; control on the controls bar.&lt;br /&gt;
&lt;br /&gt;
= Selective tracing with SIOX =&lt;br /&gt;
&lt;br /&gt;
[ishmal]&lt;br /&gt;
&lt;br /&gt;
= Calligraphic tremor =&lt;br /&gt;
&lt;br /&gt;
Even when using a graphics tablet with pressure sensitivity, the Calligraphy pen's strokes often look too smooth and artificial. To enable a more natural look, the new Tremor parameter is added to the Calligraphy tool in this version. Adjustable in the Controls bar from 0.0 to 1.0, it will affect your strokes producing anything from slight unevenness to wild blotches and splotches. This significantly expands the creative range of the tool.&lt;br /&gt;
&lt;br /&gt;
= Inkscape Preferences dialog =&lt;br /&gt;
&lt;br /&gt;
Not only was the Inkscape Preferences dialog completely rewritten and redesigned, it is now also &amp;lt;b&amp;gt;fully GNOME-HIG compliant&amp;lt;/b&amp;gt;. Numerous &amp;lt;b&amp;gt;bugs&amp;lt;/b&amp;gt; were taken care of with the rewrite. As a new feature, the &amp;lt;b&amp;gt;Simplify threshold&amp;lt;/b&amp;gt; can now be set with more precision.&lt;br /&gt;
&lt;br /&gt;
= Document Properties / Metadata dialogs =&lt;br /&gt;
&lt;br /&gt;
* The Document Preferences dialog is now named &amp;lt;b&amp;gt;Document Properties&amp;lt;/b&amp;gt;, and it was split in two: metadata were extracted into the &amp;lt;b&amp;gt;Document Metadata&amp;lt;/b&amp;gt; dialog; metadata widgets are now also spread over two pages.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;New controls&amp;lt;/b&amp;gt;: the new object snapping features required their own property widgets, and you can set the snapping sensitivity with a slider, or let it snap regardless of distance (grid only).&lt;br /&gt;
&lt;br /&gt;
* Rearrangements within &amp;lt;b&amp;gt;Document Properties&amp;lt;/b&amp;gt;: everything snapping-related was collected on one page; Grid and Guide widgets are on their own, the same page. For better HIG compliance, all widgets were categorized; especially the widgets on the Page page were completely rearranged in the General/Format/Border categories.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Bug fixes&amp;lt;/b&amp;gt;: grayed out license URI had too low contrast, so it's no longer grayed out; the proprietary license didn't clean the license URI; spinbuttons had no tooltips, and minor grid quirks were removed; data was not updated when a new file replaced another in the same window.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;HIG compliance&amp;lt;/b&amp;gt;: much work went into that, and now only a few details are missing from full Gnome-HIG compliance.&lt;br /&gt;
&lt;br /&gt;
= Path effects =&lt;br /&gt;
&lt;br /&gt;
[acspike]&lt;br /&gt;
&lt;br /&gt;
= Snapping =&lt;br /&gt;
&lt;br /&gt;
* [object snap - carl]&lt;br /&gt;
&lt;br /&gt;
* [highlight - mtou]&lt;br /&gt;
&lt;br /&gt;
* [only to visible gridlines - mtou]&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Guidelines&amp;lt;/b&amp;gt; are made easier to pick: now you don't need to position mouse &amp;lt;i&amp;gt;exactly&amp;lt;/i&amp;gt; over a guideline to activate it, instead there's a small position tolerance (1 screen pixel on each side of the guideline).&lt;br /&gt;
&lt;br /&gt;
= Sublayers =&lt;br /&gt;
&lt;br /&gt;
Previously, it was only possible to make a group a temporary sublayer by entering that group. Now Inkscape supports creating and using true persistent sublayers within a layer.&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Add layer&amp;lt;/b&amp;gt; dialog allows you to place the new layer above, below, or inside the current layer.&lt;br /&gt;
&lt;br /&gt;
* Extended &amp;quot;Select All&amp;quot; option - now there is an option for &amp;quot;Select All&amp;quot; and TAB browsing to work in current layer with it's sublayers.&lt;br /&gt;
&lt;br /&gt;
= SVG Output =&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Colors&amp;lt;/b&amp;gt; are now expressed by name (‘white’) or three-digit form (‘&amp;lt;tt&amp;gt;#f3c&amp;lt;/tt&amp;gt;’) when possible.&lt;br /&gt;
&lt;br /&gt;
= New formats =&lt;br /&gt;
&lt;br /&gt;
* [save zip with images - mipmip] collects the svg file and all linked images into a zip archive for distribution.&lt;br /&gt;
&lt;br /&gt;
* An output format for &amp;lt;b&amp;gt;desktop cutting plotters&amp;lt;/b&amp;gt;, such as the Wishblade and Craftrobo, was added. This format is a very minimalist DXF file with appropriate scaling and translation applied. This output format should not be expected to operate as a generalized DXF output.&lt;br /&gt;
&lt;br /&gt;
* [xfig]&lt;br /&gt;
&lt;br /&gt;
* [odg - ishmal]&lt;br /&gt;
&lt;br /&gt;
* The new &amp;lt;b&amp;gt;XCF output extension&amp;lt;/b&amp;gt; exports all top-level elements (i.e. layers and objects directly under root) as PNGs and assembles them into an XCF for procesing in the Gimp. Requires Python, PyXML and Gimp. Gimp 2.2.x or above must be in the path and be named &amp;lt;code&amp;gt;gimp&amp;lt;/code&amp;gt;. A version of Inkscape 0.44 or above must be accessible from the path. Does not function in Windows.&lt;br /&gt;
&lt;br /&gt;
= Speed =&lt;br /&gt;
&lt;br /&gt;
In addition to the Outline mode which makes it much easier to work with complex drawings, this version of Inkscape also provides significant speed improvements in many areas.&lt;br /&gt;
&lt;br /&gt;
* Thanks to &amp;lt;b&amp;gt;optimizations in the renderer&amp;lt;/b&amp;gt;, Inkscape's screen redraw is &amp;lt;b&amp;gt;faster by at least 10%&amp;lt;/b&amp;gt;, and in some cases (such as complex stroked/dashed paths at high zooms) &amp;lt;b&amp;gt;up to three times faster&amp;lt;/b&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Optimizations in the Node tool&amp;lt;/b&amp;gt; resulted in noticeable speed gains for node editing. Thus, switching to and from the Node tool (with a path selected), as well as selecting nodes in that tool, are now &amp;lt;b&amp;gt;at least ten times faster&amp;lt;/b&amp;gt; than before. Other operations, including curve and node dragging and move/scale/rotate operations on multiple selected nodes, are much faster as well. This is especially important when working with complex paths; with these optimizations, paths containing several thousand nodes, though still slow, are much more usable.&lt;br /&gt;
&lt;br /&gt;
* An optimization in the attribute setting method made operations such as moving multiple objects with arrow keys at least &amp;lt;b&amp;gt;30% faster&amp;lt;/b&amp;gt; compared to 0.43. This is especially noticeable when you are moving clones selected together with their original (e.g. a clone tiling), in which case Inkscape now works &amp;lt;b&amp;gt;three to four times faster&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Interface icons&amp;lt;/b&amp;gt; are now rendered in the background (from SVG source in &amp;lt;code&amp;gt;share/icons/icons.svg&amp;lt;/code&amp;gt;) when Inkscape is idle, rather than waiting for all the icons in a menu to render the first time you pull it up. This eliminates the annoying delay when opening menus for the first time.&lt;br /&gt;
&lt;br /&gt;
= Menus =&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Zoom&amp;lt;/b&amp;gt; commands in the View menu are moved to a submenu; the &amp;lt;i&amp;gt;Zoom In&amp;lt;/i&amp;gt; and &amp;lt;i&amp;gt;Zoom Out&amp;lt;/i&amp;gt; commands are added to that submenu.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Clone&amp;lt;/b&amp;gt; commands are moved into a submenu in Edit menu and given more descriptive names and tips.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Pattern&amp;lt;/b&amp;gt; commands (&amp;lt;i&amp;gt;Objects to Pattern&amp;lt;/i&amp;gt; and &amp;lt;i&amp;gt;Pattern to Objects&amp;lt;/i&amp;gt;) are moved into a submenu in Object menu, under the new Clip and Mask submenus.&lt;br /&gt;
&lt;br /&gt;
* The contents of the &amp;lt;b&amp;gt;Effects menu&amp;lt;/b&amp;gt; are categorized into submenus, and several effects are renamed to use more intuitive names. &lt;br /&gt;
&lt;br /&gt;
= Statusbar =&lt;br /&gt;
&lt;br /&gt;
* In Selector, for multiple selected objects, the statusbar now reports their types. For example, if 5 groups are selected, it displays&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt; objects of type &amp;lt;b&amp;gt;Group&amp;lt;/b&amp;gt; in layer &amp;lt;b&amp;gt;LayerName&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
:instead of just &amp;quot;5 objects selected&amp;quot; as before. If there are up to 3 types in the selection, they will be listed, for example:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt; objects of types &amp;lt;b&amp;gt;Group&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Path&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Rectangle&amp;lt;/b&amp;gt; in layer &amp;lt;b&amp;gt;LayerName&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
:The order of the list will correspond to the order in which the objects were added to selection. If there are 4 or more types in selection, only the number of types is reported, for example:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt; objects of &amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt; types in layer &amp;lt;b&amp;gt;LayerName&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* In Selector, objects selected in groups are now identified as such, and the group ID is given, for example:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;Rectangle&amp;lt;/b&amp;gt; in group &amp;lt;i&amp;gt;g212&amp;lt;/i&amp;gt; (layer &amp;lt;b&amp;gt;content&amp;lt;/b&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
:If selected objects have different parents within one layer (for example, if one is selected in a group and another outside it), the number of parents is reported:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt; objects of types &amp;lt;b&amp;gt;Rectangle&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Path&amp;lt;/b&amp;gt; in &amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt; parents (layer &amp;lt;b&amp;gt;content&amp;lt;/b&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
:If objects are in different layers, only the number of layers is reported since this also implies different parents:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt; objects of types &amp;lt;b&amp;gt;Rectangle&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Path&amp;lt;/b&amp;gt; in &amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt; layers&lt;br /&gt;
&lt;br /&gt;
* The contents of the &amp;lt;b&amp;gt;statusbar message&amp;lt;/b&amp;gt; are now duplicated as a &amp;lt;b&amp;gt;tooltip&amp;lt;/b&amp;gt; that is shown when you hover the mouse over the statusbar. [TODO: need to strip markup from the tooltips.] &lt;br /&gt;
&lt;br /&gt;
* The statusbar text is now no longer just cut off if there is insufficient room, but an ellipsis (...) is inserted at the end to show there's more (only with Gtk 2.6 and newer).&lt;br /&gt;
&lt;br /&gt;
= Theme =&lt;br /&gt;
&lt;br /&gt;
* Inkscape has a &amp;lt;b&amp;gt;new default icon set&amp;lt;/b&amp;gt; titled &amp;quot;Crispy&amp;quot; provided by Andre Sousa. The new icons are intended to add a more professional and cohesive look to our application, as well as to make the functions the icons represent more self-evident.&lt;br /&gt;
&lt;br /&gt;
* [new mouse cursors are coloured and antialiased - scislac]&lt;br /&gt;
&lt;br /&gt;
= Configurable keyboard =&lt;br /&gt;
&lt;br /&gt;
Inkscape's &amp;lt;b&amp;gt;keyboard shortcuts are now configurable!&amp;lt;/b&amp;gt; &lt;br /&gt;
&lt;br /&gt;
At this time, not all Inkscape actions can have their shortcuts customized. However, the majority of actions, including everything you see in the menus, are already configurable, and we're working on making more actions configurable. &lt;br /&gt;
&lt;br /&gt;
On startup, Inkscape reads its keyboard shortcuts from &amp;lt;code&amp;gt;share/keys/default.xml&amp;lt;/code&amp;gt;. That file is a copy of &amp;lt;code&amp;gt;inkscape.xml&amp;lt;/code&amp;gt; in the same directory, which also contains keyboard emulation profiles for other vector editors:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;code&amp;gt;xara.xml&amp;lt;/code&amp;gt;: Xara X/Xara Xtreme/Xara LX keys&lt;br /&gt;
&lt;br /&gt;
You can copy any of these over default.xml to use that profile. In all profiles, those keys which are not used by the corresponding program still have their Inkscape bindings. If you can contribute a profile for some vector editor that we don't yet have, we will appreciate that. The files have a simple XML-based format described in &amp;lt;code&amp;gt;inkscape.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
You can also &amp;lt;b&amp;gt;customize some of your keybindings&amp;lt;/b&amp;gt; without overwriting the main &amp;lt;code&amp;gt;default.xml&amp;lt;/code&amp;gt;. If your profile directory (&amp;lt;code&amp;gt;~/.inkscape&amp;lt;/code&amp;gt; on Linux) contains a &amp;lt;code&amp;gt;keys&amp;lt;/code&amp;gt; subdirectory with a &amp;lt;code&amp;gt;default.xml&amp;lt;/code&amp;gt; file, the keybindings from that file will overlay (i.e. add to, and override in case of a conflict) the default bindings. The format of your own &amp;lt;code&amp;gt;default.xml&amp;lt;/code&amp;gt; is the same as that of the main &amp;lt;code&amp;gt;default.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
= Miscellaneous shortcuts =&lt;br /&gt;
&lt;br /&gt;
* Now you can use &amp;lt;b&amp;gt;Shift+middle button drag&amp;lt;/b&amp;gt; in any tool to zoom into an area. This works the same as simple drag in Zoom tool, but is faster because it does not require switching away from your current tool. Together with &amp;lt;b&amp;gt;middle button drag&amp;lt;/b&amp;gt; (panning), &amp;lt;b&amp;gt;middle button click&amp;lt;/b&amp;gt; (zoom in) and &amp;lt;b&amp;gt;Shift+middle button click&amp;lt;/b&amp;gt; (zoom out), this completes the set of canvas navigation shortcuts available in any tool or context.&lt;br /&gt;
&lt;br /&gt;
* In Gradient tool, &amp;lt;b&amp;gt;Shift+R reverses the gradient definition&amp;lt;/b&amp;gt; (i.e. mirrors the stop positions) without moving the gradient handles. For example, an elliptic gradient with blue center and red periphery becomes red in the center and blue in the periphery. This works on the gradient(s) of the currently selected gradient handle or, if no handle is selected, on all selected objects' gradients. (Compare with the Node tool where Shift+R reverses the direction of the selected path.) This is especially convenient for elliptic gradients which, unlike linear, you cannot simply rotate by 180 degrees for the same result.&lt;br /&gt;
&lt;br /&gt;
* By popular demand, &amp;lt;b&amp;gt;in Pen tool&amp;lt;/b&amp;gt;, if a new path is being drawn but not yet finished, &amp;lt;b&amp;gt;Ctrl+Z cancels&amp;lt;/b&amp;gt; that unfinished path (i.e. does the same as Esc), instead of undoing the previous action.&lt;br /&gt;
&lt;br /&gt;
* In Pen tool, &amp;lt;b&amp;gt;Del&amp;lt;/b&amp;gt; works the same as Backspace to delete the last created point on the unfinished path.&lt;br /&gt;
&lt;br /&gt;
* The keyboard shortcut for &amp;quot;Make selected segments curves&amp;quot; in Node tool is changed from Shift+K to &amp;lt;b&amp;gt;Shift+U&amp;lt;/b&amp;gt; for better mnemonics.&lt;br /&gt;
&lt;br /&gt;
* In Calligraphic tool, &amp;lt;b&amp;gt;Esc&amp;lt;/b&amp;gt; deselects as in most other tools.&lt;br /&gt;
&lt;br /&gt;
* In Selector, &amp;lt;b&amp;gt;Ctrl+Enter&amp;lt;/b&amp;gt; enters the selected group (making it a temporary layer). &amp;lt;b&amp;gt;Ctrl+Backspace&amp;lt;/b&amp;gt; leaves the current layer and goes one layer up in the hierarchy (but not to root).&lt;br /&gt;
&lt;br /&gt;
* [pen tool keys - bb]&lt;br /&gt;
&lt;br /&gt;
= Miscellaneous improvements =&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Document templates&amp;lt;/b&amp;gt; (listed in &amp;lt;i&amp;gt;File &amp;amp;gt; New&amp;lt;/i&amp;gt;) are now first searched in the &amp;lt;code&amp;gt;templates&amp;lt;/code&amp;gt; subdirectory of the user's profile directory (on Linux it's &amp;lt;code&amp;gt;~/.inkscape/templates&amp;lt;/code&amp;gt;), then in the system-wide Inkscape templates directory. This allows you to add your own templates on top of the list of standard templates, as well as override the default template with your own one (the &amp;lt;code&amp;gt;default.svg&amp;lt;/code&amp;gt; in the profile directory has priority over the system-wide one).&lt;br /&gt;
&lt;br /&gt;
* When toggling one of the &amp;quot;transform with object&amp;quot; buttons (for stroke width, rounded rectangle corners, gradients, or patterns), a &amp;lt;b&amp;gt;message&amp;lt;/b&amp;gt; is displayed in the statusbar explaining what has changed in the program's behavior. Hopefully this will reduce the number of complaints from users who had accidentally toggled one of these and were surprised by the result.&lt;br /&gt;
&lt;br /&gt;
* Whole thousands above 2000 in the rulers are now displayed as &amp;lt;b&amp;gt;2k, 3k, 4k&amp;lt;/b&amp;gt; etc.&lt;br /&gt;
&lt;br /&gt;
* In the Document Preferences dialog, the new object style for each tool is now shown as a &amp;lt;b&amp;gt;style swatch&amp;lt;/b&amp;gt; (displaying fill/stroke colors and opacity, stroke width, and master opacity), similar in design to the selected style indicator in the statusbar.&lt;br /&gt;
&lt;br /&gt;
* In the Grid Arrange dialog, row/column spacing can now be negative. &lt;br /&gt;
&lt;br /&gt;
* The installation default is now to scale the &amp;lt;b&amp;gt;rounded rectangle corners&amp;lt;/b&amp;gt; with the rectangles themselves (the previous default mode, still available as an option, was to keep rounding radii unchanged when scaling rectangles). &lt;br /&gt;
&lt;br /&gt;
* Added a new &amp;lt;code&amp;gt;--export-area-canvas&amp;lt;/code&amp;gt; command line parameter that causes the exported PNG to contain the full canvas. This option as well as &amp;lt;code&amp;gt;--export-area-drawing&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;--export-area&amp;lt;/code&amp;gt; can now be used along with &amp;lt;code&amp;gt;--export-id&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;--export-id-only&amp;lt;/code&amp;gt; for greater flexibility.&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;code&amp;gt;--query-*&amp;lt;/code&amp;gt; command line parameters now return the true SVG bounding box of the object instead of the Inkscape coordinate system bbox (with inverted Y axis). The new behavior makes more sense for scripting use of Inkscape.&lt;br /&gt;
&lt;br /&gt;
* Individual &amp;lt;b&amp;gt;&amp;amp;lt;tspan&amp;amp;gt;s&amp;lt;/b&amp;gt; within text objects (including line tspans) can now be selected via the XML editor to view their bounding boxes (though per SVG, you cannot transform them). Also, you can use the &amp;lt;code&amp;gt;--query-*&amp;lt;/code&amp;gt; command line parameters to find out the bounding boxes of tspans from a script. (Individual strings within or between tspans are still not selectable, and they cannot have an ID for querying anyway.)&lt;br /&gt;
&lt;br /&gt;
* The placeholder image which is shown when a bitmap file was no longer accessible reads now &amp;quot;&amp;lt;b&amp;gt;Linked image not found&amp;lt;/b&amp;gt;&amp;quot; instead of the confusing &amp;quot;Broken image&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Cloning multiple selected objects&amp;lt;/b&amp;gt; now works as expected (i.e. each selected object is cloned separately, similar to the Duplicate command). Previously you could only clone a single selected object. &lt;br /&gt;
&lt;br /&gt;
* [about dialog redesign - mental]&lt;br /&gt;
&lt;br /&gt;
* [python extensions to work out of the box on windows? - ishmal]&lt;br /&gt;
&lt;br /&gt;
* Added a new Python effect &amp;lt;b&amp;gt;Flatten Path&amp;lt;/b&amp;gt; that flattens paths in the current selection, approximates them with a polyline by breaking them into segments that meet the specified criteria for flattness.&lt;br /&gt;
&lt;br /&gt;
* [new cursors - scislac]&lt;br /&gt;
&lt;br /&gt;
* In the Transform dialog / Rotate tab, the icon was flipped horizontally to be in line with the direction of positive rotation; the change was applied to the default (now crispy) and legacy icon sets.&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;scale ratio lock button&amp;lt;/b&amp;gt; on the Selector controls bar shows a closed lock when pressed and open lock otherwise (same as the layer lock in the statusbar).&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Browse&amp;lt;/b&amp;gt; button on Export dialog now opens the new file chooser, same as those used by Open and Save.&lt;br /&gt;
&lt;br /&gt;
* [extension manager - gouldtj]&lt;br /&gt;
&lt;br /&gt;
= Miscellaneous bugfixes =&lt;br /&gt;
&lt;br /&gt;
* Inkscape couldn't be compiled with libxml versions &amp;lt;= 2.6.9, and we now bumped the requirements from 2.6.0 up to &amp;lt;b&amp;gt;libxml &amp;gt;= 2.6.11&amp;lt;/b&amp;gt;, which is the earliest you can get officially, anyway.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Scaling of objects with stroke&amp;lt;/b&amp;gt; in Selector used to cause undesired shifts of the scaled object, as well as scaling it in the dimension which was intended to remain untouched (e.g. slight change in width when you scale only height). All these problems are now fixed, both for interactive scaling by mouse and for numeric scaling via the Controls bar, and for both values of the &amp;quot;Scale stroke with objects&amp;quot; option. Among other things, this means that stroked objects no longer lose snapping on scale, and that the &amp;quot;Default scale origin&amp;quot; option in the Selector tool preferences finally works as designed. Caveat: There may still be problems if you scale a selection that contains objects with different stroke widths.&lt;br /&gt;
