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	<id>https://wiki.inkscape.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gemy+c</id>
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	<updated>2026-04-29T02:05:50Z</updated>
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	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=Download_Strategies&amp;diff=94010</id>
		<title>Download Strategies</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=Download_Strategies&amp;diff=94010"/>
		<updated>2014-11-30T10:19:04Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: /* Options */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is to keep notes about enabling our users to download the latest version of Inkscape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Situation ==&lt;br /&gt;
&lt;br /&gt;
As of November 2014&lt;br /&gt;
&lt;br /&gt;
Downloads of Inkscape are available via [https://inkscape.org/en/download/ inkscape.org].&lt;br /&gt;
&lt;br /&gt;
The files are stored mostly on [http://sourceforge.net/projects/inkscape/files/inkscape/ SourceForge] with development versions on Launchpad.&lt;br /&gt;
&lt;br /&gt;
=== Problems ===&lt;br /&gt;
&lt;br /&gt;
* Launchpad can only host Windows and source packages, Mac OSX is too large.&lt;br /&gt;
* Our website cannot handle download traffic.&lt;br /&gt;
* We have no mirrors, official or otherwise.&lt;br /&gt;
&lt;br /&gt;
== What is needed ==&lt;br /&gt;
&lt;br /&gt;
* Total diskspace: ~350MB [http://sourceforge.net/projects/inkscape/files/inkscape/0.48.5/ SourceForge statistics]&lt;br /&gt;
* Download size: ~35MB (Windows EXE)&lt;br /&gt;
* Volume: 72000 downloads/week ==&amp;gt; 3 TB traffic ==&amp;gt; 5MB/s (40Mbits/s)&lt;br /&gt;
* When 0.91 released, expect to increase by an order of magnitude.&lt;br /&gt;
* Peak download: January 2011 33.1 TB/month (~10MB/s or ~80Mbits/s)&lt;br /&gt;
* Mostly Windows, Macs 20%.&lt;br /&gt;
&lt;br /&gt;
== Options ==&lt;br /&gt;
&lt;br /&gt;
* Bittorrent&lt;br /&gt;
** Unfamiliar to many&lt;br /&gt;
** Ubuntu successfully uses Bittorrent&lt;br /&gt;
* Free download servers&lt;br /&gt;
** [http://www.fastly.com/about/open-source/ Fastly]&lt;br /&gt;
** Digital Oceans?&lt;br /&gt;
** dl.free.fr&lt;br /&gt;
*** Stokage en ligne	Illimité&lt;br /&gt;
*** Taille max. par fichier	Web: 1Go / FTP: 10Go&lt;br /&gt;
*** Nombre de fichiers max.	Illimité&lt;br /&gt;
*** Limite de téléchargement	Illimité&lt;br /&gt;
*** Rétention minimale	30 jours sans téléchargement&lt;br /&gt;
*** Test download: [http://dl.free.fr/bnaqa6Q3t inkscape-0.91pre2-x64.msi]&lt;br /&gt;
* Our own server:&lt;br /&gt;
** Hosted by [http://afgral.org/ AFGRAL] (French Graphics Designers/pygmee)&lt;br /&gt;
***1x Intel® Xeon® E3 1220 v2&lt;br /&gt;
***16 Go DDR3 ECC&lt;br /&gt;
***2x 1 To SATA&lt;br /&gt;
***bandwidth up to 1 Gbit/s&lt;br /&gt;
***minimum bandwidth guaranted 150 Mbit/s&lt;br /&gt;
***  we could have 400 Mbit/s guaranted for twice the price (more expensive but easier to manage and would give us some possibilities later if downloads still increase)&lt;br /&gt;
***illimited traffic&lt;br /&gt;
*** the association is ready to help in any solution, but would prefer the files to be distributed by it's own download page (as actually done with sf...). Our goal is to make team of inkscape professional designer. We think hosting could also help us reach this goal if it is visible.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
It's been four years since our last release... we really don't have a good idea of what to expect. We don't know what options will work. We can prepare ourselves by having multiple options and asking people to link to our download page and not directly to the downloads so we can add/remove options as needed.&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=Download_Strategies&amp;diff=94004</id>
		<title>Download Strategies</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=Download_Strategies&amp;diff=94004"/>
		<updated>2014-11-30T10:14:27Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: /* Options */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is to keep notes about enabling our users to download the latest version of Inkscape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Situation ==&lt;br /&gt;
&lt;br /&gt;
As of November 2014&lt;br /&gt;
&lt;br /&gt;
Downloads of Inkscape are available via [https://inkscape.org/en/download/ inkscape.org].&lt;br /&gt;
&lt;br /&gt;
The files are stored mostly on [http://sourceforge.net/projects/inkscape/files/inkscape/ SourceForge] with development versions on Launchpad.&lt;br /&gt;
&lt;br /&gt;
=== Problems ===&lt;br /&gt;
&lt;br /&gt;
* Launchpad can only host Windows and source packages, Mac OSX is too large.&lt;br /&gt;
* Our website cannot handle download traffic.&lt;br /&gt;
* We have no mirrors, official or otherwise.&lt;br /&gt;
&lt;br /&gt;
== What is needed ==&lt;br /&gt;
&lt;br /&gt;
* Total diskspace: ~350MB [http://sourceforge.net/projects/inkscape/files/inkscape/0.48.5/ SourceForge statistics]&lt;br /&gt;
* Download size: ~35MB (Windows EXE)&lt;br /&gt;
* Volume: 72000 downloads/week ==&amp;gt; 3 TB traffic ==&amp;gt; 5MB/s (40Mbits/s)&lt;br /&gt;
* When 0.91 released, expect to increase by an order of magnitude.&lt;br /&gt;
* Peak download: January 2011 33.1 TB/month (~10MB/s or ~80Mbits/s)&lt;br /&gt;
* Mostly Windows, Macs 20%.&lt;br /&gt;
&lt;br /&gt;
== Options ==&lt;br /&gt;
&lt;br /&gt;
* Bittorrent&lt;br /&gt;
** Unfamiliar to many&lt;br /&gt;
** Ubuntu successfully uses Bittorrent&lt;br /&gt;
* Free download servers&lt;br /&gt;
** [http://www.fastly.com/about/open-source/ Fastly]&lt;br /&gt;
** Digital Oceans?&lt;br /&gt;
** dl.free.fr&lt;br /&gt;
*** Stokage en ligne	Illimité&lt;br /&gt;
*** Taille max. par fichier	Web: 1Go / FTP: 10Go&lt;br /&gt;
*** Nombre de fichiers max.	Illimité&lt;br /&gt;
*** Limite de téléchargement	Illimité&lt;br /&gt;
*** Rétention minimale	30 jours sans téléchargement&lt;br /&gt;
*** Test download: [http://dl.free.fr/bnaqa6Q3t inkscape-0.91pre2-x64.msi]&lt;br /&gt;
* Our own server:&lt;br /&gt;
** Hosted by [http://afgral.org/ AFGRAL] (French Graphics Designers/pygmee)&lt;br /&gt;
***1x Intel® Xeon® E3 1220 v2&lt;br /&gt;
***16 Go DDR3 ECC&lt;br /&gt;
***2x 1 To SATA&lt;br /&gt;
***bandwidth up to 1 Gbit/s&lt;br /&gt;
***minimum bandwidth guaranted 150 Mbit/s&lt;br /&gt;
***  we could have 400 Mbit/s guaranted for twice the price (more expensive but easier to manage and would give us some possibilities later if downloads still increase)&lt;br /&gt;
***illimited traffic&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
It's been four years since our last release... we really don't have a good idea of what to expect. We don't know what options will work. We can prepare ourselves by having multiple options and asking people to link to our download page and not directly to the downloads so we can add/remove options as needed.&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=Download_Strategies&amp;diff=93998</id>
		<title>Download Strategies</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=Download_Strategies&amp;diff=93998"/>
		<updated>2014-11-30T10:13:08Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: /* Options */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is to keep notes about enabling our users to download the latest version of Inkscape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Situation ==&lt;br /&gt;
&lt;br /&gt;
As of November 2014&lt;br /&gt;
&lt;br /&gt;
Downloads of Inkscape are available via [https://inkscape.org/en/download/ inkscape.org].&lt;br /&gt;
&lt;br /&gt;
The files are stored mostly on [http://sourceforge.net/projects/inkscape/files/inkscape/ SourceForge] with development versions on Launchpad.&lt;br /&gt;
&lt;br /&gt;
=== Problems ===&lt;br /&gt;
&lt;br /&gt;
* Launchpad can only host Windows and source packages, Mac OSX is too large.&lt;br /&gt;
* Our website cannot handle download traffic.&lt;br /&gt;
* We have no mirrors, official or otherwise.&lt;br /&gt;
&lt;br /&gt;
== What is needed ==&lt;br /&gt;
&lt;br /&gt;
* Total diskspace: ~350MB [http://sourceforge.net/projects/inkscape/files/inkscape/0.48.5/ SourceForge statistics]&lt;br /&gt;
* Download size: ~35MB (Windows EXE)&lt;br /&gt;
* Volume: 72000 downloads/week ==&amp;gt; 3 TB traffic ==&amp;gt; 5MB/s (40Mbits/s)&lt;br /&gt;
* When 0.91 released, expect to increase by an order of magnitude.&lt;br /&gt;
* Peak download: January 2011 33.1 TB/month (~10MB/s or ~80Mbits/s)&lt;br /&gt;
* Mostly Windows, Macs 20%.&lt;br /&gt;
&lt;br /&gt;
== Options ==&lt;br /&gt;
&lt;br /&gt;
* Bittorrent&lt;br /&gt;
** Unfamiliar to many&lt;br /&gt;
** Ubuntu successfully uses Bittorrent&lt;br /&gt;
* Free download servers&lt;br /&gt;
** [http://www.fastly.com/about/open-source/ Fastly]&lt;br /&gt;
** Digital Oceans?&lt;br /&gt;
** dl.free.fr&lt;br /&gt;
*** Stokage en ligne	Illimité&lt;br /&gt;
*** Taille max. par fichier	Web: 1Go / FTP: 10Go&lt;br /&gt;
*** Nombre de fichiers max.	Illimité&lt;br /&gt;
*** Limite de téléchargement	Illimité&lt;br /&gt;
*** Rétention minimale	30 jours sans téléchargement&lt;br /&gt;
*** Test download: [http://dl.free.fr/bnaqa6Q3t inkscape-0.91pre2-x64.msi]&lt;br /&gt;
* Our own server:&lt;br /&gt;
** Hosted by [http://afgral.org/ AFGRAL] (French Graphics Designers/pygmee)&lt;br /&gt;
***1x Intel® Xeon® E3 1220 v2&lt;br /&gt;
***16 Go DDR3 ECC&lt;br /&gt;
***2x 1 To SATA&lt;br /&gt;
***bandwidth up to 1 Gbit/s&lt;br /&gt;
***minimum bandwidth guaranted 150 Mbit/s&lt;br /&gt;
***  we could have 400 Mbit/s guaranted for twice the price (more expenses but easier)&lt;br /&gt;
***illimited traffic&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
It's been four years since our last release... we really don't have a good idea of what to expect. We don't know what options will work. We can prepare ourselves by having multiple options and asking people to link to our download page and not directly to the downloads so we can add/remove options as needed.&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=User:Cedric&amp;diff=64603</id>
		<title>User:Cedric</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=User:Cedric&amp;diff=64603"/>
		<updated>2010-09-09T21:07:35Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: /* Cedric GEMY */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Cedric GEMY ==&lt;br /&gt;
contributor since the first days on the User Manual (it was first made for Sodipodi). Native language is french, but i can understand some english (i did learn german but don't have many left in my head, sorry).&lt;br /&gt;
&lt;br /&gt;
I'm interesting in helping people training and learning the software. That's the reason why ...&lt;br /&gt;
&lt;br /&gt;
Did a python plugin that exports groups to separate PNGs, thanks to ACSpike.&lt;br /&gt;
&lt;br /&gt;
As a plus, i also contributed a bit to Gimp's help and am the Secretary of Scribus Association.&lt;br /&gt;
&lt;br /&gt;
IRC name is pygmee&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
unofficial website : [http://www.creationlibre.org]&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=User_manual_information&amp;diff=64597</id>
		<title>User manual information</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=User_manual_information&amp;diff=64597"/>
		<updated>2010-09-09T21:05:58Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: /* People */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Read ==&lt;br /&gt;
&lt;br /&gt;
There exist a number of comprehensive manuals for Inkscape:&lt;br /&gt;
*[http://tavmjong.free.fr/INKSCAPE/MANUAL/html/ Inkscape: Guide to a Vector Drawing Program] by Tavmjong Bah&lt;br /&gt;
*A [http://en.flossmanuals.net/Inkscape/ FLOSS Manuals guide]&lt;br /&gt;
&lt;br /&gt;
A larger list is available at [http://www.inkscape.org/doc/index.php the main Inkscape website].&lt;br /&gt;
&lt;br /&gt;
== Contribute ==&lt;br /&gt;
&lt;br /&gt;
# [http://lists.sourceforge.net/mailman/listinfo/inkscape-docs Subscribe] to the inkscape-docs mailing list&lt;br /&gt;
# Read the manual&lt;br /&gt;
# [http://wiki.inkscape.org/wiki/index.php/User_Manual_Work_in_Progress Read what needs to be done]&lt;br /&gt;
# Introduce yourself in the list and tell us what you want to do so that no work is duplicated&lt;br /&gt;
# Read [http://en.flossmanuals.net/bin/view/Inkscape/WritingConventions writing conventions]&lt;br /&gt;
# [http://en.flossmanuals.net/bin/view/Inkscape/WebHome Start contributing].&lt;br /&gt;
&lt;br /&gt;
Here is is a hint: we try to use as much content from release notes as possible, since last 5-6 ones were written in a very much verbose way.&lt;br /&gt;
&lt;br /&gt;
== Translate ==&lt;br /&gt;
&lt;br /&gt;
We very much welcome translations of the manual. Please [http://lists.sourceforge.net/mailman/listinfo/inkscape-docs join] the inkscape-docs mailing list and tell us about yourself.&lt;br /&gt;
&lt;br /&gt;
So far we have established the following translations &amp;quot;zones&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_br/WebHome Brazilian]&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_ca/WebHome Catalan]&lt;br /&gt;
* [http://fr.flossmanuals.net/ French]&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_de/WebHome German]&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_es/WebHome Spanish]&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_pl/WebHome Polish]&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_pt/WebHome Portuguese]&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_ru/WebHome Russian]&lt;br /&gt;
&lt;br /&gt;
Here is how you translate:&lt;br /&gt;
&lt;br /&gt;
# In your translation zone you will see contents of the book. For each chapter there are &amp;quot;Edit&amp;quot; and &amp;quot;Translate&amp;quot; links and a status combobox that reveals various options. Start with those chapters which are marked as &amp;quot;Untranslated&amp;quot;.&lt;br /&gt;
# Click &amp;quot;Translate&amp;quot;&lt;br /&gt;
# In the newly opened copy'n'paste contents of the most recent revision of chapter fromthe left editing field to the right one. A sequence of Ctrl+C and Ctrl+C should do the trick&lt;br /&gt;
# Translate&lt;br /&gt;
# Choose a new status of the newly created translation. '''Untranslated''' — if you just copy'n'pasted original text in English. '''Unpublished''' — if you translated the text, but want to review and improve it before it goes live.  '''Published''' — if your translation is '''really''' ready to go live and visible for everybody else.&lt;br /&gt;
# Click 'Save'&lt;br /&gt;
&lt;br /&gt;
You can still do further revision of that chapter anytime by clicking 'Edit' from the Contents table.&lt;br /&gt;
&lt;br /&gt;
Reading [http://en.flossmanuals.net/bin/view/Inkscape/WritingConventions writing conventions] is strictly recommended for better understanding of markup rules and use of styles.&lt;br /&gt;
&lt;br /&gt;
You can also track revisions in the translation zone by clicking &amp;quot;Subscribe&amp;quot; link in the translation zone index page. This will enable mailing you list of changes (to the address with which you registered in the system).&lt;br /&gt;
&lt;br /&gt;
It's best to team up with several people and coordinate your efforts.&lt;br /&gt;
&lt;br /&gt;
German contributors might like to reuse some text from [http://wiki.inkscape-forum.de/handbuch German] translation started by [[User:FZap]] in the DocBook/XML days of the manual.&lt;br /&gt;
&lt;br /&gt;
We still haven't decided how to provide source SVG files in most comfortable way to make localization of illustrations easy. Ideas are welcome.&lt;br /&gt;
&lt;br /&gt;
Note that French translation is placed in a different zone, because it's mostly ready. As soon as each translation is close to completeness, it is moved to its own subdomain too.&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
* '''[[User:Relsi.ramone|Relsi Ramone]]''' - Contributor for Brazilian Portuguese - ''relsi.ramone at gmail.com''&lt;br /&gt;
* '''[[User:Cedric|Cedric Gemy]]''' - Contributor Fr - ''cedric.gemy at gmail.com''&lt;br /&gt;
* '''[[User:Elisa-yemanja|Elisa]]''' - contributor in French - ''elisa at ec.yemanja.net''&lt;br /&gt;
* '''John''' - Author and French/British translation &lt;br /&gt;
* '''Ernesto''' - Spanish translation - ''celise at prodigy.net.mx''&lt;br /&gt;
* '''Antonio''' - Italian translation - ''antonio.angelo at poste.it''&lt;br /&gt;
* '''Bryce''' - English translation/editing - ''bryce at bryceharrington.com''&lt;br /&gt;
* '''Kevin''' - English translation/editing - ''inkscape.docs at wixsonit.com''&lt;br /&gt;
* '''[[User:Colin Marquardt|Colin Marquardt]]''' - volunteer for a German translation from English, help with xml2po if needed. Especially interested in [[Embedded_Help]].&lt;br /&gt;
* '''[[User:vonHalenbach|vonHalenbach-de]]''' - volunteer for a translation of pygmees manual from English to German&lt;br /&gt;
* '''[[User:Prokoudine|Alexandre Prokoudine]]''' - volunteer for a translation into Russian&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
* automated screenshot taking: maybe via [http://people.redhat.com/zcerza/dogtail/ Dogtail] (see [http://www.redhat.com/magazine/020jun06/features/dogtail/] and [http://www.redhat.com/magazine/021jul06/features/dogtail/]) or [http://ldtp.freedesktop.org/ LDTP]?&lt;br /&gt;
* see http://live.gnome.org/autoshot, http://osdir.com/ml/gnome.documentation/2006-08/msg00045.html&lt;br /&gt;
&lt;br /&gt;
* the [http://inkscape.org/doc/inkscape-man.html Inscape &amp;quot;man page&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
* [[VectorAndBitmap]]&lt;br /&gt;
* [[Inkscape for Adobe Illustrator users]]&lt;br /&gt;
* [[TricksAndTips]]&lt;br /&gt;
* [[KeyboardShortcuts]]&lt;br /&gt;
* [[InkscapeColor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:User Documentation]]&lt;br /&gt;
[[Category:Needs Work]]&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=User_manual_information&amp;diff=64591</id>
		<title>User manual information</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=User_manual_information&amp;diff=64591"/>
		<updated>2010-09-09T21:05:18Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: /* People */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Read ==&lt;br /&gt;
&lt;br /&gt;
There exist a number of comprehensive manuals for Inkscape:&lt;br /&gt;
*[http://tavmjong.free.fr/INKSCAPE/MANUAL/html/ Inkscape: Guide to a Vector Drawing Program] by Tavmjong Bah&lt;br /&gt;
*A [http://en.flossmanuals.net/Inkscape/ FLOSS Manuals guide]&lt;br /&gt;
&lt;br /&gt;
A larger list is available at [http://www.inkscape.org/doc/index.php the main Inkscape website].&lt;br /&gt;
&lt;br /&gt;
== Contribute ==&lt;br /&gt;
&lt;br /&gt;
# [http://lists.sourceforge.net/mailman/listinfo/inkscape-docs Subscribe] to the inkscape-docs mailing list&lt;br /&gt;
# Read the manual&lt;br /&gt;
# [http://wiki.inkscape.org/wiki/index.php/User_Manual_Work_in_Progress Read what needs to be done]&lt;br /&gt;
# Introduce yourself in the list and tell us what you want to do so that no work is duplicated&lt;br /&gt;
# Read [http://en.flossmanuals.net/bin/view/Inkscape/WritingConventions writing conventions]&lt;br /&gt;
# [http://en.flossmanuals.net/bin/view/Inkscape/WebHome Start contributing].&lt;br /&gt;
&lt;br /&gt;
Here is is a hint: we try to use as much content from release notes as possible, since last 5-6 ones were written in a very much verbose way.&lt;br /&gt;
&lt;br /&gt;
== Translate ==&lt;br /&gt;
&lt;br /&gt;
We very much welcome translations of the manual. Please [http://lists.sourceforge.net/mailman/listinfo/inkscape-docs join] the inkscape-docs mailing list and tell us about yourself.&lt;br /&gt;
&lt;br /&gt;
So far we have established the following translations &amp;quot;zones&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_br/WebHome Brazilian]&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_ca/WebHome Catalan]&lt;br /&gt;
* [http://fr.flossmanuals.net/ French]&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_de/WebHome German]&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_es/WebHome Spanish]&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_pl/WebHome Polish]&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_pt/WebHome Portuguese]&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_ru/WebHome Russian]&lt;br /&gt;
&lt;br /&gt;
Here is how you translate:&lt;br /&gt;
&lt;br /&gt;
