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- See also the [[SVG_Animation_UI|UI ideas page]] (specific to SMIL animation). ...gration Language) and extends it (SVG is said to be a ''host'' language of SMIL).15 KB (2,295 words) - 08:56, 28 February 2011
- This page gathers some ideas to bind a decent UI to the [[SVG_Animation|SMIL animation features]] of SVG. The bias is toward '''time-based''' animation.1 KB (218 words) - 04:13, 8 February 2009
- * SMIL2 KB (396 words) - 20:51, 8 May 2012
- ...scripts to animate the drawings. That is probably under development in the SMIL Animation area.)3 KB (460 words) - 20:59, 26 November 2008
- * SMIL 2.1 player: http://www.cwi.nl/projects/Ambulant/distPlayer.html (GPL) ** SMIL animation has no concept of frames. So we don't need a frame-based timeline24 KB (3,912 words) - 18:46, 4 March 2016
- * [https://www.w3.org/TR/web-animations-1/ Web Animations] (Unified SMIL, CSS Animation model) Working Draft, starting browser support.6 KB (867 words) - 13:53, 14 February 2017
- |Create and edit interactive SVG animations using SMIL or JavaScript5 KB (762 words) - 06:48, 14 August 2009
- If implementing in Inkscape, then note that SVG/[[SMIL]] animation involves a similar operation to tweening.9 KB (1,463 words) - 11:25, 11 January 2010
- * CSS/SMIL animation - tweening/easing formulas for individual elements, aiming at e.g ...on of object structures to support the animation attributes, following the SMIL and CSS animation specifications.24 KB (3,789 words) - 17:02, 31 August 2023