&lt;br /&gt;
* Bounding box for text and flowed text objects did not include stroke width.&lt;br /&gt;
&lt;br /&gt;
* Stroke miterlimit on text objects was misinterpreted in absolute units instead of multiplies of stroke width (resulting in miter joins rendered as bevel). &lt;br /&gt;
&lt;br /&gt;
* Fonts on Win32 now use the native font mapper, meaning that Inkscape's font list is the same as other Windows programs' and the (potentially) very long delay experienced when using fonts for the first time in each session is gone.&lt;br /&gt;
&lt;br /&gt;
* Setting dash pattern was broken for transformed objects, and copy/paste of style with dash pattern did not apply correctly to objects with transforms.&lt;br /&gt;
&lt;br /&gt;
* An error caused a complete extra screen redraw after each zoom operation. That is, after you press &amp;quot;+&amp;quot; in a complex drawing, Inkscape redraws, but for some time after that it remains still unresponsive because it does that second redraw (invisibly for you, i.e. nothing changes on the screen). This is fixed.&lt;br /&gt;
&lt;br /&gt;
* Gradient rendering was off by one pixel, which often resulted in visibly wrong gradient rendering for small objects or in zoom-out. &lt;br /&gt;
&lt;br /&gt;
* The SVG path parser could not handle fractional numbers with the initial dot. &lt;br /&gt;
&lt;br /&gt;
* Several pattern rendering bugs are fixed, discovered by working with SVG files exported from Adobe Illustrator.&lt;br /&gt;
&lt;br /&gt;
* Inkscape on Mac OS X will now notice fonts in your ~/Library/Fonts directory, in addition to the other standard places.&lt;br /&gt;
&lt;br /&gt;
* Scaling of stroke didn't work for objects that didn't specify stroke-width and thus had the default 1px stroke.&lt;br /&gt;
&lt;br /&gt;
* Inkscape no longer crashes when presented with a defect inx file for extensions.&lt;br /&gt;
&lt;br /&gt;
* There was a regression in 0.43 that caused several minor, though annoying bugs; knots and handles remained highlighted after the mouse was released, and the rubberband selection rectangle stayed visible if the selection was ended over a node while in the node tool.  This regression has been fixed.         &lt;br /&gt;
&lt;br /&gt;
* The connector routing code would previously sometimes confuse objects between multiple documents resulting in strange routing behaviour.  This has been fixed.&lt;br /&gt;
&lt;br /&gt;
* There existed a bug in 0.43's Inkboard code that allowed a malicious outsider to very easily disrupt an Inkboard session.  This has been fixed.&lt;br /&gt;
&lt;br /&gt;
* There existed a bug in 0.43's Inkboard code that would cause deadlocks in the case that two users attempted to invite each other at the same time (see bug #[https://sourceforge.net/tracker/?func=detail&amp;amp;atid=604306&amp;amp;aid=1352522&amp;amp;group_id=93438 1352522] for further details).  This should be fixed, although the fix has not been widely tested.&lt;br /&gt;
&lt;br /&gt;
* There existed a bug in 0.43's Inkboard code that would cause session invitations to not appear on the invitee's screen.  This was the result of a mistake in handling GDK modifier flags, and has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Translations =&lt;br /&gt;
&lt;br /&gt;
* INX files (containing the UI of the external effects) now allow the user visible strings to be translated.  This means that effect dialogs, file type selections, and extension names can all be translated by translators.&lt;br /&gt;
&lt;br /&gt;
= Internal =&lt;br /&gt;
&lt;br /&gt;
* The Document Properties Dialog code was completely gtkmmified, which lead to dramatic reduction of code size due to usage of widget objects. The used widget objects should be reusable by other dialogs, too, and the code is much more readable.&lt;br /&gt;
&lt;br /&gt;
* Work on optimizing includes in all cpp files started, using the purgeincludes tool specifically written for that purpose, and ended with 40% of include lines removed!&lt;br /&gt;
&lt;br /&gt;
= Known problems =&lt;br /&gt;
&lt;br /&gt;
=== Beware: defect themes on Linux ===&lt;br /&gt;
&lt;br /&gt;
* Inkscape and other Gtk programs can crash on any Linux, when the &amp;lt;b&amp;gt;gtk2-engines-smooth / libsmooth&amp;lt;/b&amp;gt; package is installed. We have filed a bug against libsmooth which is now in gtk-engine and part of gnome. Removing the package resolves the problem, however, but it would be nice if you as affected user would inform the gtk-engines maintainers of the problem. See especially http://bugzilla.gnome.org/show_bug.cgi?id=312115 (thanks to Thomas Wood)&lt;br /&gt;
* A similar crash happens if the &amp;lt;b&amp;gt;KDE Baghira&amp;lt;/b&amp;gt; theme or the package &amp;lt;b&amp;gt;gtk_qt_engine&amp;lt;/b&amp;gt; are installed. If you experience Inkscape crashes on KDE, please try to install a different theme from Baghira, or uninstall the gtk_qt_engine package from your system. Both problems also affect older versions of Inkscape.&lt;br /&gt;
&lt;br /&gt;
= Previous releases =&lt;br /&gt;
&lt;br /&gt;
* ReleaseNotes043 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes043)&lt;br /&gt;
* ReleaseNotes042 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes042)&lt;br /&gt;
* ReleaseNotes041 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes041)&lt;br /&gt;
* ReleaseNotes040 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes040)&lt;br /&gt;
* ReleaseNotes039 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes039)&lt;br /&gt;
* ReleaseNotes038 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes038)&lt;br /&gt;
* ReleaseNotes037 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes037)&lt;br /&gt;
* ReleaseNotes036 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes036)&lt;br /&gt;
* ReleaseNotes035 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes035)&lt;/div&gt;</summary>
		<author><name>Yipdw</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=Release_notes/0.44&amp;diff=6169</id>
		<title>Release notes/0.44</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=Release_notes/0.44&amp;diff=6169"/>
		<updated>2006-04-17T07:03:59Z</updated>

		<summary type="html">&lt;p&gt;Yipdw: /* Miscellaneous bugfixes */ - added information about Inkboard session invite code bugfix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Inkscape 0.44: overview ==&lt;br /&gt;
&lt;br /&gt;
Bigger and better.&lt;br /&gt;
&lt;br /&gt;
* Not directly related to Inkscape, but important nevertheless: since our last release, [http://www.mozilla.com/firefox/ Firefox 1.5] was released with SVG support enabled by default. This means that you can now view any Inkscape document right in your Firefox without any conversion or plugins!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Outline mode =&lt;br /&gt;
&lt;br /&gt;
An Outline (&amp;quot;wireframe&amp;quot;) display mode is implemented. Use the &amp;lt;i&amp;gt;View &amp;gt; Display Mode &amp;gt; Outline&amp;lt;/i&amp;gt; to activate it. In this mode:&lt;br /&gt;
&lt;br /&gt;
* all paths and shapes are rendered as &amp;lt;b&amp;gt;inverse&amp;lt;/b&amp;gt; (black on light background and vice versa) &amp;lt;b&amp;gt;outlines&amp;lt;/b&amp;gt; of constant width (1 screen pixel regardless of zoom), without fill;&lt;br /&gt;
&lt;br /&gt;
* text is painted by inverse fill, without stroke; &lt;br /&gt;
&lt;br /&gt;
* bitmaps are shown as is;&lt;br /&gt;
&lt;br /&gt;
* any opacity and gradients are ignored.&lt;br /&gt;
&lt;br /&gt;
The outline mode is usually not drastically faster than regular mode (usually 10% to 50% faster), and in some special cases it may even be slower. However, the value of the outline mode is not only in its speed; it is a good way to get an idea of the structure and objects of your document, and it is convenient for precision node editing and for finding &amp;quot;stray objects&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
= Selected style indicator =&lt;br /&gt;
&lt;br /&gt;
A new control in the left end of the statusbar lets you quickly view and change the &amp;lt;b&amp;gt;fill and stroke of the selected objects&amp;lt;/b&amp;gt;. When you have a text selection in Text tool or a gradient handle selected in the Gradient tool, this indicator displays and changes the style of the text fragment or gradient stop, instead of the entire object (it's the same behavior as the Fill&amp;amp;amp;Stroke dialog.)&lt;br /&gt;
&lt;br /&gt;
* The two indicators, labelled &amp;lt;b&amp;gt;F:&amp;lt;/b&amp;gt; (top) and &amp;lt;b&amp;gt;S:&amp;lt;/b&amp;gt; (bottom), display fill and stroke of the selected object(s) correspondingly. (For gradient handles, they always display the same style.)&lt;br /&gt;
&lt;br /&gt;
* Each fill/stroke indicator can display either a &amp;lt;b&amp;gt;color+opacity swatch&amp;lt;/b&amp;gt; (the opacity shown here is the fill opacity or stroke opacity, not the master opacity) or a text label specifying &amp;lt;b&amp;gt;N/A&amp;lt;/b&amp;gt; (nothing selected), &amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt; (no fill/stroke), &amp;lt;b&amp;gt;Unset&amp;lt;/b&amp;gt; (unset fill/stroke), &amp;lt;b&amp;gt;L Gradient&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;R Gradient&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Pattern&amp;lt;/b&amp;gt; (corresponding fill/stroke types), or &amp;lt;b&amp;gt;Different&amp;lt;/b&amp;gt; (selected objects have different fill/stroke types).&lt;br /&gt;
&lt;br /&gt;
* Additionally, each indicator may be accompanied by one of two flags, &amp;lt;b&amp;gt;m&amp;lt;/b&amp;gt; (&amp;quot;multiple&amp;quot;, meaning there are two or more objects all with the same fill/stroke) or &amp;lt;b&amp;gt;a&amp;lt;/b&amp;gt; (&amp;quot;averaged&amp;quot;, meaning there are two or more objects with different flat colors in fill/stroke, and the indicator shows the average of these colors).&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Left-click&amp;lt;/b&amp;gt; on an indicator opens or activates the Fill&amp;amp;Stroke dialog with the corresponding tab (Fill or Stroke) active.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Right-click&amp;lt;/b&amp;gt; on an indicator opens a popup menu with the following items:&lt;br /&gt;
** &amp;lt;b&amp;gt;Edit fill/stroke...&amp;lt;/b&amp;gt;: Opens or activates the Fill&amp;amp;Stroke dialog with the corresponding tab selected. (Same as left-click.)&lt;br /&gt;
** &amp;lt;b&amp;gt;Last set color&amp;lt;/b&amp;gt;: Applies to the selected objects the fill/stroke color that was last applied to anythig.&lt;br /&gt;
** &amp;lt;b&amp;gt;Last selected color&amp;lt;/b&amp;gt;: Applies to the selected objects the fill/stroke color that was last displayed in this indicator. (Allows you to easily copy fill/stroke color between objects: select source, select destination, apply &amp;quot;last selected color&amp;quot;.)&lt;br /&gt;
**  &amp;lt;b&amp;gt;Invert&amp;lt;/b&amp;gt;: Sets the fill or stroke to the inverse of the current color (does not affect opacity).&lt;br /&gt;
**  &amp;lt;b&amp;gt;White&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Black&amp;lt;/b&amp;gt;: Sets the fill or stroke to the corresponding color (fully opaque).&lt;br /&gt;
** &amp;lt;b&amp;gt;Copy color&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Paste color&amp;lt;/b&amp;gt;: Copies or pastes the fill or stroke color (when it's color) to/from the system clipboard, as text in the &amp;lt;code&amp;gt;#rrggbb&amp;lt;/code&amp;gt; hex format.&lt;br /&gt;
** &amp;lt;b&amp;gt;Swap fill and stroke&amp;lt;/b&amp;gt;: Exchanges fill and stroke (both their types and colors, if any). &lt;br /&gt;
** &amp;lt;b&amp;gt;Make fill/stroke opaque&amp;lt;/b&amp;gt;: Removes fill or stroke transparency (not master transparency!).&lt;br /&gt;
** &amp;lt;b&amp;gt;Unset fill/stroke&amp;lt;/b&amp;gt;: Unsets fill or stroke from selected objects.&lt;br /&gt;
** &amp;lt;b&amp;gt;Remove fill/stroke&amp;lt;/b&amp;gt;: Removes fill or stroke from the selected objects.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Middle-click&amp;lt;/b&amp;gt; on a fill/stroke indicator removes fill/stroke from selected objects; if it is already removed (i.e. if the indicator displays &amp;quot;None&amp;quot;), it does the same as the &amp;quot;Last set color&amp;quot; command from the popup menu.&lt;br /&gt;
&lt;br /&gt;
* The Stroke indicator also displays the &amp;lt;b&amp;gt;stroke width&amp;lt;/b&amp;gt; of selection (averaged if there are multiple objects selected with different stroke widths), located to the right of the stroke color/transparency swatch. Left-clicking on it opens the Fill&amp;amp;Stroke dialog with the Stroke Style tab selected. Right-clicking on it opens a popup menu which allows you to choose the units for displaying the stroke width, as well as choose one of the presets to assign to selection.&lt;br /&gt;
&lt;br /&gt;
* To the right of the fill/stroke indicators, the &amp;lt;b&amp;gt;Opacity&amp;lt;/b&amp;gt; numeric field (labelled &amp;quot;O:&amp;quot;) shows and allows you to change the master opacity of the selected object (or the averaged opacity of several selected objects). &amp;lt;b&amp;gt;Right-clicking &amp;lt;/b&amp;gt; the numeric field opens a popup menu with preset opacity levels. &amp;lt;b&amp;gt;Middle-clicking&amp;lt;/b&amp;gt; on the &amp;quot;O:&amp;quot; label cycles the opacity through the values of 0 (transparent), 0.5, and 1 (opaque).&lt;br /&gt;
&lt;br /&gt;
The zoom field and the cursor coordinates indicator have been rearranged for compactness and moved to the right end of the statusbar. There's also a window resize handle added at the very end of the statusbar.&lt;br /&gt;
&lt;br /&gt;
= Clipping and masking =&lt;br /&gt;
&lt;br /&gt;
Inkscape now provides some UI for using &amp;lt;b&amp;gt;clipping paths and masks&amp;lt;/b&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* Any object can be non-destructively intersected with a path (called a &amp;lt;i&amp;gt;clipping path&amp;lt;/i&amp;gt;) so that only the intersected portion of the object is visible. &lt;br /&gt;
** &amp;lt;b&amp;gt;To apply clipping&amp;lt;/b&amp;gt;, select the objects to be clipped and the clipping path object, make sure the clipping path is above the other objects in z-order, and do &amp;lt;i&amp;gt;Object &amp;gt; Clip &amp;gt; Set&amp;lt;/i&amp;gt;.&lt;br /&gt;
** You can &amp;lt;b&amp;gt;transform, edit, or style&amp;lt;/b&amp;gt; the clipped objects as usual. The clipping remains applied and transforms together with each clipped object.&lt;br /&gt;
** To &amp;lt;b&amp;gt;remove the clipping&amp;lt;/b&amp;gt;, do &amp;lt;i&amp;gt;Object &amp;gt; Clip &amp;gt; Release&amp;lt;/i&amp;gt;. The clipping path is returned to the drawing as a regular object; it is inserted on top of the unclipped object in z-order. &lt;br /&gt;
&lt;br /&gt;
* Any object can be non-destructively masked by another object (called &amp;lt;i&amp;gt;mask&amp;lt;/i&amp;gt;) so that: the mask's black or transparent areas become fully transparent in the masked object; mask's opaque white areas become fully opaque; and all intermediate colors translate into intermediate levels of opacity in the masked object. This allows you to apply, for example, arbitrary transparency gradients to objects.&lt;br /&gt;
** To &amp;lt;b&amp;gt;apply a mask&amp;lt;/b&amp;gt;, select the objects to be masked and the mask object, make sure the mask is above the other objects in z-order, and do &amp;lt;i&amp;gt;Object &amp;gt; Mask &amp;gt; Set&amp;lt;/i&amp;gt;.&lt;br /&gt;
** You can &amp;lt;b&amp;gt;transform, edit, or style&amp;lt;/b&amp;gt; the masked objects as usual. The mask remains applied and transforms together with each masked object.&lt;br /&gt;
** To &amp;lt;b&amp;gt;remove the masking&amp;lt;/b&amp;gt;, do &amp;lt;i&amp;gt;Object &amp;gt; Mask &amp;gt; Release&amp;lt;/i&amp;gt;. The mask is returned to the drawing as a regular object; it is inserted on top of the unmasked object in z-order. &lt;br /&gt;
&lt;br /&gt;
* Objects with clippath show their bounding box intersected with the bounding box of the clippath, instead of the original unclipped bbox as before. (However, this does not apply to objects without clippath of their own which are clipped by being inside a clipped group.)&lt;br /&gt;
&lt;br /&gt;
* Clipped or masked objects display &amp;quot;&amp;lt;i&amp;gt;clipped&amp;lt;/i&amp;gt;&amp;quot; or &amp;quot;&amp;lt;i&amp;gt;masked&amp;lt;/i&amp;gt;&amp;quot;, correspondingly, in their statusbar descriptions.&lt;br /&gt;
&lt;br /&gt;
* Although Inkscape had render-only support for clipping paths and masks for quite some time, in this release we fixed a number of bugs which may affect the display of your documents using clippaths or masks.&lt;br /&gt;
** Clippaths and masks with objectBoundingBox units are now shown correctly upon loading of the document.&lt;br /&gt;
** Clippaths without fill didn't work, this is now fixed.&lt;br /&gt;
** Objects with clippaths or masks are correctly copied/pasted between documents.&lt;br /&gt;
&lt;br /&gt;
= Color profile support =&lt;br /&gt;
&lt;br /&gt;
[joncruz]&lt;br /&gt;
&lt;br /&gt;
If compiled with LittleCMS support, Inkscape now passes the [http://www.w3.org/Graphics/SVG/Test/20030813/htmlframe/full-color-prof-01-f.html ICC color profile test] by W3C.&lt;br /&gt;
&lt;br /&gt;
= Docked color palette =&lt;br /&gt;
&lt;br /&gt;
[options; use; dragndrop; linked colors - joncruz]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Transform dialog =&lt;br /&gt;
&lt;br /&gt;
Fixes and improvements in the Transform dialog (Ctrl+Shift+M):&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Apply to each object separately&amp;lt;/b&amp;gt; checkbox is added, allowing you to scale/rotate/skew each selected object by the same amount, around that object's center. When off (by default), the selection is transformed as a whole. The status of this checkbox is remembered across sessions. (It has no effect on Move and Matrix tabs).&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Clear&amp;lt;/b&amp;gt; button resets the values on the current tab to defaults.&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Scale&amp;lt;/b&amp;gt; tab now allows you to specify horizontal or vertical size increments in percentage or absolute units. Also, there's a &amp;lt;b&amp;gt;Scale proportionally&amp;lt;/b&amp;gt; checkbox which ensures that scaling preserves the width/height ratio. (If you are scaling several objects proportionally with &amp;quot;Apply to each object separately&amp;quot;, you can only use the % unit to specify the scaling; otherwise each object's scale increments will have the width/height ratio of the entire selection, not of that specific object.)&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Skew&amp;lt;/b&amp;gt; tab can now specify the skew as an &amp;lt;b&amp;gt;absolute displacement&amp;lt;/b&amp;gt; (e.g. for horizontal skewing of a rectangle, that means the shift of the top rectangle side relative to the bottom), as &amp;lt;b&amp;gt;percentage displacement&amp;lt;/b&amp;gt; (e.g. a 1% horizontal skew of a rectangle means shifting the top side by 1% of the rectangle height), or as an &amp;lt;b&amp;gt;angle&amp;lt;/b&amp;gt; (e.g. horizontal skew by 15 degrees results in the sides of a rectangle being rotated to that angle, while the top and bottom remain horizontal).&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Matrix&amp;lt;/b&amp;gt; tab (previously called &amp;quot;Transform&amp;quot;) can either edit the current &amp;lt;code&amp;gt;transform=&amp;lt;/code&amp;gt; matrix of an object, or post-multiply the &amp;lt;code&amp;gt;transform=&amp;lt;/code&amp;gt; with the matrix you specify, depending on the &amp;lt;b&amp;gt;Edit current matrix&amp;lt;/b&amp;gt; checkbox. (As it is now redundant, the transformation matrix in the Object Properties dialog is removed.)&lt;br /&gt;
&lt;br /&gt;
* The dialog now correctly &amp;lt;b&amp;gt;watches selection changes&amp;lt;/b&amp;gt; in the active document window and updates its values accordingly.&lt;br /&gt;
&lt;br /&gt;
* The layout of the dialog is simplified, tooltips and mnemonics added for better usability.&lt;br /&gt;
&lt;br /&gt;
* Many bugs are fixed, especially in value conversions between units.&lt;br /&gt;
&lt;br /&gt;
= Persistent rotation centers =&lt;br /&gt;
&lt;br /&gt;
* The position of the center (axis) of rotation and skewing used by Selector is now &amp;lt;b&amp;gt;remembered&amp;lt;/b&amp;gt; for all objects and is restored when you select those objects again (even after save and reload). When you move or scale an object, its rotation center is moved or scaled too, so its position relative to the object always remains the same.&lt;br /&gt;
&lt;br /&gt;
* When you have several objects selected, they use the rotation focus of the &amp;lt;b&amp;gt;first selected object&amp;lt;/b&amp;gt;. If the first object does not have center set (i.e. if it's in a default central position), then several objects will rotate around the center of their common bounding box.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Shift+click&amp;lt;/b&amp;gt; on the rotation center resets it back to the center of the object's box.&lt;br /&gt;
&lt;br /&gt;
* Consequently, dragging the transformation center is now &amp;lt;b&amp;gt;an undoable action&amp;lt;/b&amp;gt;; you can press Ctrl+Z to undo the drag.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Keyboard rotation&amp;lt;/b&amp;gt; by [, ] keys with various modifiers, as well as the &amp;lt;b&amp;gt;Transform dialog&amp;lt;/b&amp;gt;, now rotate around the selected object's center (for multiple selections, the center of the first selected object).&lt;br /&gt;