# In your translation zone you will see contents of the book. For each chapter there are &amp;quot;Edit&amp;quot; and &amp;quot;Translate&amp;quot; links and a status combobox that reveals various options. Start with those chapters which are marked as &amp;quot;Untranslated&amp;quot;.&lt;br /&gt;
# Click &amp;quot;Translate&amp;quot;&lt;br /&gt;
# In the newly opened copy'n'paste contents of the most recent revision of chapter fromthe left editing field to the right one. A sequence of Ctrl+C and Ctrl+C should do the trick&lt;br /&gt;
# Translate&lt;br /&gt;
# Choose a new status of the newly created translation. '''Untranslated''' — if you just copy'n'pasted original text in English. '''Unpublished''' — if you translated the text, but want to review and improve it before it goes live.  '''Published''' — if your translation is '''really''' ready to go live and visible for everybody else.&lt;br /&gt;
# Click 'Save'&lt;br /&gt;
&lt;br /&gt;
You can still do further revision of that chapter anytime by clicking 'Edit' from the Contents table.&lt;br /&gt;
&lt;br /&gt;
Reading [http://en.flossmanuals.net/bin/view/Inkscape/WritingConventions writing conventions] is strictly recommended for better understanding of markup rules and use of styles.&lt;br /&gt;
&lt;br /&gt;
You can also track revisions in the translation zone by clicking &amp;quot;Subscribe&amp;quot; link in the translation zone index page. This will enable mailing you list of changes (to the address with which you registered in the system).&lt;br /&gt;
&lt;br /&gt;
It's best to team up with several people and coordinate your efforts.&lt;br /&gt;
&lt;br /&gt;
German contributors might like to reuse some text from [http://wiki.inkscape-forum.de/handbuch German] translation started by [[User:FZap]] in the DocBook/XML days of the manual.&lt;br /&gt;
&lt;br /&gt;
We still haven't decided how to provide source SVG files in most comfortable way to make localization of illustrations easy. Ideas are welcome.&lt;br /&gt;
&lt;br /&gt;
Note that French translation is placed in a different zone, because it's mostly ready. As soon as each translation is close to completeness, it is moved to its own subdomain too.&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
* '''[[User:Relsi.ramone|Relsi Ramone]]''' - Contributor for Brazilian Portuguese - ''relsi.ramone at gmail.com''&lt;br /&gt;
* '''[[User:Cedric|Cedric Gemy]]''' - main contributor - ''cedric.gemy at gmail.com''&lt;br /&gt;
* '''[[User:Elisa-yemanja|Elisa]]''' - contributor in French - ''elisa at ec.yemanja.net''&lt;br /&gt;
* '''John''' - Author and French/British translation &lt;br /&gt;
* '''Ernesto''' - Spanish translation - ''celise at prodigy.net.mx''&lt;br /&gt;
* '''Antonio''' - Italian translation - ''antonio.angelo at poste.it''&lt;br /&gt;
* '''Bryce''' - English translation/editing - ''bryce at bryceharrington.com''&lt;br /&gt;
* '''Kevin''' - English translation/editing - ''inkscape.docs at wixsonit.com''&lt;br /&gt;
* '''[[User:Colin Marquardt|Colin Marquardt]]''' - volunteer for a German translation from English, help with xml2po if needed. Especially interested in [[Embedded_Help]].&lt;br /&gt;
* '''[[User:vonHalenbach|vonHalenbach-de]]''' - volunteer for a translation of pygmees manual from English to German&lt;br /&gt;
* '''[[User:Prokoudine|Alexandre Prokoudine]]''' - volunteer for a translation into Russian&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
* automated screenshot taking: maybe via [http://people.redhat.com/zcerza/dogtail/ Dogtail] (see [http://www.redhat.com/magazine/020jun06/features/dogtail/] and [http://www.redhat.com/magazine/021jul06/features/dogtail/]) or [http://ldtp.freedesktop.org/ LDTP]?&lt;br /&gt;
* see http://live.gnome.org/autoshot, http://osdir.com/ml/gnome.documentation/2006-08/msg00045.html&lt;br /&gt;
&lt;br /&gt;
* the [http://inkscape.org/doc/inkscape-man.html Inscape &amp;quot;man page&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
* [[VectorAndBitmap]]&lt;br /&gt;
* [[Inkscape for Adobe Illustrator users]]&lt;br /&gt;
* [[TricksAndTips]]&lt;br /&gt;
* [[KeyboardShortcuts]]&lt;br /&gt;
* [[InkscapeColor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:User Documentation]]&lt;br /&gt;
[[Category:Needs Work]]&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=User_manual_information&amp;diff=64585</id>
		<title>User manual information</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=User_manual_information&amp;diff=64585"/>
		<updated>2010-09-09T21:04:56Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: /* People */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Read ==&lt;br /&gt;
&lt;br /&gt;
There exist a number of comprehensive manuals for Inkscape:&lt;br /&gt;
*[http://tavmjong.free.fr/INKSCAPE/MANUAL/html/ Inkscape: Guide to a Vector Drawing Program] by Tavmjong Bah&lt;br /&gt;
*A [http://en.flossmanuals.net/Inkscape/ FLOSS Manuals guide]&lt;br /&gt;
&lt;br /&gt;
A larger list is available at [http://www.inkscape.org/doc/index.php the main Inkscape website].&lt;br /&gt;
&lt;br /&gt;
== Contribute ==&lt;br /&gt;
&lt;br /&gt;
# [http://lists.sourceforge.net/mailman/listinfo/inkscape-docs Subscribe] to the inkscape-docs mailing list&lt;br /&gt;
# Read the manual&lt;br /&gt;
# [http://wiki.inkscape.org/wiki/index.php/User_Manual_Work_in_Progress Read what needs to be done]&lt;br /&gt;
# Introduce yourself in the list and tell us what you want to do so that no work is duplicated&lt;br /&gt;
# Read [http://en.flossmanuals.net/bin/view/Inkscape/WritingConventions writing conventions]&lt;br /&gt;
# [http://en.flossmanuals.net/bin/view/Inkscape/WebHome Start contributing].&lt;br /&gt;
&lt;br /&gt;
Here is is a hint: we try to use as much content from release notes as possible, since last 5-6 ones were written in a very much verbose way.&lt;br /&gt;
&lt;br /&gt;
== Translate ==&lt;br /&gt;
&lt;br /&gt;
We very much welcome translations of the manual. Please [http://lists.sourceforge.net/mailman/listinfo/inkscape-docs join] the inkscape-docs mailing list and tell us about yourself.&lt;br /&gt;
&lt;br /&gt;
So far we have established the following translations &amp;quot;zones&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_br/WebHome Brazilian]&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_ca/WebHome Catalan]&lt;br /&gt;
* [http://fr.flossmanuals.net/ French]&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_de/WebHome German]&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_es/WebHome Spanish]&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_pl/WebHome Polish]&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_pt/WebHome Portuguese]&lt;br /&gt;
* [http://translate.flossmanuals.net/bin/view/Inkscape_ru/WebHome Russian]&lt;br /&gt;
&lt;br /&gt;
Here is how you translate:&lt;br /&gt;
&lt;br /&gt;
# In your translation zone you will see contents of the book. For each chapter there are &amp;quot;Edit&amp;quot; and &amp;quot;Translate&amp;quot; links and a status combobox that reveals various options. Start with those chapters which are marked as &amp;quot;Untranslated&amp;quot;.&lt;br /&gt;
# Click &amp;quot;Translate&amp;quot;&lt;br /&gt;
# In the newly opened copy'n'paste contents of the most recent revision of chapter fromthe left editing field to the right one. A sequence of Ctrl+C and Ctrl+C should do the trick&lt;br /&gt;
# Translate&lt;br /&gt;
# Choose a new status of the newly created translation. '''Untranslated''' — if you just copy'n'pasted original text in English. '''Unpublished''' — if you translated the text, but want to review and improve it before it goes live.  '''Published''' — if your translation is '''really''' ready to go live and visible for everybody else.&lt;br /&gt;
# Click 'Save'&lt;br /&gt;
&lt;br /&gt;
You can still do further revision of that chapter anytime by clicking 'Edit' from the Contents table.&lt;br /&gt;
&lt;br /&gt;
Reading [http://en.flossmanuals.net/bin/view/Inkscape/WritingConventions writing conventions] is strictly recommended for better understanding of markup rules and use of styles.&lt;br /&gt;
&lt;br /&gt;
You can also track revisions in the translation zone by clicking &amp;quot;Subscribe&amp;quot; link in the translation zone index page. This will enable mailing you list of changes (to the address with which you registered in the system).&lt;br /&gt;
&lt;br /&gt;
It's best to team up with several people and coordinate your efforts.&lt;br /&gt;
&lt;br /&gt;
German contributors might like to reuse some text from [http://wiki.inkscape-forum.de/handbuch German] translation started by [[User:FZap]] in the DocBook/XML days of the manual.&lt;br /&gt;
&lt;br /&gt;
We still haven't decided how to provide source SVG files in most comfortable way to make localization of illustrations easy. Ideas are welcome.&lt;br /&gt;
&lt;br /&gt;
Note that French translation is placed in a different zone, because it's mostly ready. As soon as each translation is close to completeness, it is moved to its own subdomain too.&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
* '''[[User:Relsi.ramone|Relsi Ramone]]''' - Contributor for Brazilian Portuguese - ''relsi.ramone at gmail.com''&lt;br /&gt;
* '''[[User:Cedric|Cedric Gemy]]''' - main contributor - ''cedric.gemy@gmail.com''&lt;br /&gt;
* '''[[User:Elisa-yemanja|Elisa]]''' - contributor in French - ''elisa at ec.yemanja.net''&lt;br /&gt;
* '''John''' - Author and French/British translation &lt;br /&gt;
* '''Ernesto''' - Spanish translation - ''celise at prodigy.net.mx''&lt;br /&gt;
* '''Antonio''' - Italian translation - ''antonio.angelo at poste.it''&lt;br /&gt;
* '''Bryce''' - English translation/editing - ''bryce at bryceharrington.com''&lt;br /&gt;
* '''Kevin''' - English translation/editing - ''inkscape.docs at wixsonit.com''&lt;br /&gt;
* '''[[User:Colin Marquardt|Colin Marquardt]]''' - volunteer for a German translation from English, help with xml2po if needed. Especially interested in [[Embedded_Help]].&lt;br /&gt;
* '''[[User:vonHalenbach|vonHalenbach-de]]''' - volunteer for a translation of pygmees manual from English to German&lt;br /&gt;
* '''[[User:Prokoudine|Alexandre Prokoudine]]''' - volunteer for a translation into Russian&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
* automated screenshot taking: maybe via [http://people.redhat.com/zcerza/dogtail/ Dogtail] (see [http://www.redhat.com/magazine/020jun06/features/dogtail/] and [http://www.redhat.com/magazine/021jul06/features/dogtail/]) or [http://ldtp.freedesktop.org/ LDTP]?&lt;br /&gt;
* see http://live.gnome.org/autoshot, http://osdir.com/ml/gnome.documentation/2006-08/msg00045.html&lt;br /&gt;
&lt;br /&gt;
* the [http://inkscape.org/doc/inkscape-man.html Inscape &amp;quot;man page&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
* [[VectorAndBitmap]]&lt;br /&gt;
* [[Inkscape for Adobe Illustrator users]]&lt;br /&gt;
* [[TricksAndTips]]&lt;br /&gt;
* [[KeyboardShortcuts]]&lt;br /&gt;
* [[InkscapeColor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:User Documentation]]&lt;br /&gt;
[[Category:Needs Work]]&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=UserManualOutline&amp;diff=16475</id>
		<title>UserManualOutline</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=UserManualOutline&amp;diff=16475"/>
		<updated>2007-10-18T22:17:50Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Future manual outline ==&lt;br /&gt;
Here's a more detailed outline proposal.  I know it's missing some stuff.  If you have any suggestions, feel free to add and/or comment on them.  -JF&lt;br /&gt;
&lt;br /&gt;
*'''Introduction to Inkscape'''&lt;br /&gt;
**	About SVG&lt;br /&gt;
**	State of available SVG software&lt;br /&gt;
**	Inkscape Goals&lt;br /&gt;
**	Interface ''(no real depth here - just a basic overview of how these things work, where they are, what they look like...)''&lt;br /&gt;
***                    Menus&lt;br /&gt;
***                    Command Bar&lt;br /&gt;
***                    Toolbars&lt;br /&gt;
***                    Tool Options&lt;br /&gt;
***                    Working with the Canvas&lt;br /&gt;
***                    Rulers, Guides and Grids&lt;br /&gt;
***                    Palette&lt;br /&gt;
***                    Information Bar&lt;br /&gt;
***                    Dialogs (at least the difference between floating/docked)&lt;br /&gt;
&lt;br /&gt;
For me, dialogs, how to work with canvas, how to work with tool, it's after.&lt;br /&gt;
(/elisa)&lt;br /&gt;
Hum, i'm not sure : it depends if you think of the manual as a tutorial or as a help system. In the first case you're right, in the second, one usually first explain the environnment before going further because the reader simply don't read it from A to Z. So the TOC is not thought as a learning path but a logical. (/pygmee)&lt;br /&gt;
&lt;br /&gt;
I like your layout.  I moved a few things (Tool Options after toolbars, since it makes more sense to have the subordinate come second).  I think we still need to make mention of the Dialogs here, but just general mention of how they work.  The specifics of each dialog will come in following sections.  You still have Working with the Canvas above, though you said you thought it should come later.  I think it should be briefly described above, more specifically later. -JF&lt;br /&gt;
&lt;br /&gt;
*'''Toolbox''' ''(In depth, but limited to what you can do simply by clicking on the tool and using its toolbar controls)''&lt;br /&gt;
**	Selector&lt;br /&gt;
**	Node Tool&lt;br /&gt;
**	Tweak Tool&lt;br /&gt;
**	Magnification Tool&lt;br /&gt;
**	Object Tools&lt;br /&gt;
***		Box Tool&lt;br /&gt;
***		Elipse Tool&lt;br /&gt;
***		Shape Tool&lt;br /&gt;
***		Spiral Tool&lt;br /&gt;
**	3D Tool&lt;br /&gt;
**	Drawing Tools&lt;br /&gt;
***		Freehand Tool&lt;br /&gt;
***		Bezier Tool&lt;br /&gt;
***		Calligraphy Tool&lt;br /&gt;
****			Engraving Tool&lt;br /&gt;
**	Paint Bucket / Fill Tool&lt;br /&gt;
**	Text Tool&lt;br /&gt;
**	Diagram Tool&lt;br /&gt;
**	Color Tools&lt;br /&gt;
***		Gradient Tool&lt;br /&gt;
***		Color Picker / Dropper&lt;br /&gt;
&lt;br /&gt;
(elisa) for me color bar not here, but at the begining in presentation of interface. (/elisa)&lt;br /&gt;
&lt;br /&gt;
I took it out - since there's not much to talk about anyway it will be taken care of in the interface section. -JF&lt;br /&gt;
&lt;br /&gt;
*'''Advanced Topics''' ''(Stuff in menus and dialogs)''&lt;br /&gt;
**	Fill / Stroke&lt;br /&gt;
**	Display&lt;br /&gt;
***		Display modes&lt;br /&gt;
***		Icon preview&lt;br /&gt;
**	Effects&lt;br /&gt;
***		Filter ''(Different from path effects?)''&lt;br /&gt;
***		Path&lt;br /&gt;
***		Raster&lt;br /&gt;
**	Arrangement of Objects&lt;br /&gt;
***		Coordinates (?)&lt;br /&gt;
***		Layers&lt;br /&gt;
***		Aligning / Distributing&lt;br /&gt;
***		Grids, Guides &amp;amp; Snapping&lt;br /&gt;
**	Object Operations&lt;br /&gt;
***		Path Operations&lt;br /&gt;
***		Selecting / Copying / Pasting&lt;br /&gt;
***		Grouping&lt;br /&gt;
***		Duplicating / Cloning / Tile Cloning&lt;br /&gt;
***		Transforming&lt;br /&gt;
***		Clip / Mask&lt;br /&gt;
***		Bitmap Functions ''(any operation particular to bitmaps not covered elsewhere)''&lt;br /&gt;
****			Make Bitmap Copy&lt;br /&gt;
****			Tracing Bitmap&lt;br /&gt;
**	Text ''(Detailed)''&lt;br /&gt;
**	Input ''(Mouse, Keyboard, Pen Tablet, Telekinesis :)''&lt;br /&gt;
**	Document Properties&lt;br /&gt;
**	(Vacuum Defs)&lt;br /&gt;
**	Import / Export / Saving As ''(detailed)''&lt;br /&gt;
***		Openclipart Import / Export Script&lt;br /&gt;
***		File Format spec and inkscape conformity&lt;br /&gt;
**	Printing&lt;br /&gt;
**	Inkscape Preferences&lt;br /&gt;
&lt;br /&gt;
(elisa) For me, all ok,all the dialogs and the effects here.(/elisa)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''Super Advanced Topics''' ''(&amp;quot;Power User&amp;quot; stuff, hidden options, etc)''&lt;br /&gt;
**	XML Editor&lt;br /&gt;
**	Color Profiling ''(Color Management)''&lt;br /&gt;
**	Whiteboard&lt;br /&gt;
**	Hidden Options&lt;br /&gt;
**	Command Line&lt;br /&gt;
**	Scripting&lt;br /&gt;
**	Using Inkview ''(Can it do anything besides display a file?)''&lt;br /&gt;
&lt;br /&gt;
*'''Resources'''&lt;br /&gt;
**	Tutorials ''(Either included or linked to online version)''&lt;br /&gt;
**	Website / Wiki&lt;br /&gt;
**	Forums / Mailing Lists&lt;br /&gt;
**	SVG Spec Reference&lt;br /&gt;
**	Other Pertinent Links&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=UserManualOutline&amp;diff=16344</id>
		<title>UserManualOutline</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=UserManualOutline&amp;diff=16344"/>
		<updated>2007-09-27T22:20:51Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Future manual outline ==&lt;br /&gt;
Présentation d'inkscape &lt;br /&gt;
''introduce Inkscape''&lt;br /&gt;
&lt;br /&gt;
La boîte à outils &lt;br /&gt;
''Tools'' | how far, should we include here all tool options for example How to use bézier tool&lt;br /&gt;
&lt;br /&gt;
Les dialogues &lt;br /&gt;
''Windows''&lt;br /&gt;
&lt;br /&gt;
le menu Chemin &lt;br /&gt;
''paths and path menu&lt;br /&gt;
''&lt;br /&gt;
le menu Effets &lt;br /&gt;
''effects''  | Filters inside Effects ?&lt;br /&gt;
&lt;br /&gt;
les raccourcis claviers &lt;br /&gt;
''keyboard map''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I would add some step by step tutorials like the &amp;quot;beginning with inkscape&amp;quot; but on other subject&amp;quot;. This has been done in gimps doc team very successfully.&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=UserManualOutline&amp;diff=16334</id>
		<title>UserManualOutline</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=UserManualOutline&amp;diff=16334"/>
		<updated>2007-09-26T20:09:30Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: New page:  == Future manual outline ==&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Future manual outline ==&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=User_manual_information&amp;diff=16333</id>
		<title>User manual information</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=User_manual_information&amp;diff=16333"/>
		<updated>2007-09-26T20:08:58Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: /* TODO */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;We need to work now on an update of this Manual and have a specific version for Inkscape.&lt;br /&gt;
&lt;br /&gt;
* Queries about Manual can be added here or sent to &amp;lt;cedric@le-radar.com&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Work in progress ==&lt;br /&gt;
&lt;br /&gt;
[[User Manual Work in Progress]] reflects current work on the guide.&lt;br /&gt;
&lt;br /&gt;
== Translations of the manual ==&lt;br /&gt;
&lt;br /&gt;
* [http://wiki.inkscape-forum.de/handbuch German] started by [[User:FZap]] - will need to be merged once we are ready&lt;br /&gt;
&lt;br /&gt;
== Getting the latest version ==&lt;br /&gt;
* If you want to contribute, download the USER_MANUAL part of SVN (http://inkscape.svn.sourceforge.net/viewvc/inkscape/user_manual/trunk/)&lt;br /&gt;
   svn co https://inkscape.svn.sourceforge.net/svnroot/inkscape/user_manual/trunk user_manual&lt;br /&gt;
* If you just want to browse to find a subject, go to http://www.le-radar.com/?mm/inkscape_inkscape.rss and choose your language. It is the most up-to-date version&lt;br /&gt;
* Also, see [http://oerks.net/~colin/alltutorials/inkscapeUTFen.pdf inkscapeUTFen.pdf] and [http://oerks.net/~colin/alltutorials/inkscapeUTFfr.pdf inkscapeUTFfr.pdf] for the manual processed with [http://dblatex.sf.net dblatex]&lt;br /&gt;
* An alternative, in-progress, unofficial version can be found at http://www.usinginkscape.com/usermanual&lt;br /&gt;
&lt;br /&gt;
== How to Help  ==&lt;br /&gt;
&lt;br /&gt;
* Adding new information to the manual: write your files in docbook or in plain text that we'll convert (please follow the [[User Manual Guidelines]])&lt;br /&gt;
* translating pages&lt;br /&gt;
* contact a contributor or add your name in the list below and have a look at the [[User Manual Work in Progress]]&lt;br /&gt;
&lt;br /&gt;
* To view the current state in HTML, type &amp;quot;make fr&amp;quot; or &amp;quot;make en&amp;quot; (xsltproc is needed). See the Makefile for other targets.&lt;br /&gt;
* For pictures, you may use the &amp;quot;images/sshot_yourlanguage&amp;quot; directory or create it if necessary&amp;quot;.&lt;br /&gt;
* Don't translate anything yet, we are working on the [[French Version]], which will then be translated into English, and that will become the basis for translation work. You will get a PO file for translating later.&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
* '''[[User:Cedric|Cedric Gemy]]''' - main contributor - ''cedric at le-radar.com''&lt;br /&gt;
* '''[[User:Elisa-yemanja|Elisa]]''' - contributor in French - ''elisa at ec.yemanja.net''&lt;br /&gt;
