Difference between revisions of "Annoying Crash"

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The following is debug data generated after crashing inkscape in the freehand tool on my windows 2000 machine.
Machine spec is 2.1Ghz Athlon, 512Mb Win2k.
Can also crash it in the node edit and dynamic draw modes.
John


<tt>
inkscape.exe caused an Access Violation at location 0061afd4 in module inkscape.exe Reading from location 03a3c000.
Registers:
eax=0022fb80 ebx=0022fb80 ecx=038ea570 edx=00000002 esi=03a3bff8 edi=0399f6e0
eip=0061afd4 esp=0022f9c0 ebp=0022faa8 iopl=0        nv up ei pl nz na pe nc
cs=001b  ss=0023  ds=0023  es=0023  fs=0038  gs=0000            efl=00200202
Call stack:
0061AFD4  inkscape.exe:0061AFD4  [[IntLigne]]::Copy(int, [[BitLigne]]**)  Ligne.cpp:1597
...
c_full[0]=as[0]->fullB[(i 1-theSt)>>3] | as[0]->partB[(i 1-theSt)>>3];
c_full[1]=as[1]->fullB[(i 1-theSt)>>3] | as[1]->partB[(i 1-theSt)>>3];
> c_full[2]=as[2]->fullB[(i 1-theSt)>>3] | as[2]->partB[(i 1-theSt)>>3];
c_full[3]=as[3]->fullB[(i 1-theSt)>>3] | as[3]->partB[(i 1-theSt)>>3];
} else {
...
0060[[B5CB]]  inkscape.exe:0060[[B5CB]]  nr_pixblock_render_bpath_rgba(Shape*, unsigned, [[NRRectL]]

Latest revision as of 14:17, 6 October 2018