&lt;br /&gt;
* Rotation centers are &amp;lt;b&amp;gt;preseved&amp;lt;/b&amp;gt; when duplicating, cloning (including clone tiler), and converting to path.&lt;br /&gt;
&lt;br /&gt;
[TODO: &lt;br /&gt;
- make it work smartly for groups: if a group has center not set, return the center of the first object inside group with the center set&lt;br /&gt;
&lt;br /&gt;
- a separate tab in the Transform dialog, with 9 buttons in the square grid (for setting it to object's corners, sides, and center) as well as x/y fields for setting center to any position&lt;br /&gt;
&lt;br /&gt;
- make center snap to grid/guides/objects and to other centers&lt;br /&gt;
&lt;br /&gt;
- make objects snap with their center to grid/guides/objects]&lt;br /&gt;
&lt;br /&gt;
= Pasting size =&lt;br /&gt;
&lt;br /&gt;
A number of commands are added to easily scale selected objects to match the size of the object(s) previously copied to the clipboard. They are all in the Paste Size submenu in Edit menu:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Paste Size&amp;lt;/b&amp;gt; scales the whole selection to match the overall size of the clipboard object(s).&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Paste Width&amp;lt;/b&amp;gt;/&amp;lt;b&amp;gt;Paste Height&amp;lt;/b&amp;gt; scale the whole selection horizontally/vertically so that it matches the width/height of the clipboard object(s). These commands honor the scale ratio lock on the Selector controls bar (between W and H fields), so that when that lock is pressed, the other dimension of the selected object is scaled in the same proportion; otherwise the other dimension is unchanged.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Paste Size Separately&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Paste Width Separately&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;Paste Height Separately&amp;lt;/b&amp;gt; work similarly to the above described commands, except that they scale &amp;lt;i&amp;gt;each selected object&amp;lt;/i&amp;gt; separately to make it match the size/width/height of the clipboard object(s).&lt;br /&gt;
&lt;br /&gt;
= Node tool =&lt;br /&gt;
&lt;br /&gt;
* In Node tool, &amp;lt;b&amp;gt;deleting node(s)&amp;lt;/b&amp;gt; by Del/Backspace keys or by Ctrl+Alt+clicking a node now &amp;lt;b&amp;gt;tries to preserve, as much as possible, the current shape of the path&amp;lt;/b&amp;gt;. This means that the nodes adjacent to those being deleted have their handles adjusted to approximate the form that the path had before deletion. For example, if you Ctrl+Alt+click a path twice, once to add a new node and then to delete it, the path will not change at all (or change very slightly). The old deletion behavior without adjusting handles is still available via &amp;lt;b&amp;gt;Ctrl+Del&amp;lt;/b&amp;gt; or &amp;lt;b&amp;gt;Ctrl+Backspace&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* When you &amp;lt;b&amp;gt;switch the type&amp;lt;/b&amp;gt; of the selected node to Smooth or Symmetric by pressing Shift+S/Shift+Y, you can now &amp;lt;b&amp;gt;preserve the position&amp;lt;/b&amp;gt; of one of the two handles by hovering your mouse over it, so that only the other handle is rotated/scaled to match.&lt;br /&gt;
&lt;br /&gt;
* Similarly, when you &amp;lt;b&amp;gt;join endnodes&amp;lt;/b&amp;gt; by pressing Shift+J, you can &amp;lt;b&amp;gt;preserve the position&amp;lt;/b&amp;gt; of one of the two nodes by hovering your mouse over it, so that only the other node is moved. &lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;!&amp;lt;/b&amp;gt; key &amp;lt;b&amp;gt;inverts node selection&amp;lt;/b&amp;gt; in the current subpath(s) (i.e. subpaths with at least one selected node); &amp;lt;b&amp;gt;Alt+!&amp;lt;/b&amp;gt; inverts in the entire path. (This is similar to how these keys work in Selector, with current subpath(s) instead of the current layer.)&lt;br /&gt;
&lt;br /&gt;
= Connectors and automatic layout =&lt;br /&gt;
&lt;br /&gt;
* [automatic diagram layout - ?]&lt;br /&gt;
&lt;br /&gt;
* There is a new &amp;lt;b&amp;gt;Remove Overlaps&amp;lt;/b&amp;gt; button to move the selected objects enough that they don't overlap each other. This should be a significant addition to Inkscape's usability for diagramming. [Consider expanding this, comparing with existing Unclump and Distribute edge-to-edge buttons. - pjrm]&lt;br /&gt;
&lt;br /&gt;
* In Connector tool, the &amp;lt;b&amp;gt;margins around avoided shapes&amp;lt;/b&amp;gt; (used for autorouting connectors) can now be adjusted via the &amp;quot;Spacing&amp;quot; control on the controls bar.&lt;br /&gt;
&lt;br /&gt;
= Selective tracing with SIOX =&lt;br /&gt;
&lt;br /&gt;
[ishmal]&lt;br /&gt;
&lt;br /&gt;
= Calligraphic tremor =&lt;br /&gt;
&lt;br /&gt;
Even when using a graphics tablet with pressure sensitivity, the Calligraphy pen's strokes often look too smooth and artificial. To enable a more natural look, the new Tremor parameter is added to the Calligraphy tool in this version. Adjustable in the Controls bar from 0.0 to 1.0, it will affect your strokes producing anything from slight unevenness to wild blotches and splotches. This significantly expands the creative range of the tool.&lt;br /&gt;
&lt;br /&gt;
= Redesigned Document Properties / Metadata dialogs =&lt;br /&gt;
&lt;br /&gt;
* The Document Preferences dialog is now named &amp;lt;b&amp;gt;Document Properties&amp;lt;/b&amp;gt;, and it was split in two: metadata were extracted into the &amp;lt;b&amp;gt;Document Metadata&amp;lt;/b&amp;gt; dialog; metadata widgets are now also spread over two pages.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;New controls&amp;lt;/b&amp;gt;: the new object snapping features required their own property widgets, and you can set the snapping sensitivity with a slider, or let it snap regardless of distance (grid only).&lt;br /&gt;
&lt;br /&gt;
* Rearrangements within &amp;lt;b&amp;gt;Document Properties&amp;lt;/b&amp;gt;: everything snapping-related was collected on one page; Grid and Guide widgets are on their own, the same page. For better HIG compliance, all widgets were categorized; especially the widgets on the Page page were completely rearranged in the General/Format/Border categories.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Bug fixes&amp;lt;/b&amp;gt;: grayed out license URI had too low contrast, so it's no longer grayed out; the proprietary license didn't clean the license URI; spinbuttons had no tooltips, and minor grid quirks were removed; data was not updated when a new file replaced another in the same window.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;HIG compliance&amp;lt;/b&amp;gt;: much work went into that, and now only a few details are missing from full Gnome-HIG compliance.&lt;br /&gt;
&lt;br /&gt;
= Path effects =&lt;br /&gt;
&lt;br /&gt;
[acspike]&lt;br /&gt;
&lt;br /&gt;
= Snapping =&lt;br /&gt;
&lt;br /&gt;
* [object snap - carl]&lt;br /&gt;
&lt;br /&gt;
* [highlight - mtou]&lt;br /&gt;
&lt;br /&gt;
* [only to visible gridlines - mtou]&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Guidelines&amp;lt;/b&amp;gt; are made easier to pick: now you don't need to position mouse &amp;lt;i&amp;gt;exactly&amp;lt;/i&amp;gt; over a guideline to activate it, instead there's a small position tolerance (1 screen pixel on each side of the guideline).&lt;br /&gt;
&lt;br /&gt;
= Sublayers =&lt;br /&gt;
&lt;br /&gt;
Previously, it was only possible to make a group a temporary sublayer by entering that group. Now Inkscape supports creating and using true persistent sublayers within a layer.&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Add layer&amp;lt;/b&amp;gt; dialog allows you to place the new layer above, below, or inside the current layer.&lt;br /&gt;
&lt;br /&gt;
* Extended &amp;quot;Select All&amp;quot; option - now there is an option for &amp;quot;Select All&amp;quot; and TAB browsing to work in current layer with it's sublayers.&lt;br /&gt;
&lt;br /&gt;
= SVG Output =&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Colors&amp;lt;/b&amp;gt; are now expressed by name (‘white’) or three-digit form (‘&amp;lt;tt&amp;gt;#f3c&amp;lt;/tt&amp;gt;’) when possible.&lt;br /&gt;
&lt;br /&gt;
= New formats =&lt;br /&gt;
&lt;br /&gt;
* [save zip with images - mipmip] collects the svg file and all linked images into a zip archive for distribution.&lt;br /&gt;
&lt;br /&gt;
* An output format for &amp;lt;b&amp;gt;desktop cutting plotters&amp;lt;/b&amp;gt;, such as the Wishblade and Craftrobo, was added. This format is a very minimalist DXF file with appropriate scaling and translation applied. This output format should not be expected to operate as a generalized DXF output.&lt;br /&gt;
&lt;br /&gt;
* [xfig]&lt;br /&gt;
&lt;br /&gt;
* [odg - ishmal]&lt;br /&gt;
&lt;br /&gt;
* The new &amp;lt;b&amp;gt;XCF output extension&amp;lt;/b&amp;gt; exports all top-level elements (i.e. layers and objects directly under root) as PNGs and assembles them into an XCF for procesing in the Gimp. Requires Python, PyXML and Gimp. Gimp 2.2.x or above must be in the path and be named &amp;lt;code&amp;gt;gimp&amp;lt;/code&amp;gt;. A version of Inkscape 0.44 or above must be accessible from the path. Does not function in Windows.&lt;br /&gt;
&lt;br /&gt;
= Speed =&lt;br /&gt;
&lt;br /&gt;
In addition to the Outline mode which makes it much easier to work with complex drawings, this version of Inkscape also provides significant speed improvements in many areas.&lt;br /&gt;
&lt;br /&gt;
* Thanks to &amp;lt;b&amp;gt;optimizations in the renderer&amp;lt;/b&amp;gt;, Inkscape's screen redraw is &amp;lt;b&amp;gt;faster by at least 10%&amp;lt;/b&amp;gt;, and in some cases (such as complex stroked/dashed paths at high zooms) &amp;lt;b&amp;gt;up to three times faster&amp;lt;/b&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Optimizations in the Node tool&amp;lt;/b&amp;gt; resulted in noticeable speed gains for node editing. Thus, switching to and from the Node tool (with a path selected), as well as selecting nodes in that tool, are now &amp;lt;b&amp;gt;at least ten times faster&amp;lt;/b&amp;gt; than before. Other operations, including curve and node dragging and move/scale/rotate operations on multiple selected nodes, are much faster as well. This is especially important when working with complex paths; with these optimizations, paths containing several thousand nodes, though still slow, are much more usable.&lt;br /&gt;
&lt;br /&gt;
* An optimization in the attribute setting method made operations such as moving multiple objects with arrow keys at least &amp;lt;b&amp;gt;30% faster&amp;lt;/b&amp;gt; compared to 0.43. This is especially noticeable when you are moving clones selected together with their original (e.g. a clone tiling), in which case Inkscape now works &amp;lt;b&amp;gt;three to four times faster&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Interface icons&amp;lt;/b&amp;gt; are now rendered in the background (from SVG source in &amp;lt;code&amp;gt;share/icons/icons.svg&amp;lt;/code&amp;gt;) when Inkscape is idle, rather than waiting for all the icons in a menu to render the first time you pull it up. This eliminates the annoying delay when opening menus for the first time.&lt;br /&gt;
&lt;br /&gt;
= Menus =&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Zoom&amp;lt;/b&amp;gt; commands in the View menu are moved to a submenu; the &amp;lt;i&amp;gt;Zoom In&amp;lt;/i&amp;gt; and &amp;lt;i&amp;gt;Zoom Out&amp;lt;/i&amp;gt; commands are added to that submenu.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Clone&amp;lt;/b&amp;gt; commands are moved into a submenu in Edit menu and given more descriptive names and tips.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Pattern&amp;lt;/b&amp;gt; commands (&amp;lt;i&amp;gt;Objects to Pattern&amp;lt;/i&amp;gt; and &amp;lt;i&amp;gt;Pattern to Objects&amp;lt;/i&amp;gt;) are moved into a submenu in Object menu, under the new Clip and Mask submenus.&lt;br /&gt;
&lt;br /&gt;
* The contents of the &amp;lt;b&amp;gt;Effects menu&amp;lt;/b&amp;gt; are categorized into submenus, and several effects are renamed to use more intuitive names. &lt;br /&gt;
&lt;br /&gt;
= Statusbar =&lt;br /&gt;
&lt;br /&gt;
* In Selector, for multiple selected objects, the statusbar now reports their types. For example, if 5 groups are selected, it displays&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt; objects of type &amp;lt;b&amp;gt;Group&amp;lt;/b&amp;gt; in layer &amp;lt;b&amp;gt;LayerName&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
:instead of just &amp;quot;5 objects selected&amp;quot; as before. If there are up to 3 types in the selection, they will be listed, for example:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt; objects of types &amp;lt;b&amp;gt;Group&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Path&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Rectangle&amp;lt;/b&amp;gt; in layer &amp;lt;b&amp;gt;LayerName&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
:The order of the list will correspond to the order in which the objects were added to selection. If there are 4 or more types in selection, only the number of types is reported, for example:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt; objects of &amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt; types in layer &amp;lt;b&amp;gt;LayerName&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* In Selector, objects selected in groups are now identified as such, and the group ID is given, for example:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;Rectangle&amp;lt;/b&amp;gt; in group &amp;lt;i&amp;gt;g212&amp;lt;/i&amp;gt; (layer &amp;lt;b&amp;gt;content&amp;lt;/b&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
:If selected objects have different parents within one layer (for example, if one is selected in a group and another outside it), the number of parents is reported:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt; objects of types &amp;lt;b&amp;gt;Rectangle&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Path&amp;lt;/b&amp;gt; in &amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt; parents (layer &amp;lt;b&amp;gt;content&amp;lt;/b&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
:If objects are in different layers, only the number of layers is reported since this also implies different parents:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt; objects of types &amp;lt;b&amp;gt;Rectangle&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Path&amp;lt;/b&amp;gt; in &amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt; layers&lt;br /&gt;
&lt;br /&gt;
* The contents of the &amp;lt;b&amp;gt;statusbar message&amp;lt;/b&amp;gt; are now duplicated as a &amp;lt;b&amp;gt;tooltip&amp;lt;/b&amp;gt; that is shown when you hover the mouse over the statusbar. [TODO: need to strip markup from the tooltips.] &lt;br /&gt;
&lt;br /&gt;
* The statusbar text is now no longer just cut off if there is insufficient room, but an ellipsis (...) is inserted at the end to show there's more (only with Gtk 2.6 and newer).&lt;br /&gt;
&lt;br /&gt;
= Theme =&lt;br /&gt;
&lt;br /&gt;
* Inkscape has a &amp;lt;b&amp;gt;new default icon set&amp;lt;/b&amp;gt; titled &amp;quot;Crispy&amp;quot; provided by Andre Sousa. The new icons are intended to add a more professional and cohesive look to our application, as well as to make the functions the icons represent more self-evident.&lt;br /&gt;
&lt;br /&gt;
* [new mouse cursors are coloured and antialiased - scislac]&lt;br /&gt;
&lt;br /&gt;
= Configurable keyboard =&lt;br /&gt;
&lt;br /&gt;
Inkscape's &amp;lt;b&amp;gt;keyboard shortcuts are now configurable!&amp;lt;/b&amp;gt; &lt;br /&gt;
&lt;br /&gt;
At this time, not all Inkscape actions can have their shortcuts customized. However, the majority of actions, including everything you see in the menus, are already configurable, and we're working on making more actions configurable. &lt;br /&gt;
&lt;br /&gt;
On startup, Inkscape reads its keyboard shortcuts from &amp;lt;code&amp;gt;share/keys/default.xml&amp;lt;/code&amp;gt;. That file is a copy of &amp;lt;code&amp;gt;inkscape.xml&amp;lt;/code&amp;gt; in the same directory, which also contains keyboard emulation profiles for other vector editors:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;code&amp;gt;xara.xml&amp;lt;/code&amp;gt;: Xara X/Xara Xtreme/Xara LX keys&lt;br /&gt;
&lt;br /&gt;
You can copy any of these over default.xml to use that profile. In all profiles, those keys which are not used by the corresponding program still have their Inkscape bindings. If you can contribute a profile for some vector editor that we don't yet have, we will appreciate that. The files have a simple XML-based format described in &amp;lt;code&amp;gt;inkscape.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
You can also customize some of your keybindings without overwriting the main &amp;lt;code&amp;gt;default.xml&amp;lt;/code&amp;gt;. If your profile directory (&amp;lt;code&amp;gt;~/.inkscape&amp;lt;/code&amp;gt; on Linux) contains a &amp;lt;code&amp;gt;keys&amp;lt;/code&amp;gt; subdirectory with a &amp;lt;code&amp;gt;default.xml&amp;lt;/code&amp;gt; file, the keybindings from that file will overlay (i.e. add to, and override in case of a conflict) the default bindings. The format of your own &amp;lt;code&amp;gt;default.xml&amp;lt;/code&amp;gt; is the same as that of the main &amp;lt;code&amp;gt;default.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
= Miscellaneous shortcuts =&lt;br /&gt;
&lt;br /&gt;
* Now you can use &amp;lt;b&amp;gt;Shift+middle button drag&amp;lt;/b&amp;gt; in any tool to zoom into an area. This works the same as simple drag in Zoom tool, but is faster because it does not require switching away from your current tool. Together with &amp;lt;b&amp;gt;middle button drag&amp;lt;/b&amp;gt; (panning), &amp;lt;b&amp;gt;middle button click&amp;lt;/b&amp;gt; (zoom in) and &amp;lt;b&amp;gt;Shift+middle button click&amp;lt;/b&amp;gt; (zoom out), this completes the set of canvas navigation shortcuts available in any tool or context.&lt;br /&gt;
&lt;br /&gt;
* In Gradient tool, &amp;lt;b&amp;gt;Shift+R reverses the gradient definition&amp;lt;/b&amp;gt; (i.e. mirrors the stop positions) without moving the gradient handles. For example, an elliptic gradient with blue center and red periphery becomes red in the center and blue in the periphery. This works on the gradient(s) of the currently selected gradient handle or, if no handle is selected, on all selected objects' gradients. (Compare with the Node tool where Shift+R reverses the direction of the selected path.) This is especially convenient for elliptic gradients which, unlike linear, you cannot simply rotate by 180 degrees for the same result.&lt;br /&gt;
&lt;br /&gt;
* By popular demand, &amp;lt;b&amp;gt;in Pen tool&amp;lt;/b&amp;gt;, if a new path is being drawn but not yet finished, &amp;lt;b&amp;gt;Ctrl+Z cancels&amp;lt;/b&amp;gt; that unfinished path (i.e. does the same as Esc), instead of undoing the previous action.&lt;br /&gt;
&lt;br /&gt;
* In Pen tool, &amp;lt;b&amp;gt;Del&amp;lt;/b&amp;gt; works the same as Backspace to delete the last created point on the unfinished path.&lt;br /&gt;
&lt;br /&gt;
* The keyboard shortcut for &amp;quot;Make selected segments curves&amp;quot; in Node tool is changed from Shift+K to &amp;lt;b&amp;gt;Shift+U&amp;lt;/b&amp;gt; for better mnemonics.&lt;br /&gt;
&lt;br /&gt;
* In Calligraphic tool, &amp;lt;b&amp;gt;Esc&amp;lt;/b&amp;gt; deselects as in most other tools.&lt;br /&gt;
&lt;br /&gt;
* In Selector, &amp;lt;b&amp;gt;Ctrl+Enter&amp;lt;/b&amp;gt; enters the selected group (making it a temporary layer). &amp;lt;b&amp;gt;Ctrl+Backspace&amp;lt;/b&amp;gt; leaves the current layer and goes one layer up in the hierarchy (but not to root).&lt;br /&gt;
&lt;br /&gt;
* [pen tool keys - bb]&lt;br /&gt;
&lt;br /&gt;
= Miscellaneous improvements =&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Document templates&amp;lt;/b&amp;gt; (listed in &amp;lt;i&amp;gt;File &amp;amp;gt; New&amp;lt;/i&amp;gt;) are now first searched in the &amp;lt;code&amp;gt;templates&amp;lt;/code&amp;gt; subdirectory of the user's profile directory (on Linux it's &amp;lt;code&amp;gt;~/.inkscape/templates&amp;lt;/code&amp;gt;), then in the system-wide Inkscape templates directory. This allows you to add your own templates on top of the list of standard templates, as well as override the default template with your own one (the &amp;lt;code&amp;gt;default.svg&amp;lt;/code&amp;gt; in the profile directory has priority over the system-wide one).&lt;br /&gt;
&lt;br /&gt;
* When toggling one of the &amp;quot;transform with object&amp;quot; buttons (for stroke width, rounded rectangle corners, gradients, or patterns), a &amp;lt;b&amp;gt;message&amp;lt;/b&amp;gt; is displayed in the statusbar explaining what has changed in the program's behavior. Hopefully this will reduce the number of complaints from users who had accidentally toggled one of these and were surprised by the result.&lt;br /&gt;
&lt;br /&gt;
* Whole thousands above 2000 in the rulers are now displayed as &amp;lt;b&amp;gt;2k, 3k, 4k&amp;lt;/b&amp;gt; etc.&lt;br /&gt;
&lt;br /&gt;
* In the Document Preferences dialog, the new object style for each tool is now shown as a &amp;lt;b&amp;gt;style swatch&amp;lt;/b&amp;gt; (displaying fill/stroke colors and opacity, stroke width, and master opacity), similar in design to the selected style indicator in the statusbar.&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Simplify threshold&amp;lt;/b&amp;gt; in Inkscape Preferences can now be set with more precision.&lt;br /&gt;