* '''John''' - Author and French/British translation &lt;br /&gt;
* '''Ernesto''' - Spanish translation - ''celise at prodigy.net.mx''&lt;br /&gt;
* '''Antonio''' - Italian translation - ''antonio.angelo at poste.it''&lt;br /&gt;
* '''Bryce''' - English translation/editing - ''bryce at bryceharrington.com''&lt;br /&gt;
* '''Kevin''' - English translation/editing - ''inkscape.docs at wixsonit.com''&lt;br /&gt;
* '''[[User:Colin Marquardt|Colin Marquardt]]''' - volunteer for a German translation from English, help with xml2po if needed. Especially interested in [[Embedded_Help]].&lt;br /&gt;
* '''[[User:vonHalenbach|vonHalenbach-de]]''' - volunteer for a translation of pygmees manual from English to German&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
* automated screenshot taking: maybe via [http://people.redhat.com/zcerza/dogtail/ Dogtail] (see [http://www.redhat.com/magazine/020jun06/features/dogtail/] and [http://www.redhat.com/magazine/021jul06/features/dogtail/]) or [http://ldtp.freedesktop.org/ LDTP]?&lt;br /&gt;
&lt;br /&gt;
* the [http://inkscape.org/doc/inkscape-man.html Inscape &amp;quot;man page&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
* [[VectorAndBitmap]]&lt;br /&gt;
* [[Inkscape for Adobe Illustrator users]]&lt;br /&gt;
* [[TricksAndTips]]&lt;br /&gt;
* [[KeyboardShortcuts]]&lt;br /&gt;
* [[InkscapeColor]]&lt;br /&gt;
&lt;br /&gt;
==TODO==&lt;br /&gt;
* rename the files to e.g. user_manual.fr.xml&lt;br /&gt;
* add Makefile target that uploads a manual snapshot to the Inkscape website&lt;br /&gt;
* Create a new [[userManualOutline]]&lt;br /&gt;
[[Category:User Documentation]]&lt;br /&gt;
[[Category:Needs Work]]&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=Release_notes/0.45&amp;diff=12120</id>
		<title>Release notes/0.45</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=Release_notes/0.45&amp;diff=12120"/>
		<updated>2006-11-20T21:33:30Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: /* Even more improvements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Inkscape 0.45: overview =&lt;br /&gt;
&lt;br /&gt;
This release brings the exciting new features developed by the Google Summer of Code 2006 participants, as well as tons of other improvements across the board.&lt;br /&gt;
&lt;br /&gt;
= Gaussian blur =&lt;br /&gt;
&lt;br /&gt;
Thanks to Google's Summer of Code program, Inkscape now has basic support for [http://www.w3.org/TR/SVG11/filters.html SVG filters]. The only filter enabled so far is &amp;lt;b&amp;gt;Gaussian blur&amp;lt;/b&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
With it, you can softly and naturally blur any Inkscape objects: paths, shapes, groups, text], images. Clones inherit blurring from their original, but they can also be blurred independently from the original (you can create blurred clones with Tile Clones, too). Both the fill and stroke of an object are blurred together, creating semitransparent margins that smoothly blend into the background. &lt;br /&gt;
&lt;br /&gt;
Gaussian blur enables a wide range of photorealistic effects: arbitrarily shaped shades and lights, depth of field, drop shadows, glows, etc. Also, blurred objects can be used as masks for other objects to achieve the &amp;quot;feathered mask&amp;quot; effect.&lt;br /&gt;
&lt;br /&gt;
* To blur selected objects, open the Fill and Stroke dialog (Ctrl+Shift+F) and use the &amp;lt;b&amp;gt;Blur&amp;lt;/b&amp;gt; slider. The blur value is a percentage, with 100% corresponding to a blurring radius of 1/8 of the object's bounding box' perimeter (that is, for a square, a blur of 100% will have the radius equal to half a side). &lt;br /&gt;
&lt;br /&gt;
* The Tile Clones dialog also supports blurring. On the &amp;lt;b&amp;gt;Blur &amp;amp; opacity&amp;lt;/b&amp;gt; tab, you can set the blur percentage per row or per column of your tiling, as well as randomize blurring and make it alternate (all the same options as for Opacity).&lt;br /&gt;
&lt;br /&gt;
* The quality of on-screen blur display is controlled by the &amp;lt;b&amp;gt;Blur quality&amp;lt;/b&amp;gt; option on the new &amp;lt;b&amp;gt;Filters&amp;lt;/b&amp;gt; tab of Inkscape Preferences (Ctrl+Shift+P). The available options range from best quality/slowest display to worst quality/fastest display, the default being in the middle of the range. Any setting except the &amp;quot;best quality&amp;quot; may introduce some rendering artifacts, especially when blurring thin strokes; on the other hand, the &amp;quot;best quality&amp;quot; setting may make Inkscape extremely slow at high zooms. These settings only affect the screen display of blurred objects; bitmap export always uses the best quality.&lt;br /&gt;
&lt;br /&gt;
Here are a few tips on using blur:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Masks and clipping&amp;lt;/b&amp;gt; are applied &amp;lt;i&amp;gt;after&amp;lt;/i&amp;gt; blur. That is, if you clip an object and then blur it (or blur it first and then clip - it makes no difference), the clipped edges will remain crisp. Often, this is what you want. If, however, you want to blur the clipped/masked edges too (possibly with a different radius), you can use grouping: group the clipped object with some other object (which you can then delete from the group) and blur the group.&lt;br /&gt;
&lt;br /&gt;
* A simple &amp;lt;b&amp;gt;drop shadow&amp;lt;/b&amp;gt; is now very easy to do: just copy the object, paint the copy black, blur it, shift away a bit and lower it to the bottom. However, such a shadow does not update when you edit the foreground object. If your object is already black (or, more generally, if you want the shadow to be the same color as the object), you can clone instead of copy to make the shadow auto-updating. But what if your foreground object is not black but you need a black shadow? Here's a recipe: unset the object's fill (it becomes black); create &amp;lt;i&amp;gt;two&amp;lt;/i&amp;gt; clones of it; put one clone on top and paint any color you want; put the other clone at bottom, blur it and shift sideways. Now you can edit the unset-fill original (use Alt+click to select it) and everything will update. &lt;br /&gt;
&lt;br /&gt;
* If an object has a fill that you don't want to blur (e.g. pattern, or if it's a bitmap), but you just want to &amp;lt;b&amp;gt;feather its edges&amp;lt;/b&amp;gt;, use a blurred transparency mask. For this, copy the object; paint it white; blur it as needed; scale the blurred copy down so its blur margins are entirely within the original object; select both the original and the blurred mask; do Object &amp;gt; Mask &amp;gt; Set.&lt;br /&gt;
&lt;br /&gt;
* Transforming a blurred object transforms its blur, too. This applies to a non-uniform scaling as well, so by squeezing a blurred object you make its blur squeezed as well. So, the easiest way to blur a path horizontally more than vertically is this: stretch it upwards without blur, then apply blur and squeeze it back into the original shape. &lt;br /&gt;
&lt;br /&gt;
* You can combine &amp;lt;b&amp;gt;blurring with gradients&amp;lt;/b&amp;gt;. For example, an ellipse with elliptic opacity gradient will look much softer and more natural when blurred. An object with a horizontal linear opacity gradient, when blurred, will look like it is more blurred on its transparent side than on its opaque side.&lt;br /&gt;
&lt;br /&gt;
* Note that &amp;lt;b&amp;gt;Firefox&amp;lt;/b&amp;gt; does not yet support SVG filters, so your files will be displayed in Firefox without blur. The Opera web browser, as well as Batik, support filters correctly. Please bug the Firefox team to add support for SVG filters to the next version of Firefox.&lt;br /&gt;
&lt;br /&gt;
= Undo history =&lt;br /&gt;
&lt;br /&gt;
* Inkscape now features a &amp;lt;b&amp;gt;History Dialog&amp;lt;/b&amp;gt; accessible through [CTRL] + [SHIFT] + H or Edit→Undo History. All changes to the document since it was opened are recorded here.&lt;br /&gt;
** In the dialog, changes are listed from the oldest (top) to the newest (bottom). &lt;br /&gt;
** The type of each change is indicated by an icon and a short description.&lt;br /&gt;
** For readability, consecutive changes of the same type are placed in a collapsable branch showing a triangle marker and the number of the hidden actions in the branch.&lt;br /&gt;
** By clicking on an event event in the list, you can easily move through the undo history, i.e. undo or redo any number of actions with one click.&lt;br /&gt;
* The Undo and Redo commands in the Edit menu display the descriptions of the commands to be undone and redone, correspondingly.&lt;br /&gt;
&lt;br /&gt;
= Rendering improvements =&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Interruptible display&amp;lt;/b&amp;gt;: Previously, Inkscape could not do anything until it finishes the current screen redraw. Now the redraw is made interruptible, so that Inkscape responds to mouse and keyboard input and can abort the current redraw and start over if you do some screen-changing operation. As a result, Inkscape now feels much snappier and more interactive. This interruptibility is fine-tuned for some interactive operations (such as node dragging) so that a balance is achieved between responsiveness and completeness of display.&lt;br /&gt;
&lt;br /&gt;
* Radial gradients are rendered faster by at least 10%.&lt;br /&gt;
&lt;br /&gt;
* Screen render is faster by 2-3%, up to 5% for complex drawings with transparency.&lt;br /&gt;
&lt;br /&gt;
* Display is more responsive when working at high zoom levels when using a tablet.&lt;br /&gt;
&lt;br /&gt;
* Rendering (compositing) quality has been improved. This is most visible with (partially) transparent gradients, banding is a lot less pronounced now. Speed has also been improved in some cases.&lt;br /&gt;
&lt;br /&gt;
= Tools = &lt;br /&gt;
&lt;br /&gt;
== Dropper ==&lt;br /&gt;
&lt;br /&gt;
* Instead of the confusing toggle button, now the Controls bar for the Dropper tool has two checkboxes, &amp;quot;Pick alpha&amp;quot; and &amp;quot;Set alpha&amp;quot;, which work as follows. Suppose you have an object selected and, using Dropper, click on an object which has red (#FF0000) fill and 0.5 opacity (half-transparent).&lt;br /&gt;
** If the &amp;quot;Pick alpha&amp;quot; checkbox is off, the selected object will get the fill color #800000 (i.e. faded-out red) and fill opacity will be at 1.0 (opaque). &lt;br /&gt;
** If the &amp;quot;Pick alpha&amp;quot; checkbox is on but &amp;quot;Set alpha&amp;quot; is off, the selected object will get the fill color #FF0000 (red) and fill opacity will be at 1.0. &lt;br /&gt;
** If both &amp;quot;Pick alpha&amp;quot; and &amp;quot;Set alpha&amp;quot; are on, the selected object will get the fill color #FF0000 (red) and fill opacity will be at 0.5 (half-transparent). &lt;br /&gt;
:If you Shift+click instead of click, the same changes will be made to stroke color and stroke opacity, correspondingly. Note that in no situation can Dropper change the master opacity of the selected object(s), although it can pick it just as it does any other kind of opacity.&lt;br /&gt;
&lt;br /&gt;
== Calligraphy ==&lt;br /&gt;
&lt;br /&gt;
* A new numeric parameter, &amp;lt;b&amp;gt;Caps&amp;lt;/b&amp;gt;, controls the amount of protruding at the ends of calligraphic strokes. This parameter can range from 0 (flat caps, default behavior in previous versions) through 1 (approximately half-circle caps) and up to 5 (long elliptic caps). Rounded caps much improve the look of low-fixation strokes, simulating a rounded pen.  &lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;Drag&amp;quot; parameter has been renamed to &amp;lt;b&amp;gt;Wiggle&amp;lt;/b&amp;gt; with a value inversion (i.e. low drag corresponds to high wiggle, and vice versa). Increase this parameter (default is 0) to make the pen waver and wiggle in curly patterns.&lt;br /&gt;
&lt;br /&gt;
= Outline mode =&lt;br /&gt;
&lt;br /&gt;
* A new menu command (&amp;lt;b&amp;gt;View &amp;gt; Display Mode &amp;gt; Toggle&amp;lt;/b&amp;gt;) and a new keyboard shortcut (&amp;lt;b&amp;gt;Ctrl+&amp;amp;lt;keypad 5&amp;amp;gt;&amp;lt;/b&amp;gt;) switch the display mode from Normal to Outline and back.&lt;br /&gt;
&lt;br /&gt;
* The window title displays &amp;quot;&amp;lt;b&amp;gt;(outline)&amp;lt;/b&amp;gt;&amp;quot; next to the file name when that editing window is in Outline mode. &lt;br /&gt;
&lt;br /&gt;
* An object with &amp;lt;b&amp;gt;mask and/or clipping path&amp;lt;/b&amp;gt;, when viewed in Outline mode, now displays both the object itself and its clipping path and mask as objects, using different outline colors. By default, &amp;lt;b&amp;gt;clippaths use green&amp;lt;/b&amp;gt; outlines, and &amp;lt;b&amp;gt;masks use blue&amp;lt;/b&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Images&amp;lt;/b&amp;gt; in Outline mode are displayed as &amp;lt;b&amp;gt;red&amp;lt;/b&amp;gt; (by default) frames with two diagonals.&lt;br /&gt;
&lt;br /&gt;
* An object with no fill and no stroke, invisible and not selectable by mouse clicking in normal mode, can now be &amp;lt;b&amp;gt;picked by a mouse click&amp;lt;/b&amp;gt; in the Outline mode using its visible outline.&lt;br /&gt;
&lt;br /&gt;
* The bug whereby stroked shapes didn't change stroke width when switching to Outline mode or back is fixed.&lt;br /&gt;
&lt;br /&gt;
* All outline colors are changeable by editing the &amp;quot;wireframecolors&amp;quot; group inside &amp;quot;options&amp;quot; in the preferences file (~/.inkscape/preferences.xml). The &amp;quot;onlight&amp;quot; and &amp;quot;ondark&amp;quot; attributes set the colors of the regular object outlines on light and dark backgrounds (default black and white correspondingly); the &amp;quot;images&amp;quot;, &amp;quot;clips&amp;quot;, and &amp;quot;masks&amp;quot; attributes set the colors of images, clipping paths, and masks (defaults are red, green, and blue correspondingly). Each attribute is a decimal integer corresponding to the hex RRGGBBAA of the color.  &lt;br /&gt;
&lt;br /&gt;
* To cater for specialized uses, such as preparing input for personal media cutters, Inkscape now has an option to start in the Outline mode upon launch. To enable this, add the following line to your preferences.xml file:&lt;br /&gt;
&lt;br /&gt;
:: &amp;lt;group id=&amp;quot;startmode&amp;quot; outline=&amp;quot;1&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:placing it after the &amp;lt;group id=&amp;quot;options&amp;quot;&amp;gt; opening tag.&lt;br /&gt;
&lt;br /&gt;
= PDF export = &lt;br /&gt;
&lt;br /&gt;
* A new Cairo-based PDF exporter has been added to Inkscape. Inkscape 0.45 can export shapes, strokes, transparency, gradients, patterns, text, and images correctly to Cairo. While clipping paths and masks are known to be faulty or missing. Cairo will write a PDF with vector graphics when possible and fall back to raster graphics when needed. What can be exported as vectors and how much of the image will be rasterized when the fallback kicks in depends on your version of Cairo. Cairo version 1.2 with the pdf backend compiled in is the minimum requirement for any Cairo-based PDF exports.&lt;br /&gt;
&lt;br /&gt;
* [removed? - mental] The native PDF exporter introduced in Inkscape 0.44 is improved along with the new Cairo-based PDF exporter. Changes since Inkscape 0.44 include: New features: bitmap images can be embedded, pdf files can be exported from commandline. Changed behaviour: the pointless text to path question is gone. Fixed bugs: save failure is now detected, miter limits are now &amp;gt;= 1, pdfs with transparent gradient are now embeddable, eccentric elliptic gradients fixed, dash style inheritance fixed, transparency inheritance fixed.&lt;br /&gt;
&lt;br /&gt;
= PS/EPS export =&lt;br /&gt;
&lt;br /&gt;
* There's a new option to &amp;lt;b&amp;gt;embed the fonts&amp;lt;/b&amp;gt; used in the document in the PS or EPS exported file. As of now, this works for &amp;lt;b&amp;gt;Type 1 fonts only&amp;lt;/b&amp;gt;, not TrueType. The option is available when performing the export from the GUI as well as from the command line via the &amp;lt;code&amp;gt;--export-embed-fonts&amp;lt;/code&amp;gt; option.&lt;br /&gt;
&lt;br /&gt;
= EMF export =&lt;br /&gt;
&lt;br /&gt;
* Inkscape has a limited support for exporting &amp;lt;b&amp;gt;EMF&amp;lt;/b&amp;gt; (Enhanced Meta File) format. This works &amp;lt;b&amp;gt;only on Windows&amp;lt;/b&amp;gt;, and only exports strokes and fills with constant colours. No text, no images, no gradients, no transparency.&lt;br /&gt;
&lt;br /&gt;
= Command line =&lt;br /&gt;
&lt;br /&gt;
* The new &amp;lt;code&amp;gt;--export-pdf&amp;lt;/code&amp;gt; command line parameter allows exporting an SVG image to PDF from command line.&lt;br /&gt;
&lt;br /&gt;
= Keyboard profiles =&lt;br /&gt;
&lt;br /&gt;
The previous release allowed sets of keybinding to be created for Inkscape in the style of other applications.  Two more sets of keybindings have been added.  &lt;br /&gt;
&lt;br /&gt;
* Adobe Illustrator &lt;br /&gt;
* Macromedia Freehand&lt;br /&gt;
&lt;br /&gt;
Of course not every feature in these other programs has a direct match to features in Inkscape so if you can please do help us out by reporting any problems you may have or improvements you would like to request.&lt;br /&gt;
&lt;br /&gt;
Additionally, a keybinding that focuses on tablet-based illustration and drawing work has been added:&lt;br /&gt;
&lt;br /&gt;
* right-handed-illustration.xml&lt;br /&gt;
&lt;br /&gt;
This keybinding places all commonly-used commands under the left hand, so that the user's hands rarely leave the keyboard or the tablet/stylus.&lt;br /&gt;
&lt;br /&gt;
More of Inkscape's keys are implemented as actions and are therefore available for remapping via keyboard profiles. New actions include: EditSelectNext and EditSelectPrev for selecting next/previous object or node (by default, bound to Tab/Shift+Tab; as a result of becoming global actions, these keys now work in all tools and not only in Selector and Node tool as before); [].&lt;br /&gt;
&lt;br /&gt;
= Extension effects =&lt;br /&gt;
&lt;br /&gt;
* [tabs and enumerations in extension effect UI - Johan Engelen]&lt;br /&gt;
&lt;br /&gt;
* A new extension, &amp;lt;b&amp;gt;Render &amp;gt; Lorem ipsum&amp;lt;/b&amp;gt; creates the traditional Latin-like random text for design mock-ups. The number of paragraphs, the number of sentences per paragraph and the possible fluctuation of the number of sentences (for uneven paragraphs) can be adjusted. If no flowed text element is selected, a new one in a new layer is created, matching the size of the canvas.&lt;br /&gt;
&lt;br /&gt;
* In an extension's INX file, you can specify &amp;lt;effects-menu hidden=&amp;quot;yes&amp;quot;/&amp;gt; to hide that extension from the Effects menu. However, such a &amp;quot;hidden&amp;quot; extension can still be assigned a keyboard shortcut (by using its id as an &amp;quot;action&amp;quot; in your ~/.inkscape/keys/default.xml).&lt;br /&gt;
&lt;br /&gt;
* [path deform]&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Color effects&amp;lt;/b&amp;gt;: a new group of extensions in the &amp;lt;b&amp;gt;Color&amp;lt;/b&amp;gt; submenu of the Effects menu allows you to adjust all colors of a selection at once. These commands affect both fill and stroke colors, including gradients (but not bitmaps). The commands include a full set of &amp;lt;b&amp;gt;HSL adjustments&amp;lt;/b&amp;gt; (increasing/decreasing hue, saturation, or lightness by 5%), &amp;lt;b&amp;gt;Brighter&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;Darker&amp;lt;/b&amp;gt; (adjust brightness by up or down by 10%), &amp;lt;b&amp;gt;Desaturate&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Grayscale&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Negative&amp;lt;/b&amp;gt;, commands for removing or swapping the Red, Green, Blue channels, as well as a &amp;lt;b&amp;gt;Custom&amp;lt;/b&amp;gt; command where you can set your own formulas for modifying the color channels. These extensions are a temporary solution; in a future version, similar functionality will be added to Inkscape core.&lt;br /&gt;
&lt;br /&gt;
:Note: Adjusting gradient colors may be buggy because a gradient is sometimes shared by more than one object. Also, undoing color changes on gradients exposes a bug where an object seems to &amp;quot;disappear&amp;quot;; this is however only a display issue (probably caused by the order in which gradients and their users are restored on undo) not causing any loss of information. Finally, on large documents and large selections with gradients, Python's XPath code may get quite slow. Despite these shortcomings, we decided to add this, because it's genuinely useful functionality which was so far missing in Inkscape.&lt;br /&gt;
&lt;br /&gt;
= SVG output =&lt;br /&gt;
&lt;br /&gt;
For specialized uses, several aspects of Inkscape's SVG output can now be customized via editing the preferences.xml file (there's no UI for these options). A &amp;lt;group id=&amp;quot;&amp;lt;b&amp;gt;svgoutput&amp;lt;/b&amp;gt;&amp;quot;&amp;gt; inside &amp;lt;group id=&amp;quot;options&amp;quot;&amp;gt; can have the following attributes:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;usenamedcolors&amp;lt;/b&amp;gt; (default is 0). If nonzero, Inkscape uses symbolic color names (such as &amp;quot;white&amp;quot; or &amp;quot;lime&amp;quot;) and three-digit color designations (such as $dfe) where appropriate; otherwise, it always uses six-digit colors (such as $d0f0e0). Note that in 0.44, the default was to use named colors, which created problems for some extension effects.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;numericprecision&amp;lt;/b&amp;gt; (default is 8). This is the number of significant digits written for each number into SVG. You can lower this number to get slightly more compact SVG at the expense of precision.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;minimumexponent&amp;lt;/b&amp;gt; (default is -8). In transform= attributes, any number whose absolute value is less than 10 to the power of minimumexponent (i.e. less than 10&amp;lt;sup&amp;gt;-8&amp;lt;/sup&amp;gt; by default) is written as 0.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;indent&amp;lt;/b&amp;gt; (default is 2) controls the number of spaces that each level of nesting in SVG is shifted. Set this to 0 to disable indentation.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;inlineattrs&amp;lt;/b&amp;gt; (default is 0). If nonzero, attributes are placed on the same line as their tags; otherwise they are separated by newlines.&lt;br /&gt;
&lt;br /&gt;
= Bitmap tracing =&lt;br /&gt;
&lt;br /&gt;
* A &amp;lt;b&amp;gt;new color quantization algorithm&amp;lt;/b&amp;gt; for multiscan traces works faster (especially for large numbers of colors) and gives more adequate results with less colors used. This improves tracing results both for full-color photographs and for limited-color drawings. &lt;br /&gt;
&lt;br /&gt;
* The Trace Bitmap dialog now provides access to three more tracing parameters:&lt;br /&gt;
&lt;br /&gt;
** &amp;lt;b&amp;gt;Suppress speckles&amp;lt;/b&amp;gt;: If set, spots or speckles larger than the given size are suppressed in the trace.&lt;br /&gt;
&lt;br /&gt;
** &amp;lt;b&amp;gt;Smooth corners&amp;lt;/b&amp;gt;: This parameter controls how much smoothing is applied to corners in the traced path.&lt;br /&gt;
&lt;br /&gt;
** &amp;lt;b&amp;gt;Optimize paths&amp;lt;/b&amp;gt;: If set, trace paths are optimized by joining adjacent Bezier segments with the given tolerance.&lt;br /&gt;
&lt;br /&gt;
* All controls in the Trace Bitmap dialog are reorganized to be easier to find. The dialog is redesigned to use two main tabs: &amp;lt;b&amp;gt;Mode&amp;lt;/b&amp;gt; (where you select the tracing mode, such as brightness cutoff or color multiscan) and &amp;lt;b&amp;gt;Options&amp;lt;/b&amp;gt; (where you set various tracing options, such as corner smoothing). The preview is placed horizontally to the right of the tabs. Most labels and tooltips are rewritten for clarity. The trace preview image is made twice larger.&lt;br /&gt;
&lt;br /&gt;
= Even more improvements =&lt;br /&gt;
&lt;br /&gt;
* [Save a copy - ctrl+shift+alt+s]&lt;br /&gt;
&lt;br /&gt;
* [new cursors - scislac]&lt;br /&gt;
&lt;br /&gt;
* [axonometric grid]&lt;br /&gt;
&lt;br /&gt;
* [new Help commands]&lt;br /&gt;
&lt;br /&gt;
* g2png : The new G2png python extension is an easy to use widget to exprt any group or layer to individual png files. This was first made for internal use on Inkscape User Manual (http://www.le-radar.com/?mm/inkscape also available in svn user_manual module) but is also interesting in many cases. Imagine you have to draw a set of icons, you can draw them in the same drawing, taking benefits of some copying functionnalities (duplicating, cloning), make a group of each icon, and export each of those in a png file that can be used for many purposes.&lt;br /&gt;
&lt;br /&gt;
* Exported PNG images have the correct resolution set in the headers.&lt;br /&gt;
&lt;br /&gt;
* [expand/contract selection in node tool, sculpt profiles - bbyak]&lt;br /&gt;
&lt;br /&gt;
* [new toolbar: squeezable, expansion menu, right-click menus - joncruz]&lt;br /&gt;
&lt;br /&gt;
* [union of a single object - acspike]&lt;br /&gt;
&lt;br /&gt;
* [more tracing parameters: curve optimization, speckle filtering, corner smoothing]&lt;br /&gt;
&lt;br /&gt;
* We removed the &amp;quot;hacked&amp;quot; &amp;lt;b&amp;gt;filename entry field&amp;lt;/b&amp;gt; that we had added to the Open and Save dialogs because starting from version 2.10, GTK+ has finally restored this field in their &amp;lt;b&amp;gt;standard file dialog&amp;lt;/b&amp;gt; (better late than never!). The standard field at the top of the dialog supports type-ahead find and performs the default dialog action (open or save) by pressing Enter, which means you can now do a quick &amp;lt;b&amp;gt;Ctrl+O, Ctrl+V, Enter&amp;lt;/b&amp;gt; sequence to open the file whose path is in your clipboard (this closes a long-standing usability bug). Those who use older versions of GTK are advised either to upgrade to 2.10 or use Ctrl+L to open a pop-up filename box. (Our Windows builds are shipped with GTK+ 2.10.)&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Create Bitmap&amp;lt;/b&amp;gt; function (Alt+B in the default keymap) is made more useful. Unless you have specific resolution or minimum size set for this command in preferences.xml (&amp;lt;code&amp;gt;&amp;amp;lt;group id=&amp;quot;createbitmap&amp;quot;/&amp;amp;gt;&amp;lt;/code&amp;gt;), it will take the &amp;lt;b&amp;gt;resolution hint&amp;lt;/b&amp;gt; from the object whose bitmap copy you are creating (in other words, it will use the resolution that you specified for that object when exporting it via the Export Bitmap dialog), or the default &amp;lt;b&amp;gt;90 dpi&amp;lt;/b&amp;gt; if that object was not yet exported. Also, a 90 dpi bitmap (with its pixels exactly 1 px in size) will be &amp;lt;b&amp;gt;snapped&amp;lt;/b&amp;gt; to the pixel grid. This makes it easy to use Create Bitmap for quick &amp;lt;b&amp;gt;rasterization preview&amp;lt;/b&amp;gt; of an object or document. (Note: if you have used a previous version of Inkscape, your preferences.xml may contain &amp;lt;code&amp;gt;minsize=&amp;quot;250&amp;quot;&amp;lt;/code&amp;gt;; delete this for objects' resolution hints to work.)&lt;br /&gt;
&lt;br /&gt;
* Using extended input (i.e. tablet pressure and tilt) can now be disabled via Preferences (Misc tab). This is intended to be a last-resort option for those platform/hardware combinations that are not properly supported by GTK. With extended input disabled, you can still use your tablet as a mouse. &lt;br /&gt;
&lt;br /&gt;
* Simplify Path now had two modes when working with a group of paths:  the default mode, which treats all of the paths as one large object to simplify, or the new mode, which acts the same as using Simplify on each path in a group separately.  In preferences.xml, set '''options.simplifyindividualpaths''' to 1 to get the new mode.&lt;br /&gt;
&lt;br /&gt;
* For long Simplify operations (more than 20 paths at a time), Inkscape provides user feedback via the status bar as to how many paths have been simplified.  This change also prevents Inkscape from appearing to have locked up during the operation.&lt;br /&gt;
&lt;br /&gt;
* New &amp;lt;b&amp;gt;templates&amp;lt;/b&amp;gt; added for &amp;lt;b&amp;gt;video formats&amp;lt;/b&amp;gt; (PAL, NTSC and HDTV 1080) as well as DVD cover templates that were not installed in the previous version. This will help video and DVD authoring with Inkscape. The business card 85x54 template was not installed too.&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;opacity&amp;lt;/b&amp;gt; of objects is now displayed as percentage, &amp;lt;b&amp;gt;from 0 to 100&amp;lt;/b&amp;gt;, both in the Fill &amp;amp; Stroke dialog (with one fractional digit) and in the statusbar style indicator (with no fractional digits), instead of from 0 to 1.0 as before. This makes opacity values easier to read, type, and say.&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Other&amp;quot; license type was added to the metadata/license dialog so that people know that they are entering a URI to an &amp;quot;other&amp;quot; license.&lt;br /&gt;
&lt;br /&gt;
* Doxygen DoxyFile is updated.&lt;br /&gt;
&lt;br /&gt;
* Thanks to patches submitted by users, Inkscape can now be built on SGI IRIX 6.5.28, gcc 3.4.0 systems and on Tru64 systems.&lt;br /&gt;
&lt;br /&gt;
= Examples = &lt;br /&gt;
&lt;br /&gt;
* With all the recent additions - clipping, masking, and especially blur - Inkscape is now able to produce extremely photorealistic art. In the share/examples folder in Inkscape distribution, you will find two brand new, stunningly realistic images of shiny cars: &amp;lt;b&amp;gt;car.svgz&amp;lt;/b&amp;gt; by Konstantin Rotkevich and &amp;lt;b&amp;gt;gallardo.svgz&amp;lt;/b&amp;gt; by Michael Grosberg.&lt;br /&gt;
&lt;br /&gt;
* Inkscape 0.45 does not yet have gradient meshes. But with the addition of Gaussian Blur, this feature suddenly got within reach. A new example file, &amp;lt;b&amp;gt;gradient-mesh-experimental.svgz&amp;lt;/b&amp;gt;, explains the approach Inkscape will likely take to implement this feature in a fully SVG-compatible way.&lt;br /&gt;
&lt;br /&gt;
= Translations =&lt;br /&gt;
&lt;br /&gt;
* Remarkable improvements are in the '''Danish''', '''Finnish''', '''Nepalese''' and the '''Vietnamese''' translations of the user interface. They all jumped from 0 to over 90 percent in a very short timespan.&lt;br /&gt;
&lt;br /&gt;
* All people  which are familiar with '''pig latin''' are now able to use Inkscape's user interface in that language. Isthay isway oughtbray otay usway ybay away ewnay anslatortray.&lt;br /&gt;
&lt;br /&gt;
* default lituanian template was not installed. Fixed.&lt;br /&gt;
&lt;br /&gt;
* Updated '''British English''', '''Catalan''', '''Bulgarian''' and '''Thai''' translations.&lt;br /&gt;
&lt;br /&gt;
= Tutorials and Templates =&lt;br /&gt;
&lt;br /&gt;
* New tutorial &amp;quot;Easter Eggs&amp;quot; by Steve Karg.&lt;br /&gt;
&lt;br /&gt;
* Added Catalan default template and elements tutorial.&lt;br /&gt;
&lt;br /&gt;
* Russian header and footer templates are added.&lt;br /&gt;
&lt;br /&gt;
= Bugfixes =&lt;br /&gt;
&lt;br /&gt;
* When deleting a node, neighboring smooth nodes are converted to cusp.&lt;br /&gt;
&lt;br /&gt;
* Releasing the mouse button while dragging nodes using a tablet will now always release the nodes.  Before this, a race condition could occur where dragging could continue after the mouse button was released.&lt;br /&gt;
&lt;br /&gt;
* An object's mask and clipping path are now preserved after Simplify, Object/Stroke to path, or boolean operations.&lt;br /&gt;
&lt;br /&gt;
* Ungrouping a group containing clipped/masked objects might sometime break the clip/mask (move it away); fixed.&lt;br /&gt;
&lt;br /&gt;
* User-supplied templates in ~/.inkscape/templates can now be SVGZ files in addition to SVG.&lt;br /&gt;
&lt;br /&gt;
* Previously, Inkscape didn't check if there's enough free memory for its pixel buffers and could crash without warning due to insufficient memory e.g. upon zooming in. This problem became much worse after implementing Gaussian blur, because rendering blurred objects at high zooms may require a pixel buffer much bigger than the visible canvas. Now this situation is handled more gracefully: if a display operation requires more memory than available, or more than 100Mb (which corresponds to a 5000x5000 pixel buffer), it is skipped. This may result in blurred objects &amp;quot;disappearing&amp;quot; at high zooms. This is purely a display issue, however, it never corrupts data; just zoom out (or reduce blur radius) and the disappeared object will show up OK.&lt;br /&gt;
&lt;br /&gt;
* When resizing objects, scaling numbers in the statusbar are no longer overwritten by other text when pressing special keys (alt, shift, ctrl).&lt;br /&gt;
&lt;br /&gt;
* To work around problems some users have had with pressure sensitive tablets ([http://sourceforge.net/tracker/index.php?func=detail&amp;amp;aid=1281512&amp;amp;group_id=93438&amp;amp;atid=604306 bug]), the pressure sensitivity can be disabled from the misc tab of Inkscape preferences dialogue. The tablet can then be used, though with reduced functionality. &lt;br /&gt;
&lt;br /&gt;
* The layer widget in the statusbar used to lose its current layer after an effect run; this is fixed.&lt;br /&gt;
&lt;br /&gt;
= Known problems =&lt;br /&gt;
&lt;br /&gt;
==== OSX 10.3.9: cannot open files ====&lt;br /&gt;
&lt;br /&gt;
This bug is due to a missing symbol (_statvfs) in the system library /usr/lib/libSystem.B.dylib on 10.3.9. The dependency is introduced by one of the gnome-vf2 modules.  It is not something we can easily fix other than by not linking with gnome-vfs2, which we will do for or upcoming 0.45 release if no other solution becomes apparent. [mjwybrow]&lt;br /&gt;
&lt;br /&gt;
==== Problems with some Debian libgc-6.7 packages ====&lt;br /&gt;
&lt;br /&gt;
* Inkscape will hang or crash when linked with the first Debian packaged version of the Boehm garbage collection library. This problem was fixed in version 1:6.7-2  of the package.  If you have libgc 6.7 on your Debian-based system, make sure that you are using that version of the package or later.&lt;br /&gt;
&lt;br /&gt;
==== Beware of defective themes on Linux ====&lt;br /&gt;
&lt;br /&gt;
* Inkscape and other Gtk programs can crash on any Linux, when the &amp;lt;b&amp;gt;gtk2-engines-smooth / libsmooth&amp;lt;/b&amp;gt; package is installed. We have filed a bug against libsmooth which is now in gtk-engine and part of gnome. Removing the package resolves the problem. Update: this bug appears to be fixed in newer versions of gtk-engines. If you are affected by this problem please update to a newer version of gtk-engines. If problems persist then please inform the gtk-engines maintainers of the problem. &lt;br /&gt;
&lt;br /&gt;
* A similar crash happens if the &amp;lt;b&amp;gt;KDE Baghira&amp;lt;/b&amp;gt; theme or the package &amp;lt;b&amp;gt;gtk_qt_engine&amp;lt;/b&amp;gt; are installed. If you experience Inkscape crashes on KDE, please try to install a different theme from Baghira, or uninstall the gtk_qt_engine package from your system. Both problems also affect older versions of Inkscape.&lt;br /&gt;
&lt;br /&gt;
=== Previous releases ===&lt;br /&gt;
&lt;br /&gt;
* [[ReleaseNotes044]]&lt;br /&gt;
* [[ReleaseNotes043]]&lt;br /&gt;
* [[ReleaseNotes042]]&lt;br /&gt;
* [[ReleaseNotes041]]&lt;br /&gt;
* [[ReleaseNotes040]]&lt;br /&gt;
* [[ReleaseNotes039]]&lt;br /&gt;
* [[ReleaseNotes038]]&lt;br /&gt;
* [[ReleaseNotes037]]&lt;br /&gt;
* [[ReleaseNotes036]]&lt;br /&gt;
* [[ReleaseNotes035]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Marketing]]&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=Release_notes/0.45&amp;diff=12118</id>
		<title>Release notes/0.45</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=Release_notes/0.45&amp;diff=12118"/>
		<updated>2006-11-20T21:31:07Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: /* Even more improvements */  G2png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Inkscape 0.45: overview =&lt;br /&gt;
&lt;br /&gt;
This release brings the exciting new features developed by the Google Summer of Code 2006 participants, as well as tons of other improvements across the board.&lt;br /&gt;
&lt;br /&gt;
= Gaussian blur =&lt;br /&gt;
&lt;br /&gt;
Thanks to Google's Summer of Code program, Inkscape now has basic support for [http://www.w3.org/TR/SVG11/filters.html SVG filters]. The only filter enabled so far is &amp;lt;b&amp;gt;Gaussian blur&amp;lt;/b&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
With it, you can softly and naturally blur any Inkscape objects: paths, shapes, groups, text], images. Clones inherit blurring from their original, but they can also be blurred independently from the original (you can create blurred clones with Tile Clones, too). Both the fill and stroke of an object are blurred together, creating semitransparent margins that smoothly blend into the background. &lt;br /&gt;
&lt;br /&gt;
Gaussian blur enables a wide range of photorealistic effects: arbitrarily shaped shades and lights, depth of field, drop shadows, glows, etc. Also, blurred objects can be used as masks for other objects to achieve the &amp;quot;feathered mask&amp;quot; effect.&lt;br /&gt;
&lt;br /&gt;
* To blur selected objects, open the Fill and Stroke dialog (Ctrl+Shift+F) and use the &amp;lt;b&amp;gt;Blur&amp;lt;/b&amp;gt; slider. The blur value is a percentage, with 100% corresponding to a blurring radius of 1/8 of the object's bounding box' perimeter (that is, for a square, a blur of 100% will have the radius equal to half a side). &lt;br /&gt;
&lt;br /&gt;
* The Tile Clones dialog also supports blurring. On the &amp;lt;b&amp;gt;Blur &amp;amp; opacity&amp;lt;/b&amp;gt; tab, you can set the blur percentage per row or per column of your tiling, as well as randomize blurring and make it alternate (all the same options as for Opacity).&lt;br /&gt;
&lt;br /&gt;
* The quality of on-screen blur display is controlled by the &amp;lt;b&amp;gt;Blur quality&amp;lt;/b&amp;gt; option on the new &amp;lt;b&amp;gt;Filters&amp;lt;/b&amp;gt; tab of Inkscape Preferences (Ctrl+Shift+P). The available options range from best quality/slowest display to worst quality/fastest display, the default being in the middle of the range. Any setting except the &amp;quot;best quality&amp;quot; may introduce some rendering artifacts, especially when blurring thin strokes; on the other hand, the &amp;quot;best quality&amp;quot; setting may make Inkscape extremely slow at high zooms. These settings only affect the screen display of blurred objects; bitmap export always uses the best quality.&lt;br /&gt;
&lt;br /&gt;
Here are a few tips on using blur:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Masks and clipping&amp;lt;/b&amp;gt; are applied &amp;lt;i&amp;gt;after&amp;lt;/i&amp;gt; blur. That is, if you clip an object and then blur it (or blur it first and then clip - it makes no difference), the clipped edges will remain crisp. Often, this is what you want. If, however, you want to blur the clipped/masked edges too (possibly with a different radius), you can use grouping: group the clipped object with some other object (which you can then delete from the group) and blur the group.&lt;br /&gt;
&lt;br /&gt;
* A simple &amp;lt;b&amp;gt;drop shadow&amp;lt;/b&amp;gt; is now very easy to do: just copy the object, paint the copy black, blur it, shift away a bit and lower it to the bottom. However, such a shadow does not update when you edit the foreground object. If your object is already black (or, more generally, if you want the shadow to be the same color as the object), you can clone instead of copy to make the shadow auto-updating. But what if your foreground object is not black but you need a black shadow? Here's a recipe: unset the object's fill (it becomes black); create &amp;lt;i&amp;gt;two&amp;lt;/i&amp;gt; clones of it; put one clone on top and paint any color you want; put the other clone at bottom, blur it and shift sideways. Now you can edit the unset-fill original (use Alt+click to select it) and everything will update. &lt;br /&gt;
&lt;br /&gt;
* If an object has a fill that you don't want to blur (e.g. pattern, or if it's a bitmap), but you just want to &amp;lt;b&amp;gt;feather its edges&amp;lt;/b&amp;gt;, use a blurred transparency mask. For this, copy the object; paint it white; blur it as needed; scale the blurred copy down so its blur margins are entirely within the original object; select both the original and the blurred mask; do Object &amp;gt; Mask &amp;gt; Set.&lt;br /&gt;
&lt;br /&gt;
* Transforming a blurred object transforms its blur, too. This applies to a non-uniform scaling as well, so by squeezing a blurred object you make its blur squeezed as well. So, the easiest way to blur a path horizontally more than vertically is this: stretch it upwards without blur, then apply blur and squeeze it back into the original shape. &lt;br /&gt;
&lt;br /&gt;