&lt;br /&gt;
* In the Grid Arrange dialog, row/column spacing can now be negative. &lt;br /&gt;
&lt;br /&gt;
* The installation default is now to scale the &amp;lt;b&amp;gt;rounded rectangle corners&amp;lt;/b&amp;gt; with the rectangles themselves (the previous default mode, still available as an option, was to keep rounding radii unchanged when scaling rectangles). &lt;br /&gt;
&lt;br /&gt;
* Added a new &amp;lt;code&amp;gt;--export-area-canvas&amp;lt;/code&amp;gt; command line parameter that causes the exported PNG to contain the full canvas. This option as well as &amp;lt;code&amp;gt;--export-area-drawing&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;--export-area&amp;lt;/code&amp;gt; can now be used along with &amp;lt;code&amp;gt;--export-id&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;--export-id-only&amp;lt;/code&amp;gt; for greater flexibility.&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;code&amp;gt;--query-*&amp;lt;/code&amp;gt; command line parameters now return the true SVG bounding box of the object instead of the Inkscape coordinate system bbox (with inverted Y axis). The new behavior makes more sense for scripting use of Inkscape.&lt;br /&gt;
&lt;br /&gt;
* Individual &amp;lt;b&amp;gt;&amp;amp;lt;tspan&amp;amp;gt;s&amp;lt;/b&amp;gt; within text objects (including line tspans) can now be selected via the XML editor to view their bounding boxes (though per SVG, you cannot transform them). Also, you can use the &amp;lt;code&amp;gt;--query-*&amp;lt;/code&amp;gt; command line parameters to find out the bounding boxes of tspans from a script. (Individual strings within or between tspans are still not selectable, and they cannot have an ID for querying anyway.)&lt;br /&gt;
&lt;br /&gt;
* The placeholder image which is shown when a bitmap file was no longer accessible reads now &amp;quot;&amp;lt;b&amp;gt;Linked image not found&amp;lt;/b&amp;gt;&amp;quot; instead of the confusing &amp;quot;Broken image&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Cloning multiple selected objects&amp;lt;/b&amp;gt; now works as expected (i.e. each selected object is cloned separately, similar to the Duplicate command). Previously you could only clone a single selected object. &lt;br /&gt;
&lt;br /&gt;
* [about dialog redesign - mental]&lt;br /&gt;
&lt;br /&gt;
* [extensions on windows - ishmal]&lt;br /&gt;
&lt;br /&gt;
* [python extensions to work out of the box on windows? - ishmal]&lt;br /&gt;
&lt;br /&gt;
* Added a new Python effect &amp;lt;b&amp;gt;Flatten Path&amp;lt;/b&amp;gt; that flattens paths in the current selection, approximates them with a polyline by breaking them into segments that meet the specified criteria for flattness.&lt;br /&gt;
&lt;br /&gt;
* [new cursors - scislac]&lt;br /&gt;
&lt;br /&gt;
* In the Transform dialog / Rotate tab, the icon was flipped horizontally to be in line with the direction of positive rotation; the change was applied to the default (now crispy) and legacy icon sets.&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;scale ratio lock button&amp;lt;/b&amp;gt; on the Selector controls bar shows a closed lock when pressed and open lock otherwise (same as the layer lock in the statusbar).&lt;br /&gt;
&lt;br /&gt;
* [extension manager - gouldtj]&lt;br /&gt;
&lt;br /&gt;
= Miscellaneous bugfixes =&lt;br /&gt;
&lt;br /&gt;
* Inkscape couldn't be compiled with libxml versions &amp;lt;= 2.6.9, and we now bumped the requirements from 2.6.0 up to &amp;lt;b&amp;gt;libxml &amp;gt;= 2.6.11&amp;lt;/b&amp;gt;, which is the earliest you can get officially, anyway.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Scaling of objects with stroke&amp;lt;/b&amp;gt; in Selector used to cause undesired shifts of the scaled object, as well as scaling it in the dimension which was intended to remain untouched (e.g. slight change in width when you scale only height). All these problems are now fixed, both for interactive scaling by mouse and for numeric scaling via the Controls bar, and for both values of the &amp;quot;Scale stroke with objects&amp;quot; option. Among other things, this means that stroked objects no longer lose snapping on scale, and that the &amp;quot;Default scale origin&amp;quot; option in the Selector tool preferences finally works as designed. Caveat: There may still be problems if you scale a selection that contains objects with different stroke widths.&lt;br /&gt;
&lt;br /&gt;
* Bounding box for text and flowed text objects did not include stroke width.&lt;br /&gt;
&lt;br /&gt;
* Stroke miterlimit on text objects was misinterpreted in absolute units instead of multiplies of stroke width (resulting in miter joins rendered as bevel). &lt;br /&gt;
&lt;br /&gt;
* [win32 font backend, device fonts - cyreve]&lt;br /&gt;
&lt;br /&gt;
* Setting dash pattern was broken for transformed objects, and copy/paste of style with dash pattern did not apply correctly to objects with transforms.&lt;br /&gt;
&lt;br /&gt;
* An error caused a complete extra screen redraw after each zoom operation. That is, after you press &amp;quot;+&amp;quot; in a complex drawing, Inkscape redraws, but for some time after that it remains still unresponsive because it does that second redraw (invisibly for you, i.e. nothing changes on the screen). This is fixed.&lt;br /&gt;
&lt;br /&gt;
* Gradient rendering was off by one pixel, which often resulted in visibly wrong gradient rendering for small objects or in zoom-out. &lt;br /&gt;
&lt;br /&gt;
* The SVG path parser could not handle fractional numbers with the initial dot. &lt;br /&gt;
&lt;br /&gt;
* Several pattern rendering bugs are fixed, discovered by working with SVG files exported from Adobe Illustrator.&lt;br /&gt;
&lt;br /&gt;
* Inkscape on Mac OS X will now notice fonts in your ~/Library/Fonts directory, in addition to the other standard places.&lt;br /&gt;
&lt;br /&gt;
* Scaling of stroke didn't work for objects that didn't specify stroke-width and thus had the default 1px stroke.&lt;br /&gt;
&lt;br /&gt;
* Inkscape no longer crashes when presented with a defect inx file for extensions.&lt;br /&gt;
&lt;br /&gt;
* There was a regression in 0.43 that caused several minor, though annoying bugs; knots and handles remained highlighted after the mouse was released, and the rubberband selection rectangle stayed visible if the selection was ended over a node while in the node tool.  This regression has been fixed.         &lt;br /&gt;
&lt;br /&gt;
* The connector routing code would previously sometimes confuse objects between multiple documents resulting in strange routing behaviour.  This has been fixed.&lt;br /&gt;
&lt;br /&gt;
* There existed a bug in 0.43's Inkboard code that allowed a malicious outsider to very easily disrupt an Inkboard session.  This has been fixed.&lt;br /&gt;
&lt;br /&gt;
* There existed a bug in 0.43's Inkboard code that would cause deadlocks in the case that two users attempted to invite each other at the same time (see bug #[https://sourceforge.net/tracker/?func=detail&amp;amp;atid=604306&amp;amp;aid=1352522&amp;amp;group_id=93438 1352522] for further details).  This should be fixed, although the fix has not been widely tested.&lt;br /&gt;
&lt;br /&gt;
* There existed a bug in 0.43's Inkboard code that would cause session invitations to not appear on the invitee's screen.  This was the result of a mistake in handling GDK modifier flags, and has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Translations =&lt;br /&gt;
&lt;br /&gt;
* INX files (containing the UI of the external effects) now allow the user visible strings to be translated.  This means that effect dialogs, file type selections, and extension names can all be translated by translators.&lt;br /&gt;
&lt;br /&gt;
= Internal =&lt;br /&gt;
&lt;br /&gt;
* The Document Properties Dialog code was completely gtkmmified, which lead to dramatic reduction of code size due to usage of widget objects. The used widget objects should be reusable by other dialogs, too, and the code is much more readable.&lt;br /&gt;
&lt;br /&gt;
* Work on optimizing includes in all cpp files started, using the purgeincludes tool specifically written for that purpose, and ended with 40% of include lines removed!&lt;br /&gt;
&lt;br /&gt;
= Known problems =&lt;br /&gt;
&lt;br /&gt;
=== Beware: defect themes on Linux ===&lt;br /&gt;
&lt;br /&gt;
* Inkscape and other Gtk programs can crash on any Linux, when the &amp;lt;b&amp;gt;gtk2-engines-smooth / libsmooth&amp;lt;/b&amp;gt; package is installed. We have filed a bug against libsmooth which is now in gtk-engine and part of gnome. Removing the package resolves the problem, however, but it would be nice if you as affected user would inform the gtk-engines maintainers of the problem. See especially http://bugzilla.gnome.org/show_bug.cgi?id=312115 (thanks to Thomas Wood)&lt;br /&gt;
* A similar crash happens if the &amp;lt;b&amp;gt;KDE Baghira&amp;lt;/b&amp;gt; theme or the package &amp;lt;b&amp;gt;gtk_qt_engine&amp;lt;/b&amp;gt; are installed. If you experience Inkscape crashes on KDE, please try to install a different theme from Baghira, or uninstall the gtk_qt_engine package from your system. Both problems also affect older versions of Inkscape.&lt;br /&gt;
&lt;br /&gt;
= Previous releases =&lt;br /&gt;
&lt;br /&gt;
* ReleaseNotes043 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes043)&lt;br /&gt;
* ReleaseNotes042 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes042)&lt;br /&gt;
* ReleaseNotes041 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes041)&lt;br /&gt;
* ReleaseNotes040 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes040)&lt;br /&gt;
* ReleaseNotes039 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes039)&lt;br /&gt;
* ReleaseNotes038 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes038)&lt;br /&gt;
* ReleaseNotes037 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes037)&lt;br /&gt;
* ReleaseNotes036 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes036)&lt;br /&gt;
* ReleaseNotes035 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes035)&lt;/div&gt;</summary>
		<author><name>Yipdw</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=Release_notes/0.44&amp;diff=6039</id>
		<title>Release notes/0.44</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=Release_notes/0.44&amp;diff=6039"/>
		<updated>2006-03-18T08:16:17Z</updated>

		<summary type="html">&lt;p&gt;Yipdw: /* Miscellaneous bugfixes */  - updates on bug #1352522 and some clarifications&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Inkscape 0.44 =&lt;br /&gt;
&lt;br /&gt;
== In brief ==&lt;br /&gt;
&lt;br /&gt;
Bigger and better.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Outline mode ==&lt;br /&gt;
&lt;br /&gt;
An Outline (&amp;quot;wireframe&amp;quot;) display mode is implemented. Use the &amp;lt;i&amp;gt;View &amp;gt; Display Mode &amp;gt; Outline&amp;lt;/i&amp;gt; to activate it. In this mode:&lt;br /&gt;
&lt;br /&gt;
* all paths and shapes are rendered as &amp;lt;b&amp;gt;inverse&amp;lt;/b&amp;gt; (black on light background and vice versa) &amp;lt;b&amp;gt;outlines&amp;lt;/b&amp;gt; of constant width (1 screen pixel regardless of zoom), without fill;&lt;br /&gt;
&lt;br /&gt;
* text is painted by inverse fill, without stroke; &lt;br /&gt;
&lt;br /&gt;
* bitmaps are shown as is;&lt;br /&gt;
&lt;br /&gt;
* any opacity and gradients are ignored.&lt;br /&gt;
&lt;br /&gt;
The outline mode is usually not drastically faster than regular mode (usually 10% to 50% faster), and in some special cases it may even be slower. However, the value of the outline mode is not only in its speed; it is a good way to get an idea of the structure and objects of your document, and it is convenient for precision node editing and for finding &amp;quot;stray objects&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
== Selected style indicator ==&lt;br /&gt;
&lt;br /&gt;
A new control in the left end of the statusbar lets you quickly view and change the &amp;lt;b&amp;gt;fill and stroke of the selected objects&amp;lt;/b&amp;gt;. When you have a text selection in Text tool or a gradient handle selected in the Gradient tool, this indicator displays and changes the style of the text fragment or gradient stop, instead of the entire object (it's the same behavior as the Fill&amp;amp;amp;Stroke dialog.)&lt;br /&gt;
&lt;br /&gt;
* The two indicators, labelled &amp;lt;b&amp;gt;F:&amp;lt;/b&amp;gt; (top) and &amp;lt;b&amp;gt;S:&amp;lt;/b&amp;gt; (bottom), display fill and stroke of the selected object(s) correspondingly. (For gradient handles, they always display the same style.)&lt;br /&gt;
&lt;br /&gt;
* Each fill/stroke indicator can display either a &amp;lt;b&amp;gt;color+opacity swatch&amp;lt;/b&amp;gt; (the opacity shown here is the fill opacity or stroke opacity, not the master opacity) or a text label specifying &amp;lt;b&amp;gt;N/A&amp;lt;/b&amp;gt; (nothing selected), &amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt; (no fill/stroke), &amp;lt;b&amp;gt;Unset&amp;lt;/b&amp;gt; (unset fill/stroke), &amp;lt;b&amp;gt;L Gradient&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;R Gradient&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Pattern&amp;lt;/b&amp;gt; (corresponding fill/stroke types), or &amp;lt;b&amp;gt;Different&amp;lt;/b&amp;gt; (selected objects have different fill/stroke types).&lt;br /&gt;
&lt;br /&gt;
* Additionally, each indicator may be accompanied by one of two flags, &amp;lt;b&amp;gt;m&amp;lt;/b&amp;gt; (&amp;quot;multiple&amp;quot;, meaning there are two or more objects all with the same fill/stroke) or &amp;lt;b&amp;gt;a&amp;lt;/b&amp;gt; (&amp;quot;averaged&amp;quot;, meaning there are two or more objects with different flat colors in fill/stroke, and the indicator shows the average of these colors).&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Left-click&amp;lt;/b&amp;gt; on an indicator opens or activates the Fill&amp;amp;Stroke dialog with the corresponding tab (Fill or Stroke) active.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Right-click&amp;lt;/b&amp;gt; on an indicator opens a popup menu with the following items:&lt;br /&gt;
** &amp;lt;b&amp;gt;Edit fill/stroke...&amp;lt;/b&amp;gt;: Opens or activates the Fill&amp;amp;Stroke dialog with the corresponding tab selected. (Same as left-click.)&lt;br /&gt;
** &amp;lt;b&amp;gt;Last set color&amp;lt;/b&amp;gt;: Applies to the selected objects the fill/stroke color that was last applied to anythig.&lt;br /&gt;
** &amp;lt;b&amp;gt;Last selected color&amp;lt;/b&amp;gt;: Applies to the selected objects the fill/stroke color that was last displayed in this indicator. (Allows you to easily copy fill/stroke color between objects: select source, select destination, apply &amp;quot;last selected color&amp;quot;.)&lt;br /&gt;
**  &amp;lt;b&amp;gt;Invert&amp;lt;/b&amp;gt;: Sets the fill or stroke to the inverse of the current color (does not affect opacity).&lt;br /&gt;
**  &amp;lt;b&amp;gt;White&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Black&amp;lt;/b&amp;gt;: Sets the fill or stroke to the corresponding color (fully opaque).&lt;br /&gt;
** &amp;lt;b&amp;gt;Copy color&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Paste color&amp;lt;/b&amp;gt;: Copies or pastes the fill or stroke color (when it's color) to/from the system clipboard, as text in the &amp;lt;code&amp;gt;#rrggbb&amp;lt;/code&amp;gt; hex format.&lt;br /&gt;
** &amp;lt;b&amp;gt;Swap fill and stroke&amp;lt;/b&amp;gt;: Exchanges fill and stroke (both their types and colors, if any). &lt;br /&gt;
** &amp;lt;b&amp;gt;Make fill/stroke opaque&amp;lt;/b&amp;gt;: Removes fill or stroke transparency (not master transparency!).&lt;br /&gt;
** &amp;lt;b&amp;gt;Unset fill/stroke&amp;lt;/b&amp;gt;: Unsets fill or stroke from selected objects.&lt;br /&gt;
** &amp;lt;b&amp;gt;Remove fill/stroke&amp;lt;/b&amp;gt;: Removes fill or stroke from the selected objects.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Middle-click&amp;lt;/b&amp;gt; on a fill/stroke indicator removes fill/stroke from selected objects; if it is already removed (i.e. if the indicator displays &amp;quot;None&amp;quot;), it does the same as the &amp;quot;Last set color&amp;quot; command from the popup menu.&lt;br /&gt;
&lt;br /&gt;
* The Stroke indicator also displays the &amp;lt;b&amp;gt;stroke width&amp;lt;/b&amp;gt; of selection (averaged if there are multiple objects selected with different stroke widths), located to the right of the stroke color/transparency swatch. Left-clicking on it opens the Fill&amp;amp;Stroke dialog with the Stroke Style tab selected. Right-clicking on it opens a popup menu which allows you to choose the units for displaying the stroke width, as well as choose one of the presets to assign to selection.&lt;br /&gt;
&lt;br /&gt;
* To the right of the fill/stroke indicators, the &amp;lt;b&amp;gt;Opacity&amp;lt;/b&amp;gt; numeric field (labelled &amp;quot;O:&amp;quot;) shows and allows you to change the master opacity of the selected object (or the averaged opacity of several selected objects). &amp;lt;b&amp;gt;Right-clicking &amp;lt;/b&amp;gt; the numeric field opens a popup menu with preset opacity levels. &amp;lt;b&amp;gt;Middle-clicking&amp;lt;/b&amp;gt; on the &amp;quot;O:&amp;quot; label cycles the opacity through the values of 0 (transparent), 0.5, and 1 (opaque).&lt;br /&gt;
&lt;br /&gt;
The zoom field and the cursor coordinates indicator have been rearranged for compactness and moved to the right end of the statusbar. There's also a window resize handle added at the very end of the statusbar.&lt;br /&gt;
&lt;br /&gt;
== Clipping and masking ==&lt;br /&gt;
&lt;br /&gt;
* [ui]&lt;br /&gt;
&lt;br /&gt;
* Bugfix: Clippaths and masks with objectBoundingBox units are now shown correctly upon loading of the document.&lt;br /&gt;
&lt;br /&gt;
* Objects with clippath show the clipped bounding box, instead of the original unclipped bbox as before. (However, this does not apply to objects without clippath of their own which are clipped by being inside a clipped group.)&lt;br /&gt;
&lt;br /&gt;
* Clipped or masked objects display &amp;quot;&amp;lt;i&amp;gt;clipped&amp;lt;/i&amp;gt;&amp;quot; or &amp;quot;&amp;lt;i&amp;gt;masked&amp;lt;/i&amp;gt;&amp;quot;, correspondingly, in their statusbar descriptions.&lt;br /&gt;
&lt;br /&gt;
== Color palette ==&lt;br /&gt;
&lt;br /&gt;
[joncruz]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Transform dialog ==&lt;br /&gt;
&lt;br /&gt;
Fixes and improvements in the Transform dialog (Ctrl+Shift+M):&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Apply to each object separately&amp;lt;/b&amp;gt; checkbox is added, allowing you to scale/rotate/skew each selected object by the same amount, around that object's center. When off (by default), the selection is transformed as a whole. The status of this checkbox is remembered across sessions. (It has no effect on Move and Matrix tabs).&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Clear&amp;lt;/b&amp;gt; button resets the values on the current tab to defaults.&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Scale&amp;lt;/b&amp;gt; tab now allows you to specify horizontal or vertical size increments in percentage or absolute units. Also, there's a &amp;lt;b&amp;gt;Scale proportionally&amp;lt;/b&amp;gt; checkbox which ensures that scaling preserves the width/height ratio. (If you are scaling several objects proportionally with &amp;quot;Apply to each object separately&amp;quot;, you can only use the % unit to specify the scaling; otherwise each object's scale increments will have the width/height ratio of the entire selection, not of that specific object.)&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Skew&amp;lt;/b&amp;gt; tab can now specify the skew as an &amp;lt;b&amp;gt;absolute displacement&amp;lt;/b&amp;gt; (e.g. for horizontal skewing of a rectangle, that means the shift of the top rectangle side relative to the bottom), as &amp;lt;b&amp;gt;percentage displacement&amp;lt;/b&amp;gt; (e.g. a 1% horizontal skew of a rectangle means shifting the top side by 1% of the rectangle height), or as an &amp;lt;b&amp;gt;angle&amp;lt;/b&amp;gt; (e.g. horizontal skew by 15 degrees results in the sides of a rectangle being rotated to that angle, while the top and bottom remain horizontal).&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Matrix&amp;lt;/b&amp;gt; tab (previously called &amp;quot;Transform&amp;quot;) can either edit the current &amp;lt;code&amp;gt;transform=&amp;lt;/code&amp;gt; matrix of an object, or post-multiply the &amp;lt;code&amp;gt;transform=&amp;lt;/code&amp;gt; with the matrix you specify, depending on the &amp;lt;b&amp;gt;Edit current matrix&amp;lt;/b&amp;gt; checkbox. (As it is now redundant, the transformation matrix in the Object Properties dialog is removed.)&lt;br /&gt;
&lt;br /&gt;
* The dialog now correctly &amp;lt;b&amp;gt;watches selection changes&amp;lt;/b&amp;gt; in the active document window and updates its values accordingly.&lt;br /&gt;
&lt;br /&gt;
* The layout of the dialog is simplified, tooltips and mnemonics added for better usability.&lt;br /&gt;
&lt;br /&gt;
* Many bugs are fixed, especially in value conversions between units.&lt;br /&gt;
&lt;br /&gt;
== Remembering the rotation center ==&lt;br /&gt;
&lt;br /&gt;
* The position of the center (axis) of rotation and skewing used by Selector is now &amp;lt;b&amp;gt;remembered&amp;lt;/b&amp;gt; for all objects and is restored when you select those objects again (even after save and reload). When you move or scale an object, its rotation center is moved or scaled too, so its position relative to the object always remains the same.&lt;br /&gt;