* You can combine &amp;lt;b&amp;gt;blurring with gradients&amp;lt;/b&amp;gt;. For example, an ellipse with elliptic opacity gradient will look much softer and more natural when blurred. An object with a horizontal linear opacity gradient, when blurred, will look like it is more blurred on its transparent side than on its opaque side.&lt;br /&gt;
&lt;br /&gt;
* Note that &amp;lt;b&amp;gt;Firefox&amp;lt;/b&amp;gt; does not yet support SVG filters, so your files will be displayed in Firefox without blur. The Opera web browser, as well as Batik, support filters correctly. Please bug the Firefox team to add support for SVG filters to the next version of Firefox.&lt;br /&gt;
&lt;br /&gt;
= Undo history =&lt;br /&gt;
&lt;br /&gt;
* Inkscape now features a &amp;lt;b&amp;gt;History Dialog&amp;lt;/b&amp;gt; accessible through [CTRL] + [SHIFT] + H or Edit→Undo History. All changes to the document since it was opened are recorded here.&lt;br /&gt;
** In the dialog, changes are listed from the oldest (top) to the newest (bottom). &lt;br /&gt;
** The type of each change is indicated by an icon and a short description.&lt;br /&gt;
** For readability, consecutive changes of the same type are placed in a collapsable branch showing a triangle marker and the number of the hidden actions in the branch.&lt;br /&gt;
** By clicking on an event event in the list, you can easily move through the undo history, i.e. undo or redo any number of actions with one click.&lt;br /&gt;
* The Undo and Redo commands in the Edit menu display the descriptions of the commands to be undone and redone, correspondingly.&lt;br /&gt;
&lt;br /&gt;
= Rendering improvements =&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Interruptible display&amp;lt;/b&amp;gt;: Previously, Inkscape could not do anything until it finishes the current screen redraw. Now the redraw is made interruptible, so that Inkscape responds to mouse and keyboard input and can abort the current redraw and start over if you do some screen-changing operation. As a result, Inkscape now feels much snappier and more interactive. This interruptibility is fine-tuned for some interactive operations (such as node dragging) so that a balance is achieved between responsiveness and completeness of display.&lt;br /&gt;
&lt;br /&gt;
* Radial gradients are rendered faster by at least 10%.&lt;br /&gt;
&lt;br /&gt;
* Screen render is faster by 2-3%, up to 5% for complex drawings with transparency.&lt;br /&gt;
&lt;br /&gt;
* Display is more responsive when working at high zoom levels when using a tablet.&lt;br /&gt;
&lt;br /&gt;
* Rendering (compositing) quality has been improved. This is most visible with (partially) transparent gradients, banding is a lot less pronounced now. Speed has also been improved in some cases.&lt;br /&gt;
&lt;br /&gt;
= Tools = &lt;br /&gt;
&lt;br /&gt;
== Dropper ==&lt;br /&gt;
&lt;br /&gt;
* Instead of the confusing toggle button, now the Controls bar for the Dropper tool has two checkboxes, &amp;quot;Pick alpha&amp;quot; and &amp;quot;Set alpha&amp;quot;, which work as follows. Suppose you have an object selected and, using Dropper, click on an object which has red (#FF0000) fill and 0.5 opacity (half-transparent).&lt;br /&gt;
** If the &amp;quot;Pick alpha&amp;quot; checkbox is off, the selected object will get the fill color #800000 (i.e. faded-out red) and fill opacity will be at 1.0 (opaque). &lt;br /&gt;
** If the &amp;quot;Pick alpha&amp;quot; checkbox is on but &amp;quot;Set alpha&amp;quot; is off, the selected object will get the fill color #FF0000 (red) and fill opacity will be at 1.0. &lt;br /&gt;
** If both &amp;quot;Pick alpha&amp;quot; and &amp;quot;Set alpha&amp;quot; are on, the selected object will get the fill color #FF0000 (red) and fill opacity will be at 0.5 (half-transparent). &lt;br /&gt;
:If you Shift+click instead of click, the same changes will be made to stroke color and stroke opacity, correspondingly. Note that in no situation can Dropper change the master opacity of the selected object(s), although it can pick it just as it does any other kind of opacity.&lt;br /&gt;
&lt;br /&gt;
== Calligraphy ==&lt;br /&gt;
&lt;br /&gt;
* A new numeric parameter, &amp;lt;b&amp;gt;Caps&amp;lt;/b&amp;gt;, controls the amount of protruding at the ends of calligraphic strokes. This parameter can range from 0 (flat caps, default behavior in previous versions) through 1 (approximately half-circle caps) and up to 5 (long elliptic caps). Rounded caps much improve the look of low-fixation strokes, simulating a rounded pen.  &lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;Drag&amp;quot; parameter has been renamed to &amp;lt;b&amp;gt;Wiggle&amp;lt;/b&amp;gt; with a value inversion (i.e. low drag corresponds to high wiggle, and vice versa). Increase this parameter (default is 0) to make the pen waver and wiggle in curly patterns.&lt;br /&gt;
&lt;br /&gt;
= Outline mode =&lt;br /&gt;
&lt;br /&gt;
* A new menu command (&amp;lt;b&amp;gt;View &amp;gt; Display Mode &amp;gt; Toggle&amp;lt;/b&amp;gt;) and a new keyboard shortcut (&amp;lt;b&amp;gt;Ctrl+&amp;amp;lt;keypad 5&amp;amp;gt;&amp;lt;/b&amp;gt;) switch the display mode from Normal to Outline and back.&lt;br /&gt;
&lt;br /&gt;
* The window title displays &amp;quot;&amp;lt;b&amp;gt;(outline)&amp;lt;/b&amp;gt;&amp;quot; next to the file name when that editing window is in Outline mode. &lt;br /&gt;
&lt;br /&gt;
* An object with &amp;lt;b&amp;gt;mask and/or clipping path&amp;lt;/b&amp;gt;, when viewed in Outline mode, now displays both the object itself and its clipping path and mask as objects, using different outline colors. By default, &amp;lt;b&amp;gt;clippaths use green&amp;lt;/b&amp;gt; outlines, and &amp;lt;b&amp;gt;masks use blue&amp;lt;/b&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Images&amp;lt;/b&amp;gt; in Outline mode are displayed as &amp;lt;b&amp;gt;red&amp;lt;/b&amp;gt; (by default) frames with two diagonals.&lt;br /&gt;
&lt;br /&gt;
* An object with no fill and no stroke, invisible and not selectable by mouse clicking in normal mode, can now be &amp;lt;b&amp;gt;picked by a mouse click&amp;lt;/b&amp;gt; in the Outline mode using its visible outline.&lt;br /&gt;
&lt;br /&gt;
* The bug whereby stroked shapes didn't change stroke width when switching to Outline mode or back is fixed.&lt;br /&gt;
&lt;br /&gt;
* All outline colors are changeable by editing the &amp;quot;wireframecolors&amp;quot; group inside &amp;quot;options&amp;quot; in the preferences file (~/.inkscape/preferences.xml). The &amp;quot;onlight&amp;quot; and &amp;quot;ondark&amp;quot; attributes set the colors of the regular object outlines on light and dark backgrounds (default black and white correspondingly); the &amp;quot;images&amp;quot;, &amp;quot;clips&amp;quot;, and &amp;quot;masks&amp;quot; attributes set the colors of images, clipping paths, and masks (defaults are red, green, and blue correspondingly). Each attribute is a decimal integer corresponding to the hex RRGGBBAA of the color.  &lt;br /&gt;
&lt;br /&gt;
* To cater for specialized uses, such as preparing input for personal media cutters, Inkscape now has an option to start in the Outline mode upon launch. To enable this, add the following line to your preferences.xml file:&lt;br /&gt;
&lt;br /&gt;
:: &amp;lt;group id=&amp;quot;startmode&amp;quot; outline=&amp;quot;1&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:placing it after the &amp;lt;group id=&amp;quot;options&amp;quot;&amp;gt; opening tag.&lt;br /&gt;
&lt;br /&gt;
= PDF export = &lt;br /&gt;
&lt;br /&gt;
* A new Cairo-based PDF exporter has been added to Inkscape. Inkscape 0.45 can export shapes, strokes, transparency, gradients, patterns, text, and images correctly to Cairo. While clipping paths and masks are known to be faulty or missing. Cairo will write a PDF with vector graphics when possible and fall back to raster graphics when needed. What can be exported as vectors and how much of the image will be rasterized when the fallback kicks in depends on your version of Cairo. Cairo version 1.2 with the pdf backend compiled in is the minimum requirement for any Cairo-based PDF exports.&lt;br /&gt;
&lt;br /&gt;
* [removed? - mental] The native PDF exporter introduced in Inkscape 0.44 is improved along with the new Cairo-based PDF exporter. Changes since Inkscape 0.44 include: New features: bitmap images can be embedded, pdf files can be exported from commandline. Changed behaviour: the pointless text to path question is gone. Fixed bugs: save failure is now detected, miter limits are now &amp;gt;= 1, pdfs with transparent gradient are now embeddable, eccentric elliptic gradients fixed, dash style inheritance fixed, transparency inheritance fixed.&lt;br /&gt;
&lt;br /&gt;
= PS/EPS export =&lt;br /&gt;
&lt;br /&gt;
* There's a new option to &amp;lt;b&amp;gt;embed the fonts&amp;lt;/b&amp;gt; used in the document in the PS or EPS exported file. As of now, this works for &amp;lt;b&amp;gt;Type 1 fonts only&amp;lt;/b&amp;gt;, not TrueType. The option is available when performing the export from the GUI as well as from the command line via the &amp;lt;code&amp;gt;--export-embed-fonts&amp;lt;/code&amp;gt; option.&lt;br /&gt;
&lt;br /&gt;
= EMF export =&lt;br /&gt;
&lt;br /&gt;
* Inkscape has a limited support for exporting &amp;lt;b&amp;gt;EMF&amp;lt;/b&amp;gt; (Enhanced Meta File) format. This works &amp;lt;b&amp;gt;only on Windows&amp;lt;/b&amp;gt;, and only exports strokes and fills with constant colours. No text, no images, no gradients, no transparency.&lt;br /&gt;
&lt;br /&gt;
= Command line =&lt;br /&gt;
&lt;br /&gt;
* The new &amp;lt;code&amp;gt;--export-pdf&amp;lt;/code&amp;gt; command line parameter allows exporting an SVG image to PDF from command line.&lt;br /&gt;
&lt;br /&gt;
= Keyboard profiles =&lt;br /&gt;
&lt;br /&gt;
The previous release allowed sets of keybinding to be created for Inkscape in the style of other applications.  Two more sets of keybindings have been added.  &lt;br /&gt;
&lt;br /&gt;
* Adobe Illustrator &lt;br /&gt;
* Macromedia Freehand&lt;br /&gt;
&lt;br /&gt;
Of course not every feature in these other programs has a direct match to features in Inkscape so if you can please do help us out by reporting any problems you may have or improvements you would like to request.&lt;br /&gt;
&lt;br /&gt;
Additionally, a keybinding that focuses on tablet-based illustration and drawing work has been added:&lt;br /&gt;
&lt;br /&gt;
* right-handed-illustration.xml&lt;br /&gt;
&lt;br /&gt;
This keybinding places all commonly-used commands under the left hand, so that the user's hands rarely leave the keyboard or the tablet/stylus.&lt;br /&gt;
&lt;br /&gt;
More of Inkscape's keys are implemented as actions and are therefore available for remapping via keyboard profiles. New actions include: EditSelectNext and EditSelectPrev for selecting next/previous object or node (by default, bound to Tab/Shift+Tab; as a result of becoming global actions, these keys now work in all tools and not only in Selector and Node tool as before); [].&lt;br /&gt;
&lt;br /&gt;
= Extension effects =&lt;br /&gt;
&lt;br /&gt;
* [tabs and enumerations in extension effect UI - Johan Engelen]&lt;br /&gt;
&lt;br /&gt;
* A new extension, &amp;lt;b&amp;gt;Render &amp;gt; Lorem ipsum&amp;lt;/b&amp;gt; creates the traditional Latin-like random text for design mock-ups. The number of paragraphs, the number of sentences per paragraph and the possible fluctuation of the number of sentences (for uneven paragraphs) can be adjusted. If no flowed text element is selected, a new one in a new layer is created, matching the size of the canvas.&lt;br /&gt;
&lt;br /&gt;
* In an extension's INX file, you can specify &amp;lt;effects-menu hidden=&amp;quot;yes&amp;quot;/&amp;gt; to hide that extension from the Effects menu. However, such a &amp;quot;hidden&amp;quot; extension can still be assigned a keyboard shortcut (by using its id as an &amp;quot;action&amp;quot; in your ~/.inkscape/keys/default.xml).&lt;br /&gt;
&lt;br /&gt;
* [path deform]&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Color effects&amp;lt;/b&amp;gt;: a new group of extensions in the &amp;lt;b&amp;gt;Color&amp;lt;/b&amp;gt; submenu of the Effects menu allows you to adjust all colors of a selection at once. These commands affect both fill and stroke colors, including gradients (but not bitmaps). The commands include a full set of &amp;lt;b&amp;gt;HSL adjustments&amp;lt;/b&amp;gt; (increasing/decreasing hue, saturation, or lightness by 5%), &amp;lt;b&amp;gt;Brighter&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;Darker&amp;lt;/b&amp;gt; (adjust brightness by up or down by 10%), &amp;lt;b&amp;gt;Desaturate&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Grayscale&amp;lt;/b&amp;gt;, &amp;lt;b&amp;gt;Negative&amp;lt;/b&amp;gt;, commands for removing or swapping the Red, Green, Blue channels, as well as a &amp;lt;b&amp;gt;Custom&amp;lt;/b&amp;gt; command where you can set your own formulas for modifying the color channels. These extensions are a temporary solution; in a future version, similar functionality will be added to Inkscape core.&lt;br /&gt;
&lt;br /&gt;
:Note: Adjusting gradient colors may be buggy because a gradient is sometimes shared by more than one object. Also, undoing color changes on gradients exposes a bug where an object seems to &amp;quot;disappear&amp;quot;; this is however only a display issue (probably caused by the order in which gradients and their users are restored on undo) not causing any loss of information. Finally, on large documents and large selections with gradients, Python's XPath code may get quite slow. Despite these shortcomings, we decided to add this, because it's genuinely useful functionality which was so far missing in Inkscape.&lt;br /&gt;
&lt;br /&gt;
= SVG output =&lt;br /&gt;
&lt;br /&gt;
For specialized uses, several aspects of Inkscape's SVG output can now be customized via editing the preferences.xml file (there's no UI for these options). A &amp;lt;group id=&amp;quot;&amp;lt;b&amp;gt;svgoutput&amp;lt;/b&amp;gt;&amp;quot;&amp;gt; inside &amp;lt;group id=&amp;quot;options&amp;quot;&amp;gt; can have the following attributes:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;usenamedcolors&amp;lt;/b&amp;gt; (default is 0). If nonzero, Inkscape uses symbolic color names (such as &amp;quot;white&amp;quot; or &amp;quot;lime&amp;quot;) and three-digit color designations (such as $dfe) where appropriate; otherwise, it always uses six-digit colors (such as $d0f0e0). Note that in 0.44, the default was to use named colors, which created problems for some extension effects.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;numericprecision&amp;lt;/b&amp;gt; (default is 8). This is the number of significant digits written for each number into SVG. You can lower this number to get slightly more compact SVG at the expense of precision.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;minimumexponent&amp;lt;/b&amp;gt; (default is -8). In transform= attributes, any number whose absolute value is less than 10 to the power of minimumexponent (i.e. less than 10&amp;lt;sup&amp;gt;-8&amp;lt;/sup&amp;gt; by default) is written as 0.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;indent&amp;lt;/b&amp;gt; (default is 2) controls the number of spaces that each level of nesting in SVG is shifted. Set this to 0 to disable indentation.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;inlineattrs&amp;lt;/b&amp;gt; (default is 0). If nonzero, attributes are placed on the same line as their tags; otherwise they are separated by newlines.&lt;br /&gt;
&lt;br /&gt;
= Bitmap tracing =&lt;br /&gt;
&lt;br /&gt;
* A &amp;lt;b&amp;gt;new color quantization algorithm&amp;lt;/b&amp;gt; for multiscan traces works faster (especially for large numbers of colors) and gives more adequate results with less colors used. This improves tracing results both for full-color photographs and for limited-color drawings. &lt;br /&gt;
&lt;br /&gt;
* The Trace Bitmap dialog now provides access to three more tracing parameters:&lt;br /&gt;
&lt;br /&gt;
** &amp;lt;b&amp;gt;Suppress speckles&amp;lt;/b&amp;gt;: If set, spots or speckles larger than the given size are suppressed in the trace.&lt;br /&gt;
&lt;br /&gt;
** &amp;lt;b&amp;gt;Smooth corners&amp;lt;/b&amp;gt;: This parameter controls how much smoothing is applied to corners in the traced path.&lt;br /&gt;
&lt;br /&gt;
** &amp;lt;b&amp;gt;Optimize paths&amp;lt;/b&amp;gt;: If set, trace paths are optimized by joining adjacent Bezier segments with the given tolerance.&lt;br /&gt;
&lt;br /&gt;
* All controls in the Trace Bitmap dialog are reorganized to be easier to find. The dialog is redesigned to use two main tabs: &amp;lt;b&amp;gt;Mode&amp;lt;/b&amp;gt; (where you select the tracing mode, such as brightness cutoff or color multiscan) and &amp;lt;b&amp;gt;Options&amp;lt;/b&amp;gt; (where you set various tracing options, such as corner smoothing). The preview is placed horizontally to the right of the tabs. Most labels and tooltips are rewritten for clarity. The trace preview image is made twice larger.&lt;br /&gt;
&lt;br /&gt;
= Even more improvements =&lt;br /&gt;
&lt;br /&gt;
* [Save a copy - ctrl+shift+alt+s]&lt;br /&gt;
&lt;br /&gt;
* [new cursors - scislac]&lt;br /&gt;
&lt;br /&gt;
* [axonometric grid]&lt;br /&gt;
&lt;br /&gt;
* [new Help commands]&lt;br /&gt;
&lt;br /&gt;
* g2png : The new G2png python extension is an easy to use widget to exprt any group or layer to individual png files. This was first made for internal use on Inkscape User Manual (http://www.le-radar.com/?MM/inkscape also available in svn user_manual module) but is also interesting in many cases. Imagine you have to draw a set of icons, you can draw them in the same drawing, taking benefits of some copying functionnalities (duplicating, cloning), make a group of each icon, and export each of those in a png file that can be used for many purposes.&lt;br /&gt;
&lt;br /&gt;
* Exported PNG images have the correct resolution set in the headers.&lt;br /&gt;
&lt;br /&gt;
* [expand/contract selection in node tool, sculpt profiles - bbyak]&lt;br /&gt;
&lt;br /&gt;
* [new toolbar: squeezable, expansion menu, right-click menus - joncruz]&lt;br /&gt;
&lt;br /&gt;
* [union of a single object - acspike]&lt;br /&gt;
&lt;br /&gt;
* [more tracing parameters: curve optimization, speckle filtering, corner smoothing]&lt;br /&gt;
&lt;br /&gt;
* We removed the &amp;quot;hacked&amp;quot; &amp;lt;b&amp;gt;filename entry field&amp;lt;/b&amp;gt; that we had added to the Open and Save dialogs because starting from version 2.10, GTK+ has finally restored this field in their &amp;lt;b&amp;gt;standard file dialog&amp;lt;/b&amp;gt; (better late than never!). The standard field at the top of the dialog supports type-ahead find and performs the default dialog action (open or save) by pressing Enter, which means you can now do a quick &amp;lt;b&amp;gt;Ctrl+O, Ctrl+V, Enter&amp;lt;/b&amp;gt; sequence to open the file whose path is in your clipboard (this closes a long-standing usability bug). Those who use older versions of GTK are advised either to upgrade to 2.10 or use Ctrl+L to open a pop-up filename box. (Our Windows builds are shipped with GTK+ 2.10.)&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;Create Bitmap&amp;lt;/b&amp;gt; function (Alt+B in the default keymap) is made more useful. Unless you have specific resolution or minimum size set for this command in preferences.xml (&amp;lt;code&amp;gt;&amp;amp;lt;group id=&amp;quot;createbitmap&amp;quot;/&amp;amp;gt;&amp;lt;/code&amp;gt;), it will take the &amp;lt;b&amp;gt;resolution hint&amp;lt;/b&amp;gt; from the object whose bitmap copy you are creating (in other words, it will use the resolution that you specified for that object when exporting it via the Export Bitmap dialog), or the default &amp;lt;b&amp;gt;90 dpi&amp;lt;/b&amp;gt; if that object was not yet exported. Also, a 90 dpi bitmap (with its pixels exactly 1 px in size) will be &amp;lt;b&amp;gt;snapped&amp;lt;/b&amp;gt; to the pixel grid. This makes it easy to use Create Bitmap for quick &amp;lt;b&amp;gt;rasterization preview&amp;lt;/b&amp;gt; of an object or document. (Note: if you have used a previous version of Inkscape, your preferences.xml may contain &amp;lt;code&amp;gt;minsize=&amp;quot;250&amp;quot;&amp;lt;/code&amp;gt;; delete this for objects' resolution hints to work.)&lt;br /&gt;
&lt;br /&gt;
* Using extended input (i.e. tablet pressure and tilt) can now be disabled via Preferences (Misc tab). This is intended to be a last-resort option for those platform/hardware combinations that are not properly supported by GTK. With extended input disabled, you can still use your tablet as a mouse. &lt;br /&gt;
&lt;br /&gt;
* Simplify Path now had two modes when working with a group of paths:  the default mode, which treats all of the paths as one large object to simplify, or the new mode, which acts the same as using Simplify on each path in a group separately.  In preferences.xml, set '''options.simplifyindividualpaths''' to 1 to get the new mode.&lt;br /&gt;
&lt;br /&gt;
* For long Simplify operations (more than 20 paths at a time), Inkscape provides user feedback via the status bar as to how many paths have been simplified.  This change also prevents Inkscape from appearing to have locked up during the operation.&lt;br /&gt;
&lt;br /&gt;
* New &amp;lt;b&amp;gt;templates&amp;lt;/b&amp;gt; added for &amp;lt;b&amp;gt;video formats&amp;lt;/b&amp;gt; (PAL, NTSC and HDTV 1080) as well as DVD cover templates that were not installed in the previous version. This will help video and DVD authoring with Inkscape. The business card 85x54 template was not installed too.&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;b&amp;gt;opacity&amp;lt;/b&amp;gt; of objects is now displayed as percentage, &amp;lt;b&amp;gt;from 0 to 100&amp;lt;/b&amp;gt;, both in the Fill &amp;amp; Stroke dialog (with one fractional digit) and in the statusbar style indicator (with no fractional digits), instead of from 0 to 1.0 as before. This makes opacity values easier to read, type, and say.&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Other&amp;quot; license type was added to the metadata/license dialog so that people know that they are entering a URI to an &amp;quot;other&amp;quot; license.&lt;br /&gt;
&lt;br /&gt;
* Doxygen DoxyFile is updated.&lt;br /&gt;
&lt;br /&gt;
* Thanks to patches submitted by users, Inkscape can now be built on SGI IRIX 6.5.28, gcc 3.4.0 systems and on Tru64 systems.&lt;br /&gt;
&lt;br /&gt;
= Examples = &lt;br /&gt;
&lt;br /&gt;
* With all the recent additions - clipping, masking, and especially blur - Inkscape is now able to produce extremely photorealistic art. In the share/examples folder in Inkscape distribution, you will find two brand new, stunningly realistic images of shiny cars: &amp;lt;b&amp;gt;car.svgz&amp;lt;/b&amp;gt; by Konstantin Rotkevich and &amp;lt;b&amp;gt;gallardo.svgz&amp;lt;/b&amp;gt; by Michael Grosberg.&lt;br /&gt;
&lt;br /&gt;
* Inkscape 0.45 does not yet have gradient meshes. But with the addition of Gaussian Blur, this feature suddenly got within reach. A new example file, &amp;lt;b&amp;gt;gradient-mesh-experimental.svgz&amp;lt;/b&amp;gt;, explains the approach Inkscape will likely take to implement this feature in a fully SVG-compatible way.&lt;br /&gt;
&lt;br /&gt;
= Translations =&lt;br /&gt;
&lt;br /&gt;
* Remarkable improvements are in the '''Danish''', '''Finnish''', '''Nepalese''' and the '''Vietnamese''' translations of the user interface. They all jumped from 0 to over 90 percent in a very short timespan.&lt;br /&gt;
&lt;br /&gt;
* All people  which are familiar with '''pig latin''' are now able to use Inkscape's user interface in that language. Isthay isway oughtbray otay usway ybay away ewnay anslatortray.&lt;br /&gt;
&lt;br /&gt;
* default lituanian template was not installed. Fixed.&lt;br /&gt;
&lt;br /&gt;
* Updated '''British English''', '''Catalan''', '''Bulgarian''' and '''Thai''' translations.&lt;br /&gt;
&lt;br /&gt;
= Tutorials and Templates =&lt;br /&gt;
&lt;br /&gt;
* New tutorial &amp;quot;Easter Eggs&amp;quot; by Steve Karg.&lt;br /&gt;
&lt;br /&gt;
* Added Catalan default template and elements tutorial.&lt;br /&gt;
&lt;br /&gt;
* Russian header and footer templates are added.&lt;br /&gt;
&lt;br /&gt;
= Bugfixes =&lt;br /&gt;
&lt;br /&gt;
* When deleting a node, neighboring smooth nodes are converted to cusp.&lt;br /&gt;
&lt;br /&gt;
* Releasing the mouse button while dragging nodes using a tablet will now always release the nodes.  Before this, a race condition could occur where dragging could continue after the mouse button was released.&lt;br /&gt;
&lt;br /&gt;
* An object's mask and clipping path are now preserved after Simplify, Object/Stroke to path, or boolean operations.&lt;br /&gt;
&lt;br /&gt;
* Ungrouping a group containing clipped/masked objects might sometime break the clip/mask (move it away); fixed.&lt;br /&gt;
&lt;br /&gt;
* User-supplied templates in ~/.inkscape/templates can now be SVGZ files in addition to SVG.&lt;br /&gt;
&lt;br /&gt;
* Previously, Inkscape didn't check if there's enough free memory for its pixel buffers and could crash without warning due to insufficient memory e.g. upon zooming in. This problem became much worse after implementing Gaussian blur, because rendering blurred objects at high zooms may require a pixel buffer much bigger than the visible canvas. Now this situation is handled more gracefully: if a display operation requires more memory than available, or more than 100Mb (which corresponds to a 5000x5000 pixel buffer), it is skipped. This may result in blurred objects &amp;quot;disappearing&amp;quot; at high zooms. This is purely a display issue, however, it never corrupts data; just zoom out (or reduce blur radius) and the disappeared object will show up OK.&lt;br /&gt;
&lt;br /&gt;
* When resizing objects, scaling numbers in the statusbar are no longer overwritten by other text when pressing special keys (alt, shift, ctrl).&lt;br /&gt;
&lt;br /&gt;
* To work around problems some users have had with pressure sensitive tablets ([http://sourceforge.net/tracker/index.php?func=detail&amp;amp;aid=1281512&amp;amp;group_id=93438&amp;amp;atid=604306 bug]), the pressure sensitivity can be disabled from the misc tab of Inkscape preferences dialogue. The tablet can then be used, though with reduced functionality. &lt;br /&gt;
&lt;br /&gt;
* The layer widget in the statusbar used to lose its current layer after an effect run; this is fixed.&lt;br /&gt;
&lt;br /&gt;
= Known problems =&lt;br /&gt;
&lt;br /&gt;
==== OSX 10.3.9: cannot open files ====&lt;br /&gt;
&lt;br /&gt;
This bug is due to a missing symbol (_statvfs) in the system library /usr/lib/libSystem.B.dylib on 10.3.9. The dependency is introduced by one of the gnome-vf2 modules.  It is not something we can easily fix other than by not linking with gnome-vfs2, which we will do for or upcoming 0.45 release if no other solution becomes apparent. [mjwybrow]&lt;br /&gt;
&lt;br /&gt;
==== Problems with some Debian libgc-6.7 packages ====&lt;br /&gt;
&lt;br /&gt;
* Inkscape will hang or crash when linked with the first Debian packaged version of the Boehm garbage collection library. This problem was fixed in version 1:6.7-2  of the package.  If you have libgc 6.7 on your Debian-based system, make sure that you are using that version of the package or later.&lt;br /&gt;
&lt;br /&gt;
==== Beware of defective themes on Linux ====&lt;br /&gt;
&lt;br /&gt;
* Inkscape and other Gtk programs can crash on any Linux, when the &amp;lt;b&amp;gt;gtk2-engines-smooth / libsmooth&amp;lt;/b&amp;gt; package is installed. We have filed a bug against libsmooth which is now in gtk-engine and part of gnome. Removing the package resolves the problem. Update: this bug appears to be fixed in newer versions of gtk-engines. If you are affected by this problem please update to a newer version of gtk-engines. If problems persist then please inform the gtk-engines maintainers of the problem. &lt;br /&gt;
&lt;br /&gt;
* A similar crash happens if the &amp;lt;b&amp;gt;KDE Baghira&amp;lt;/b&amp;gt; theme or the package &amp;lt;b&amp;gt;gtk_qt_engine&amp;lt;/b&amp;gt; are installed. If you experience Inkscape crashes on KDE, please try to install a different theme from Baghira, or uninstall the gtk_qt_engine package from your system. Both problems also affect older versions of Inkscape.&lt;br /&gt;
&lt;br /&gt;
=== Previous releases ===&lt;br /&gt;
&lt;br /&gt;
* [[ReleaseNotes044]]&lt;br /&gt;
* [[ReleaseNotes043]]&lt;br /&gt;
* [[ReleaseNotes042]]&lt;br /&gt;
* [[ReleaseNotes041]]&lt;br /&gt;
* [[ReleaseNotes040]]&lt;br /&gt;
* [[ReleaseNotes039]]&lt;br /&gt;
* [[ReleaseNotes038]]&lt;br /&gt;
* [[ReleaseNotes037]]&lt;br /&gt;
* [[ReleaseNotes036]]&lt;br /&gt;
* [[ReleaseNotes035]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Marketing]]&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=Tutorials_and_help&amp;diff=8798</id>
		<title>Tutorials and help</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=Tutorials_and_help&amp;diff=8798"/>
		<updated>2006-11-03T20:23:40Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: /* Help &amp;amp; helpful articles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unofficial tutorials ==&lt;br /&gt;
&lt;br /&gt;
=== en ===&lt;br /&gt;
* [http://70.24.158.31:8080/inktut.php Making Icons] (en)&lt;br /&gt;
* http://programmer-art.org/inkscape currently down video-tutorials planned. (en)&lt;br /&gt;
* [http://www.glitchnyc.com/cgi-bin/blosxom.cgi/technology/opensource/furboa_tutoria.phblox Furboa-Tutorial] (en)&lt;br /&gt;
* [http://www.deviantart.com/view/14703295/ Icon Creation], devianart.com-mini-Tutorial, without text&lt;br /&gt;
* [http://www.artcamilla.dk/vaultage/articles/the6502s/articles-gimp/cartoon-effects-1/article.html Cartoon Effekt]] Inkscape and Gimp (en)&lt;br /&gt;
* [http://linuxcult.com/?m=show&amp;amp;id=272 Glossy Triangle (sodipodi)]&lt;br /&gt;
* [http://www.sitepoint.com/article/create-xp-style-icons article about how to create Icons] (en)&lt;br /&gt;
* [http://www.closing-gaps.org/tutorial-ink1.htm Tutorial for product illustration using Inkscape.] (en)&lt;br /&gt;
* [http://jimmac.musichall.cz/demos/inkscape/key-status.avi Video about ikscape], avi&lt;br /&gt;
*[http://le-radar.com/?articles/drawinginkscapeEn Beginner tutorial] (en)&lt;br /&gt;
* [http://popolon.org/gblog2/enhow-to-do-an-illustration-with-inkscape-from-a-to-z How-to do an illustration with Inkscape from A to Z.] (en)&lt;br /&gt;
&lt;br /&gt;
=== de ===&lt;br /&gt;
* [http://inkscape-forum.de/comments.php?DiscussionID=3&amp;amp;page=1#Item_0 Silhouette-tutorial] inkscape-forum.de, (de)&lt;br /&gt;
* [http://inkscape-forum.de/comments.php?DiscussionID=6&amp;amp;page=1#Item_0 Glassbutton-tutorial] inkscape-forum.de, (de)&lt;br /&gt;
&lt;br /&gt;
=== fr ===&lt;br /&gt;
* [http://popolon.org/gblog2/comment-faire-une-illustration-de-a-a-z-avec-inkscape Comment faire une illustration de A à Z avec inkscape.] (fr), same as above&lt;br /&gt;
*[http://le-radar.com/?articles/drawinginkscape Pour grands débutants] (fr)&lt;br /&gt;
&lt;br /&gt;
=== it ===&lt;br /&gt;
*[http://inkscape.altervista.org/tutorials/colorare/index.htm Simulare l'uso del secchiello] (it)&lt;br /&gt;
*[http://inkscape.altervista.org/tutorials/logo_ati_I/index.htm Il logo ATi con Inkscape - Parte I] (it)&lt;br /&gt;
*[http://inkscape.altervista.org/tutorials/logo_ati_II/index.htm Il logo ATi con Inkscape - Parte II] (it)&lt;br /&gt;
*[http://inkscape.altervista.org/tutorials/logo_ati_III/index.htm Il logo ATi con Inkscape - Parte III] (it)&lt;br /&gt;
*[http://inkscape.altervista.org/tutorials/vettorializzare_I/index.htm Vettorializzare un'immagine (es.pratico)] (it)&lt;br /&gt;
*[http://inkscape.altervista.org/tutorials/unire_tracciati/index.htm Unire tracciati differenti] (it)&lt;br /&gt;
*[http://inkscape.altervista.org/tutorials/creare_ingranaggi/index.htm Come creare semplici ingranaggi] (it)&lt;br /&gt;
&lt;br /&gt;
=== pl ===&lt;br /&gt;
*[http://www.inf.sgsp.edu.pl/lab/filmiki/filmiki.php Video tutorials / Filmiki szkoleniowe] (pl)&lt;br /&gt;
&lt;br /&gt;
=== pt_BR ===&lt;br /&gt;
*[http://www.rau-tu.unicamp.br/nou-rau/softwarelivre/document/?code=143&amp;amp;tid=6 Manual Desenho Vectorial do Inkscape] (pt_BR)&lt;br /&gt;
*[http://www.rau-tu.unicamp.br/nou-rau/softwarelivre/document/?code=158&amp;amp;tid=6 Manual do inkscape 0.40] (pt_BR)&lt;br /&gt;
*[http://valessio.ul-jb.org/blog/?p=59 Criando raios com inkscape / Usando Blur] (pt_BR)&lt;br /&gt;
*[http://www.rau-tu.unicamp.br/nou-rau/softwarelivre/document/?code=172&amp;amp;tid=6 Criando a logo do Ubuntu] (pt_BR)&lt;br /&gt;
*[http://www.rau-tu.unicamp.br/nou-rau/softwarelivre/document/?code=157&amp;amp;tid=6 Utilização de Imagens SVG em Páginas Web] (pt_BR)&lt;br /&gt;
&lt;br /&gt;
== Help &amp;amp; helpful articles ==&lt;br /&gt;
* Inkscape [[TutorialIdeas]]&lt;br /&gt;
* [http://le-radar.com/?mm/inkscape Inkscape User manual] (en, fr) or get from user_manual branch of SVN&lt;br /&gt;
* [http://www.linux-magazine.com/issue/56/Inkscape_Vector_Graphics.pdf Inkscape Vector Graphics] pdf, by Peter Kreussel (en)&lt;br /&gt;
* [http://www.linux-user.de/ausgabe/2005/05/053-inkscape/ Inkscape Vector Graphics], by Peter Kreußel (de), same as above&lt;br /&gt;
* [http://jimmac.musichall.cz/weblog.php/Inkscape?flav=php art-weblog with inkscape-category] (en)&lt;br /&gt;
* [http://blog.die-scheiss-kiste.de/wordpress/index.php?cat=4 Andy's weblog with inkscape-category] (de)&lt;br /&gt;
* [http://popolon.org/gblog2/categorie/didacticiel/didacticiel-graphique/inkscape-tutorial/ Popolongraphical Blog] (fr, en)&lt;br /&gt;
* [http://inkscape.le-radar.com Cours Inkscape, by Cédric GEMY (pygmee)] (fr) &lt;br /&gt;
* [http://www.archive.org/download/Inkscape_Path_Tutorial/inkscapePaths.swf Flashvideo about drawing with the pen-tool and Bezier curves] (en)&lt;br /&gt;
* [http://www.archive.org/download/Inkscape_Gradient_Tutorial/gradient.swf Flashvideo about creating gradients] (en)&lt;br /&gt;
* [http://www.coofercat.com/wiki/InkScape some annotations about &amp;quot;Flowing Text, Portable SVG Files &amp;amp; Producing A4-pdf-files] (en)&lt;br /&gt;
* [http://www.rau-tu.unicamp.br/nou-rau/softwarelivre/document/?down=158 Portugese Inscape Manual] zipped svg (0.40)] (pt)&lt;br /&gt;
* [http://www.linuxplanet.com/linuxplanet/tutorials/5757/5/ Inkscape: Vector Graphics For Linux] Rob, Reilly (en)&lt;br /&gt;
* [http://www.sketchpad.net/drawing2.htm Bezier Curves And The Different Kinds Of Anchor Points] (en)&lt;br /&gt;
* [http://software.newsforge.com/software/05/09/08/1835253.shtml?tid=131&amp;amp;tid=130&amp;amp;tid=132| article about inkscape], Bruce Byfield (en)&lt;br /&gt;
* [http://www.redhat.com/magazine/010aug05/features/inkscape/ Creating vector graphics with Inkscape] by Rosanna Yuen, redhat.com (en)&lt;br /&gt;
&lt;br /&gt;
== Creating New Tutorials ==&lt;br /&gt;
Easy way:  &lt;br /&gt;
# Load up one of the existing tutorials&lt;br /&gt;
# Replace its text and images with your own&lt;br /&gt;
# Upload it to the [http://sourceforge.net/tracker/?func=add&amp;amp;group_id=93438&amp;amp;atid=604308 Patch Tracker].  Make SURE to click the &amp;quot;Upload and Attach a File&amp;quot; checkbox!&lt;br /&gt;
&lt;br /&gt;
Official way:&lt;br /&gt;
# Create a DocBook XML file like the [http://svn.sourceforge.net/viewvc/inkscape/doc-docbook/trunk/basic/tutorial-basic.xml?view=markup Basic Tutorial DocBook]&lt;br /&gt;
# Follow directions in the tutorial directory [http://svn.sourceforge.net/viewvc/inkscape/doc-docbook/trunk/README?view=markup README] for formatting and handling of embedded non-SVG images&lt;br /&gt;
# Create a subdirectory in the [http://svn.sourceforge.net/viewvc/inkscape/doc-docbook/trunk/ doc-docbook] module and place the new tutorial docbook file there&lt;br /&gt;
# Test tutorial generation using the `make-html`, `make-svg`, and `make-all` scripts&lt;br /&gt;
# Announce the availability of the new tutorial&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=Tutorials_and_help&amp;diff=8796</id>
		<title>Tutorials and help</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=Tutorials_and_help&amp;diff=8796"/>
		<updated>2006-11-03T20:23:05Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: /* Help &amp;amp; helpful articles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unofficial tutorials ==&lt;br /&gt;
&lt;br /&gt;
=== en ===&lt;br /&gt;
* [http://70.24.158.31:8080/inktut.php Making Icons] (en)&lt;br /&gt;
* http://programmer-art.org/inkscape currently down video-tutorials planned. (en)&lt;br /&gt;
* [http://www.glitchnyc.com/cgi-bin/blosxom.cgi/technology/opensource/furboa_tutoria.phblox Furboa-Tutorial] (en)&lt;br /&gt;
* [http://www.deviantart.com/view/14703295/ Icon Creation], devianart.com-mini-Tutorial, without text&lt;br /&gt;
* [http://www.artcamilla.dk/vaultage/articles/the6502s/articles-gimp/cartoon-effects-1/article.html Cartoon Effekt]] Inkscape and Gimp (en)&lt;br /&gt;
* [http://linuxcult.com/?m=show&amp;amp;id=272 Glossy Triangle (sodipodi)]&lt;br /&gt;
* [http://www.sitepoint.com/article/create-xp-style-icons article about how to create Icons] (en)&lt;br /&gt;
* [http://www.closing-gaps.org/tutorial-ink1.htm Tutorial for product illustration using Inkscape.] (en)&lt;br /&gt;
* [http://jimmac.musichall.cz/demos/inkscape/key-status.avi Video about ikscape], avi&lt;br /&gt;
*[http://le-radar.com/?articles/drawinginkscapeEn Beginner tutorial] (en)&lt;br /&gt;
* [http://popolon.org/gblog2/enhow-to-do-an-illustration-with-inkscape-from-a-to-z How-to do an illustration with Inkscape from A to Z.] (en)&lt;br /&gt;
&lt;br /&gt;
=== de ===&lt;br /&gt;
* [http://inkscape-forum.de/comments.php?DiscussionID=3&amp;amp;page=1#Item_0 Silhouette-tutorial] inkscape-forum.de, (de)&lt;br /&gt;
* [http://inkscape-forum.de/comments.php?DiscussionID=6&amp;amp;page=1#Item_0 Glassbutton-tutorial] inkscape-forum.de, (de)&lt;br /&gt;
&lt;br /&gt;
=== fr ===&lt;br /&gt;
* [http://popolon.org/gblog2/comment-faire-une-illustration-de-a-a-z-avec-inkscape Comment faire une illustration de A à Z avec inkscape.] (fr), same as above&lt;br /&gt;
*[http://le-radar.com/?articles/drawinginkscape Pour grands débutants] (fr)&lt;br /&gt;
&lt;br /&gt;
=== it ===&lt;br /&gt;
*[http://inkscape.altervista.org/tutorials/colorare/index.htm Simulare l'uso del secchiello] (it)&lt;br /&gt;
*[http://inkscape.altervista.org/tutorials/logo_ati_I/index.htm Il logo ATi con Inkscape - Parte I] (it)&lt;br /&gt;
*[http://inkscape.altervista.org/tutorials/logo_ati_II/index.htm Il logo ATi con Inkscape - Parte II] (it)&lt;br /&gt;
*[http://inkscape.altervista.org/tutorials/logo_ati_III/index.htm Il logo ATi con Inkscape - Parte III] (it)&lt;br /&gt;
*[http://inkscape.altervista.org/tutorials/vettorializzare_I/index.htm Vettorializzare un'immagine (es.pratico)] (it)&lt;br /&gt;
*[http://inkscape.altervista.org/tutorials/unire_tracciati/index.htm Unire tracciati differenti] (it)&lt;br /&gt;
*[http://inkscape.altervista.org/tutorials/creare_ingranaggi/index.htm Come creare semplici ingranaggi] (it)&lt;br /&gt;
&lt;br /&gt;
=== pl ===&lt;br /&gt;
*[http://www.inf.sgsp.edu.pl/lab/filmiki/filmiki.php Video tutorials / Filmiki szkoleniowe] (pl)&lt;br /&gt;
&lt;br /&gt;
=== pt_BR ===&lt;br /&gt;
*[http://www.rau-tu.unicamp.br/nou-rau/softwarelivre/document/?code=143&amp;amp;tid=6 Manual Desenho Vectorial do Inkscape] (pt_BR)&lt;br /&gt;
*[http://www.rau-tu.unicamp.br/nou-rau/softwarelivre/document/?code=158&amp;amp;tid=6 Manual do inkscape 0.40] (pt_BR)&lt;br /&gt;
*[http://valessio.ul-jb.org/blog/?p=59 Criando raios com inkscape / Usando Blur] (pt_BR)&lt;br /&gt;
*[http://www.rau-tu.unicamp.br/nou-rau/softwarelivre/document/?code=172&amp;amp;tid=6 Criando a logo do Ubuntu] (pt_BR)&lt;br /&gt;
*[http://www.rau-tu.unicamp.br/nou-rau/softwarelivre/document/?code=157&amp;amp;tid=6 Utilização de Imagens SVG em Páginas Web] (pt_BR)&lt;br /&gt;
&lt;br /&gt;
== Help &amp;amp; helpful articles ==&lt;br /&gt;
* Inkscape [[TutorialIdeas]]&lt;br /&gt;
* [http://le-radar.com/?mm/inkscape Inkscape User manual] (en, fr) or get from user_manual branch of SVN&lt;br /&gt;
* [http://www.linux-magazine.com/issue/56/Inkscape_Vector_Graphics.pdf Inkscape Vector Graphics] pdf, by Peter Kreussel (en)&lt;br /&gt;
* [http://www.linux-user.de/ausgabe/2005/05/053-inkscape/ Inkscape Vector Graphics], by Peter Kreußel (de), same as above&lt;br /&gt;
* [http://jimmac.musichall.cz/weblog.php/Inkscape?flav=php art-weblog with inkscape-category] (en)&lt;br /&gt;
* [http://blog.die-scheiss-kiste.de/wordpress/index.php?cat=4 Andy's weblog with inkscape-category] (de)&lt;br /&gt;
* [http://popolon.org/gblog2/categorie/didacticiel/didacticiel-graphique/inkscape-tutorial/ Popolongraphical Blog] (fr, en)&lt;br /&gt;
* [http://inkscape.le-radar.com Cours Inkscape] (fr) &lt;br /&gt;
* [http://www.archive.org/download/Inkscape_Path_Tutorial/inkscapePaths.swf Flashvideo about drawing with the pen-tool and Bezier curves] (en)&lt;br /&gt;
* [http://www.archive.org/download/Inkscape_Gradient_Tutorial/gradient.swf Flashvideo about creating gradients] (en)&lt;br /&gt;