&lt;br /&gt;
* When you have several objects selected, they use the rotation focus of the &amp;lt;b&amp;gt;first selected object&amp;lt;/b&amp;gt;. If the first object does not have center set (i.e. if it's in a default central position), then several objects will rotate around the center of their common bounding box.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Shift+click&amp;lt;/b&amp;gt; on the rotation center resets it back to the center of the object's box.&lt;br /&gt;
&lt;br /&gt;
* Consequently, dragging the transformation center is now an undoable action; you can press Ctrl+Z to undo the drag.&lt;br /&gt;
&lt;br /&gt;
[TODO: &lt;br /&gt;
&lt;br /&gt;
- make use of this in keyboard transforms and Transform dialog; &lt;br /&gt;
&lt;br /&gt;
- make it work smartly for groups: if a group has center not set, return the center of the first object inside group with the center set&lt;br /&gt;
&lt;br /&gt;
- a separate tab in the Transform dialog, with 9 buttons in the square grid (for setting it to object's corners, sides, and center) as well as x/y fields for setting center to any position&lt;br /&gt;
&lt;br /&gt;
- make center snap to grid/guides/objects and to other centers&lt;br /&gt;
&lt;br /&gt;
- make objects snap with their center to grid/guides/objects]&lt;br /&gt;
&lt;br /&gt;
== Align &amp;amp;amp; Distribute dialog: remove overlaps ==&lt;br /&gt;
&lt;br /&gt;
* There is a new button to move the selected objects enough that they don't overlap each other.&lt;br /&gt;
This should be a significant addition to Inkscape's usability for diagramming.&lt;br /&gt;
&lt;br /&gt;
[Consider expanding this, comparing with existing Unclump and Distribute edge-to-edge buttons.]&lt;br /&gt;
&lt;br /&gt;
== Document Properties / Metadata dialogs ==&lt;br /&gt;
&lt;br /&gt;
* The Document Preferences dialog is now named &amp;lt;b&amp;gt;Document Properties&amp;lt;/b&amp;gt;, and it was split in two: metadata were extracted into the &amp;lt;b&amp;gt;Document Metadata&amp;lt;/b&amp;gt; dialog; metadata widgets are now also spread over two pages.&lt;br /&gt;
&lt;br /&gt;
* New controls: the new object snapping features required their own property widgets, and you can set the snapping sensitivity with a slider, or let it snap regardless of distance.&lt;br /&gt;
&lt;br /&gt;
* Rearrangements within Document Properties: everything snapping related was collected on one page; Grid and Guide widgets are on their own, the same page. Due to HIG compliance, all widgets were categorized; especially the widgets on the Page page were completely rearranged in the General/Format/Border categories.&lt;br /&gt;
&lt;br /&gt;
* Bug fixes: grayed out license URI had too low contrast, so it's no longer grayed out; the proprietary license didn't clean the license uri; spinbuttons had no tooltips, and minor grid quirks were removed; data was not updated when a new file replaced another in the same window.&lt;br /&gt;
&lt;br /&gt;
* HIG compliance: much work went into, and now only a few details are missing from full Gnome-HIG compliance.&lt;br /&gt;
&lt;br /&gt;
== Keyboard profiles ==&lt;br /&gt;
&lt;br /&gt;
[mental]&lt;br /&gt;
&lt;br /&gt;
== Path effects ==&lt;br /&gt;
&lt;br /&gt;
[acspike]&lt;br /&gt;
&lt;br /&gt;
== Snapping ==&lt;br /&gt;
&lt;br /&gt;
* [object snap - carl]&lt;br /&gt;
&lt;br /&gt;
* [highlight - mtou]&lt;br /&gt;
&lt;br /&gt;
* [only to visible gridlines - mtou]&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Guidelines&amp;lt;/b&amp;gt; are made easier to pick: now you don't need to position mouse &amp;lt;i&amp;gt;exactly&amp;lt;/i&amp;gt; over a guideline to activate it, instead there's a small position tolerance (1 screen pixel on each side of the guideline).&lt;br /&gt;
&lt;br /&gt;
== Connectors ==&lt;br /&gt;
&lt;br /&gt;
* [automatic diagram layout]&lt;br /&gt;
&lt;br /&gt;
* The margins around avoided shapes (used for autorouting connectors) can now be adjusted via the &amp;quot;Spacing&amp;quot; control on the Connector controls bar.&lt;br /&gt;
&lt;br /&gt;
== Sublayers ==&lt;br /&gt;
&lt;br /&gt;
Previously, it was only possible to make a group a temporary sublayer by entering that group. Now Inkscape supports creating and using true persistent sublayers within a layer.&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Add layer&amp;lt;/b&amp;gt; dialog allows you to place the new layer above, below, or inside the current layer.&lt;br /&gt;
&lt;br /&gt;
* [keyboard selection &amp;quot;with sublayers&amp;quot; option]&lt;br /&gt;
&lt;br /&gt;
== SVG Output ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Colors&amp;lt;/b&amp;gt; are now expressed by name (‘white’) or three-digit form (‘&amp;lt;tt&amp;gt;#f3c&amp;lt;/tt&amp;gt;’) when possible.&lt;br /&gt;
&lt;br /&gt;
== New formats ==&lt;br /&gt;
&lt;br /&gt;
* [save zip with images - acspike?]&lt;br /&gt;
&lt;br /&gt;
* An output format for &amp;lt;b&amp;gt;desktop cutting plotters&amp;lt;/b&amp;gt;, such as the Wishblade and Craftrobo, was added. This format is a very minimalist DXF file with appropriate scaling and translation applied. This output format should not be expected to operate as a generalized DXF output.&lt;br /&gt;
&lt;br /&gt;
* [xfig]&lt;br /&gt;
&lt;br /&gt;
== Speed ==&lt;br /&gt;
&lt;br /&gt;
* Thanks to optimizations in the renderer, Inkscape's screen redraw is &amp;lt;b&amp;gt;faster by at least 10%&amp;lt;/b&amp;gt;, and in some cases (such as complex stroked/dashed paths at high zooms) &amp;lt;b&amp;gt;up to three times faster&amp;lt;/b&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* An optimization in the attribute setting method made operations such as moving objects on the canvas at least &amp;lt;b&amp;gt;30% faster&amp;lt;/b&amp;gt; compared to 0.43. This is especially noticeable when you are moving clones selected together with their original (e.g. a clone tiling), in which case Inkscape now works &amp;lt;b&amp;gt;three to four times faster&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Mouse and keyboard ==&lt;br /&gt;
&lt;br /&gt;
* Now you can use &amp;lt;b&amp;gt;Shift+middle button drag&amp;lt;/b&amp;gt; in any tool to zoom into an area. This works the same as simple drag in Zoom tool, but is faster because it does not require switching away from your current tool. Together with &amp;lt;b&amp;gt;middle button drag&amp;lt;/b&amp;gt; (panning), &amp;lt;b&amp;gt;middle button click&amp;lt;/b&amp;gt; (zoom in) and &amp;lt;b&amp;gt;Shift+middle button click&amp;lt;/b&amp;gt; (zoom out), this completes the set of canvas navigation shortcuts available in any tool or context.&lt;br /&gt;
&lt;br /&gt;
* In Gradient tool, &amp;lt;b&amp;gt;Shift+R reverses the gradient definition&amp;lt;/b&amp;gt; (i.e. mirrors the stop positions) without moving the gradient handles. For example, an elliptic gradient with blue center and red periphery becomes red in the center and blue in the periphery. This works on the gradient(s) of the currently selected gradient handle or, if no handle is selected, on all selected objects' gradients. (Compare with the Node tool where Shift+R reverses the direction of the selected path.) This is especially convenient for elliptic gradients which, unlike linear, you cannot simply rotate by 180 degrees for the same result.&lt;br /&gt;
&lt;br /&gt;
* By popular demand, &amp;lt;b&amp;gt;in Pen tool&amp;lt;/b&amp;gt;, if a new path is being drawn but not yet finished, &amp;lt;b&amp;gt;Ctrl+Z cancels&amp;lt;/b&amp;gt; that unfinished path (i.e. does the same as Esc), instead of undoing the previous action.&lt;br /&gt;
&lt;br /&gt;
* In Pen tool, &amp;lt;b&amp;gt;Del&amp;lt;/b&amp;gt; works the same as Backspace to delete the last created point on the unfinished path.&lt;br /&gt;
&lt;br /&gt;
* In Node tool, the &amp;lt;b&amp;gt;!&amp;lt;/b&amp;gt; key &amp;lt;b&amp;gt;inverts node selection&amp;lt;/b&amp;gt; in the current subpath(s) (i.e. subpaths with at least one selected node); &amp;lt;b&amp;gt;Alt+!&amp;lt;/b&amp;gt; inverts in the entire path. (This is similar to how these keys work in Selector, with current subpath(s) instead of the current layer.)&lt;br /&gt;
&lt;br /&gt;
* The keyboard shortcut for &amp;quot;Make selected segments curves&amp;quot; in Node tool is changed from Shift+K to &amp;lt;b&amp;gt;Shift+U&amp;lt;/b&amp;gt; for better mnemonics.&lt;br /&gt;
&lt;br /&gt;
* In Calligraphic tool, &amp;lt;b&amp;gt;Esc&amp;lt;/b&amp;gt; deselects as in most other tools.&lt;br /&gt;
&lt;br /&gt;
* In Selector, &amp;lt;b&amp;gt;Ctrl+Enter&amp;lt;/b&amp;gt; enters the selected group (making it a temporary layer). &amp;lt;b&amp;gt;Ctrl+Backspace&amp;lt;/b&amp;gt; leaves the current layer and goes one layer up in the hierarchy (but not to root).&lt;br /&gt;
&lt;br /&gt;
* [pen tool keys - bb]&lt;br /&gt;
&lt;br /&gt;
== Menus ==&lt;br /&gt;
&lt;br /&gt;
* Zoom commands in the View menu are moved to a submenu; the Zoom In and Zoom Out commands are added to that submenu.&lt;br /&gt;
&lt;br /&gt;
* The contents of the &amp;lt;b&amp;gt;Effects menu&amp;lt;/b&amp;gt; are categorized into submenus, and several effects are renamed to use more intuitive names. &lt;br /&gt;
&lt;br /&gt;
== Statusbar ==&lt;br /&gt;
&lt;br /&gt;
* For multiple selected objects, the statusbar now reports their types. For example, if 5 groups are selected, it displays&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt; objects of type &amp;lt;b&amp;gt;Group&amp;lt;/b&amp;gt; in layer &amp;lt;b&amp;gt;LayerName&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
:instead of just &amp;quot;5 objects selected&amp;quot; as before. If there are up to 3 types in the selection, they will be listed, for example:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt; objects of types &amp;lt;b&amp;gt;Group&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Path&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Rectangle&amp;lt;/b&amp;gt; in layer &amp;lt;b&amp;gt;LayerName&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
:The order of the list will correspond to the order in which the objects were added to selection. If there are 4 or more types in selection, only the number of types is reported, for example:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt; objects of &amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt; types in layer &amp;lt;b&amp;gt;LayerName&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* The contents of the &amp;lt;b&amp;gt;statusbar message&amp;lt;/b&amp;gt; are now duplicated as a &amp;lt;b&amp;gt;tooltip&amp;lt;/b&amp;gt; that is shown when you hover the mouse over the statusbar. [TODO: need to strip markup from the tooltips.] &lt;br /&gt;
&lt;br /&gt;
* The statusbar text is now no longer just cut off if there is insufficient room, but an ellipsis (...) is inserted at the end to show there's more (only with Gtk 2.6 and newer).&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous improvements ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Document templates&amp;lt;/b&amp;gt; (listed in &amp;lt;i&amp;gt;File &amp;amp;gt; New&amp;lt;/i&amp;gt;) are now first searched in the &amp;lt;code&amp;gt;templates&amp;lt;/code&amp;gt; subdirectory of the user's profile directory (on Linux it's &amp;lt;code&amp;gt;~/.inkscape/templates&amp;lt;/code&amp;gt;), then in the system-wide Inkscape templates directory. This allows you to add your own templates on top of the list of standard templates, as well as override the default template with your own one (the &amp;lt;code&amp;gt;default.svg&amp;lt;/code&amp;gt; in the profile directory has priority over the system-wide one).&lt;br /&gt;
&lt;br /&gt;
* When toggling one of the &amp;quot;transform with object&amp;quot; buttons (for stroke width, rounded rectangle corners, gradients, or patterns), a message is displayed in the statusbar explaining what has changed in the program's behavior. Hopefully this will reduce the number of complaints from users who had accidentally toggled one of these and were surprised by the result.&lt;br /&gt;
&lt;br /&gt;
* Whole thousands above 2000 in the rulers are now displayed as 2k, 3k, 4k etc.&lt;br /&gt;
&lt;br /&gt;
* In the Document Preferences dialog, the new object style for each tool is now shown as a style swatch (displaying fill/stroke colors and opacity, stroke width, and master opacity), similar in design to the selected style indicator in the statusbar.&lt;br /&gt;
&lt;br /&gt;
* The Simplify threshold in Inkscape Preferences can now be set with more precision.&lt;br /&gt;
&lt;br /&gt;
* In the Grid Arrange dialog, row/column spacing can now be negative. &lt;br /&gt;
&lt;br /&gt;
* The installation default is now to scale the rounded rectangle corners with the rectangles themselves (the previous default mode, still available as an option, was to keep rounding radii unchanged when scaling rectangles). &lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;code&amp;gt;--query-*&amp;lt;/code&amp;gt; command line parameters now return the true SVG bounding box of the object instead of the Inkscape coordinate system bbox (with inverted Y axis). The new behavior makes more sense for scripting use of Inkscape.&lt;br /&gt;
&lt;br /&gt;
* Individual &amp;lt;b&amp;gt;&amp;amp;lt;tspan&amp;amp;gt;s&amp;lt;/b&amp;gt; within text objects (including line tspans) can now be selected via the XML editor to view their bounding boxes (though per SVG, you cannot transform them). Also, you can use the &amp;lt;code&amp;gt;--query-*&amp;lt;/code&amp;gt; command line parameters to find out the bounding boxes of tspans from a script. (Individual strings within or between tspans are still not selectable, and they cannot have an ID for querying anyway.)&lt;br /&gt;
&lt;br /&gt;
* The placeholder image which is shown when a bitmap file was no longer accessible reads now &amp;quot;&amp;lt;b&amp;gt;Linked image not found&amp;lt;/b&amp;gt;&amp;quot; instead of the confusing &amp;quot;Broken image&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Cloning multiple selected objects&amp;lt;/b&amp;gt; now works as expected (i.e. each selected object is cloned separately, similar to the Duplicate command). Previously you could only clone a single selected object. &lt;br /&gt;
&lt;br /&gt;
* [about dialog redesign - mental]&lt;br /&gt;
&lt;br /&gt;
* [icons prerendering - joncruz, mental]&lt;br /&gt;
&lt;br /&gt;
* [extensions on windows - ishmal]&lt;br /&gt;
&lt;br /&gt;
* Inkscape has a &amp;lt;b&amp;gt;new default icon set&amp;lt;/b&amp;gt; titled &amp;quot;Crispy&amp;quot; provided by Andre Sousa. The new icons are intended to add a more professional and cohesive look to our application, as well as to make the functions the icons represent more self-evident.&lt;br /&gt;
&lt;br /&gt;
* [python extensions to work out of the box on windows? - ishmal]&lt;br /&gt;
&lt;br /&gt;
* [new cursors - scislac]&lt;br /&gt;
&lt;br /&gt;
* In the Transform dialog / Rotate tab, the icon was flipped horizontally to be in line with the direction of positive rotation; the change was applied to the default (now crispy) and legacy icon sets.&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous bugfixes ==&lt;br /&gt;
&lt;br /&gt;
* inkscape couldn't be compiled with libxml versions &amp;lt;= 2.6.9, and we now bumped the requirements from 2.6.0 up to libxml &amp;gt;= 2.6.11, which is the earliest you can get officially, anyway.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Scaling of objects with stroke&amp;lt;/b&amp;gt; in Selector used to cause undesired shifts of the scaled object, as well as scaling it in the dimension which was intended to remain untouched (e.g. slight change in width when you scale only height). All these problems are now fixed, both for interactive scaling by mouse and for numeric scaling via the Controls bar, and for both values of the &amp;quot;Scale stroke with objects&amp;quot; option. Among other things, this means that stroked objects no longer lose snapping on scale, and that the &amp;quot;Default scale origin&amp;quot; option in the Selector tool preferences finally works as designed. Caveat: There may still be problems if you scale a selection that contains objects with different stroke widths.&lt;br /&gt;
&lt;br /&gt;
* Bounding box for text objects did not include stroke width.&lt;br /&gt;
&lt;br /&gt;
* Stroke miterlimit on text objects was misinterpreted in absolute units instead of multiplies of stroke width (resulting in miter joins rendered as bevel). &lt;br /&gt;
&lt;br /&gt;
* [win32 font backend - cyreve]&lt;br /&gt;
&lt;br /&gt;
* Setting dash pattern was broken for transformed objects, and copy/paste of style with dash pattern did not apply correctly to objects with transforms.&lt;br /&gt;
&lt;br /&gt;
* An error caused a complete extra screen redraw after each zoom operation. That is, after you press &amp;quot;+&amp;quot; in a complex drawing, Inkscape redraws, but for some time after that it remains still unresponsive because it does that second redraw (invisibly for you, i.e. nothing changes on the screen). This is fixed.&lt;br /&gt;
&lt;br /&gt;
* Gradient rendering was off by one pixel, which often resulted in visibly wrong gradient rendering for small objects or in zoom-out. &lt;br /&gt;
&lt;br /&gt;
* The SVG path parser could not handle fractional numbers with the initial dot. &lt;br /&gt;
&lt;br /&gt;
* Several pattern rendering bugs are fixed, discovered by working with SVG files exported from Adobe Illustrator.&lt;br /&gt;
&lt;br /&gt;
* Inkscape on Mac OS X will now notice fonts in your ~/Library/Fonts directory, in addition to the other standard places.&lt;br /&gt;
&lt;br /&gt;
* Scaling of stroke didn't work for objects that didn't specify stroke-width and thus had the default 1px stroke.&lt;br /&gt;
&lt;br /&gt;
* Inkscape no longer crashes when presented with a defect inx file for extensions.&lt;br /&gt;
&lt;br /&gt;
* There was a regression in 0.43 that caused several minor, though annoying bugs; knots and handles remained highlighted after the mouse was released, and the rubberband selection rectangle stayed visible if the selection was ended over a node while in the node tool.  This regression has been fixed.         &lt;br /&gt;
&lt;br /&gt;
* The connector routing code would previously sometimes confuse objects between multiple documents resulting in strange routing behaviour.  This has been fixed.&lt;br /&gt;
&lt;br /&gt;
* There existed a bug in 0.43's Inkboard code that allowed a malicious outsider to very easily disrupt an Inkboard session.  This has been fixed.&lt;br /&gt;
&lt;br /&gt;
* There existed a bug in 0.43's Inkboard code that would cause deadlocks in the case that two users attempted to invite each other at the same time (see bug #[https://sourceforge.net/tracker/?func=detail&amp;amp;atid=604306&amp;amp;aid=1352522&amp;amp;group_id=93438 1352522] for further details).  This should be fixed, although the fix has not been widely tested.&lt;br /&gt;
&lt;br /&gt;
== Translations ==&lt;br /&gt;
&lt;br /&gt;
* INX files (containing the UI of the external effects) now allow the user visible strings to be translated.  This means that effect dialogs, file type selections, and extension names can all be translated by translators.&lt;br /&gt;
&lt;br /&gt;
== Internal ==&lt;br /&gt;
&lt;br /&gt;
* The Document Properties Dialog code was completely gtkmmified, which lead to dramatic reduction of code size due to usage of widget objects. The used widget objects should be reusable by other dialogs, too, and the code is much more readable.&lt;br /&gt;
&lt;br /&gt;
* Work on optimizing includes in all cpp files started, using the purgeincludes tool specifically written for that purpose, and ended with 40% of include lines removed!&lt;br /&gt;
&lt;br /&gt;
== Known problems ==&lt;br /&gt;
&lt;br /&gt;
=== Beware: defect themes on Linux ===&lt;br /&gt;
&lt;br /&gt;
* Inkscape and other Gtk programs can crash on any Linux, when the gtk2-engines-smooth / libsmooth package is installed. We have filed a bug against libsmooth which is now in gtk-engine and part of gnome. Removing the package resolves the problem, however, but it would be nice if you as affected user would inform the gtk-engines maintainers of the problem. See especially http://bugzilla.gnome.org/show_bug.cgi?id=312115 (thanks to Thomas Wood)&lt;br /&gt;
* A similar crash happens if the KDE Baghira theme or the package gtk_qt_engine are installed. If you experience Inkscape crashes on KDE, please try to install a different theme from Baghira, or uninstall the gtk_qt_engine package from your system. Both problems also affect older versions of Inkscape.&lt;br /&gt;
&lt;br /&gt;
== Previous releases ==&lt;br /&gt;
&lt;br /&gt;
* ReleaseNotes043 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes043)&lt;br /&gt;
* ReleaseNotes042 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes042)&lt;br /&gt;
* ReleaseNotes041 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes041)&lt;br /&gt;
* ReleaseNotes040 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes040)&lt;br /&gt;
* ReleaseNotes039 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes039)&lt;br /&gt;
* ReleaseNotes038 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes038)&lt;br /&gt;
* ReleaseNotes037 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes037)&lt;br /&gt;
* ReleaseNotes036 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes036)&lt;br /&gt;
* ReleaseNotes035 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes035)&lt;/div&gt;</summary>
		<author><name>Yipdw</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=Release_notes/0.44&amp;diff=6038</id>
		<title>Release notes/0.44</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=Release_notes/0.44&amp;diff=6038"/>
		<updated>2006-03-18T08:13:24Z</updated>

		<summary type="html">&lt;p&gt;Yipdw: /* Miscellaneous bugfixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Inkscape 0.44 =&lt;br /&gt;
&lt;br /&gt;
== In brief ==&lt;br /&gt;
&lt;br /&gt;
Bigger and better.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Outline mode ==&lt;br /&gt;
&lt;br /&gt;
An Outline (&amp;quot;wireframe&amp;quot;) display mode is implemented. Use the &amp;lt;i&amp;gt;View &amp;gt; Display Mode &amp;gt; Outline&amp;lt;/i&amp;gt; to activate it. In this mode:&lt;br /&gt;
&lt;br /&gt;
* all paths and shapes are rendered as &amp;lt;b&amp;gt;inverse&amp;lt;/b&amp;gt; (black on light background and vice versa) &amp;lt;b&amp;gt;outlines&amp;lt;/b&amp;gt; of constant width (1 screen pixel regardless of zoom), without fill;&lt;br /&gt;
&lt;br /&gt;
* text is painted by inverse fill, without stroke; &lt;br /&gt;
&lt;br /&gt;
* bitmaps are shown as is;&lt;br /&gt;
&lt;br /&gt;
* any opacity and gradients are ignored.&lt;br /&gt;
&lt;br /&gt;
The outline mode is usually not drastically faster than regular mode (usually 10% to 50% faster), and in some special cases it may even be slower. However, the value of the outline mode is not only in its speed; it is a good way to get an idea of the structure and objects of your document, and it is convenient for precision node editing and for finding &amp;quot;stray objects&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
== Selected style indicator ==&lt;br /&gt;
&lt;br /&gt;
A new control in the left end of the statusbar lets you quickly view and change the &amp;lt;b&amp;gt;fill and stroke of the selected objects&amp;lt;/b&amp;gt;. When you have a text selection in Text tool or a gradient handle selected in the Gradient tool, this indicator displays and changes the style of the text fragment or gradient stop, instead of the entire object (it's the same behavior as the Fill&amp;amp;amp;Stroke dialog.)&lt;br /&gt;
&lt;br /&gt;
* The two indicators, labelled &amp;lt;b&amp;gt;F:&amp;lt;/b&amp;gt; (top) and &amp;lt;b&amp;gt;S:&amp;lt;/b&amp;gt; (bottom), display fill and stroke of the selected object(s) correspondingly. (For gradient handles, they always display the same style.)&lt;br /&gt;
&lt;br /&gt;
* Each fill/stroke indicator can display either a &amp;lt;b&amp;gt;color+opacity swatch&amp;lt;/b&amp;gt; (the opacity shown here is the fill opacity or stroke opacity, not the master opacity) or a text label specifying &amp;lt;b&amp;gt;N/A&amp;lt;/b&amp;gt; (nothing selected), &amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt; (no fill/stroke), &amp;lt;b&amp;gt;Unset&amp;lt;/b&amp;gt; (unset fill/stroke), &amp;lt;b&amp;gt;L Gradient&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;R Gradient&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Pattern&amp;lt;/b&amp;gt; (corresponding fill/stroke types), or &amp;lt;b&amp;gt;Different&amp;lt;/b&amp;gt; (selected objects have different fill/stroke types).&lt;br /&gt;
&lt;br /&gt;
* Additionally, each indicator may be accompanied by one of two flags, &amp;lt;b&amp;gt;m&amp;lt;/b&amp;gt; (&amp;quot;multiple&amp;quot;, meaning there are two or more objects all with the same fill/stroke) or &amp;lt;b&amp;gt;a&amp;lt;/b&amp;gt; (&amp;quot;averaged&amp;quot;, meaning there are two or more objects with different flat colors in fill/stroke, and the indicator shows the average of these colors).&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Left-click&amp;lt;/b&amp;gt; on an indicator opens or activates the Fill&amp;amp;Stroke dialog with the corresponding tab (Fill or Stroke) active.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Right-click&amp;lt;/b&amp;gt; on an indicator opens a popup menu with the following items:&lt;br /&gt;
** &amp;lt;b&amp;gt;Edit fill/stroke...&amp;lt;/b&amp;gt;: Opens or activates the Fill&amp;amp;Stroke dialog with the corresponding tab selected. (Same as left-click.)&lt;br /&gt;
** &amp;lt;b&amp;gt;Last set color&amp;lt;/b&amp;gt;: Applies to the selected objects the fill/stroke color that was last applied to anythig.&lt;br /&gt;
** &amp;lt;b&amp;gt;Last selected color&amp;lt;/b&amp;gt;: Applies to the selected objects the fill/stroke color that was last displayed in this indicator. (Allows you to easily copy fill/stroke color between objects: select source, select destination, apply &amp;quot;last selected color&amp;quot;.)&lt;br /&gt;
**  &amp;lt;b&amp;gt;Invert&amp;lt;/b&amp;gt;: Sets the fill or stroke to the inverse of the current color (does not affect opacity).&lt;br /&gt;
**  &amp;lt;b&amp;gt;White&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Black&amp;lt;/b&amp;gt;: Sets the fill or stroke to the corresponding color (fully opaque).&lt;br /&gt;
** &amp;lt;b&amp;gt;Copy color&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Paste color&amp;lt;/b&amp;gt;: Copies or pastes the fill or stroke color (when it's color) to/from the system clipboard, as text in the &amp;lt;code&amp;gt;#rrggbb&amp;lt;/code&amp;gt; hex format.&lt;br /&gt;
** &amp;lt;b&amp;gt;Swap fill and stroke&amp;lt;/b&amp;gt;: Exchanges fill and stroke (both their types and colors, if any). &lt;br /&gt;
** &amp;lt;b&amp;gt;Make fill/stroke opaque&amp;lt;/b&amp;gt;: Removes fill or stroke transparency (not master transparency!).&lt;br /&gt;
** &amp;lt;b&amp;gt;Unset fill/stroke&amp;lt;/b&amp;gt;: Unsets fill or stroke from selected objects.&lt;br /&gt;
** &amp;lt;b&amp;gt;Remove fill/stroke&amp;lt;/b&amp;gt;: Removes fill or stroke from the selected objects.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Middle-click&amp;lt;/b&amp;gt; on a fill/stroke indicator removes fill/stroke from selected objects; if it is already removed (i.e. if the indicator displays &amp;quot;None&amp;quot;), it does the same as the &amp;quot;Last set color&amp;quot; command from the popup menu.&lt;br /&gt;
&lt;br /&gt;
* The Stroke indicator also displays the &amp;lt;b&amp;gt;stroke width&amp;lt;/b&amp;gt; of selection (averaged if there are multiple objects selected with different stroke widths), located to the right of the stroke color/transparency swatch. Left-clicking on it opens the Fill&amp;amp;Stroke dialog with the Stroke Style tab selected. Right-clicking on it opens a popup menu which allows you to choose the units for displaying the stroke width, as well as choose one of the presets to assign to selection.&lt;br /&gt;
&lt;br /&gt;
* To the right of the fill/stroke indicators, the &amp;lt;b&amp;gt;Opacity&amp;lt;/b&amp;gt; numeric field (labelled &amp;quot;O:&amp;quot;) shows and allows you to change the master opacity of the selected object (or the averaged opacity of several selected objects). &amp;lt;b&amp;gt;Right-clicking &amp;lt;/b&amp;gt; the numeric field opens a popup menu with preset opacity levels. &amp;lt;b&amp;gt;Middle-clicking&amp;lt;/b&amp;gt; on the &amp;quot;O:&amp;quot; label cycles the opacity through the values of 0 (transparent), 0.5, and 1 (opaque).&lt;br /&gt;
&lt;br /&gt;
The zoom field and the cursor coordinates indicator have been rearranged for compactness and moved to the right end of the statusbar. There's also a window resize handle added at the very end of the statusbar.&lt;br /&gt;
&lt;br /&gt;
== Clipping and masking ==&lt;br /&gt;
&lt;br /&gt;
* [ui]&lt;br /&gt;
&lt;br /&gt;
* Bugfix: Clippaths and masks with objectBoundingBox units are now shown correctly upon loading of the document.&lt;br /&gt;
&lt;br /&gt;
* Objects with clippath show the clipped bounding box, instead of the original unclipped bbox as before. (However, this does not apply to objects without clippath of their own which are clipped by being inside a clipped group.)&lt;br /&gt;
&lt;br /&gt;
* Clipped or masked objects display &amp;quot;&amp;lt;i&amp;gt;clipped&amp;lt;/i&amp;gt;&amp;quot; or &amp;quot;&amp;lt;i&amp;gt;masked&amp;lt;/i&amp;gt;&amp;quot;, correspondingly, in their statusbar descriptions.&lt;br /&gt;
&lt;br /&gt;
== Color palette ==&lt;br /&gt;
&lt;br /&gt;
[joncruz]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Transform dialog ==&lt;br /&gt;
&lt;br /&gt;
Fixes and improvements in the Transform dialog (Ctrl+Shift+M):&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Apply to each object separately&amp;lt;/b&amp;gt; checkbox is added, allowing you to scale/rotate/skew each selected object by the same amount, around that object's center. When off (by default), the selection is transformed as a whole. The status of this checkbox is remembered across sessions. (It has no effect on Move and Matrix tabs).&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Clear&amp;lt;/b&amp;gt; button resets the values on the current tab to defaults.&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Scale&amp;lt;/b&amp;gt; tab now allows you to specify horizontal or vertical size increments in percentage or absolute units. Also, there's a &amp;lt;b&amp;gt;Scale proportionally&amp;lt;/b&amp;gt; checkbox which ensures that scaling preserves the width/height ratio. (If you are scaling several objects proportionally with &amp;quot;Apply to each object separately&amp;quot;, you can only use the % unit to specify the scaling; otherwise each object's scale increments will have the width/height ratio of the entire selection, not of that specific object.)&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Skew&amp;lt;/b&amp;gt; tab can now specify the skew as an &amp;lt;b&amp;gt;absolute displacement&amp;lt;/b&amp;gt; (e.g. for horizontal skewing of a rectangle, that means the shift of the top rectangle side relative to the bottom), as &amp;lt;b&amp;gt;percentage displacement&amp;lt;/b&amp;gt; (e.g. a 1% horizontal skew of a rectangle means shifting the top side by 1% of the rectangle height), or as an &amp;lt;b&amp;gt;angle&amp;lt;/b&amp;gt; (e.g. horizontal skew by 15 degrees results in the sides of a rectangle being rotated to that angle, while the top and bottom remain horizontal).&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Matrix&amp;lt;/b&amp;gt; tab (previously called &amp;quot;Transform&amp;quot;) can either edit the current &amp;lt;code&amp;gt;transform=&amp;lt;/code&amp;gt; matrix of an object, or post-multiply the &amp;lt;code&amp;gt;transform=&amp;lt;/code&amp;gt; with the matrix you specify, depending on the &amp;lt;b&amp;gt;Edit current matrix&amp;lt;/b&amp;gt; checkbox. (As it is now redundant, the transformation matrix in the Object Properties dialog is removed.)&lt;br /&gt;
&lt;br /&gt;
* The dialog now correctly &amp;lt;b&amp;gt;watches selection changes&amp;lt;/b&amp;gt; in the active document window and updates its values accordingly.&lt;br /&gt;
&lt;br /&gt;
* The layout of the dialog is simplified, tooltips and mnemonics added for better usability.&lt;br /&gt;
&lt;br /&gt;
* Many bugs are fixed, especially in value conversions between units.&lt;br /&gt;
&lt;br /&gt;
== Remembering the rotation center ==&lt;br /&gt;
&lt;br /&gt;
* The position of the center (axis) of rotation and skewing used by Selector is now &amp;lt;b&amp;gt;remembered&amp;lt;/b&amp;gt; for all objects and is restored when you select those objects again (even after save and reload). When you move or scale an object, its rotation center is moved or scaled too, so its position relative to the object always remains the same.&lt;br /&gt;
&lt;br /&gt;
* When you have several objects selected, they use the rotation focus of the &amp;lt;b&amp;gt;first selected object&amp;lt;/b&amp;gt;. If the first object does not have center set (i.e. if it's in a default central position), then several objects will rotate around the center of their common bounding box.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Shift+click&amp;lt;/b&amp;gt; on the rotation center resets it back to the center of the object's box.&lt;br /&gt;
&lt;br /&gt;
* Consequently, dragging the transformation center is now an undoable action; you can press Ctrl+Z to undo the drag.&lt;br /&gt;
&lt;br /&gt;
[TODO: &lt;br /&gt;
&lt;br /&gt;
- make use of this in keyboard transforms and Transform dialog; &lt;br /&gt;
&lt;br /&gt;
- make it work smartly for groups: if a group has center not set, return the center of the first object inside group with the center set&lt;br /&gt;
&lt;br /&gt;
- a separate tab in the Transform dialog, with 9 buttons in the square grid (for setting it to object's corners, sides, and center) as well as x/y fields for setting center to any position&lt;br /&gt;
&lt;br /&gt;
- make center snap to grid/guides/objects and to other centers&lt;br /&gt;
&lt;br /&gt;
- make objects snap with their center to grid/guides/objects]&lt;br /&gt;
&lt;br /&gt;
== Align &amp;amp;amp; Distribute dialog: remove overlaps ==&lt;br /&gt;
&lt;br /&gt;
* There is a new button to move the selected objects enough that they don't overlap each other.&lt;br /&gt;
This should be a significant addition to Inkscape's usability for diagramming.&lt;br /&gt;
&lt;br /&gt;
[Consider expanding this, comparing with existing Unclump and Distribute edge-to-edge buttons.]&lt;br /&gt;
&lt;br /&gt;
== Document Properties / Metadata dialogs ==&lt;br /&gt;
&lt;br /&gt;
* The Document Preferences dialog is now named &amp;lt;b&amp;gt;Document Properties&amp;lt;/b&amp;gt;, and it was split in two: metadata were extracted into the &amp;lt;b&amp;gt;Document Metadata&amp;lt;/b&amp;gt; dialog; metadata widgets are now also spread over two pages.&lt;br /&gt;
&lt;br /&gt;
* New controls: the new object snapping features required their own property widgets, and you can set the snapping sensitivity with a slider, or let it snap regardless of distance.&lt;br /&gt;
&lt;br /&gt;
* Rearrangements within Document Properties: everything snapping related was collected on one page; Grid and Guide widgets are on their own, the same page. Due to HIG compliance, all widgets were categorized; especially the widgets on the Page page were completely rearranged in the General/Format/Border categories.&lt;br /&gt;
&lt;br /&gt;
* Bug fixes: grayed out license URI had too low contrast, so it's no longer grayed out; the proprietary license didn't clean the license uri; spinbuttons had no tooltips, and minor grid quirks were removed; data was not updated when a new file replaced another in the same window.&lt;br /&gt;
&lt;br /&gt;
* HIG compliance: much work went into, and now only a few details are missing from full Gnome-HIG compliance.&lt;br /&gt;
&lt;br /&gt;
== Keyboard profiles ==&lt;br /&gt;
&lt;br /&gt;
[mental]&lt;br /&gt;
&lt;br /&gt;
== Path effects ==&lt;br /&gt;
&lt;br /&gt;
[acspike]&lt;br /&gt;
&lt;br /&gt;
== Snapping ==&lt;br /&gt;
&lt;br /&gt;
* [object snap - carl]&lt;br /&gt;
&lt;br /&gt;
* [highlight - mtou]&lt;br /&gt;
&lt;br /&gt;
* [only to visible gridlines - mtou]&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Guidelines&amp;lt;/b&amp;gt; are made easier to pick: now you don't need to position mouse &amp;lt;i&amp;gt;exactly&amp;lt;/i&amp;gt; over a guideline to activate it, instead there's a small position tolerance (1 screen pixel on each side of the guideline).&lt;br /&gt;
&lt;br /&gt;
== Connectors ==&lt;br /&gt;
&lt;br /&gt;
* [automatic diagram layout]&lt;br /&gt;
&lt;br /&gt;
* The margins around avoided shapes (used for autorouting connectors) can now be adjusted via the &amp;quot;Spacing&amp;quot; control on the Connector controls bar.&lt;br /&gt;
&lt;br /&gt;
== Sublayers ==&lt;br /&gt;
&lt;br /&gt;
Previously, it was only possible to make a group a temporary sublayer by entering that group. Now Inkscape supports creating and using true persistent sublayers within a layer.&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Add layer&amp;lt;/b&amp;gt; dialog allows you to place the new layer above, below, or inside the current layer.&lt;br /&gt;
&lt;br /&gt;
* [keyboard selection &amp;quot;with sublayers&amp;quot; option]&lt;br /&gt;
&lt;br /&gt;
== SVG Output ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Colors&amp;lt;/b&amp;gt; are now expressed by name (‘white’) or three-digit form (‘&amp;lt;tt&amp;gt;#f3c&amp;lt;/tt&amp;gt;’) when possible.&lt;br /&gt;
&lt;br /&gt;
== New formats ==&lt;br /&gt;
&lt;br /&gt;
* [save zip with images - acspike?]&lt;br /&gt;
&lt;br /&gt;
* An output format for &amp;lt;b&amp;gt;desktop cutting plotters&amp;lt;/b&amp;gt;, such as the Wishblade and Craftrobo, was added. This format is a very minimalist DXF file with appropriate scaling and translation applied. This output format should not be expected to operate as a generalized DXF output.&lt;br /&gt;
&lt;br /&gt;
* [xfig]&lt;br /&gt;
&lt;br /&gt;
== Speed ==&lt;br /&gt;
&lt;br /&gt;
* Thanks to optimizations in the renderer, Inkscape's screen redraw is &amp;lt;b&amp;gt;faster by at least 10%&amp;lt;/b&amp;gt;, and in some cases (such as complex stroked/dashed paths at high zooms) &amp;lt;b&amp;gt;up to three times faster&amp;lt;/b&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* An optimization in the attribute setting method made operations such as moving objects on the canvas at least &amp;lt;b&amp;gt;30% faster&amp;lt;/b&amp;gt; compared to 0.43. This is especially noticeable when you are moving clones selected together with their original (e.g. a clone tiling), in which case Inkscape now works &amp;lt;b&amp;gt;three to four times faster&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Mouse and keyboard ==&lt;br /&gt;
&lt;br /&gt;
* Now you can use &amp;lt;b&amp;gt;Shift+middle button drag&amp;lt;/b&amp;gt; in any tool to zoom into an area. This works the same as simple drag in Zoom tool, but is faster because it does not require switching away from your current tool. Together with &amp;lt;b&amp;gt;middle button drag&amp;lt;/b&amp;gt; (panning), &amp;lt;b&amp;gt;middle button click&amp;lt;/b&amp;gt; (zoom in) and &amp;lt;b&amp;gt;Shift+middle button click&amp;lt;/b&amp;gt; (zoom out), this completes the set of canvas navigation shortcuts available in any tool or context.&lt;br /&gt;
&lt;br /&gt;
* In Gradient tool, &amp;lt;b&amp;gt;Shift+R reverses the gradient definition&amp;lt;/b&amp;gt; (i.e. mirrors the stop positions) without moving the gradient handles. For example, an elliptic gradient with blue center and red periphery becomes red in the center and blue in the periphery. This works on the gradient(s) of the currently selected gradient handle or, if no handle is selected, on all selected objects' gradients. (Compare with the Node tool where Shift+R reverses the direction of the selected path.) This is especially convenient for elliptic gradients which, unlike linear, you cannot simply rotate by 180 degrees for the same result.&lt;br /&gt;
&lt;br /&gt;
* By popular demand, &amp;lt;b&amp;gt;in Pen tool&amp;lt;/b&amp;gt;, if a new path is being drawn but not yet finished, &amp;lt;b&amp;gt;Ctrl+Z cancels&amp;lt;/b&amp;gt; that unfinished path (i.e. does the same as Esc), instead of undoing the previous action.&lt;br /&gt;
&lt;br /&gt;
* In Pen tool, &amp;lt;b&amp;gt;Del&amp;lt;/b&amp;gt; works the same as Backspace to delete the last created point on the unfinished path.&lt;br /&gt;
&lt;br /&gt;
* In Node tool, the &amp;lt;b&amp;gt;!&amp;lt;/b&amp;gt; key &amp;lt;b&amp;gt;inverts node selection&amp;lt;/b&amp;gt; in the current subpath(s) (i.e. subpaths with at least one selected node); &amp;lt;b&amp;gt;Alt+!&amp;lt;/b&amp;gt; inverts in the entire path. (This is similar to how these keys work in Selector, with current subpath(s) instead of the current layer.)&lt;br /&gt;
&lt;br /&gt;
* The keyboard shortcut for &amp;quot;Make selected segments curves&amp;quot; in Node tool is changed from Shift+K to &amp;lt;b&amp;gt;Shift+U&amp;lt;/b&amp;gt; for better mnemonics.&lt;br /&gt;
&lt;br /&gt;
* In Calligraphic tool, &amp;lt;b&amp;gt;Esc&amp;lt;/b&amp;gt; deselects as in most other tools.&lt;br /&gt;
&lt;br /&gt;
* In Selector, &amp;lt;b&amp;gt;Ctrl+Enter&amp;lt;/b&amp;gt; enters the selected group (making it a temporary layer). &amp;lt;b&amp;gt;Ctrl+Backspace&amp;lt;/b&amp;gt; leaves the current layer and goes one layer up in the hierarchy (but not to root).&lt;br /&gt;
&lt;br /&gt;
* [pen tool keys - bb]&lt;br /&gt;
&lt;br /&gt;
== Menus ==&lt;br /&gt;
&lt;br /&gt;
* Zoom commands in the View menu are moved to a submenu; the Zoom In and Zoom Out commands are added to that submenu.&lt;br /&gt;
&lt;br /&gt;
* The contents of the &amp;lt;b&amp;gt;Effects menu&amp;lt;/b&amp;gt; are categorized into submenus, and several effects are renamed to use more intuitive names. &lt;br /&gt;
&lt;br /&gt;
== Statusbar ==&lt;br /&gt;
&lt;br /&gt;
* For multiple selected objects, the statusbar now reports their types. For example, if 5 groups are selected, it displays&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt; objects of type &amp;lt;b&amp;gt;Group&amp;lt;/b&amp;gt; in layer &amp;lt;b&amp;gt;LayerName&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
:instead of just &amp;quot;5 objects selected&amp;quot; as before. If there are up to 3 types in the selection, they will be listed, for example:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt; objects of types &amp;lt;b&amp;gt;Group&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Path&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Rectangle&amp;lt;/b&amp;gt; in layer &amp;lt;b&amp;gt;LayerName&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
:The order of the list will correspond to the order in which the objects were added to selection. If there are 4 or more types in selection, only the number of types is reported, for example:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt; objects of &amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt; types in layer &amp;lt;b&amp;gt;LayerName&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* The contents of the &amp;lt;b&amp;gt;statusbar message&amp;lt;/b&amp;gt; are now duplicated as a &amp;lt;b&amp;gt;tooltip&amp;lt;/b&amp;gt; that is shown when you hover the mouse over the statusbar. [TODO: need to strip markup from the tooltips.] &lt;br /&gt;