* [http://www.coofercat.com/wiki/InkScape some annotations about &amp;quot;Flowing Text, Portable SVG Files &amp;amp; Producing A4-pdf-files] (en)&lt;br /&gt;
* [http://www.rau-tu.unicamp.br/nou-rau/softwarelivre/document/?down=158 Portugese Inscape Manual] zipped svg (0.40)] (pt)&lt;br /&gt;
* [http://www.linuxplanet.com/linuxplanet/tutorials/5757/5/ Inkscape: Vector Graphics For Linux] Rob, Reilly (en)&lt;br /&gt;
* [http://www.sketchpad.net/drawing2.htm Bezier Curves And The Different Kinds Of Anchor Points] (en)&lt;br /&gt;
* [http://software.newsforge.com/software/05/09/08/1835253.shtml?tid=131&amp;amp;tid=130&amp;amp;tid=132| article about inkscape], Bruce Byfield (en)&lt;br /&gt;
* [http://www.redhat.com/magazine/010aug05/features/inkscape/ Creating vector graphics with Inkscape] by Rosanna Yuen, redhat.com (en)&lt;br /&gt;
&lt;br /&gt;
== Creating New Tutorials ==&lt;br /&gt;
Easy way:  &lt;br /&gt;
# Load up one of the existing tutorials&lt;br /&gt;
# Replace its text and images with your own&lt;br /&gt;
# Upload it to the [http://sourceforge.net/tracker/?func=add&amp;amp;group_id=93438&amp;amp;atid=604308 Patch Tracker].  Make SURE to click the &amp;quot;Upload and Attach a File&amp;quot; checkbox!&lt;br /&gt;
&lt;br /&gt;
Official way:&lt;br /&gt;
# Create a DocBook XML file like the [http://svn.sourceforge.net/viewvc/inkscape/doc-docbook/trunk/basic/tutorial-basic.xml?view=markup Basic Tutorial DocBook]&lt;br /&gt;
# Follow directions in the tutorial directory [http://svn.sourceforge.net/viewvc/inkscape/doc-docbook/trunk/README?view=markup README] for formatting and handling of embedded non-SVG images&lt;br /&gt;
# Create a subdirectory in the [http://svn.sourceforge.net/viewvc/inkscape/doc-docbook/trunk/ doc-docbook] module and place the new tutorial docbook file there&lt;br /&gt;
# Test tutorial generation using the `make-html`, `make-svg`, and `make-all` scripts&lt;br /&gt;
# Announce the availability of the new tutorial&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=Release_notes/0.45&amp;diff=8250</id>
		<title>Release notes/0.45</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=Release_notes/0.45&amp;diff=8250"/>
		<updated>2006-09-04T19:42:33Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: /* Calligraphy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Inkscape 0.45: overview =&lt;br /&gt;
&lt;br /&gt;
= Filters =&lt;br /&gt;
&lt;br /&gt;
* [blur slider]&lt;br /&gt;
&lt;br /&gt;
= Undo history =&lt;br /&gt;
* Inkscape now features a &amp;lt;b&amp;gt;History Dialog&amp;lt;/b&amp;gt; accessible through [CTRL] + [SHIFT] + H or Edit→Undo History. All changes to the document since it was opened are recorded here.&lt;br /&gt;
** In the dialog, changes are listed from the oldest (top) to the newest (bottom). &lt;br /&gt;
** The type of each change is indicated by an icon and a short description.&lt;br /&gt;
** For readability, consecutive changes of the same type are placed in a collapsable branch showing a triangle marker and the number of the hidden actions in the branch.&lt;br /&gt;
** By clicking on an event event in the list, you can easily move through the undo history, i.e. undo or redo any number of actions with one click.&lt;br /&gt;
* The Undo and Redo commands in the Edit menu display the descriptions of the commands to be undone and redone, correspondingly.&lt;br /&gt;
&lt;br /&gt;
= Speed =&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Interruptible display&amp;lt;/b&amp;gt;: Previously, Inkscape could not do anything until it finishes the current screen redraw. Now the redraw is made interruptible, so that Inkscape responds to mouse and keyboard input and can abort the current redraw and start over if you do some screen-changing operation. As a result, Inkscape now feels much snappier and more interactive. &lt;br /&gt;
** Most drawing and rectangular selection tools bypass the interruptible display system, maintaining the accuracy of these tools while using the new interruptible display code.&lt;br /&gt;
&lt;br /&gt;
* Radial gradients are rendered faster by at least 10%.&lt;br /&gt;
&lt;br /&gt;
* Screen render is faster by 2-3%, up to 5% for complex drawings with transparency.&lt;br /&gt;
&lt;br /&gt;
* Display is more responsive when working at high zoom levels when using a tablet.&lt;br /&gt;
&lt;br /&gt;
* Rendering (compositing) quality has been improved. This is most visible with (partially) transparent gradients, banding is a lot less pronounced now. Speed has also been improved in some cases.&lt;br /&gt;
&lt;br /&gt;
= Command line =&lt;br /&gt;
&lt;br /&gt;
* The new &amp;lt;code&amp;gt;--export-pdf&amp;lt;/code&amp;gt; command line parameter allows exporting an SVG image to PDF from command line.&lt;br /&gt;
&lt;br /&gt;
= Keyboard profiles =&lt;br /&gt;
&lt;br /&gt;
The previous release allowed sets of keybinding to be created for Inkscape in the style of other applications.  Two more sets of keybindings have been added.  &lt;br /&gt;
&lt;br /&gt;
* Adobe Illustrator &lt;br /&gt;
* Macromedia Freehand&lt;br /&gt;
&lt;br /&gt;
Of course not every feature in these other programs has a direct match to features in Inkscape so if you can please do help us out by reporting any problems you may have or improvements you would like to request.&lt;br /&gt;
&lt;br /&gt;
Additionally, a keybinding that focuses on tablet-based illustration and drawing work has been added:&lt;br /&gt;
&lt;br /&gt;
* right-handed-illustration.xml&lt;br /&gt;
&lt;br /&gt;
This keybinding places all commonly-used commands under the left hand, so that the user's hands rarely leave the keyboard or the tablet/stylus.&lt;br /&gt;
&lt;br /&gt;
= Even more improvements =&lt;br /&gt;
&lt;br /&gt;
* [Save a copy]&lt;br /&gt;
&lt;br /&gt;
* [new cursors - scislac]&lt;br /&gt;
&lt;br /&gt;
* Exported PNG images have the correct resolution set in the headers.&lt;br /&gt;
&lt;br /&gt;
* A new Cairo-based PDF exporter has been added to Inkscape. Inkscape 0.45 can export shapes, strokes, transparency, gradients, patterns, text, and images correctly to Cairo. While clipping paths and masks are known to be faulty or missing. Cairo will write a PDF with vector graphics when possible and fall back to raster graphics when needed. What can be exported as vectors and how much of the image will be rasterized when the fallback kicks in depends on your version of Cairo. Cairo version 1.2 with the pdf backend compiled in is the minimum requirement for any Cairo-based PDF exports.&lt;br /&gt;
&lt;br /&gt;
* The native PDF exporter introduced in Inkscape 0.44 is improved along with the new Cairo-based PDF exporter. Changes since Inkscape 0.44 include: New features: bitmap images can be embedded, pdf files can be exported from commandline. Changed behaviour: the pointless text to path question is gone. Fixed bugs: save failure is now detected, miter limits are now &amp;gt;= 1, pdfs with transparent gradient are now embeddable, eccentric elliptic gradients fixed, dash style inheritance fixed, transparency inheritance fixed.&lt;br /&gt;
&lt;br /&gt;
* [expand/contract selection in node tool, sculpt profiles - bbyak]&lt;br /&gt;
&lt;br /&gt;
* Simplify Path now had two modes when working with a group of paths:  the default mode, which treats all of the paths as one large object to simplify, or the new mode, which acts the same as using Simplify on each path in a group separately.  In preferences.xml, set '''options.simplifyindividualpaths''' to 1 to get the new mode.&lt;br /&gt;
&lt;br /&gt;
* For long Simplify operations (more than 20 paths at a time), Inkscape provides user feedback via the status bar as to how many paths have been simplified.  This change also prevents Inkscape from appearing to have locked up during the operation.&lt;br /&gt;
&lt;br /&gt;
* A new extension, &amp;lt;b&amp;gt;Render &amp;gt; Lorem ipsum&amp;lt;/b&amp;gt; creates the traditional Latin-like random text for design mock-ups. The number of paragraphs, the number of sentences per paragraph and the possible fluctuation of the number of sentences (for uneven paragraphs) can be adjusted. If no flowed text element is selected, a new one in a new layer is created, matching the size of the canvas.&lt;br /&gt;
&lt;br /&gt;
= Bugfixes =&lt;br /&gt;
&lt;br /&gt;
* When deleting a node, update neighboring smooth nodes to be cusp nodes because symmetry is broken.&lt;br /&gt;
&lt;br /&gt;
* Releasing the mouse button while dragging nodes using a tablet will now always release the nodes.  Before this, a race condition could occur where dragging could continue after the mouse button was released.&lt;br /&gt;
&lt;br /&gt;
= Tools = &lt;br /&gt;
&lt;br /&gt;
== Dropper ==&lt;br /&gt;
&lt;br /&gt;
* Instead of the confusing toggle button, now the Controls bar for the Dropper tool has two checkboxes, &amp;quot;Pick alpha&amp;quot; and &amp;quot;Set alpha&amp;quot;, which work as follows. Suppose you have an object selected and, using Dropper, click on an object which has red (#FF0000) fill and 0.5 opacity (half-transparent).&lt;br /&gt;
** If the &amp;quot;Pick alpha&amp;quot; checkbox is off, the selected object will get the fill color #800000 (i.e. faded-out red) and fill opacity will be at 1.0 (opaque). &lt;br /&gt;
** If the &amp;quot;Pick alpha&amp;quot; checkbox is on but &amp;quot;Set alpha&amp;quot; is off, the selected object will get the fill color #FF0000 (red) and fill opacity will be at 1.0. &lt;br /&gt;
** If both &amp;quot;Pick alpha&amp;quot; and &amp;quot;Set alpha&amp;quot; are on, the selected object will get the fill color #FF0000 (red) and fill opacity will be at 0.5 (half-transparent). &lt;br /&gt;
:If you Shift+click instead of click, the same changes will be made to stroke color and stroke opacity, correspondingly. Note that in no situation can Dropper change the master opacity of the selected object(s), although it can pick it just as it does any other kind of opacity.&lt;br /&gt;
&lt;br /&gt;
== Calligraphy ==&lt;br /&gt;
* new option that adds the ability to round the caps of calligraphic strokes, which is useful when the calligraphic tool is being used with low &amp;quot;fixity&amp;quot; to simulate a round pen (as I often do when inking comics). 0.0 ( flat line) to 1.0 (an approximate half-circle) can be set in preferences.xml.&lt;br /&gt;
&lt;br /&gt;
= Translations =&lt;br /&gt;
&lt;br /&gt;
* Remarkable improvements are the Danish, Finnish, Nepalese and the Vietnamese translation of the user interface. They all jumped from 0 to over 90 percent in a very short timespan.&lt;br /&gt;
&lt;br /&gt;
= Known problems =&lt;br /&gt;
==== Problems with some Debian libgc-6.7 packages ====&lt;br /&gt;
&lt;br /&gt;
* Inkscape will hang or crash when linked with the first Debian packaged version of the Boehm garbage collection library. This problem was fixed in version 1:6.7-2  of the package.  If you have libgc 6.7 on your Debian-based system, make sure that you are using that version of the package or later.&lt;br /&gt;
&lt;br /&gt;
==== Beware of defective themes on Linux ====&lt;br /&gt;
&lt;br /&gt;
* Inkscape and other Gtk programs can crash on any Linux, when the &amp;lt;b&amp;gt;gtk2-engines-smooth / libsmooth&amp;lt;/b&amp;gt; package is installed. We have filed a bug against libsmooth which is now in gtk-engine and part of gnome. Removing the package resolves the problem. Update: this bug appears to be fixed in newer versions of gtk-engines. If you are affected by this problem please update to a newer version of gtk-engines. If problems persist then please inform the gtk-engines maintainers of the problem. &lt;br /&gt;
&lt;br /&gt;
* A similar crash happens if the &amp;lt;b&amp;gt;KDE Baghira&amp;lt;/b&amp;gt; theme or the package &amp;lt;b&amp;gt;gtk_qt_engine&amp;lt;/b&amp;gt; are installed. If you experience Inkscape crashes on KDE, please try to install a different theme from Baghira, or uninstall the gtk_qt_engine package from your system. Both problems also affect older versions of Inkscape.&lt;br /&gt;
&lt;br /&gt;
==== Make sure to remove menus.xml if you have it ====&lt;br /&gt;
&lt;br /&gt;
* If you were using certain CVS/SVN builds from autumn of 2005, you may have the file &amp;lt;code&amp;gt;menus.xml&amp;lt;/code&amp;gt; hanging around in your profile directory (e.g. &amp;lt;code&amp;gt;~/.inkscape&amp;lt;/code&amp;gt; on Linux). In that case you will see many errors about verbs that cannot be found, and some commands in menus will be disabled. Make sure to delete &amp;lt;code&amp;gt;menus.xml&amp;lt;/code&amp;gt; to fix this.&lt;br /&gt;
&lt;br /&gt;
=== Previous releases ===&lt;br /&gt;
&lt;br /&gt;
* [[ReleaseNotes044]]&lt;br /&gt;
* [[ReleaseNotes043]]&lt;br /&gt;
* [[ReleaseNotes042]]&lt;br /&gt;
* [[ReleaseNotes041]]&lt;br /&gt;
* [[ReleaseNotes040]]&lt;br /&gt;
* [[ReleaseNotes039]]&lt;br /&gt;
* [[ReleaseNotes038]]&lt;br /&gt;
* [[ReleaseNotes037]]&lt;br /&gt;
* [[ReleaseNotes036]]&lt;br /&gt;
* [[ReleaseNotes035]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Marketing]]&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=Release_notes/0.45&amp;diff=8248</id>
		<title>Release notes/0.45</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=Release_notes/0.45&amp;diff=8248"/>
		<updated>2006-09-04T19:42:06Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: /* Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Inkscape 0.45: overview =&lt;br /&gt;
&lt;br /&gt;
= Filters =&lt;br /&gt;
&lt;br /&gt;
* [blur slider]&lt;br /&gt;
&lt;br /&gt;
= Undo history =&lt;br /&gt;
* Inkscape now features a &amp;lt;b&amp;gt;History Dialog&amp;lt;/b&amp;gt; accessible through [CTRL] + [SHIFT] + H or Edit→Undo History. All changes to the document since it was opened are recorded here.&lt;br /&gt;
** In the dialog, changes are listed from the oldest (top) to the newest (bottom). &lt;br /&gt;
** The type of each change is indicated by an icon and a short description.&lt;br /&gt;
** For readability, consecutive changes of the same type are placed in a collapsable branch showing a triangle marker and the number of the hidden actions in the branch.&lt;br /&gt;
** By clicking on an event event in the list, you can easily move through the undo history, i.e. undo or redo any number of actions with one click.&lt;br /&gt;
* The Undo and Redo commands in the Edit menu display the descriptions of the commands to be undone and redone, correspondingly.&lt;br /&gt;
&lt;br /&gt;
= Speed =&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;b&amp;gt;Interruptible display&amp;lt;/b&amp;gt;: Previously, Inkscape could not do anything until it finishes the current screen redraw. Now the redraw is made interruptible, so that Inkscape responds to mouse and keyboard input and can abort the current redraw and start over if you do some screen-changing operation. As a result, Inkscape now feels much snappier and more interactive. &lt;br /&gt;
** Most drawing and rectangular selection tools bypass the interruptible display system, maintaining the accuracy of these tools while using the new interruptible display code.&lt;br /&gt;
&lt;br /&gt;
* Radial gradients are rendered faster by at least 10%.&lt;br /&gt;
&lt;br /&gt;
* Screen render is faster by 2-3%, up to 5% for complex drawings with transparency.&lt;br /&gt;
&lt;br /&gt;
* Display is more responsive when working at high zoom levels when using a tablet.&lt;br /&gt;
&lt;br /&gt;
* Rendering (compositing) quality has been improved. This is most visible with (partially) transparent gradients, banding is a lot less pronounced now. Speed has also been improved in some cases.&lt;br /&gt;
&lt;br /&gt;
= Command line =&lt;br /&gt;
&lt;br /&gt;
* The new &amp;lt;code&amp;gt;--export-pdf&amp;lt;/code&amp;gt; command line parameter allows exporting an SVG image to PDF from command line.&lt;br /&gt;
&lt;br /&gt;
= Keyboard profiles =&lt;br /&gt;
&lt;br /&gt;
The previous release allowed sets of keybinding to be created for Inkscape in the style of other applications.  Two more sets of keybindings have been added.  &lt;br /&gt;
&lt;br /&gt;
* Adobe Illustrator &lt;br /&gt;
* Macromedia Freehand&lt;br /&gt;
&lt;br /&gt;
Of course not every feature in these other programs has a direct match to features in Inkscape so if you can please do help us out by reporting any problems you may have or improvements you would like to request.&lt;br /&gt;
&lt;br /&gt;
Additionally, a keybinding that focuses on tablet-based illustration and drawing work has been added:&lt;br /&gt;
&lt;br /&gt;
* right-handed-illustration.xml&lt;br /&gt;
&lt;br /&gt;
This keybinding places all commonly-used commands under the left hand, so that the user's hands rarely leave the keyboard or the tablet/stylus.&lt;br /&gt;
&lt;br /&gt;
= Even more improvements =&lt;br /&gt;
&lt;br /&gt;
* [Save a copy]&lt;br /&gt;
&lt;br /&gt;
* [new cursors - scislac]&lt;br /&gt;
&lt;br /&gt;
* Exported PNG images have the correct resolution set in the headers.&lt;br /&gt;
&lt;br /&gt;
* A new Cairo-based PDF exporter has been added to Inkscape. Inkscape 0.45 can export shapes, strokes, transparency, gradients, patterns, text, and images correctly to Cairo. While clipping paths and masks are known to be faulty or missing. Cairo will write a PDF with vector graphics when possible and fall back to raster graphics when needed. What can be exported as vectors and how much of the image will be rasterized when the fallback kicks in depends on your version of Cairo. Cairo version 1.2 with the pdf backend compiled in is the minimum requirement for any Cairo-based PDF exports.&lt;br /&gt;
&lt;br /&gt;
* The native PDF exporter introduced in Inkscape 0.44 is improved along with the new Cairo-based PDF exporter. Changes since Inkscape 0.44 include: New features: bitmap images can be embedded, pdf files can be exported from commandline. Changed behaviour: the pointless text to path question is gone. Fixed bugs: save failure is now detected, miter limits are now &amp;gt;= 1, pdfs with transparent gradient are now embeddable, eccentric elliptic gradients fixed, dash style inheritance fixed, transparency inheritance fixed.&lt;br /&gt;
&lt;br /&gt;
* [expand/contract selection in node tool, sculpt profiles - bbyak]&lt;br /&gt;
&lt;br /&gt;
* Simplify Path now had two modes when working with a group of paths:  the default mode, which treats all of the paths as one large object to simplify, or the new mode, which acts the same as using Simplify on each path in a group separately.  In preferences.xml, set '''options.simplifyindividualpaths''' to 1 to get the new mode.&lt;br /&gt;
&lt;br /&gt;
* For long Simplify operations (more than 20 paths at a time), Inkscape provides user feedback via the status bar as to how many paths have been simplified.  This change also prevents Inkscape from appearing to have locked up during the operation.&lt;br /&gt;
&lt;br /&gt;
* A new extension, &amp;lt;b&amp;gt;Render &amp;gt; Lorem ipsum&amp;lt;/b&amp;gt; creates the traditional Latin-like random text for design mock-ups. The number of paragraphs, the number of sentences per paragraph and the possible fluctuation of the number of sentences (for uneven paragraphs) can be adjusted. If no flowed text element is selected, a new one in a new layer is created, matching the size of the canvas.&lt;br /&gt;
&lt;br /&gt;
= Bugfixes =&lt;br /&gt;
&lt;br /&gt;
* When deleting a node, update neighboring smooth nodes to be cusp nodes because symmetry is broken.&lt;br /&gt;
&lt;br /&gt;
* Releasing the mouse button while dragging nodes using a tablet will now always release the nodes.  Before this, a race condition could occur where dragging could continue after the mouse button was released.&lt;br /&gt;
&lt;br /&gt;
= Tools = &lt;br /&gt;
&lt;br /&gt;
== Dropper ==&lt;br /&gt;
&lt;br /&gt;
* Instead of the confusing toggle button, now the Controls bar for the Dropper tool has two checkboxes, &amp;quot;Pick alpha&amp;quot; and &amp;quot;Set alpha&amp;quot;, which work as follows. Suppose you have an object selected and, using Dropper, click on an object which has red (#FF0000) fill and 0.5 opacity (half-transparent).&lt;br /&gt;
** If the &amp;quot;Pick alpha&amp;quot; checkbox is off, the selected object will get the fill color #800000 (i.e. faded-out red) and fill opacity will be at 1.0 (opaque). &lt;br /&gt;
** If the &amp;quot;Pick alpha&amp;quot; checkbox is on but &amp;quot;Set alpha&amp;quot; is off, the selected object will get the fill color #FF0000 (red) and fill opacity will be at 1.0. &lt;br /&gt;
** If both &amp;quot;Pick alpha&amp;quot; and &amp;quot;Set alpha&amp;quot; are on, the selected object will get the fill color #FF0000 (red) and fill opacity will be at 0.5 (half-transparent). &lt;br /&gt;
:If you Shift+click instead of click, the same changes will be made to stroke color and stroke opacity, correspondingly. Note that in no situation can Dropper change the master opacity of the selected object(s), although it can pick it just as it does any other kind of opacity.&lt;br /&gt;