&lt;br /&gt;
* The statusbar text is now no longer just cut off if there is insufficient room, but an ellipsis (...) is inserted at the end to show there's more (only with Gtk 2.6 and newer).&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous improvements ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Document templates&amp;lt;/b&amp;gt; (listed in &amp;lt;i&amp;gt;File &amp;amp;gt; New&amp;lt;/i&amp;gt;) are now first searched in the &amp;lt;code&amp;gt;templates&amp;lt;/code&amp;gt; subdirectory of the user's profile directory (on Linux it's &amp;lt;code&amp;gt;~/.inkscape/templates&amp;lt;/code&amp;gt;), then in the system-wide Inkscape templates directory. This allows you to add your own templates on top of the list of standard templates, as well as override the default template with your own one (the &amp;lt;code&amp;gt;default.svg&amp;lt;/code&amp;gt; in the profile directory has priority over the system-wide one).&lt;br /&gt;
&lt;br /&gt;
* When toggling one of the &amp;quot;transform with object&amp;quot; buttons (for stroke width, rounded rectangle corners, gradients, or patterns), a message is displayed in the statusbar explaining what has changed in the program's behavior. Hopefully this will reduce the number of complaints from users who had accidentally toggled one of these and were surprised by the result.&lt;br /&gt;
&lt;br /&gt;
* Whole thousands above 2000 in the rulers are now displayed as 2k, 3k, 4k etc.&lt;br /&gt;
&lt;br /&gt;
* In the Document Preferences dialog, the new object style for each tool is now shown as a style swatch (displaying fill/stroke colors and opacity, stroke width, and master opacity), similar in design to the selected style indicator in the statusbar.&lt;br /&gt;
&lt;br /&gt;
* The Simplify threshold in Inkscape Preferences can now be set with more precision.&lt;br /&gt;
&lt;br /&gt;
* In the Grid Arrange dialog, row/column spacing can now be negative. &lt;br /&gt;
&lt;br /&gt;
* The installation default is now to scale the rounded rectangle corners with the rectangles themselves (the previous default mode, still available as an option, was to keep rounding radii unchanged when scaling rectangles). &lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;code&amp;gt;--query-*&amp;lt;/code&amp;gt; command line parameters now return the true SVG bounding box of the object instead of the Inkscape coordinate system bbox (with inverted Y axis). The new behavior makes more sense for scripting use of Inkscape.&lt;br /&gt;
&lt;br /&gt;
* Individual &amp;lt;b&amp;gt;&amp;amp;lt;tspan&amp;amp;gt;s&amp;lt;/b&amp;gt; within text objects (including line tspans) can now be selected via the XML editor to view their bounding boxes (though per SVG, you cannot transform them). Also, you can use the &amp;lt;code&amp;gt;--query-*&amp;lt;/code&amp;gt; command line parameters to find out the bounding boxes of tspans from a script. (Individual strings within or between tspans are still not selectable, and they cannot have an ID for querying anyway.)&lt;br /&gt;
&lt;br /&gt;
* The placeholder image which is shown when a bitmap file was no longer accessible reads now &amp;quot;&amp;lt;b&amp;gt;Linked image not found&amp;lt;/b&amp;gt;&amp;quot; instead of the confusing &amp;quot;Broken image&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Cloning multiple selected objects&amp;lt;/b&amp;gt; now works as expected (i.e. each selected object is cloned separately, similar to the Duplicate command). Previously you could only clone a single selected object. &lt;br /&gt;
&lt;br /&gt;
* [about dialog redesign - mental]&lt;br /&gt;
&lt;br /&gt;
* [icons prerendering - joncruz, mental]&lt;br /&gt;
&lt;br /&gt;
* [extensions on windows - ishmal]&lt;br /&gt;
&lt;br /&gt;
* Inkscape has a &amp;lt;b&amp;gt;new default icon set&amp;lt;/b&amp;gt; titled &amp;quot;Crispy&amp;quot; provided by Andre Sousa. The new icons are intended to add a more professional and cohesive look to our application, as well as to make the functions the icons represent more self-evident.&lt;br /&gt;
&lt;br /&gt;
* [python extensions to work out of the box on windows? - ishmal]&lt;br /&gt;
&lt;br /&gt;
* [new cursors - scislac]&lt;br /&gt;
&lt;br /&gt;
* In the Transform dialog / Rotate tab, the icon was flipped horizontally to be in line with the direction of positive rotation; the change was applied to the default (now crispy) and legacy icon sets.&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous bugfixes ==&lt;br /&gt;
&lt;br /&gt;
* inkscape couldn't be compiled with libxml versions &amp;lt;= 2.6.9, and we now bumped the requirements from 2.6.0 up to libxml &amp;gt;= 2.6.11, which is the earliest you can get officially, anyway.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Scaling of objects with stroke&amp;lt;/b&amp;gt; in Selector used to cause undesired shifts of the scaled object, as well as scaling it in the dimension which was intended to remain untouched (e.g. slight change in width when you scale only height). All these problems are now fixed, both for interactive scaling by mouse and for numeric scaling via the Controls bar, and for both values of the &amp;quot;Scale stroke with objects&amp;quot; option. Among other things, this means that stroked objects no longer lose snapping on scale, and that the &amp;quot;Default scale origin&amp;quot; option in the Selector tool preferences finally works as designed. Caveat: There may still be problems if you scale a selection that contains objects with different stroke widths.&lt;br /&gt;
&lt;br /&gt;
* Bounding box for text objects did not include stroke width.&lt;br /&gt;
&lt;br /&gt;
* Stroke miterlimit on text objects was misinterpreted in absolute units instead of multiplies of stroke width (resulting in miter joins rendered as bevel). &lt;br /&gt;
&lt;br /&gt;
* [win32 font backend - cyreve]&lt;br /&gt;
&lt;br /&gt;
* Setting dash pattern was broken for transformed objects, and copy/paste of style with dash pattern did not apply correctly to objects with transforms.&lt;br /&gt;
&lt;br /&gt;
* An error caused a complete extra screen redraw after each zoom operation. That is, after you press &amp;quot;+&amp;quot; in a complex drawing, Inkscape redraws, but for some time after that it remains still unresponsive because it does that second redraw (invisibly for you, i.e. nothing changes on the screen). This is fixed.&lt;br /&gt;
&lt;br /&gt;
* Gradient rendering was off by one pixel, which often resulted in visibly wrong gradient rendering for small objects or in zoom-out. &lt;br /&gt;
&lt;br /&gt;
* The SVG path parser could not handle fractional numbers with the initial dot. &lt;br /&gt;
&lt;br /&gt;
* Several pattern rendering bugs are fixed, discovered by working with SVG files exported from Adobe Illustrator.&lt;br /&gt;
&lt;br /&gt;
* Inkscape on Mac OS X will now notice fonts in your ~/Library/Fonts directory, in addition to the other standard places.&lt;br /&gt;
&lt;br /&gt;
* Scaling of stroke didn't work for objects that didn't specify stroke-width and thus had the default 1px stroke.&lt;br /&gt;
&lt;br /&gt;
* Inkscape no longer crashes when presented with a defect inx file for extensions.&lt;br /&gt;
&lt;br /&gt;
* There was a regression in 0.43 that caused several minor, though annoying bugs; knots and handles remained highlighted after the mouse was released, and the rubberband selection rectangle stayed visible if the selection was ended over a node while in the node tool.  This regression has been fixed.         &lt;br /&gt;
&lt;br /&gt;
* The connector routing code would previously sometimes confuse objects between multiple documents resulting in strange routing behaviour.  This has been fixed.&lt;br /&gt;
&lt;br /&gt;
* There existed a bug in the Inkboard code that allowed a malicious outsider to very easily disrupt an Inkboard session.  This has been fixed.&lt;br /&gt;
&lt;br /&gt;
== Translations ==&lt;br /&gt;
&lt;br /&gt;
* INX files (containing the UI of the external effects) now allow the user visible strings to be translated.  This means that effect dialogs, file type selections, and extension names can all be translated by translators.&lt;br /&gt;
&lt;br /&gt;
== Internal ==&lt;br /&gt;
&lt;br /&gt;
* The Document Properties Dialog code was completely gtkmmified, which lead to dramatic reduction of code size due to usage of widget objects. The used widget objects should be reusable by other dialogs, too, and the code is much more readable.&lt;br /&gt;
&lt;br /&gt;
* Work on optimizing includes in all cpp files started, using the purgeincludes tool specifically written for that purpose, and ended with 40% of include lines removed!&lt;br /&gt;
&lt;br /&gt;
== Known problems ==&lt;br /&gt;
&lt;br /&gt;
=== Beware: defect themes on Linux ===&lt;br /&gt;
&lt;br /&gt;
* Inkscape and other Gtk programs can crash on any Linux, when the gtk2-engines-smooth / libsmooth package is installed. We have filed a bug against libsmooth which is now in gtk-engine and part of gnome. Removing the package resolves the problem, however, but it would be nice if you as affected user would inform the gtk-engines maintainers of the problem. See especially http://bugzilla.gnome.org/show_bug.cgi?id=312115 (thanks to Thomas Wood)&lt;br /&gt;
* A similar crash happens if the KDE Baghira theme or the package gtk_qt_engine are installed. If you experience Inkscape crashes on KDE, please try to install a different theme from Baghira, or uninstall the gtk_qt_engine package from your system. Both problems also affect older versions of Inkscape.&lt;br /&gt;
&lt;br /&gt;
== Previous releases ==&lt;br /&gt;
&lt;br /&gt;
* ReleaseNotes043 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes043)&lt;br /&gt;
* ReleaseNotes042 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes042)&lt;br /&gt;
* ReleaseNotes041 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes041)&lt;br /&gt;
* ReleaseNotes040 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes040)&lt;br /&gt;
* ReleaseNotes039 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes039)&lt;br /&gt;
* ReleaseNotes038 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes038)&lt;br /&gt;
* ReleaseNotes037 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes037)&lt;br /&gt;
* ReleaseNotes036 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes036)&lt;br /&gt;
* ReleaseNotes035 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes035)&lt;/div&gt;</summary>
		<author><name>Yipdw</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=Release_notes/0.44&amp;diff=6037</id>
		<title>Release notes/0.44</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=Release_notes/0.44&amp;diff=6037"/>
		<updated>2006-03-18T08:13:00Z</updated>

		<summary type="html">&lt;p&gt;Yipdw: /* Miscellaneous bugfixes */ - Inkboard bug fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Inkscape 0.44 =&lt;br /&gt;
&lt;br /&gt;
== In brief ==&lt;br /&gt;
&lt;br /&gt;
Bigger and better.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Outline mode ==&lt;br /&gt;
&lt;br /&gt;
An Outline (&amp;quot;wireframe&amp;quot;) display mode is implemented. Use the &amp;lt;i&amp;gt;View &amp;gt; Display Mode &amp;gt; Outline&amp;lt;/i&amp;gt; to activate it. In this mode:&lt;br /&gt;
&lt;br /&gt;
* all paths and shapes are rendered as &amp;lt;b&amp;gt;inverse&amp;lt;/b&amp;gt; (black on light background and vice versa) &amp;lt;b&amp;gt;outlines&amp;lt;/b&amp;gt; of constant width (1 screen pixel regardless of zoom), without fill;&lt;br /&gt;
&lt;br /&gt;
* text is painted by inverse fill, without stroke; &lt;br /&gt;
&lt;br /&gt;
* bitmaps are shown as is;&lt;br /&gt;
&lt;br /&gt;
* any opacity and gradients are ignored.&lt;br /&gt;
&lt;br /&gt;
The outline mode is usually not drastically faster than regular mode (usually 10% to 50% faster), and in some special cases it may even be slower. However, the value of the outline mode is not only in its speed; it is a good way to get an idea of the structure and objects of your document, and it is convenient for precision node editing and for finding &amp;quot;stray objects&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
== Selected style indicator ==&lt;br /&gt;
&lt;br /&gt;
A new control in the left end of the statusbar lets you quickly view and change the &amp;lt;b&amp;gt;fill and stroke of the selected objects&amp;lt;/b&amp;gt;. When you have a text selection in Text tool or a gradient handle selected in the Gradient tool, this indicator displays and changes the style of the text fragment or gradient stop, instead of the entire object (it's the same behavior as the Fill&amp;amp;amp;Stroke dialog.)&lt;br /&gt;
&lt;br /&gt;
* The two indicators, labelled &amp;lt;b&amp;gt;F:&amp;lt;/b&amp;gt; (top) and &amp;lt;b&amp;gt;S:&amp;lt;/b&amp;gt; (bottom), display fill and stroke of the selected object(s) correspondingly. (For gradient handles, they always display the same style.)&lt;br /&gt;
&lt;br /&gt;
* Each fill/stroke indicator can display either a &amp;lt;b&amp;gt;color+opacity swatch&amp;lt;/b&amp;gt; (the opacity shown here is the fill opacity or stroke opacity, not the master opacity) or a text label specifying &amp;lt;b&amp;gt;N/A&amp;lt;/b&amp;gt; (nothing selected), &amp;lt;b&amp;gt;None&amp;lt;/b&amp;gt; (no fill/stroke), &amp;lt;b&amp;gt;Unset&amp;lt;/b&amp;gt; (unset fill/stroke), &amp;lt;b&amp;gt;L Gradient&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;R Gradient&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Pattern&amp;lt;/b&amp;gt; (corresponding fill/stroke types), or &amp;lt;b&amp;gt;Different&amp;lt;/b&amp;gt; (selected objects have different fill/stroke types).&lt;br /&gt;
&lt;br /&gt;
* Additionally, each indicator may be accompanied by one of two flags, &amp;lt;b&amp;gt;m&amp;lt;/b&amp;gt; (&amp;quot;multiple&amp;quot;, meaning there are two or more objects all with the same fill/stroke) or &amp;lt;b&amp;gt;a&amp;lt;/b&amp;gt; (&amp;quot;averaged&amp;quot;, meaning there are two or more objects with different flat colors in fill/stroke, and the indicator shows the average of these colors).&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Left-click&amp;lt;/b&amp;gt; on an indicator opens or activates the Fill&amp;amp;Stroke dialog with the corresponding tab (Fill or Stroke) active.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Right-click&amp;lt;/b&amp;gt; on an indicator opens a popup menu with the following items:&lt;br /&gt;
** &amp;lt;b&amp;gt;Edit fill/stroke...&amp;lt;/b&amp;gt;: Opens or activates the Fill&amp;amp;Stroke dialog with the corresponding tab selected. (Same as left-click.)&lt;br /&gt;
** &amp;lt;b&amp;gt;Last set color&amp;lt;/b&amp;gt;: Applies to the selected objects the fill/stroke color that was last applied to anythig.&lt;br /&gt;
** &amp;lt;b&amp;gt;Last selected color&amp;lt;/b&amp;gt;: Applies to the selected objects the fill/stroke color that was last displayed in this indicator. (Allows you to easily copy fill/stroke color between objects: select source, select destination, apply &amp;quot;last selected color&amp;quot;.)&lt;br /&gt;
**  &amp;lt;b&amp;gt;Invert&amp;lt;/b&amp;gt;: Sets the fill or stroke to the inverse of the current color (does not affect opacity).&lt;br /&gt;
**  &amp;lt;b&amp;gt;White&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Black&amp;lt;/b&amp;gt;: Sets the fill or stroke to the corresponding color (fully opaque).&lt;br /&gt;
** &amp;lt;b&amp;gt;Copy color&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Paste color&amp;lt;/b&amp;gt;: Copies or pastes the fill or stroke color (when it's color) to/from the system clipboard, as text in the &amp;lt;code&amp;gt;#rrggbb&amp;lt;/code&amp;gt; hex format.&lt;br /&gt;
** &amp;lt;b&amp;gt;Swap fill and stroke&amp;lt;/b&amp;gt;: Exchanges fill and stroke (both their types and colors, if any). &lt;br /&gt;
** &amp;lt;b&amp;gt;Make fill/stroke opaque&amp;lt;/b&amp;gt;: Removes fill or stroke transparency (not master transparency!).&lt;br /&gt;
** &amp;lt;b&amp;gt;Unset fill/stroke&amp;lt;/b&amp;gt;: Unsets fill or stroke from selected objects.&lt;br /&gt;
** &amp;lt;b&amp;gt;Remove fill/stroke&amp;lt;/b&amp;gt;: Removes fill or stroke from the selected objects.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Middle-click&amp;lt;/b&amp;gt; on a fill/stroke indicator removes fill/stroke from selected objects; if it is already removed (i.e. if the indicator displays &amp;quot;None&amp;quot;), it does the same as the &amp;quot;Last set color&amp;quot; command from the popup menu.&lt;br /&gt;
&lt;br /&gt;
* The Stroke indicator also displays the &amp;lt;b&amp;gt;stroke width&amp;lt;/b&amp;gt; of selection (averaged if there are multiple objects selected with different stroke widths), located to the right of the stroke color/transparency swatch. Left-clicking on it opens the Fill&amp;amp;Stroke dialog with the Stroke Style tab selected. Right-clicking on it opens a popup menu which allows you to choose the units for displaying the stroke width, as well as choose one of the presets to assign to selection.&lt;br /&gt;
&lt;br /&gt;
* To the right of the fill/stroke indicators, the &amp;lt;b&amp;gt;Opacity&amp;lt;/b&amp;gt; numeric field (labelled &amp;quot;O:&amp;quot;) shows and allows you to change the master opacity of the selected object (or the averaged opacity of several selected objects). &amp;lt;b&amp;gt;Right-clicking &amp;lt;/b&amp;gt; the numeric field opens a popup menu with preset opacity levels. &amp;lt;b&amp;gt;Middle-clicking&amp;lt;/b&amp;gt; on the &amp;quot;O:&amp;quot; label cycles the opacity through the values of 0 (transparent), 0.5, and 1 (opaque).&lt;br /&gt;
&lt;br /&gt;
The zoom field and the cursor coordinates indicator have been rearranged for compactness and moved to the right end of the statusbar. There's also a window resize handle added at the very end of the statusbar.&lt;br /&gt;
&lt;br /&gt;
== Clipping and masking ==&lt;br /&gt;
&lt;br /&gt;
* [ui]&lt;br /&gt;
&lt;br /&gt;
* Bugfix: Clippaths and masks with objectBoundingBox units are now shown correctly upon loading of the document.&lt;br /&gt;
&lt;br /&gt;
* Objects with clippath show the clipped bounding box, instead of the original unclipped bbox as before. (However, this does not apply to objects without clippath of their own which are clipped by being inside a clipped group.)&lt;br /&gt;
&lt;br /&gt;
* Clipped or masked objects display &amp;quot;&amp;lt;i&amp;gt;clipped&amp;lt;/i&amp;gt;&amp;quot; or &amp;quot;&amp;lt;i&amp;gt;masked&amp;lt;/i&amp;gt;&amp;quot;, correspondingly, in their statusbar descriptions.&lt;br /&gt;
&lt;br /&gt;
== Color palette ==&lt;br /&gt;
&lt;br /&gt;
[joncruz]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Transform dialog ==&lt;br /&gt;
&lt;br /&gt;
Fixes and improvements in the Transform dialog (Ctrl+Shift+M):&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Apply to each object separately&amp;lt;/b&amp;gt; checkbox is added, allowing you to scale/rotate/skew each selected object by the same amount, around that object's center. When off (by default), the selection is transformed as a whole. The status of this checkbox is remembered across sessions. (It has no effect on Move and Matrix tabs).&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Clear&amp;lt;/b&amp;gt; button resets the values on the current tab to defaults.&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Scale&amp;lt;/b&amp;gt; tab now allows you to specify horizontal or vertical size increments in percentage or absolute units. Also, there's a &amp;lt;b&amp;gt;Scale proportionally&amp;lt;/b&amp;gt; checkbox which ensures that scaling preserves the width/height ratio. (If you are scaling several objects proportionally with &amp;quot;Apply to each object separately&amp;quot;, you can only use the % unit to specify the scaling; otherwise each object's scale increments will have the width/height ratio of the entire selection, not of that specific object.)&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Skew&amp;lt;/b&amp;gt; tab can now specify the skew as an &amp;lt;b&amp;gt;absolute displacement&amp;lt;/b&amp;gt; (e.g. for horizontal skewing of a rectangle, that means the shift of the top rectangle side relative to the bottom), as &amp;lt;b&amp;gt;percentage displacement&amp;lt;/b&amp;gt; (e.g. a 1% horizontal skew of a rectangle means shifting the top side by 1% of the rectangle height), or as an &amp;lt;b&amp;gt;angle&amp;lt;/b&amp;gt; (e.g. horizontal skew by 15 degrees results in the sides of a rectangle being rotated to that angle, while the top and bottom remain horizontal).&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Matrix&amp;lt;/b&amp;gt; tab (previously called &amp;quot;Transform&amp;quot;) can either edit the current &amp;lt;code&amp;gt;transform=&amp;lt;/code&amp;gt; matrix of an object, or post-multiply the &amp;lt;code&amp;gt;transform=&amp;lt;/code&amp;gt; with the matrix you specify, depending on the &amp;lt;b&amp;gt;Edit current matrix&amp;lt;/b&amp;gt; checkbox. (As it is now redundant, the transformation matrix in the Object Properties dialog is removed.)&lt;br /&gt;
&lt;br /&gt;
* The dialog now correctly &amp;lt;b&amp;gt;watches selection changes&amp;lt;/b&amp;gt; in the active document window and updates its values accordingly.&lt;br /&gt;
&lt;br /&gt;
* The layout of the dialog is simplified, tooltips and mnemonics added for better usability.&lt;br /&gt;
&lt;br /&gt;