&lt;br /&gt;
== Calligraphy ==&lt;br /&gt;
* new option that adds the ability to round the caps of calligraphic strokes,&lt;br /&gt;
which is useful when the calligraphic tool is being used with low&lt;br /&gt;
&amp;quot;fixity&amp;quot; to simulate a round pen (as I often do when inking comics).&lt;br /&gt;
 0.0 ( flat line) to 1.0 (an approximate half-circle) can be set in preferences.xml.&lt;br /&gt;
&lt;br /&gt;
= Translations =&lt;br /&gt;
&lt;br /&gt;
* Remarkable improvements are the Danish, Finnish, Nepalese and the Vietnamese translation of the user interface. They all jumped from 0 to over 90 percent in a very short timespan.&lt;br /&gt;
&lt;br /&gt;
= Known problems =&lt;br /&gt;
==== Problems with some Debian libgc-6.7 packages ====&lt;br /&gt;
&lt;br /&gt;
* Inkscape will hang or crash when linked with the first Debian packaged version of the Boehm garbage collection library. This problem was fixed in version 1:6.7-2  of the package.  If you have libgc 6.7 on your Debian-based system, make sure that you are using that version of the package or later.&lt;br /&gt;
&lt;br /&gt;
==== Beware of defective themes on Linux ====&lt;br /&gt;
&lt;br /&gt;
* Inkscape and other Gtk programs can crash on any Linux, when the &amp;lt;b&amp;gt;gtk2-engines-smooth / libsmooth&amp;lt;/b&amp;gt; package is installed. We have filed a bug against libsmooth which is now in gtk-engine and part of gnome. Removing the package resolves the problem. Update: this bug appears to be fixed in newer versions of gtk-engines. If you are affected by this problem please update to a newer version of gtk-engines. If problems persist then please inform the gtk-engines maintainers of the problem. &lt;br /&gt;
&lt;br /&gt;
* A similar crash happens if the &amp;lt;b&amp;gt;KDE Baghira&amp;lt;/b&amp;gt; theme or the package &amp;lt;b&amp;gt;gtk_qt_engine&amp;lt;/b&amp;gt; are installed. If you experience Inkscape crashes on KDE, please try to install a different theme from Baghira, or uninstall the gtk_qt_engine package from your system. Both problems also affect older versions of Inkscape.&lt;br /&gt;
&lt;br /&gt;
==== Make sure to remove menus.xml if you have it ====&lt;br /&gt;
&lt;br /&gt;
* If you were using certain CVS/SVN builds from autumn of 2005, you may have the file &amp;lt;code&amp;gt;menus.xml&amp;lt;/code&amp;gt; hanging around in your profile directory (e.g. &amp;lt;code&amp;gt;~/.inkscape&amp;lt;/code&amp;gt; on Linux). In that case you will see many errors about verbs that cannot be found, and some commands in menus will be disabled. Make sure to delete &amp;lt;code&amp;gt;menus.xml&amp;lt;/code&amp;gt; to fix this.&lt;br /&gt;
&lt;br /&gt;
=== Previous releases ===&lt;br /&gt;
&lt;br /&gt;
* [[ReleaseNotes044]]&lt;br /&gt;
* [[ReleaseNotes043]]&lt;br /&gt;
* [[ReleaseNotes042]]&lt;br /&gt;
* [[ReleaseNotes041]]&lt;br /&gt;
* [[ReleaseNotes040]]&lt;br /&gt;
* [[ReleaseNotes039]]&lt;br /&gt;
* [[ReleaseNotes038]]&lt;br /&gt;
* [[ReleaseNotes037]]&lt;br /&gt;
* [[ReleaseNotes036]]&lt;br /&gt;
* [[ReleaseNotes035]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Marketing]]&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=User_manual_information&amp;diff=6550</id>
		<title>User manual information</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=User_manual_information&amp;diff=6550"/>
		<updated>2006-05-30T15:07:33Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: /* How to Help */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is mainly a scratchpad to begin working out the [[UserManual]]. We can post ideas and fragments of text up here, but the real deal will be in CVS so that it can be checked out and worked on.&lt;br /&gt;
&lt;br /&gt;
Other manuals and tutorials are [http://inkscape.org/cgi-bin/wiki.pl?OtherProjects#outsidetut listed here]&lt;br /&gt;
&lt;br /&gt;
: Why not write the manual here? Use wiki as a versioning &amp;amp; collaboration tool -- that's what it's for :) You can then use a script to turn raw wiki pages into whatever format you need for the distribution&lt;br /&gt;
&lt;br /&gt;
Currently in CVS there is a manual (or beginnings of a manual) that was written in French for [[SodiPodi]]. Has anyone looked at it? What are your thoughts?&lt;br /&gt;
&lt;br /&gt;
* [[VectorAndBitmap]]&lt;br /&gt;
* [[IllustratorUsers|Inkscape for Illustrator Converts]]&lt;br /&gt;
* [[TricksAndTips]]&lt;br /&gt;
* [[KeyboardShortcuts]]&lt;br /&gt;
* [[InkscapeColor]]&lt;br /&gt;
&lt;br /&gt;
We need to work now on an update of this Manual and have a specific version for Inkscape.&lt;br /&gt;
&lt;br /&gt;
* Queries about Manual can be added here or sent to cedric@le-radar.com&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Inkscape tutorial paginated for printing == &lt;br /&gt;
&lt;br /&gt;
In SVG, each page is a layer.  Make one page visible and others invisible.  (The Wiki would not accept the PDF because the files are too big.)&lt;br /&gt;
&lt;br /&gt;
These tutorials were adapted from Inkscape 0.41.&lt;br /&gt;
&lt;br /&gt;
* upload:inkscape-tutorial-basic.svgz &lt;br /&gt;
* upload:inkscape-tutorial-shapes.svgz&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Where can I find the latest update?  ==&lt;br /&gt;
* If you want to contribute, download the USER_MANUAL part of SVN&lt;br /&gt;
* If you just want to browse to find a subject, you can go to http://www.le-radar.com/?mm/inkscape_inkscape.rss and choose your language. It is the most up2date.&lt;br /&gt;
* An alternate, in-progress, unofficial version can be found at http://www.angelfire.com/mi/kevincharles/inkscape/&lt;br /&gt;
&lt;br /&gt;
== How to Help  ==&lt;br /&gt;
&lt;br /&gt;
* Adding new information to the manual : write your files in docbook or in plain text that we'll convert (please follow [[Manualguidelines.html|guidelines]])&lt;br /&gt;
* translating pages&lt;br /&gt;
* contact a contributor or add your name in the follow list and have a look at the [[Manualwip.Html|WIP]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* If you want to contribute, download the USER_MANUAL part of SVN&lt;br /&gt;
* To view actual state in html, type &amp;quot;make your_language&amp;quot; (notice that xsltproc is needed). If nothing is generated, it is that your language is actually not added to the manual. Thanks to begin one, ad become responsible for this part ;)&lt;br /&gt;
* edit the trunk/xml/inkscapeUTF.xml file. All languages are inside.&lt;br /&gt;
* Just read the file, choose the language reference you want to use (en, fr...) and translate by duplicating the node and changing lang attribute to yours.&lt;br /&gt;
* For pictures, you may use the &amp;quot;images/sshot_yourlanguage&amp;quot; directory or create it if necessary&amp;quot;.&lt;br /&gt;
* when finishing editing, if necessary edit the Makefile and add your language to the Makefile. In every case test your file with some tools (xmllint...) or just type again &amp;quot;make your_language&amp;quot; : syntax errors will be displayed : please correct them.&lt;br /&gt;
* svn commit&lt;br /&gt;
&lt;br /&gt;
== FAQ  ==&lt;br /&gt;
'''Why is there only one xml file ?'''&lt;br /&gt;
Because some experience show it is much easier to follow : the translator reads the text in the same time it is editing. But the day many languages will be added, it will be a need to produce a trunked manual file.&lt;br /&gt;
&lt;br /&gt;
'''I try to validate the manual file and i get some errors corresponding the the language attributes.'''&lt;br /&gt;
Normal, some tags are not allowed to be repeated in the DTD (sect1 title for example), but having all language in one file makes it necessary. In this case, validate with the given Makefile that take this difference in consideration.&lt;br /&gt;
&lt;br /&gt;
'''How can i produce HTML files from the XML one ?'''&lt;br /&gt;
Type &amp;quot;make your_language&amp;quot; to have trunkated html file (one file per sect1), or &amp;quot;make singleYour_language&amp;quot; to have all the manual in one html file.&lt;br /&gt;
&lt;br /&gt;
'''Can i export to PDF ?'''&lt;br /&gt;
yep. make a single html file (read above) and &amp;quot;make pdfYour_language&amp;quot;. Dependancy to htmldoc. If anyone wants to work on a different XSL stylesheet that produce language specific XML file and use db2pdf, it is welcome.&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;Cedric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;main contributor&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;cedric at le-radar.com&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;John&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;uthor and fr/gb translation &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;Ernesto&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;spanish translation &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;celise at prodigy.net.mx&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;Antonio&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;italian translation &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;antonio.angelo at poste.it&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;Bryce&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;english translation/editing &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;bryce at bryceharrington.com&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;Kevin&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;english translation/editing &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;inkscape.docs at wixsonit.com&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=User_Manual_Guidelines&amp;diff=6549</id>
		<title>User Manual Guidelines</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=User_Manual_Guidelines&amp;diff=6549"/>
		<updated>2006-05-30T14:57:23Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''the manual is divided in several parts.'''&lt;br /&gt;
* Introduction&lt;br /&gt;
* Menus and command list and description&lt;br /&gt;
* Learning and thematic texts&lt;br /&gt;
'''&lt;br /&gt;
Structure is :'''&lt;br /&gt;
Book&lt;br /&gt;
   chapter&lt;br /&gt;
      sect1&lt;br /&gt;
         simplesect&lt;br /&gt;
            para&lt;br /&gt;
            lists&lt;br /&gt;
            procedure&lt;br /&gt;
&lt;br /&gt;
'''A sect1 is the part corresponding to one command, tool or menu. Each sect1 should have :'''&lt;br /&gt;
* a title&lt;br /&gt;
* an entry picture, icon view or screenshot&lt;br /&gt;
* an introduction (functionnality description and goal)&lt;br /&gt;
* the places is can be activated (menus, shortcut, command bar)&lt;br /&gt;
&lt;br /&gt;
'''eventually :'''&lt;br /&gt;
* procedures i.e. simple step by step production example&lt;br /&gt;
* Modifiers descriptions&lt;br /&gt;
* More infos and relations to other tools&lt;br /&gt;
* Extras internal or external links&lt;br /&gt;
&lt;br /&gt;
to find a template of sect1 go to SVN and get the user_manual/trunk/xml/sect1sample.xml&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=User_manual_information&amp;diff=6548</id>
		<title>User manual information</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=User_manual_information&amp;diff=6548"/>
		<updated>2006-05-30T14:49:16Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: /* How to Help */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is mainly a scratchpad to begin working out the [[UserManual]]. We can post ideas and fragments of text up here, but the real deal will be in CVS so that it can be checked out and worked on.&lt;br /&gt;
&lt;br /&gt;
Other manuals and tutorials are [http://inkscape.org/cgi-bin/wiki.pl?OtherProjects#outsidetut listed here]&lt;br /&gt;
&lt;br /&gt;
: Why not write the manual here? Use wiki as a versioning &amp;amp; collaboration tool -- that's what it's for :) You can then use a script to turn raw wiki pages into whatever format you need for the distribution&lt;br /&gt;
&lt;br /&gt;
Currently in CVS there is a manual (or beginnings of a manual) that was written in French for [[SodiPodi]]. Has anyone looked at it? What are your thoughts?&lt;br /&gt;
&lt;br /&gt;
* [[VectorAndBitmap]]&lt;br /&gt;
* [[IllustratorUsers|Inkscape for Illustrator Converts]]&lt;br /&gt;
* [[TricksAndTips]]&lt;br /&gt;
* [[KeyboardShortcuts]]&lt;br /&gt;
* [[InkscapeColor]]&lt;br /&gt;
&lt;br /&gt;
We need to work now on an update of this Manual and have a specific version for Inkscape.&lt;br /&gt;
&lt;br /&gt;
* Queries about Manual can be added here or sent to cedric@le-radar.com&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Inkscape tutorial paginated for printing == &lt;br /&gt;
&lt;br /&gt;
In SVG, each page is a layer.  Make one page visible and others invisible.  (The Wiki would not accept the PDF because the files are too big.)&lt;br /&gt;
&lt;br /&gt;
These tutorials were adapted from Inkscape 0.41.&lt;br /&gt;
&lt;br /&gt;
* upload:inkscape-tutorial-basic.svgz &lt;br /&gt;
* upload:inkscape-tutorial-shapes.svgz&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Where can I find the latest update?  ==&lt;br /&gt;
* If you want to contribute, download the USER_MANUAL part of SVN&lt;br /&gt;
* If you just want to browse to find a subject, you can go to http://www.le-radar.com/?mm/inkscape_inkscape.rss and choose your language. It is the most up2date.&lt;br /&gt;
* An alternate, in-progress, unofficial version can be found at http://www.angelfire.com/mi/kevincharles/inkscape/&lt;br /&gt;
&lt;br /&gt;
== How to Help  ==&lt;br /&gt;
&lt;br /&gt;
* Adding new information to the manual : write your files in docbook or in plain text that we'll convert (please follow [[Manualguidelines.html|guidelines]])&lt;br /&gt;
* translating pages&lt;br /&gt;
* contact a contributor or add your name in the follow list and have a look at the [[Manualwip.Html|WIP]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* If you want to contribute, download the USER_MANUAL part of SVN&lt;br /&gt;
* To view actual state in html, type &amp;quot;make your_language&amp;quot; (notice that xsltproc is needed). If nothing is generated, it is that your language is actually not added to the manual. Thanks to begin one, ad become responsible for this part ;)&lt;br /&gt;
* edit the trunk/xml/inkscapeUTF.xml file. All languages are inside.&lt;br /&gt;
* Just read the file, choose the language reference you want to use (en, fr...) and translate by duplicating the node and changing lang attribute to yours.&lt;br /&gt;
* For pictures, you may use the &amp;quot;images/sshot_yourlanguage&amp;quot; directory or create it if necessary&amp;quot;.&lt;br /&gt;
* when finishing editing, if necessary edit the Makefile and add your language to the Makefile. In every case test your file with some tools (xmllint...) or just type again &amp;quot;make your_language&amp;quot; : syntax errors will be displayed : please correct them.&lt;br /&gt;
* svn commit&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;Cedric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;main contributor&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;cedric at le-radar.com&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;John&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;uthor and fr/gb translation &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;Ernesto&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;spanish translation &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;celise at prodigy.net.mx&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;Antonio&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;italian translation &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;antonio.angelo at poste.it&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;Bryce&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;english translation/editing &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;bryce at bryceharrington.com&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;Kevin&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;english translation/editing &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;inkscape.docs at wixsonit.com&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
	<entry>
		<id>https://wiki.inkscape.org/wiki/index.php?title=User_manual_information&amp;diff=6547</id>
		<title>User manual information</title>
		<link rel="alternate" type="text/html" href="https://wiki.inkscape.org/wiki/index.php?title=User_manual_information&amp;diff=6547"/>
		<updated>2006-05-30T14:40:24Z</updated>

		<summary type="html">&lt;p&gt;Gemy c: /* Where can I find the latest update? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is mainly a scratchpad to begin working out the [[UserManual]]. We can post ideas and fragments of text up here, but the real deal will be in CVS so that it can be checked out and worked on.&lt;br /&gt;
&lt;br /&gt;
Other manuals and tutorials are [http://inkscape.org/cgi-bin/wiki.pl?OtherProjects#outsidetut listed here]&lt;br /&gt;
&lt;br /&gt;
: Why not write the manual here? Use wiki as a versioning &amp;amp; collaboration tool -- that's what it's for :) You can then use a script to turn raw wiki pages into whatever format you need for the distribution&lt;br /&gt;
&lt;br /&gt;
Currently in CVS there is a manual (or beginnings of a manual) that was written in French for [[SodiPodi]]. Has anyone looked at it? What are your thoughts?&lt;br /&gt;
&lt;br /&gt;
* [[VectorAndBitmap]]&lt;br /&gt;
* [[IllustratorUsers|Inkscape for Illustrator Converts]]&lt;br /&gt;
* [[TricksAndTips]]&lt;br /&gt;
* [[KeyboardShortcuts]]&lt;br /&gt;
* [[InkscapeColor]]&lt;br /&gt;
&lt;br /&gt;
We need to work now on an update of this Manual and have a specific version for Inkscape.&lt;br /&gt;
&lt;br /&gt;
* Queries about Manual can be added here or sent to cedric@le-radar.com&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Inkscape tutorial paginated for printing == &lt;br /&gt;
&lt;br /&gt;
In SVG, each page is a layer.  Make one page visible and others invisible.  (The Wiki would not accept the PDF because the files are too big.)&lt;br /&gt;
&lt;br /&gt;
These tutorials were adapted from Inkscape 0.41.&lt;br /&gt;
&lt;br /&gt;
* upload:inkscape-tutorial-basic.svgz &lt;br /&gt;
* upload:inkscape-tutorial-shapes.svgz&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Where can I find the latest update?  ==&lt;br /&gt;
* If you want to contribute, download the USER_MANUAL part of SVN&lt;br /&gt;
* If you just want to browse to find a subject, you can go to http://www.le-radar.com/?mm/inkscape_inkscape.rss and choose your language. It is the most up2date.&lt;br /&gt;
* An alternate, in-progress, unofficial version can be found at http://www.angelfire.com/mi/kevincharles/inkscape/&lt;br /&gt;
&lt;br /&gt;
== How to Help  ==&lt;br /&gt;
&lt;br /&gt;
* Adding new information to the manual : write your files in docbook or in plain text that we'll convert (please follow [[Manualguidelines.html|guidelines]])&lt;br /&gt;
* translating pages&lt;br /&gt;
* contact a contributor or add your name in the follow list and have a look at the [[Manualwip.Html|WIP]]&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;Cedric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;main contributor&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;cedric at le-radar.com&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;John&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;uthor and fr/gb translation &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;Ernesto&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;spanish translation &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;celise at prodigy.net.mx&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;Antonio&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;italian translation &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;antonio.angelo at poste.it&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;Bryce&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;english translation/editing &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;bryce at bryceharrington.com&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;Kevin&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;english translation/editing &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;inkscape.docs at wixsonit.com&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gemy c</name></author>
	</entry>
</feed>