* Many bugs are fixed, especially in value conversions between units.&lt;br /&gt;
&lt;br /&gt;
== Remembering the rotation center ==&lt;br /&gt;
&lt;br /&gt;
* The position of the center (axis) of rotation and skewing used by Selector is now &amp;lt;b&amp;gt;remembered&amp;lt;/b&amp;gt; for all objects and is restored when you select those objects again (even after save and reload). When you move or scale an object, its rotation center is moved or scaled too, so its position relative to the object always remains the same.&lt;br /&gt;
&lt;br /&gt;
* When you have several objects selected, they use the rotation focus of the &amp;lt;b&amp;gt;first selected object&amp;lt;/b&amp;gt;. If the first object does not have center set (i.e. if it's in a default central position), then several objects will rotate around the center of their common bounding box.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Shift+click&amp;lt;/b&amp;gt; on the rotation center resets it back to the center of the object's box.&lt;br /&gt;
&lt;br /&gt;
* Consequently, dragging the transformation center is now an undoable action; you can press Ctrl+Z to undo the drag.&lt;br /&gt;
&lt;br /&gt;
[TODO: &lt;br /&gt;
&lt;br /&gt;
- make use of this in keyboard transforms and Transform dialog; &lt;br /&gt;
&lt;br /&gt;
- make it work smartly for groups: if a group has center not set, return the center of the first object inside group with the center set&lt;br /&gt;
&lt;br /&gt;
- a separate tab in the Transform dialog, with 9 buttons in the square grid (for setting it to object's corners, sides, and center) as well as x/y fields for setting center to any position&lt;br /&gt;
&lt;br /&gt;
- make center snap to grid/guides/objects and to other centers&lt;br /&gt;
&lt;br /&gt;
- make objects snap with their center to grid/guides/objects]&lt;br /&gt;
&lt;br /&gt;
== Align &amp;amp;amp; Distribute dialog: remove overlaps ==&lt;br /&gt;
&lt;br /&gt;
* There is a new button to move the selected objects enough that they don't overlap each other.&lt;br /&gt;
This should be a significant addition to Inkscape's usability for diagramming.&lt;br /&gt;
&lt;br /&gt;
[Consider expanding this, comparing with existing Unclump and Distribute edge-to-edge buttons.]&lt;br /&gt;
&lt;br /&gt;
== Document Properties / Metadata dialogs ==&lt;br /&gt;
&lt;br /&gt;
* The Document Preferences dialog is now named &amp;lt;b&amp;gt;Document Properties&amp;lt;/b&amp;gt;, and it was split in two: metadata were extracted into the &amp;lt;b&amp;gt;Document Metadata&amp;lt;/b&amp;gt; dialog; metadata widgets are now also spread over two pages.&lt;br /&gt;
&lt;br /&gt;
* New controls: the new object snapping features required their own property widgets, and you can set the snapping sensitivity with a slider, or let it snap regardless of distance.&lt;br /&gt;
&lt;br /&gt;
* Rearrangements within Document Properties: everything snapping related was collected on one page; Grid and Guide widgets are on their own, the same page. Due to HIG compliance, all widgets were categorized; especially the widgets on the Page page were completely rearranged in the General/Format/Border categories.&lt;br /&gt;
&lt;br /&gt;
* Bug fixes: grayed out license URI had too low contrast, so it's no longer grayed out; the proprietary license didn't clean the license uri; spinbuttons had no tooltips, and minor grid quirks were removed; data was not updated when a new file replaced another in the same window.&lt;br /&gt;
&lt;br /&gt;
* HIG compliance: much work went into, and now only a few details are missing from full Gnome-HIG compliance.&lt;br /&gt;
&lt;br /&gt;
== Keyboard profiles ==&lt;br /&gt;
&lt;br /&gt;
[mental]&lt;br /&gt;
&lt;br /&gt;
== Path effects ==&lt;br /&gt;
&lt;br /&gt;
[acspike]&lt;br /&gt;
&lt;br /&gt;
== Snapping ==&lt;br /&gt;
&lt;br /&gt;
* [object snap - carl]&lt;br /&gt;
&lt;br /&gt;
* [highlight - mtou]&lt;br /&gt;
&lt;br /&gt;
* [only to visible gridlines - mtou]&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Guidelines&amp;lt;/b&amp;gt; are made easier to pick: now you don't need to position mouse &amp;lt;i&amp;gt;exactly&amp;lt;/i&amp;gt; over a guideline to activate it, instead there's a small position tolerance (1 screen pixel on each side of the guideline).&lt;br /&gt;
&lt;br /&gt;
== Connectors ==&lt;br /&gt;
&lt;br /&gt;
* [automatic diagram layout]&lt;br /&gt;
&lt;br /&gt;
* The margins around avoided shapes (used for autorouting connectors) can now be adjusted via the &amp;quot;Spacing&amp;quot; control on the Connector controls bar.&lt;br /&gt;
&lt;br /&gt;
== Sublayers ==&lt;br /&gt;
&lt;br /&gt;
Previously, it was only possible to make a group a temporary sublayer by entering that group. Now Inkscape supports creating and using true persistent sublayers within a layer.&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Add layer&amp;lt;/b&amp;gt; dialog allows you to place the new layer above, below, or inside the current layer.&lt;br /&gt;
&lt;br /&gt;
* [keyboard selection &amp;quot;with sublayers&amp;quot; option]&lt;br /&gt;
&lt;br /&gt;
== SVG Output ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Colors&amp;lt;/b&amp;gt; are now expressed by name (‘white’) or three-digit form (‘&amp;lt;tt&amp;gt;#f3c&amp;lt;/tt&amp;gt;’) when possible.&lt;br /&gt;
&lt;br /&gt;
== New formats ==&lt;br /&gt;
&lt;br /&gt;
* [save zip with images - acspike?]&lt;br /&gt;
&lt;br /&gt;
* An output format for &amp;lt;b&amp;gt;desktop cutting plotters&amp;lt;/b&amp;gt;, such as the Wishblade and Craftrobo, was added. This format is a very minimalist DXF file with appropriate scaling and translation applied. This output format should not be expected to operate as a generalized DXF output.&lt;br /&gt;
&lt;br /&gt;
* [xfig]&lt;br /&gt;
&lt;br /&gt;
== Speed ==&lt;br /&gt;
&lt;br /&gt;
* Thanks to optimizations in the renderer, Inkscape's screen redraw is &amp;lt;b&amp;gt;faster by at least 10%&amp;lt;/b&amp;gt;, and in some cases (such as complex stroked/dashed paths at high zooms) &amp;lt;b&amp;gt;up to three times faster&amp;lt;/b&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* An optimization in the attribute setting method made operations such as moving objects on the canvas at least &amp;lt;b&amp;gt;30% faster&amp;lt;/b&amp;gt; compared to 0.43. This is especially noticeable when you are moving clones selected together with their original (e.g. a clone tiling), in which case Inkscape now works &amp;lt;b&amp;gt;three to four times faster&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Mouse and keyboard ==&lt;br /&gt;
&lt;br /&gt;
* Now you can use &amp;lt;b&amp;gt;Shift+middle button drag&amp;lt;/b&amp;gt; in any tool to zoom into an area. This works the same as simple drag in Zoom tool, but is faster because it does not require switching away from your current tool. Together with &amp;lt;b&amp;gt;middle button drag&amp;lt;/b&amp;gt; (panning), &amp;lt;b&amp;gt;middle button click&amp;lt;/b&amp;gt; (zoom in) and &amp;lt;b&amp;gt;Shift+middle button click&amp;lt;/b&amp;gt; (zoom out), this completes the set of canvas navigation shortcuts available in any tool or context.&lt;br /&gt;
&lt;br /&gt;
* In Gradient tool, &amp;lt;b&amp;gt;Shift+R reverses the gradient definition&amp;lt;/b&amp;gt; (i.e. mirrors the stop positions) without moving the gradient handles. For example, an elliptic gradient with blue center and red periphery becomes red in the center and blue in the periphery. This works on the gradient(s) of the currently selected gradient handle or, if no handle is selected, on all selected objects' gradients. (Compare with the Node tool where Shift+R reverses the direction of the selected path.) This is especially convenient for elliptic gradients which, unlike linear, you cannot simply rotate by 180 degrees for the same result.&lt;br /&gt;
&lt;br /&gt;
* By popular demand, &amp;lt;b&amp;gt;in Pen tool&amp;lt;/b&amp;gt;, if a new path is being drawn but not yet finished, &amp;lt;b&amp;gt;Ctrl+Z cancels&amp;lt;/b&amp;gt; that unfinished path (i.e. does the same as Esc), instead of undoing the previous action.&lt;br /&gt;
&lt;br /&gt;
* In Pen tool, &amp;lt;b&amp;gt;Del&amp;lt;/b&amp;gt; works the same as Backspace to delete the last created point on the unfinished path.&lt;br /&gt;
&lt;br /&gt;
* In Node tool, the &amp;lt;b&amp;gt;!&amp;lt;/b&amp;gt; key &amp;lt;b&amp;gt;inverts node selection&amp;lt;/b&amp;gt; in the current subpath(s) (i.e. subpaths with at least one selected node); &amp;lt;b&amp;gt;Alt+!&amp;lt;/b&amp;gt; inverts in the entire path. (This is similar to how these keys work in Selector, with current subpath(s) instead of the current layer.)&lt;br /&gt;
&lt;br /&gt;
* The keyboard shortcut for &amp;quot;Make selected segments curves&amp;quot; in Node tool is changed from Shift+K to &amp;lt;b&amp;gt;Shift+U&amp;lt;/b&amp;gt; for better mnemonics.&lt;br /&gt;
&lt;br /&gt;
* In Calligraphic tool, &amp;lt;b&amp;gt;Esc&amp;lt;/b&amp;gt; deselects as in most other tools.&lt;br /&gt;
&lt;br /&gt;
* In Selector, &amp;lt;b&amp;gt;Ctrl+Enter&amp;lt;/b&amp;gt; enters the selected group (making it a temporary layer). &amp;lt;b&amp;gt;Ctrl+Backspace&amp;lt;/b&amp;gt; leaves the current layer and goes one layer up in the hierarchy (but not to root).&lt;br /&gt;
&lt;br /&gt;
* [pen tool keys - bb]&lt;br /&gt;
&lt;br /&gt;
== Menus ==&lt;br /&gt;
&lt;br /&gt;
* Zoom commands in the View menu are moved to a submenu; the Zoom In and Zoom Out commands are added to that submenu.&lt;br /&gt;
&lt;br /&gt;
* The contents of the &amp;lt;b&amp;gt;Effects menu&amp;lt;/b&amp;gt; are categorized into submenus, and several effects are renamed to use more intuitive names. &lt;br /&gt;
&lt;br /&gt;
== Statusbar ==&lt;br /&gt;
&lt;br /&gt;
* For multiple selected objects, the statusbar now reports their types. For example, if 5 groups are selected, it displays&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt; objects of type &amp;lt;b&amp;gt;Group&amp;lt;/b&amp;gt; in layer &amp;lt;b&amp;gt;LayerName&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
:instead of just &amp;quot;5 objects selected&amp;quot; as before. If there are up to 3 types in the selection, they will be listed, for example:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt; objects of types &amp;lt;b&amp;gt;Group&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Path&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Rectangle&amp;lt;/b&amp;gt; in layer &amp;lt;b&amp;gt;LayerName&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
:The order of the list will correspond to the order in which the objects were added to selection. If there are 4 or more types in selection, only the number of types is reported, for example:&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt; objects of &amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt; types in layer &amp;lt;b&amp;gt;LayerName&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* The contents of the &amp;lt;b&amp;gt;statusbar message&amp;lt;/b&amp;gt; are now duplicated as a &amp;lt;b&amp;gt;tooltip&amp;lt;/b&amp;gt; that is shown when you hover the mouse over the statusbar. [TODO: need to strip markup from the tooltips.] &lt;br /&gt;
&lt;br /&gt;
* The statusbar text is now no longer just cut off if there is insufficient room, but an ellipsis (...) is inserted at the end to show there's more (only with Gtk 2.6 and newer).&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous improvements ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Document templates&amp;lt;/b&amp;gt; (listed in &amp;lt;i&amp;gt;File &amp;amp;gt; New&amp;lt;/i&amp;gt;) are now first searched in the &amp;lt;code&amp;gt;templates&amp;lt;/code&amp;gt; subdirectory of the user's profile directory (on Linux it's &amp;lt;code&amp;gt;~/.inkscape/templates&amp;lt;/code&amp;gt;), then in the system-wide Inkscape templates directory. This allows you to add your own templates on top of the list of standard templates, as well as override the default template with your own one (the &amp;lt;code&amp;gt;default.svg&amp;lt;/code&amp;gt; in the profile directory has priority over the system-wide one).&lt;br /&gt;
&lt;br /&gt;
* When toggling one of the &amp;quot;transform with object&amp;quot; buttons (for stroke width, rounded rectangle corners, gradients, or patterns), a message is displayed in the statusbar explaining what has changed in the program's behavior. Hopefully this will reduce the number of complaints from users who had accidentally toggled one of these and were surprised by the result.&lt;br /&gt;
&lt;br /&gt;
* Whole thousands above 2000 in the rulers are now displayed as 2k, 3k, 4k etc.&lt;br /&gt;
&lt;br /&gt;
* In the Document Preferences dialog, the new object style for each tool is now shown as a style swatch (displaying fill/stroke colors and opacity, stroke width, and master opacity), similar in design to the selected style indicator in the statusbar.&lt;br /&gt;
&lt;br /&gt;
* The Simplify threshold in Inkscape Preferences can now be set with more precision.&lt;br /&gt;
&lt;br /&gt;
* In the Grid Arrange dialog, row/column spacing can now be negative. &lt;br /&gt;
&lt;br /&gt;
* The installation default is now to scale the rounded rectangle corners with the rectangles themselves (the previous default mode, still available as an option, was to keep rounding radii unchanged when scaling rectangles). &lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;code&amp;gt;--query-*&amp;lt;/code&amp;gt; command line parameters now return the true SVG bounding box of the object instead of the Inkscape coordinate system bbox (with inverted Y axis). The new behavior makes more sense for scripting use of Inkscape.&lt;br /&gt;
&lt;br /&gt;
* Individual &amp;lt;b&amp;gt;&amp;amp;lt;tspan&amp;amp;gt;s&amp;lt;/b&amp;gt; within text objects (including line tspans) can now be selected via the XML editor to view their bounding boxes (though per SVG, you cannot transform them). Also, you can use the &amp;lt;code&amp;gt;--query-*&amp;lt;/code&amp;gt; command line parameters to find out the bounding boxes of tspans from a script. (Individual strings within or between tspans are still not selectable, and they cannot have an ID for querying anyway.)&lt;br /&gt;
&lt;br /&gt;
* The placeholder image which is shown when a bitmap file was no longer accessible reads now &amp;quot;&amp;lt;b&amp;gt;Linked image not found&amp;lt;/b&amp;gt;&amp;quot; instead of the confusing &amp;quot;Broken image&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Cloning multiple selected objects&amp;lt;/b&amp;gt; now works as expected (i.e. each selected object is cloned separately, similar to the Duplicate command). Previously you could only clone a single selected object. &lt;br /&gt;
&lt;br /&gt;
* [about dialog redesign - mental]&lt;br /&gt;
&lt;br /&gt;
* [icons prerendering - joncruz, mental]&lt;br /&gt;
&lt;br /&gt;
* [extensions on windows - ishmal]&lt;br /&gt;
&lt;br /&gt;
* Inkscape has a &amp;lt;b&amp;gt;new default icon set&amp;lt;/b&amp;gt; titled &amp;quot;Crispy&amp;quot; provided by Andre Sousa. The new icons are intended to add a more professional and cohesive look to our application, as well as to make the functions the icons represent more self-evident.&lt;br /&gt;
&lt;br /&gt;
* [python extensions to work out of the box on windows? - ishmal]&lt;br /&gt;
&lt;br /&gt;
* [new cursors - scislac]&lt;br /&gt;
&lt;br /&gt;
* In the Transform dialog / Rotate tab, the icon was flipped horizontally to be in line with the direction of positive rotation; the change was applied to the default (now crispy) and legacy icon sets.&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous bugfixes ==&lt;br /&gt;
&lt;br /&gt;
* inkscape couldn't be compiled with libxml versions &amp;lt;= 2.6.9, and we now bumped the requirements from 2.6.0 up to libxml &amp;gt;= 2.6.11, which is the earliest you can get officially, anyway.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Scaling of objects with stroke&amp;lt;/b&amp;gt; in Selector used to cause undesired shifts of the scaled object, as well as scaling it in the dimension which was intended to remain untouched (e.g. slight change in width when you scale only height). All these problems are now fixed, both for interactive scaling by mouse and for numeric scaling via the Controls bar, and for both values of the &amp;quot;Scale stroke with objects&amp;quot; option. Among other things, this means that stroked objects no longer lose snapping on scale, and that the &amp;quot;Default scale origin&amp;quot; option in the Selector tool preferences finally works as designed. Caveat: There may still be problems if you scale a selection that contains objects with different stroke widths.&lt;br /&gt;
&lt;br /&gt;
* Bounding box for text objects did not include stroke width.&lt;br /&gt;
&lt;br /&gt;
* Stroke miterlimit on text objects was misinterpreted in absolute units instead of multiplies of stroke width (resulting in miter joins rendered as bevel). &lt;br /&gt;
&lt;br /&gt;
* [win32 font backend - cyreve]&lt;br /&gt;
&lt;br /&gt;
* Setting dash pattern was broken for transformed objects, and copy/paste of style with dash pattern did not apply correctly to objects with transforms.&lt;br /&gt;
&lt;br /&gt;
* An error caused a complete extra screen redraw after each zoom operation. That is, after you press &amp;quot;+&amp;quot; in a complex drawing, Inkscape redraws, but for some time after that it remains still unresponsive because it does that second redraw (invisibly for you, i.e. nothing changes on the screen). This is fixed.&lt;br /&gt;
&lt;br /&gt;
* Gradient rendering was off by one pixel, which often resulted in visibly wrong gradient rendering for small objects or in zoom-out. &lt;br /&gt;
&lt;br /&gt;
* The SVG path parser could not handle fractional numbers with the initial dot. &lt;br /&gt;
&lt;br /&gt;
* Several pattern rendering bugs are fixed, discovered by working with SVG files exported from Adobe Illustrator.&lt;br /&gt;
&lt;br /&gt;
* Inkscape on Mac OS X will now notice fonts in your ~/Library/Fonts directory, in addition to the other standard places.&lt;br /&gt;
&lt;br /&gt;
* Scaling of stroke didn't work for objects that didn't specify stroke-width and thus had the default 1px stroke.&lt;br /&gt;
&lt;br /&gt;
* Inkscape no longer crashes when presented with a defect inx file for extensions.&lt;br /&gt;
&lt;br /&gt;
* There was a regression in 0.43 that caused several minor, though annoying bugs; knots and handles remained highlighted after the mouse was released, and the rubberband selection rectangle stayed visible if the selection was ended over a node while in the node tool.  This regression has been fixed.         &lt;br /&gt;
&lt;br /&gt;
* The connector routing code would previously sometimes confuse objects between multiple documents resulting in strange routing behaviour.  This has been fixed.&lt;br /&gt;
&lt;br /&gt;
* There existed a bug in the Inkboard code that allowed a malicious user to very easily disrupt an Inkboard session.  This has been fixed.&lt;br /&gt;
&lt;br /&gt;
== Translations ==&lt;br /&gt;
&lt;br /&gt;
* INX files (containing the UI of the external effects) now allow the user visible strings to be translated.  This means that effect dialogs, file type selections, and extension names can all be translated by translators.&lt;br /&gt;
&lt;br /&gt;
== Internal ==&lt;br /&gt;
&lt;br /&gt;
* The Document Properties Dialog code was completely gtkmmified, which lead to dramatic reduction of code size due to usage of widget objects. The used widget objects should be reusable by other dialogs, too, and the code is much more readable.&lt;br /&gt;
&lt;br /&gt;
* Work on optimizing includes in all cpp files started, using the purgeincludes tool specifically written for that purpose, and ended with 40% of include lines removed!&lt;br /&gt;
&lt;br /&gt;
== Known problems ==&lt;br /&gt;
&lt;br /&gt;
=== Beware: defect themes on Linux ===&lt;br /&gt;
&lt;br /&gt;
* Inkscape and other Gtk programs can crash on any Linux, when the gtk2-engines-smooth / libsmooth package is installed. We have filed a bug against libsmooth which is now in gtk-engine and part of gnome. Removing the package resolves the problem, however, but it would be nice if you as affected user would inform the gtk-engines maintainers of the problem. See especially http://bugzilla.gnome.org/show_bug.cgi?id=312115 (thanks to Thomas Wood)&lt;br /&gt;
* A similar crash happens if the KDE Baghira theme or the package gtk_qt_engine are installed. If you experience Inkscape crashes on KDE, please try to install a different theme from Baghira, or uninstall the gtk_qt_engine package from your system. Both problems also affect older versions of Inkscape.&lt;br /&gt;
&lt;br /&gt;
== Previous releases ==&lt;br /&gt;
&lt;br /&gt;
* ReleaseNotes043 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes043)&lt;br /&gt;
* ReleaseNotes042 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes042)&lt;br /&gt;
* ReleaseNotes041 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes041)&lt;br /&gt;
* ReleaseNotes040 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes040)&lt;br /&gt;
* ReleaseNotes039 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes039)&lt;br /&gt;
* ReleaseNotes038 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes038)&lt;br /&gt;
* ReleaseNotes037 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes037)&lt;br /&gt;
* ReleaseNotes036 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes036)&lt;br /&gt;
* ReleaseNotes035 (http://wiki.inkscape.org/wiki/index.php/ReleaseNotes035)&lt;/div&gt;</summary>
		<author><name>Yipdw</name></author>
	</entry>
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